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๐Ÿงต Video Game Modeling

Anonymous No. 993125

I feel bad for you guys so here's a level I made for super monkey ball 2.

https://files.catbox.moe/jjy31u.zip

If you have any other models you made for Vidya, feel free to post them here. That counts as 3DCG, right? 3D modeling?

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2024-08-24 23-35-25.webm

Anonymous No. 993132

I'm learning Godot
Yes this is the default cube from blender if you're wondering

Anonymous No. 993152

>>993132
Impossible to distinguish from the default Godot cube without wireframes

Anonymous No. 993162

>>993132
Looks pretty good anon. Are you sticking with the cube forever or plan to add something else in there?

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Anonymous No. 993167

>>993162
I believe a cube is a magical artifact of infinite possibilities

Mecha No. 993263

>>993167
Kino answer

Anonymous No. 993264

>>993167
...the Congreve Cube?
Wow. I haven't seen that movie in a long, long time.

Anonymous No. 993265

>>993125
Pretty cool. But that vibration is not pleasant to look at.

Anonymous No. 993274

>>993265
I used one of the vanilla backgrounds, that's how it is in the main game. It rarely takes up this much 'screen' in actual gameplay and is far more tolerable.
https://www.youtube.com/watch?v=7icEw13Ux4A

Anonymous No. 993698

>>993167
Level 1 - pallet wood crate
Level 5 - milled pine
Level 10 - cedar
etc
Jeweled hinges somehow give more inventory space idk. Easter egg unlocks when 1.7% of the crates mass is wood screws.

Anonymous No. 998296

>>993132
I really like the visual style. It's soothing to look at. You're game looks fun and simple.

Anonymous No. 998565

Cool level, thanks!