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๐Ÿงต Weighted Win Rate for Sunday league

Anonymous No. 16373445

So me and my friends have a Sunday league where we organise in teams of 5 and we play a match of football. We keep track of our win rates but we know this doesn't represent the reality of our performance because if a player plays a single match and wins then he gets a 100% win rate which isn't fair since there are players who played more and as such their wins should value more. What could be a formula that adds weight to the results based on how many games each player played. I know you're not my personal army but I suck at math and would really like to help my friends. Thanks in advance!

๐Ÿ—‘๏ธ Anonymous No. 16373493

You and your pals are low IQ niggerball cucks worshipping dummys paid millions of dollars move a ball around which each game having two outcomes. It's boring and stupid which is why you need brain smoothers like alcohol and dudeweed. It's even more pathetic because you wageslave and this is your cope on the weekend. This is the big brain amphetamine board, we have better shit to do than your trivial distractions. Do not waste our time ever again.

Anonymous No. 16373921

>>16373445
Have elo

(wins + constant + average win % of all players) / (games + constant)

https://stackoverflow.com/questions/7509219/weighted-win-percentage-by-number-of-games-played

Anonymous No. 16374019

>>16373493
Dumb bot

Anonymous No. 16374063

>>16373921
What should the constant be? I guess I could just try different values?

Anonymous No. 16374275

>>16373445
That depends on what you want the answer to be, it's a question of opinion. You can go by winrate or grant points for each win or take the amount of wins and modify by winrate or countless other schemes. There's no fair judgement except the one where the person counting the points wins