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🧵 /DailySculpting/

Anonymous No. 1003156

a thread to post your daily sculpts and sculpting in general
previous thread >>995861

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Anonymous No. 1003208

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Anonymous No. 1003221

I should buy a tablet

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Anonymous No. 1003223

>>1003221
nah I'll stick to mouse and keyboard

Anonymous No. 1003229

Great thread, seeing a lot of positive energy and hype in here. Keep it up. Very nice

Anonymous No. 1003239

>>1003221
>>1003223
based mousechads, i seek your wisdom and I wish to join your ranks. is there a secret to adjusting brush strength dynamically or do you just change it manually as needed?

Anonymous No. 1003244

>>1003221
This is pretty cool style! Could you share what is your inspiration?

Anonymous No. 1003245

>>1003239
Scrollwheel = size
scrollwheel + key = intensity ...
Don't tell anybody pls

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Anonymous No. 1003246

>>1003244
I was following Julien Kaspar's stylized character course
learned a lot about anatomy and such

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Anonymous No. 1003247

>>1003246

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Anonymous No. 1003248

>>1003247

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Anonymous No. 1003249

>>1003248

Anonymous No. 1003262

>>1003156
Hello, how do I make cute models like those? Blender fucking sucks ass, piece of shit.

Something easy for chibi models with cute clothes and such

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Anonymous No. 1003264

>>1003221
>>1003223
I still think you should get a tablet, they're only $50-100 for a decent medium-sized tablet
Christmas is coming up, maybe you can get someone to gift it to you if for some reason you can't spare $50-100

Anonymous No. 1003282

>>1003264
>50-100
if you´re not picking up a screen tablet just stick with mouse, that shit is wack to use

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Anonymous No. 1003290

"The heavier the coinpurse, the more glory in stealing it" - Gobtetus
"For we carry our gold with us, and it carries us" - Gobbus Aurelius
"In a rich human's house there is nowhere to spit but his face" - Digobenes

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Anonymous No. 1003310

it ain't much but it's honest work

>>1003282
it's a matter of preference but I hate screen tablets, the angle is uncomfortable, my hand covers the screen, I have to hold my arm while sculpting and the screen protector gets covered in scratches
but I do have muscle memory for using a regular tablet since I practiced a lot when I learned to draw

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Anonymous No. 1003316

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Anonymous No. 1003323

trying my hand at caricature, smalltime lolcow I've been enjoying lately

🗑️ Anonymous No. 1003326

>>1003290
invest in gobcoin today!

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Anonymous No. 1003327

>>1003290
invest in gobcoin today!

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Anonymous No. 1003347

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Anonymous No. 1003354

first time sculpting something that isn´t from T-pose...

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Anonymous No. 1003399

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Anonymous No. 1003408

tryna git gud, r8 it and h8 it

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Anonymous No. 1003460

I swear the smooth brush is a lot slower in 4.3 than it used to be in 4.2, I'm not going crazy

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Anonymous No. 1003477

idk how im supposed to do teeth

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Anonymous No. 1003558

More Head

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Anonymous No. 1003560

>>1003477
the cleanest way to do teeth is as separate objects

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Anonymous No. 1003569

>>1003460
for what it's worth I feel it too. I think I'm just under 1.5m triangles in picrel but smooth started shitting the bed around 750k. frankly i dislike how brushes are now assets. I didn't sculpt a whole lot pre-4.3 but i feel like i remember brushes retaining their settings between sessions but now they reset everytime I close blender and it's annoying. I've never wanted to go backward with blender versions but between this and eevee next I'm genuinely considering going back to 4.1 and staying there until it gets better.

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Anonymous No. 1003605

>>1003569
>i remember brushes retaining their settings between sessions but now they reset everytime I close blender and it's annoying
what you want to do is duplicate the brushes you use, get the settings you like and save them as assets
the new system is better than 4.2 where I had to have all my brushes saved in the startup file

Anonymous No. 1003607

new to sculpting does perfect anatomy really matter when pursuing a less realistic style? I'd imagine it would be more important to get the general shapes and sizes consistent more than anything else, no?

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Anonymous No. 1003638

🗑️ Anonymous No. 1003639

Did you sculp today?
Did you sculp today?
Cuz' if you didn't...

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Anonymous No. 1003662

Anonymous No. 1003670

>>1003607
>perfect anatomy
Much is obscured in images due to perspective and lighting not to mention the focal length.
>general shapes and sizes
Yeah focus on proportions. That alone will teach you many things about anatomy.

