415x739
1626156284269.jpg
๐งต Untitled Thread
Anonymous at Tue, 13 Jul 2021 07:43:27 UTC No. 838564
How do I make skin shader look this good in blender?
Anonymous at Tue, 13 Jul 2021 10:43:49 UTC No. 838596
>>838564
You don't
640x480
homer_2.jpg
RobertCopPedoDestroyer at Tue, 13 Jul 2021 11:06:49 UTC No. 838608
>>838564
>good
Anonymous at Tue, 13 Jul 2021 11:08:52 UTC No. 838611
>>838596
Please
>>838608
Stylised skin in ow sfm porn vids look hot i wanna recreate it pls
Anonymous at Tue, 13 Jul 2021 11:10:39 UTC No. 838613
>>838564
>look this good in blender
>look good
>blender
pick one
see >>838596 for more
Anonymous at Tue, 13 Jul 2021 11:33:01 UTC No. 838620
>>838564
>moved thighs on a daz mesh one inch on monitor
It's hilarious people actually pay for this stuff but I suppose somebody has to get their hands permadirty lmao.
Anonymous at Tue, 13 Jul 2021 11:39:11 UTC No. 838622
>>838564
change your lighting
Anonymous at Tue, 13 Jul 2021 11:41:20 UTC No. 838623
>>838620
What do you mean?
>>838613
>>838622
I wanna import it into Unity once I'm done so I gotta bake the lighting
Anonymous at Tue, 13 Jul 2021 11:43:11 UTC No. 838624
>>838611
You probably couldn't even do a basic specular. Come back when you can form a real sentence.
Anonymous at Tue, 13 Jul 2021 11:58:33 UTC No. 838628
is this that cris guy you fags keep talking about who makes all these threads?
>how do I get this good without doing any work??
Anonymous at Tue, 13 Jul 2021 14:32:40 UTC No. 838654
>>838624
Just give me an idea anon
>>838628
I'm not this Cris person.
Anonymous at Tue, 13 Jul 2021 23:21:14 UTC No. 838774
>go to smutbase
>download a blender model that looks good
>copy the material and lighting
Anonymous at Wed, 14 Jul 2021 06:20:48 UTC No. 838842
>>838564
Post what you do normally and we work from there.
Anonymous at Wed, 14 Jul 2021 08:30:03 UTC No. 838853
>>838628
No.
You'll know a cris thread.
This is just some retarded ESL coomer.
Anonymous at Wed, 14 Jul 2021 09:27:10 UTC No. 838856
>>838654
I'll just do it myself and open my own patreon
Anonymous at Wed, 14 Jul 2021 19:34:26 UTC No. 838916
>>838564
>QoS tattoo
anon pls, i just busted to bbc porn.
399x399
perro.jpg
Anonymous at Wed, 14 Jul 2021 22:36:18 UTC No. 838941
>>838564
pretty easy
>download one of arhoangel's models
>headhack whatever character you want
>fix textures, sculpt bigger proportions, retopo
>pump it full of noise textures, pbr textures and even baked-in lights
boom
no this isn't a meme, you can watch his stream and look at his shader nodes yourself. GB isn't known for being good with models anyway
Anonymous at Wed, 14 Jul 2021 23:32:05 UTC No. 838951
>>838941
>one of arhoangel's models
aren't those Daz models?
Anonymous at Wed, 14 Jul 2021 23:43:42 UTC No. 838955
>>838951
most likely yeah
Anonymous at Thu, 15 Jul 2021 03:02:29 UTC No. 839009
>>838564
It blows my mind how many people here think fucking overwatch porn, of all things, is the penultimate measure of quality in the 3d world. Fucking sad too what trash animations get passed as HOLY FUCK, LEGENDARY IM COOMING HOLY FUCK ITS LIKE REAL LIFE when it wouldn't even pass for the cutting room floor of an indie film studio
Anonymous at Thu, 15 Jul 2021 06:06:00 UTC No. 839024
>>838941
Nice thanks.
Anonymous at Thu, 15 Jul 2021 06:15:18 UTC No. 839026
>>838564
>good
It's basically just slapped fuck amounts of SSS on it
251x242
1571011357535.jpg
Anonymous at Thu, 15 Jul 2021 06:16:39 UTC No. 839027
That elephant leg/ass fad needs to fuck off already.
Anonymous at Thu, 15 Jul 2021 06:19:33 UTC No. 839028
>>839027
that design catters to coomers, if they're making money off their shitty cashcow it doesn't even need to be good quality
Anonymous at Thu, 15 Jul 2021 08:14:00 UTC No. 839040
>>839026
>fuck amounts of SSS on it
explain? What would the SSS map look like? post example.
Anonymous at Thu, 15 Jul 2021 08:18:42 UTC No. 839042
>>839040
just look up 'subsurface scattering blender' on youtube or something
Anonymous at Thu, 15 Jul 2021 08:49:29 UTC No. 839043
>>839042
Ok will do. Do you recommend any animation tutorials?
