🧵 Untitled Thread
Anonymous at Mon, 6 Nov 2023 04:42:29 UTC No. 762749
neigh irma dough heir owen thong
Anonymous at Tue, 14 Nov 2023 16:05:50 UTC No. 763631
>>763480
What a handsome lad
Anonymous at Mon, 1 Jan 2024 01:26:24 UTC No. 768417
>>767436
looks pretty good anon
Anonymous at Mon, 1 Jan 2024 01:40:15 UTC No. 768419
I never opened this thread because I thought it was spam but your stuff is cool
Anonymous at Sun, 14 Jan 2024 20:06:16 UTC No. 769851
>>762749
What's this about Miles wearing a thong?
Anonymous at Thu, 18 Jan 2024 06:43:15 UTC No. 770376
(ゝω•)v
Anonymous at Tue, 20 Feb 2024 05:31:02 UTC No. 773950
>>773830
Gay
Anonymous at Sun, 25 Feb 2024 04:03:41 UTC No. 774390
>>773830
long ass penis if he's supposed to jerking himself off here
Anonymous at Sun, 25 Feb 2024 16:27:39 UTC No. 774442
>>774390
bbc
Anonymous at Sun, 25 Feb 2024 16:35:23 UTC No. 774443
Lol. There’s more discussion about a silly edit of the OP image than about the artist’s shitty scribbles. Somebody should mercy kill this thread.
Anonymous at Sun, 25 Feb 2024 23:55:29 UTC No. 774467
>>774443
OPs finished works arent too bad their anthropomorphic stuff just looks like wannabe dreamworks
Anonymous at Thu, 29 Feb 2024 02:30:26 UTC No. 774841
>>774443
not my cup of tea either but regardless at least the artist is creating and improving. if something needs a bunch of guys talking about it to be valuable then your mom's pussy must be gold
Anonymous at Tue, 19 Mar 2024 18:44:02 UTC No. 777553
>>767436
based
Anonymous at Thu, 28 Mar 2024 05:26:21 UTC No. 778431
>>778206
>>778429
OP, who are your drawing inspirations? Your style seems so familiar yet foreign.
Anonymous at Fri, 29 Mar 2024 04:03:20 UTC No. 778511
>>778431
80’s/90’s Disney (especially Glen Keane and Don Bluth, but he wasn’t Disney at that point) 90’s American Comics (J. Scott Campbell and Todd McFarlane).
Anonymous at Mon, 8 Apr 2024 04:55:30 UTC No. 779259
>>778681
This is gorgeous
Anonymous at Mon, 8 Apr 2024 07:51:50 UTC No. 779266
>>778681
weird fetish shit but damn thats good shading.
Anonymous at Mon, 8 Apr 2024 14:51:14 UTC No. 779294
>>779259
Thanks.
>>779266
Yeah. I need to stop making the light source the monster’s mouth, though (I’ve done it in other pieces of mine). That don’t make no sense!
Anonymous at Thu, 18 Apr 2024 20:46:43 UTC No. 780198
>>780157
I just realized the way the swords are striking makes no god damn sense. But ficing it would require me to redraw WAY too much. Should I just abandon the piece?
Anonymous at Tue, 9 Jul 2024 13:21:45 UTC No. 788431
>>787180
>I’m just sketching on top of sketches at this point. WTF, man
That’s a common thing to do. What’s your usual process?
Anonymous at Tue, 9 Jul 2024 15:51:44 UTC No. 788442
>>788431
I thought you were supposed to sketch once and then ink. And that sketch was supposed to be so clean and definite it may as well be an ink job, anyway.
Anonymous at Tue, 9 Jul 2024 16:44:31 UTC No. 788447
words can't describe how much I love the way you draw, and how much I hate the way you paint
Anonymous at Tue, 9 Jul 2024 17:17:13 UTC No. 788450
>>788442
Nah, it’s mostly whatever works for you in that moment. If you like the sketch more than the line art, you could always use the soft eraser, clean it up the sketch a bit, and color that. You can make as my roughs as you want and line that way. There’s no real way to do it desu. Just do what looks better to you.
Anonymous at Tue, 9 Jul 2024 18:17:28 UTC No. 788452
>>788447
I know this ain’t /ic/ but if you can say your problem with my painting, I’d appreciate some constructive criticism.
Anonymous at Tue, 9 Jul 2024 18:19:57 UTC No. 788453
>>788450
Yeah. I’ve been doing things differently for the past couple of months. Trying to discover a workflow which doesn’t result in my deleting all my wips.
Anonymous at Tue, 9 Jul 2024 18:51:38 UTC No. 788456
>>788452
a lot of your color choices don't cohere with each other. Your values could be more grouped to help the images read better, avoiding using straight black when painting is also a good heuristic. some of your application of highlights appear muddy and kind of random. The edges and shapes of shadows are fairly loose in a bad way, they look indecisive as opposed to being loose to retain the energy of a pose or composition. A lot of the materials are handled the same way, like metal, skin or cloth. looking into value grouping, edge control, color harmonies, and rendering materials would probably help.
Anonymous at Tue, 9 Jul 2024 22:48:30 UTC No. 788466
>>788456
Thanks.
Anonymous at Sun, 11 Aug 2024 16:15:05 UTC No. 791067
I’m really happy with the expressions and gesture here. I drew the raccoon girl a little more cartoony than usual. I don’t think I ever succeeded in making her sexy. Maybe I should shoot more for goofy/fun instead.
Anonymous at Wed, 4 Sep 2024 05:09:40 UTC No. 793116
>>762749
Bump
🗑️ Anonymous at Sat, 14 Sep 2024 05:16:27 UTC No. 793901
up
🗑️ Anonymous at Thu, 26 Sep 2024 10:20:49 UTC No. 794796
.
Anonymous at Thu, 26 Sep 2024 22:38:46 UTC No. 794823
>>794819
Nice!
Anonymous at Thu, 26 Sep 2024 23:51:33 UTC No. 794831
>>794819
draw bunny girls or something instead of fokin raccoons man
Anonymous at Fri, 27 Sep 2024 00:14:35 UTC No. 794833
>>794831
Hey! What’s wrong with raccoons?
Anonymous at Wed, 16 Oct 2024 01:52:46 UTC No. 796137
Huh? What's that?
Anonymous at Thu, 31 Oct 2024 16:42:42 UTC No. 797266