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Anonymous No. 1003683

I don't know a good way to do fur without spending a lot of time, I can't make it look right on 30 minutes sculpts

Anonymous No. 1003727

idk where else to ask but i tried the free zbrush mini today and holy SHIT the viewport navigation is so weird I can't grab the background to move i just can't do it bros. I can't figure out how to change it though and googling doesn't give me much. how tf do I change it to something like maya or blender? gonna be a dealbreaker for me if I can't, this shit is so unintuitive. can you at least fix it in the real version of zbrush?

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Anonymous No. 1003731

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Anonymous No. 1003792

lol

Anonymous No. 1003809

complete noob here
what does the workflow look like for avoiding trash topology when sculpting?
i dont even want to touch this stuff when i think about the nasty ass topology im gonna end up making

Anonymous No. 1003810

>>1003809
topology doesn't matter when sculpting, you retopologize the object after you're done if you need good topology and low/medium polycount
if you already have a shape and you're just doing fine details on top, another option is to use subdivision levels (multires modifier in blender) to increase the mesh density

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Anonymous No. 1003839

already been 2 months of daily sculpting those pokemons, some are decent sculpts, others are... well I can cope by saying they're 30 minutes speedsculpts

Anonymous No. 1003842

>>1003839
Feeling the progress?

Anonymous No. 1003870

>>1003839
> some are decent sculpts, others are...
switch from screenshots to turnaround webms so you can´t get away with something that only works from an angle

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Anonymous No. 1003900

>>1003842
>Feeling the progress?
not really but at least I don't forget how to sculpt when I'm working on painting or drawing since I'm sculpting every day
it gets me to sculpt things I've never sculpted before, but it's not challenging at my skill level

>>1003870
oh hell no, half of the tails are disjointed because I'm trying to match the pokedex illustrations
I'm using https://pokemondb.net/pokedex/bulbasaur for my references if you want to tear them apart

Anonymous No. 1003938

>>1003727
there´s a plugin that changes it, though idk if it works on pirated versions(found people talking about the error i get, ill see if the fix is valid tomorrow https://www.reddit.com/r/ZBrush/comments/vy52z9/cant_install_the_middle_button_plugin_for_zbrush/)

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Anonymous No. 1003943

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Anonymous No. 1003975

Christmas eve sculpt

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Anonymous No. 1003979

merry xmas

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Anonymous No. 1004031

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Anonymous No. 1004034

>>1003354
after a lot of procrastination, my architecture project is close to finishing.Just need to finish the hair and tail and add some color

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Anonymous No. 1004090

doing something that isn't a sphere with a spiral on its belly is pleasant, spirals are surprisingly hard to draw

>>1004034
dios mio

Anonymous No. 1004098

I tried driving into sculpting a while back and basically had no idea what I was doing. I thought part of the appeal was that you didn't have to worry about topology, at least at first

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Anonymous No. 1004131

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Anonymous No. 1004134

snussy sketch

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Anonymous No. 1004138

more detailed closeup with some lazy materials. I was surprised to find out the extra breathing hole was that Big when looking at snake anatomy pictures

Anonymous No. 1004144

basically all these sculpts are useless because 1) they arent rigged and animated 2) they arent in tpose so #1 is impossible

Anonymous No. 1004154

>>1004144
>cant be rigged if its not in tpose
get those chromosomes recounted, i smell medical fraud. only like pidgey and ekans would be unriggable, and even then its an easy fix

Anonymous No. 1004155

>>1004154
if its not in tpose you do double the work. If the limbs arent in the correct position and digits spread out they will never ever rig properly. Get out of here.

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Anonymous No. 1004162

>>1004134
>>1004138
hips. give her hips!

Anonymous No. 1004179

How do I get better at sculpting. I’m using a non screen tablet

Anonymous No. 1004184

>>1004179
How long have you been sculpting and what are you trying to sculpt? I also use a non-screen tablet. I think mainly it's just a matter of doing it often and learning the tricks and tools through exposure and knowledgeable creators online.

Anonymous No. 1004187

>>1004184
I’ve been sculpting on and offf for about a half a year on mouse. I want to sculpt humans and fictional creatures, like the Pokémon posted in this thread

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Anonymous No. 1004222

>>1004179
>>1004187
the best way to improve is to have projects, short ones and long ones too
for humans I recommend referencing "Anatomy For Sculptors" by Uldins Zarins, you should be able to find a pdf easily

>>1004144
>>1004155
anon, what do you think the purpose of those sculpts is?