2163x2560
91uK3Ka8wmL.jpg
Anonymous at Thu, 15 Jul 2021 09:12:08 UTC No. 839046
>>839043
- learn how to use blender (and the graph editor) for animating
- use shape keys to make things look squishy and 'wavy'
- read pic related because most of the knowledge is transferable
1024x2048
test.png
Anonymous at Thu, 15 Jul 2021 10:11:00 UTC No. 839054
Not OP, but I'm >>819279
Did I get it right?
Anonymous at Thu, 15 Jul 2021 10:21:19 UTC No. 839056
>>839054
no that looks like plastic
Anonymous at Thu, 15 Jul 2021 10:30:41 UTC No. 839058
>>839056
looks close to the OP pic though. How do I make it look better then? More SSS?
Anonymous at Thu, 15 Jul 2021 10:44:19 UTC No. 839062
>>839058
you use DAZ3D because that's what the body was made in
248x242
1624213080961.png
Anonymous at Thu, 15 Jul 2021 10:45:04 UTC No. 839063
>>838564
ive been modeling for a while and i never touched shaders or materials or any of that shit
i just dont think they require as much skill as actually sculpting or modeling
i just put all my time on 3D on the things that are actually hard to master
idk i just felt the need to mention it
Anonymous at Thu, 15 Jul 2021 10:47:31 UTC No. 839065
>>839062
I use Blender.
2048x1024
4keeveepng.png
Anonymous at Thu, 15 Jul 2021 20:06:17 UTC No. 839159
>>839056
How about now? I added better lights + more SSS + bloom
Rendered at 4k compressed for file size.
Anonymous at Thu, 15 Jul 2021 20:12:34 UTC No. 839161
>>839159
you have to put textures on it
Anonymous at Thu, 15 Jul 2021 20:26:14 UTC No. 839167
>>839161
I did.I have a bump map plus procedural skin texture + AO.
Anonymous at Sat, 17 Jul 2021 03:46:57 UTC No. 839409
>>838564
Off-model
Anonymous at Sat, 17 Jul 2021 04:51:50 UTC No. 839418
>>839409
What do you mean?
Anonymous at Sat, 17 Jul 2021 07:45:16 UTC No. 839432
>>839418
He means exactly that.
It's not what the original model looks like.
Like those faggots that draw porn of existing characters in the style of their media, but then give them huge tits or something like that.
925x948
b97.jpg
Anonymous at Sun, 18 Jul 2021 11:01:25 UTC No. 839626
>>838564
this is the most awful looking thing i have ever fucking seen
633x725
1624604745501.png
Anonymous at Sun, 18 Jul 2021 13:32:54 UTC No. 839640
Ok, there are 3 ways to do it, from literal coombrain to actual 3d artist:
Coombrain: beige albedo, red SSS, perlin noise on normal map. Collect money from coomers even lazier than you.
Average stylised character: handpainted albedo with colour variance and details like moles/freckles, sculpted skin bumps and pores exported as normal map, SSS with red/yellow noise texture applied, metallic & roughness map for sweat/water/oily skin. Good enough to be above average and being recognised, but might be too time consuming for average /3/ poster.
Detailed/photorealistic character: study anatomy and drawing, paint detailed albedo texture with blemishes, tans and discoloration. hand painted SSS texture with veins, fat and blood. Pores, wrinkles, veins etc. exported as displacement and microsurface maps. metallic & roughness maps more detailed in tandem with previous textures. Subtle hair and peach fuzz added to the surface of the model. The proper way to do it, but at that point you don't need to make porn to earn a living. Line that cannot be crossed by blendlets.
Anonymous at Sun, 18 Jul 2021 20:21:58 UTC No. 839676
>>839640
I'll try it out later anon thanks. How do I go about with exaggerated 'coomer' animations? Not necessary PIV sexual animations but more erotic stuff like jiggles or twerking.
500x667
1608703273434.jpg
Anonymous at Sun, 18 Jul 2021 22:14:19 UTC No. 839692
>>839676
It's a topic for a different thread, probably existing one but following the same formula (coombrain to artist), it'd be jiggle bones -> jiggle deformer with fallofs -> softbody physics solution with vertex masks for selection of parts.
Anonymous at Mon, 19 Jul 2021 15:23:48 UTC No. 839811
>>839009
well lets see here, a fairly attractive character design, something VERY rare in the west as of the last 7~ years, and because they are stylized, they don't outdate themselves the same way a photoreal would.
most people doing overwatch to any degree do it with 3dcg, and there you go
Anonymous at Mon, 19 Jul 2021 15:25:50 UTC No. 839812
>>839432
still on model enough to know its that character, I never understood why people bitch so much about this.
Anonymous at Mon, 19 Jul 2021 18:02:04 UTC No. 839837
>>838564
Get Renderman it works with Blender, has a free version and it's skin shader is relatively easy to use.
