๐งต Video Game Modeling
Anonymous at Mon, 26 Aug 2024 15:18:48 UTC No. 993125
I feel bad for you guys so here's a level I made for super monkey ball 2.
https://files.catbox.moe/jjy31u.zip
If you have any other models you made for Vidya, feel free to post them here. That counts as 3DCG, right? 3D modeling?
Anonymous at Mon, 26 Aug 2024 16:51:30 UTC No. 993152
>>993132
Impossible to distinguish from the default Godot cube without wireframes
Anonymous at Mon, 26 Aug 2024 17:36:31 UTC No. 993162
>>993132
Looks pretty good anon. Are you sticking with the cube forever or plan to add something else in there?
Mecha at Tue, 27 Aug 2024 02:40:24 UTC No. 993263
>>993167
Kino answer
Anonymous at Tue, 27 Aug 2024 02:45:30 UTC No. 993264
>>993167
...the Congreve Cube?
Wow. I haven't seen that movie in a long, long time.
Anonymous at Tue, 27 Aug 2024 02:48:45 UTC No. 993265
>>993125
Pretty cool. But that vibration is not pleasant to look at.
Anonymous at Tue, 27 Aug 2024 04:05:39 UTC No. 993274
>>993265
I used one of the vanilla backgrounds, that's how it is in the main game. It rarely takes up this much 'screen' in actual gameplay and is far more tolerable.
https://www.youtube.com/watch?v=7ic
Anonymous at Fri, 30 Aug 2024 02:11:53 UTC No. 993698
>>993167
Level 1 - pallet wood crate
Level 5 - milled pine
Level 10 - cedar
etc
Jeweled hinges somehow give more inventory space idk. Easter egg unlocks when 1.7% of the crates mass is wood screws.
Anonymous at Mon, 14 Oct 2024 17:09:38 UTC No. 998296
>>993132
I really like the visual style. It's soothing to look at. You're game looks fun and simple.
Anonymous at Wed, 16 Oct 2024 08:25:51 UTC No. 998565
Cool level, thanks!