Anonymous No. 1004250

is the difference really that noticeable? i just watchs some video talking about how sculpting is 8x faster in 4.3, should i update?

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Anonymous No. 1004306

I mean, I'm not sculpting 2 proper sets of hands within the 30 minutes limit, this is as good as it was ever going to get

>>1004250
I can't say I've noticed a x8 difference, but I still think you should rip the band-aid off and update now instead of falling behind versions
it's going to take you a day to duplicate the brushes, tweak them to your liking, redo your shortcuts and save them as assets, but you only have to do it once

Anonymous No. 1004310

>see fun looking OC on twitter and decide to use it for sculpt practice, creator is ok with it
>look at the rest of the guy´s work
>i love all of it
holy fuck if i don´t have any projects this year i might transition from never touching furshit to bein g a profitable furry artist, i genuinely want to make all of them.

Anonymous No. 1004317

>>1003156
What's the most idiot-proof software? I tried modelling on Blender once. I accidentally fucked up the mesh, creating some anomalies that smoothing didn't fix.

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Anonymous No. 1004370

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First Time 3D Sculptor No. 1004394

Hello.

I’ve been delving into 3D sculpting throughout the year; I use Nomad Sculpt to do so. I know I have a long way to go, but I figured I’d share something at least.
A lot of these were done in the span of 2-3 days, but I couldn’t find a thread specifically for first-timers.

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Anonymous No. 1004400

>>1004317

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Anonymous No. 1004403

>struggling to sculpt faces
>meanwhile someone made this with a fucking chainsaw
brb gonna kms

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Anonymous No. 1004448

happy new year, this year is the year

Anonymous No. 1004469

>>1004403
Keep doing it.
I can sculpt a realistic face without reference, but I been doing it thousands of times.

Anonymous No. 1004475

>>1004317
Surely you could've re-meshed the model to deal with any quirks

Anonymous No. 1004486

>>1004394
SOVL, soulless, soulless, SOVL
SOVL, SOVL, soulless, SOVL
soulless, soulless, soulless, soulless
soulless, SOVL, SOVL, SOVL

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Anonymous No. 1004488

the virgin "study anatomy" vs the chad "do it from memory and just make shit up whenever you blank out". Originally she wasn´t mean to be black, but I saw a vid on my recommendations of someone making an afro using a displacement modifier and i wanted to give it a try

Anonymous No. 1004498

>>1004488
gigabased, anatomy is for chumps

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Anonymous No. 1004519

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Anonymous No. 1004554

this OC is supposed to be based on rhea ripley apparently? idk i dont watch WWE, i just saw a drawing and thought it would be fun to sculpt. Failed pretty hard though, kinda just looks like a joker chud. Might try again in the future, i tried using the side profile as reference but i feel like the artist didn´t exaggerate nearly as much in the other shots.
>>1004488
I´ll try retopoing this before my next project, I think I can get some use out of it

Anonymous No. 1004570

>>1003354
>>1004034
before vs after marriage

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Anonymous No. 1004582

sculptin'

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Anonymous No. 1004624

I will kill myself if people can´t tell who this is (joking)(maybe not)

Now that I think of it, this might be my first time making a male lol

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Anonymous No. 1004671

>>1003156

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Anonymous No. 1004673

>>1004671
mama mía, ¡melones!

Anonymous No. 1004676

>>1004624
Looks like Luigi Mangione to me

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Anonymous No. 1004730

Anonymous No. 1004783

>>1004730
Skip Gravler, the design is a waste of time

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Anonymous No. 1004857

>>1004783
no skipping, gotta sculpt them all
also is graveler's design that bad?