1585x900
2021-07-17_18-38.png
Anonymous at Mon, 19 Jul 2021 19:28:33 UTC No. 839855
>>838564
bros what is that tattoo suposed to mean i feel as if it has some deep lore meaning but i cant quite grasp it
Anonymous at Mon, 19 Jul 2021 20:43:47 UTC No. 839882
>>839855
It means she knows her place ;)
Anonymous at Mon, 19 Jul 2021 21:27:57 UTC No. 839885
>>839855
>tfw you will never be able to make 3D models that look this good
Anonymous at Tue, 20 Jul 2021 00:42:30 UTC No. 839902
>>839812
Fair enough.
To be honest, I think most on-model porn of most characters falls extremely flat. Just do to the fact that when watching a show or something, the character is more attractive in your head because you're comparing them to the show's other characters in the same style. But when you find porn of those characters that are pretty dead-on to the show's style, it's just unappealing.
Kind of like when you look up R34 of Lois and Francine from Family Guy/American Dad, and no one can really draw them in a way that's actually attractive. Especially when they're on model. Yet for some reason when watching the show, they're still attractive for some reason.
It's a fucking paradox that I'm sure the animators are well aware of and take advantage of.
Anonymous at Tue, 20 Jul 2021 02:17:49 UTC No. 839915
>>839902
Part of the reason is they are in motion and the motion works for the show. a still frame just turns into a drawing that has all the shortcuts for animation baked into it.
for a still to work you need to bake in some extra shading that the show doesn't have, I forget who it was but they had a great way to stay fairly on model, exaggerating some of the proportions slightly and bringing them into a closer to human shape, but what sold it was the minor amount of shading they did it wasnt the normal shit that looks like an autistic person drew it, it was that kind where you know this person knows their shit when it comes to color.
I think that's what's most important.
if we talk about anime and manga, I think this is why those can work on model, they ARE trying to maintain a human form most of the time, and manga specifically does not have the problem of 'cutting corners for animation'
granted, I think that western comics also need to go fairly off model for porn to work with them too... so maybe it's a uniquely japanese thing where enough learned to draw through doujins that it carried over to non porn.
Anonymous at Tue, 20 Jul 2021 02:45:21 UTC No. 839917
>>839855
"Queen of Spades." Google will teach you the rest.
Anonymous at Wed, 21 Jul 2021 21:55:25 UTC No. 840308
>>839640
Can you please elaborate on the red/yellow noise? Like how small should i make it and the color ratio? I tried doing that but all it gave the character was patchy-colored skin even on small SSS levels.
Anonymous at Thu, 22 Jul 2021 04:54:54 UTC No. 840382
not helping a blacked fan sorry, get some taste at least if you're going to post shitty overwach porn.
Anonymous at Sun, 25 Jul 2021 15:40:36 UTC No. 840910
>>839028
Gots to have 'em thicc like any real man would. Go fuck some tranny's feet like the gay homosexuals you are... Instead of shaming us for being men.
>>839027
The "fad" has been around for as long as Man first spit his first mouthful of claywater in the shape of an ass.
Anonymous at Sun, 25 Jul 2021 15:43:51 UTC No. 840912
>>840382
>Planturous Aryan woman only thing on picture
>Somehow this is about the blacks
Man those jews really did a number on you faggots...
Start RPing as a black guy... Who knows maybe you're 0.3 percent Tanzanese? Empowah yoself m'nigga.
Anonymous at Sun, 25 Jul 2021 20:04:28 UTC No. 840944
>>840912
>Somehow this is about the blacks
Yeah, she just probably likes to play solitaire so much that she got a spade tattoo. She just really likes that suite of cards.
Anonymous at Mon, 26 Jul 2021 11:07:40 UTC No. 841034
>>839640
This anon nailed it with the Coombrain tier. Remember that GB just ports a model into Blender, takes the head into a model from Arhoangel that matches the character's skin color, and then what this anon said. Try it yourselves.
Anonymous at Mon, 26 Jul 2021 21:02:16 UTC No. 841114
>>839009
show us your pinnacle of 3D porn than dumb bitch
Anonymous at Tue, 27 Jul 2021 10:40:41 UTC No. 841190
>>841034
But how do i animate as good as that though? Like the jiggle and stuff. I can animate generic video game animations like walk or run or hit. I can't figure out the ass jiggle or boob bounce.
Anonymous at Tue, 27 Jul 2021 10:58:50 UTC No. 841191
>>841190
You use shape keys to create a "wave" like effect. Watch his streams to see how.
1516x911
Screenshot_17.png
Anonymous at Thu, 29 Jul 2021 15:47:32 UTC No. 841597
>>840308
I found around 20 minutes to make this material, this should explain the process. I won't be spending more or I'd be teaching future competition on coom market.
Anonymous at Sat, 31 Jul 2021 01:19:53 UTC No. 841901
>>841597
Appreciated.