๐๏ธ ๐งต Does anyone know how to model in the style of PS2 era?
Anonymous at Fri, 27 Sep 2024 13:11:33 UTC No. 996582
I want smooth shiny women with youthful faces. How much would one have to pay to get such a model?
Anonymous at Fri, 27 Sep 2024 15:53:42 UTC No. 996596
>>996582
Just do low poly and then add poly in places people will see mostly like the face
And then use 512x512 textures for high rez areas and 256x256 for everything else
Anonymous at Fri, 27 Sep 2024 19:46:48 UTC No. 996620
>>996596
Yeah just do low-poly, then add some poly and that will give you PS2 style graphics. That's really all there is to it.
Anonymous at Fri, 27 Sep 2024 20:39:10 UTC No. 996636
>>996596
use 4096x4096 for the body retard
Anonymous at Sat, 28 Sep 2024 09:34:23 UTC No. 996709
The zoomers obsessed with retro are obsessing in real time it seems. Now we've reached the PS2 era.
In 2030 they'll obsess over the piss-tint graphics era.
Anonymous at Sat, 28 Sep 2024 09:41:34 UTC No. 996711
>>996709
Except I grew up in this era and fapped to these graphics as a teen.
Anonymous at Sat, 28 Sep 2024 22:07:25 UTC No. 996785
>>996709
Yeah I can't imagine why young people would obsess over games with assets made by people with talent and taste instead of the games that are made today with interchangeable assets and character generators
Anonymous at Sun, 29 Sep 2024 06:35:25 UTC No. 996803
>>996712
AM I SEEING CHILDRRINOS, CHUD!?
MOOOOOOOOOOODS!
MOOOOOOoooooooooooOOOOOOOOOOOODS!
Anonymous at Mon, 30 Sep 2024 19:33:48 UTC No. 996932
>>996582
>PS2 style
>posts an Xbox game
also those things you posted are anime girls with slightly smaller eyes, more so the ninjas
DoA started with 5
Anonymous at Mon, 30 Sep 2024 22:22:11 UTC No. 996963
>>996582
Peak aesthetics
>>996935
I miss those days when they could do female characters
Anonymous at Wed, 2 Oct 2024 11:48:02 UTC No. 997136
no PBR materials
/thread
Anonymous at Thu, 3 Oct 2024 10:31:25 UTC No. 997216
>>996935
This style is peak but most of this soft look is achieved through shading in the texture work.
Anonymous at Thu, 3 Oct 2024 12:24:38 UTC No. 997221
>>997216
Is this done manually or by baking?
Anonymous at Thu, 3 Oct 2024 22:04:46 UTC No. 997245
>>997221
100% of what I've seen is manually painted. I mean you get the most control out of manually doing it, not really any point in baking especially in this era. I do have to say that the shading is extremely subtle in DOA2, it's almost non existent compared to other fighting games of the time. So the characters look kinda flat when the lighting isn't perfect.
Anonymous at Fri, 4 Oct 2024 02:50:04 UTC No. 997276
>>997245
Such is the case with these types of models.
Anonymous at Wed, 16 Oct 2024 08:19:46 UTC No. 998533
kys