Anonymous No. 1004861

>>1004857
You're good

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Anonymous No. 1004869

done retopoing the buff bitch down to 30k. not the greatest topology but it's gonna be used as a base to pose for sculpts not animation so it doesnt matter too much.I did sculpt the new outfit for shitposting purposes so it counts as sculpting.
Also messed a little with some older works, but i'm not gonna take multiple image slots for that
>>1004554 https://files.catbox.moe/jy8jce.png
>>1004134 https://files.catbox.moe/f89id0.png

>>1004624
correct

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Anonymous No. 1004927

Anonymous No. 1004948

>>1004857
>also is graveler's design that bad?
Relatively speaking, yeah imo. I'dve skipped it personally, along with others probably.
Was just throwing my two cents in for the sake of posting something though

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Anonymous No. 1005022

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Anonymous No. 1005117

today wasn't a good day, I'm in Spain but the S is silent

Anonymous No. 1005118

puter fucking broke, i think i'm gonna try using one of those 3d sculpting phone apps, but last time i tried it felt like shit. any app recommendations that don't cost money? I guess I could try sculptgl but idk if my shit laptop will hold up

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Anonymous No. 1005158

Sculpted a full base mesh with tits, hands and everything. 8 months of sculpting on and off

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Anonymous No. 1005161

Anonymous No. 1005219

>>1005117
I've sstarted to do more sculpts because of you. get well soon

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Anonymous No. 1005220

Anonymous No. 1005248

>>1004869
is it weird if i would like to see this character on smutbase?

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Anonymous No. 1005301

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Anonymous No. 1005345

>>1005301
Now stick 3 of them together

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Anonymous No. 1005355

>>1005345
some pokemons do be like that, it can't be helped

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Anonymous No. 1005413

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Anonymous No. 1005445

try studying irl faces without wanting to drink bleach(impossible difficulty). Any guesses for who this is?

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Anonymous No. 1005448

sculptbros, which pose would be easiest? which one would be the most appealing? which one would be the optimal mixture of easiness and appeal?

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Anonymous No. 1005470

random stylized body i felt like making, the hands and feet aren´t even done because i´d just reuse old ones if i end up doing retopo
>>1005448
heavily depends on the character you´re trying to sculpt

Anonymous No. 1005478

>>1003156
>>1003208
>>1005413
>>1005355
Any idea where i can download free this jenny officer model?:
https://sketchfab.com/3d-models/t-pose-rigged-model-of-jenny-c1c39f834b3247d592c06a9132703a2a

I would like make a skin for gta san andreas and for manhunt using said model

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Anonymous No. 1005499

I too, picked pokemon to sculpt. Granted I'm stuck stressing about making the fins look nice

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Anonymous No. 1005501

ferrero looking motherfucker, I'm not sure that's how want to do this
maybe smoothing the randomize was a mistake

>>1005499
nice, keep sculpting

Anonymous No. 1005523

>>1005470
borderlands style character. planning to lean hard into the classic borderlands 1 and 2 look so not going for 100% perfect anatomy but appeal and style are important

Anonymous No. 1005536

>>1005523
artstyle choice doesnt tell me much. Hair, titty size, clothing, accessories, anything that affects the characters silhouette will change how a pose feels.if your design has a "main element", whatever pose you choose should show it well. try roughly drawing your character on top on the pictures youve posted, it might help you decide. Or just do a proper character model and try all poses after retopo and rigging

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Anonymous No. 1005574

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Anonymous No. 1005592

how bad is it bros

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Anonymous No. 1005635

>>1005592
I don't know what your reference looks like, but the eye region is wrong for human beings

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Anonymous No. 1005656

>hmm today i will make cute goblina waifu
>accidentally make another semite
alas

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Anonymous No. 1005703

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Anonymous No. 1005766

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Anonymous No. 1005815

I fucked the proportions royally, but I love her

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Anonymous No. 1005831

>>1005815
muy bueno

Anonymous No. 1005874

>>1005478
Seent it on rigmodels com

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Anonymous No. 1005882

Marine iguana i made to try out a brush pack, i kind of like him

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Anonymous No. 1005937

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Anonymous No. 1005985

>>1005874
Thank you very much bro!
Also I'm noob doing 3D stuff: so that web page is like those porn pages that "leak" premium content but with 3D models, right? so the models in that web page is exactly the same file like the original jeeny officer that's on sale from the link i previously posted, rigth?

I use Autodesk 3D max 2012 and on rigmodels I saw you can download the models in several formats so could you please tell me what format is the best for me? I used wavefront Object format and i got pic related and yeah it works in my gta sa(and now im trying to figure it what went wrong with the texture)

P.S:
Could you please suggest me more web pages like rigomodels? really bro I'm a super noob!

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Anonymous No. 1006020

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Anonymous No. 1006069

this one doesn't really work in 3D

Anonymous No. 1006083

>>1006069
Invert normals and cull backfaces

Anonymous No. 1006096

>>1006069
It's not much of a printable pokémon anyways.

