🧵 Getting a strong intuition for 4d space
Anonymous at Sun, 8 Sep 2024 01:23:45 UTC No. 16367161
I know this is a trivial thing to care about, but I want to be able to dissect and manipulate a tesseract in my head as intuatively as I can with 3d cube. Can you recommend some good resources?
Anonymous at Sun, 8 Sep 2024 01:26:52 UTC No. 16367171
>>16367161
just do it wtf?
i can't believe you low IQers actually have to think about this stuff
🗑️ Eisen at Sun, 8 Sep 2024 01:36:59 UTC No. 16367216
It depends on how you visualize it i guess
can't really explain it but you have to stop thinking in 3 acis and imagine the 3 axis representation bending, you have to create the new axis, even if you cant see it.
It came intuitively to me once i tried a bunch of different ways i came up with
Anonymous at Sun, 8 Sep 2024 23:59:49 UTC No. 16368952
>>16367171
Idk man. It's like imagining a color that does not exist.
Anonymous at Mon, 9 Sep 2024 00:10:05 UTC No. 16368968
>>16367161
https://researchblog.duke.edu/2017/
Anonymous at Mon, 9 Sep 2024 00:29:15 UTC No. 16368986
>>16367161
Explain how you can't do this
Anonymous at Mon, 9 Sep 2024 00:42:35 UTC No. 16369002
A purely 2D being may be able to conceptualise a 3D space: “just add a dimension that is orthogonal to both the X and Y axes”. But try explaining 2D space to a purely 1D being - he doesn’t even understand what an angle is. Our understanding of 4D is similarly limited.
Anonymous at Mon, 9 Sep 2024 03:32:57 UTC No. 16369167
>>16369002
4d is just a translation through time, it's not that difficult
yours truly, pajeet !!ij+f+T7ODF9 at Mon, 9 Sep 2024 09:14:33 UTC No. 16369408
>>16369167
it doesn't necessarily has to be time. If so, prince of persia game achieved it long back but I'm referring to having actual 4d objects that the player can interact with. In terms of rendering, its a tad bit difficult but in terms of game design, it gets very difficult.
Anonymous at Mon, 9 Sep 2024 09:21:21 UTC No. 16369415
>>16369408
"4d" is a meaningless term, a dimension is any real quantity you can measure whereupon you can map out points which constitute the aggregate quantity
Anonymous at Mon, 9 Sep 2024 10:39:26 UTC No. 16369466
>>16367161
imagine n dimensions. set n = 4.
Anonymous at Mon, 9 Sep 2024 16:53:52 UTC No. 16369954
>>16367161
Something I didn't notice right away is that you can look at a tesseract as two 3D cubes of the same size rotating in opposite directions. The picture on the left shows one cube as purple and the other as green.
When looking at something 2D in a 3D space, you can see all of the 2D object. Something living in a 2D world wouldn't be able to hide from something in 3D because the 3D world surrounds the 2D world and things can't be occluded. So in a 4D world they would be able to see everything inside of the 3D object at the same time, that's the part that I think is hard to visualize
Anonymous at Mon, 9 Sep 2024 17:04:40 UTC No. 16369969
fag.com
Anonymous at Mon, 9 Sep 2024 17:23:16 UTC No. 16369998
>>16369425
Awwwww. No cuz I'm not Evan a essman. I'm an actor. I may produce for governments or corps to improv society. Source-craft makes more money than essman. I think I'm gonna be interested in making population lives better and injecting what I think good products would be