๐งต Untitled Thread
Anonymous at Thu, 10 Oct 2024 11:04:50 UTC No. 997924
Which games inspired you to get into 3d?
Anonymous at Thu, 10 Oct 2024 11:52:35 UTC No. 997925
>>997924
None
the chair nerd at Sun, 13 Oct 2024 01:12:51 UTC No. 998118
>>997924
Quake II
Anonymous at Sun, 13 Oct 2024 01:24:20 UTC No. 998119
Morrowind: Immersive, low-fidelity aesthetic.
Diablo 1 and 2, Daggerfall: Nice looking sprites from 3D models (Arena has a couple examples as well).
Final Fantasy X, XIII: Beautiful, intricate designs. Often portrays the human body with a great deal of beauty. I particularly in enjoy XIII's environments.
Mech Warrior, Armored Core 2 and 3: Amazing mech designs.
Oblivion: Soul in every square inch of it's environments. People back then criticized it for being generic, but there's a reason the mainstays and troupes of European and Tolkien-inspired fantasy have persisted for so long.
>>998118
Solid
Anonymous at Sun, 13 Oct 2024 02:28:45 UTC No. 998126
>>998118
Erm... b-b-based
Anonymous at Sun, 13 Oct 2024 03:37:01 UTC No. 998133
>>998127
Cringe
Anonymous at Sun, 13 Oct 2024 03:43:29 UTC No. 998134
>>997924
mikumikudance
๐๏ธ Anonymous at Sun, 13 Oct 2024 03:48:08 UTC No. 998135
Jesus Christ the Son of God promised all who believe in Him. Will receive the free gift of eternal life. Just ask Jesus for eternal life in heaven. He also promised to heal your body.
Anonymous at Sun, 13 Oct 2024 06:53:46 UTC No. 998155
A lot, my current main inspiration is PSX graphics I guess.
Some of my favorite styles:
* Necropolis
* Morrowind
* World of Warcraft
Attaching Necropolis since it's one of lesser known hidden gems with incredibly good 3d minimalism.
Anonymous at Sun, 13 Oct 2024 07:01:42 UTC No. 998156
>>998118
Lol desu THIS. First I got interested in 3d as a kid it was probably games like Quake 2 and Sin. But I dropped it and gone for programming. Went back for 3d in my 30s now, just for fun. I'm like half a year in, still finding myself figuring out stuff and developing new habits almost every day. Yesterday for example I realized how it's nice to split work on related group of assets into separate file, have them as collections with properly configured instance offsets and link them as collection instances in main project from there.
Anonymous at Sun, 13 Oct 2024 13:18:37 UTC No. 998170
>>997924
Seeing film rez versions of video game characters in cutscenes/trailers/intros
Anonymous at Sun, 13 Oct 2024 16:19:49 UTC No. 998178
>>997924
houseki no kuni
Anonymous at Sun, 13 Oct 2024 16:35:04 UTC No. 998184
>>997924
cul
Anonymous at Sun, 13 Oct 2024 21:44:27 UTC No. 998215
>>997924
I have always wanted to get into 3D. Ever since I saw "The making of" Walking with Dinosaurs and Jurassic Park. I thought to myself:
>There are people who's job is to literally make dinosaurs. I want that job.
Anonymous at Wed, 16 Oct 2024 08:25:03 UTC No. 998560
Zelda and Mario