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Anonymous No. 1006143

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Anonymous No. 1006207

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Anonymous No. 1006221

all of my sculpts look like a semi-retarded stone age artisan made them so I decided to embrace it

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Anonymous No. 1006273

>>1006221
it's a style, you could study from real sculptures from different eras, maybe eventually you're reach Bernini

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Anonymous No. 1006274

>>1006221
>udreeeeahh

Anonymous No. 1006284

>>1006273
This one is great, how did you make this flat surfaces on the rocks?

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Anonymous No. 1006335

>>1006284
line project to block it out, then I went in with a scrape brush to refine it and work it
I don't remember how I tweaked my scrape brush but default should work

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Anonymous No. 1006407

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Anonymous No. 1006420

I´m back, I fucking hate sculpting hair

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Anonymous No. 1006466

Anonymous No. 1006478

>>1006273
sounds fun actually, maybe I'll give it a go

also hot take, bernini's david is better than michelangelo's. Michelangelo is still the overall better artist but bernini mostly outclasses him in sculpture.

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Anonymous No. 1006479

>>1006407
holy fucking based

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Anonymous No. 1006485

>>1006478
shid forgot pic
look at this shit, no one ever has or ever will match that.

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Anonymous No. 1006525

had this idea in my backlog for a while, finally got around to it. Need a better rock shader though

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Anonymous No. 1006531

tomorrow is voltorb, the 100th sculpt is fucking voltorb, how do I make voltorb interesting to sculpt...

>>1006478
Bernini came a century later, they were both top sculptors but the level of sculpting got higher
sculpting marble must really suck

Anonymous No. 1006560

>>1006531
focus on the eyebrows on voltorb
the mouth on electrode.

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Anonymous No. 1006563

>>1006531
>bribe a local mortician so you can study anatomy and pray the locals don't catch you and hang you for corpse diddling
>sketch a shitload of poses and studies (these were often destroyed to prevent rival artists from stealing your ideas, surviving ones are extremely prized among niche collectors look it up)
>make smaller scale models in wax or clay
>once design is finalized, move to full scale in clay
>once that is finalized, transfer the design to marble with precise measurements and tools
that's how most people did it, even way back in antiquity. no one really just looked at a solid block of marble and spontaneously carved something out of it. except maybe michelangelo, dude wasn't human. also marble is relatively soft, it's easier than you would think to carve it.

anyways here's this piece of shit

>>1006525
based beyond belief. we need to go back even further.

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Anonymous No. 1006613

>>1006560
it's not like they have anything else I could focus on

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Anonymous No. 1006619

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Anonymous No. 1006620

>>1006619
female adn male

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Anonymous No. 1006626

More Head

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Anonymous No. 1006641

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Anonymous No. 1006662

i was gonna make a caricature of this cute but psycho feminist youtuber i found but when i did the hair i decided to u-turn into this fine gentleman. His name is Lawrence Chang, and he's a person of interest in a string of disappearances in San Fransisco in 1986.

Anonymous No. 1006663

>>1006662
Looks like chibi christopher walken i like him

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Anonymous No. 1006702

Anonymous No. 1006709

>>1006702
3 in a row are just fucking balls lol

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Anonymous No. 1006723

>>1006620

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Anonymous No. 1006740

Heads galore

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Anonymous No. 1006769

>>1006709
I'm not complaining about having some easy pokemon
I haven't missed a single day so far, even if I only spend 30 minutes on them it's not always easy

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Anonymous No. 1006802

>>1006563
continuing my study of ancient sculpture, this one is easily the worst so far. learned something cool though, I always thought she was young when this was made, but apparently she was in her late 40s/early 50s according to people who studied it. and yeah you look closely at the original and there are some subtle signs of aging which is pretty cool.

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Anonymous No. 1006806

last few days I've tried to do one realistic head and one stylized head so I think I'm gonna make that a daily goal thing.

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Anonymous No. 1006841

[new difficulty level, try to make something fuckable] ughh, I got it to a point where it´s recognizable(at least I think it is) but there´s something off

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Anonymous No. 1006853

4th sculpt, this shit is fun as hell

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Anonymous No. 1006856

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Anonymous No. 1006860

Torso and arms practice

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Anonymous No. 1006871

/wip/ hit image limit so im gonna drop my blockout here, please feel free to roast to your hearts content

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Anonymous No. 1006902

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Anonymous No. 1006991

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Anonymous No. 1007058

fuck, I tried to do the skirt differently from how I usually sculpt them, it didn't work and I ran out of time

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Anonymous No. 1007127

sculptin'

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Anonymous No. 1007134

blocking things in

two heads or one

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Anonymous No. 1007162

>>1007134
two heads is going to make your life harder, is it worth it to you?

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Anonymous No. 1007165

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Anonymous No. 1007202

>>1007162
yeah youre right

fuck that other head

retypo finish

Anonymous No. 1007210

>>1007165
fuck i was planning to do hugh laurie too, i guess i´ll move it down on the backlog. snatching the reference images though

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Anonymous No. 1007233

Anonymous No. 1007249

this might come off as controversial to some, but anatomy for sculptors has been far more useful to me for rigging than it has for sculpting. It is still extremely valuable, but I'm glad that I did not pay for it.

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Anonymous No. 1007260

quick sketch of the crimson king

looks nothing like him

lel

Anonymous No. 1007266

retards pretending to know shit they dont know about

why do they even exist?

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Anonymous No. 1007316

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Anonymous No. 1007344

>>1007165

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Anonymous No. 1007366

Torso proportions practice

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Anonymous No. 1007398

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Anonymous No. 1007452

Anonymous No. 1007471

make a lopunny with huge tits

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Anonymous No. 1007495

Anonymous No. 1007497

>>1007471
That been done countless times (plus, they're all going to be as game accurate as the official images).

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Anonymous No. 1007515

Any tips on how to make ears quickly ?

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Anonymous No. 1007519

sketched an audrey kawasaki

Anonymous No. 1007522

>>1007497
make a lopunny with 6 huge tits

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Anonymous No. 1007524

as soon as I took a look at the pokedex illustration, I knew, I can't make kangaskhan look good in 30 minutes

>>1007515
UV sphere, scrape the front and back flat, grab it into shape, keep it separate until the resolution of the head is high enough to remesh together
you want to keep the ear separate at first so you can easily sculpt the concha and tweak the position without affecting the head
because the ear has finer details than the head it helps to work at a higher resolution so remesh it to a higher resolution

>>1007471
>>1007522
you should do that yourself, I don't even know if I'll get to lopunny because it's 4th gen and I stopped playing on 3rd gen

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Anonymous No. 1007596

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Anonymous No. 1007601

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Anonymous No. 1007605

>>1007601
grorious

Anonymous No. 1007618

>you want to keep the ear separate at first so you can easily sculpt the concha and tweak the position without affecting the headnice tip, i'll try this later.

Anonymous No. 1007628

>>1007524
Unironically Anon, you should play up to Gen 5. I personally consider Gen 4 my favorite, with many fans considering it a high point of the series.

Play Platinum and HeartGold/SoulSilver, then Black/White and Black 2/White 2.

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Anonymous No. 1007636

>>1007524
I think i'm getting there

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Anonymous No. 1007653

>>1007636
>I think i'm getting there
after 172 heads, I bloody hope so!

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Anonymous No. 1007655

>>1003156
wanna do something similar with pals, not sure if i'll do them all but here's a start

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Anonymous No. 1007661

>>1007605
분명한

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Anonymous No. 1007667

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Anonymous No. 1007698

smug pal

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Anonymous No. 1007737

>>1007667
nice shoes

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Anonymous No. 1007745

>>1007655
nice, that sounds like a good challenge, I think pals designs are more complicated than pokemon designs on average

Anonymous No. 1007749

>>1007698
very hot

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Anonymous No. 1007755

maybe if i were high i´d think it looks good. Still need to do the ears and hair at least

Anonymous No. 1007775

Most of these are pretty fucking bad lol

Anonymous No. 1007776

>>1007775
you expect us to spend days on a sculpt just to post it on 4chan?

lel

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Anonymous No. 1007777

decided to throw in some colors for this cock

>>1007745
>nice, that sounds like a good challenge
yeah im learning a lot, it's great practice

>>1007749
>very hot
sir that is a cat

Anonymous No. 1007778

>>1007755
Is this snoop dogg lol?

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Anonymous No. 1007779

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Anonymous No. 1007794

heres my latest sculpt, im still learning and its taken forever

Anonymous No. 1007863

image limit reached, new thread at >>1007862