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๐Ÿงต Starting 3D Modeling and Sculpting

Anonymous No. 872450

I'm totally new to this stuff. Is an AMD Ryzen 3 5300G good enough for decent performance? I also have 8G RAM and 256 SSD

Anonymous No. 872451

>>872450
https://youtu.be/7_ZAdsAUN7s?t=416

There u go this video has everything u want to know...

>A thread died for this.

Anonymous No. 872452

>>872451
Gee thanks bud

Anonymous No. 872453

>>872451
I still don't know if it's good enough.

Anonymous No. 872462

>>872450
If you're serious about 3D design and want performance, you need 64GB of RAM at least. Ryzen 7+, and 256GB is going to be eaten within a month of downloading models and software.

Anonymous No. 872467

>>872450
I use i9 10900k with 80gb of ram (two 32s and two 8gbs) and a 3080 but im just a hobbiest so it still being a laggy doesn't bother me so much

Anonymous No. 872480

It really depends what you want to do.

If you want to create photorealistic renders, you'll probably want some more ram.
If you want to create or edit photoscanned assets, you'll want a strong cpu as well to process all that data.
If you want to create films/videos, you'll want A LOT more storage space.

But if you just want to create stylized still images, you'll barely need anything at all. Like 2 GB of ram is enough to squeeze by and 10 GB of free storage space will last a while if you keep it tidy.

Keep in mind that photorealistic CG has been around for a while now. There's a lot of tricks out there for getting good performance on a potato since that's what was necessary a couple decades ago. It'll take some more effort, but you can get by even on low end hardware from the last 5 years or so. My old Pentium G3258 was enough for me when I was starting out.

Anonymous No. 872482

>>872453
The G series have integrated GPU inside the chip, and its performance is slower than the X series....

>not worth it.

Anonymous No. 872502

The current state of things is that you want an Nvidia GPU. Supposedly, AMD is working on better support for their GPUs in Blender 3, but I wouldn't count on it.

Anonymous No. 872531

You didn''t specify for what. Zbrush and character stuff sure simulations and rendering no. Get at least 32gb ram and get a 1tb ssd. An average character project for me can run unto 30gigs before I delete everything but the finished project.

Anonymous No. 873753

No.
>>873721

Anonymous No. 874117

>>872450
no, once you reach +2M polygons your PC will suffer, works if you optimize your shit

Anonymous No. 874596

>>872482
If anon has already got the 5300g (sold as oem) and isn't looking to upgrade that, then storage is the only thing of concern as any cpu can do most things- just a matter of how long you can stand to wait for a render. But 256 gig is measly and would suggest the largest hdd (cheaper per gig than ssd) he can afford for asset storage. lack of storage is can slow things alot and if possible at least chuck in another 8 gig of ram. i got 16 and can use up alot on just having web pages open!

Anonymous No. 874626

>>872450
My rig:
Ryzen 9 5960x 16 core
128 GB ram
RTX 3080 (don't buy AMD GPU's for 3D shit, those are only good for gaming)
1TB SSD
External HDD: dozens of TB in 3D shit and porn.

I managed to bluescreen my PC twice while trying to do something in Blender. Also protip: NEVER, EVER, EVER defrag a harddrive with disk space measured in TB. I lost 14TB of data because of this. Nobody knows why this is the case but I know from experience that this is the case.

I recommend buying the best because you will be using it for at least a decade. My previous rig was a laptop: i7, 16gb ram, GTX980m, and 2x 256 SSD. Great computer and I gotta say that I didn't feel the upgrade that much. My current rig is a better computer but not by a lot. From cloth simulation at 1 FPS now I can simulate at 7 FPS. No matter how good your rig is, when doing 3D stuff you will always need to find ways around your resources.

Anonymous No. 874627

>>874626
i have used both AMD and Nvidia, i currently have the 6800 XT, runs good for 3D.
It all depends of the software, just make sure to check the FAQs of it before buying, the thing is that the "industry standar" softwares just have better optimization with CUDA, mostly cuz Nvidia gets involved much more than AMD, mostly money anyways. Similar case would be Intel Gpus doing better with Quicksync on Premiere for example.

As for OP, the minimum you would have for 3D modeling, is a 6 core 12 thread cpu with 32gb ram and a GTX 1650 super, that would be good for starters if you are only focused on doing modeling on a single object on a better optimized for hi poly counts like Zbrush or Mudbox.

Anonymous No. 874629

>>874596
I think the most of the space is taken by substance autosaves for me, i keep the windows on ssd and regular hdd for everything else, rarely i install something on the ssd. i'm perfectly fine with 50mb/s

Anonymous No. 874630

>>874626
Anon, u have to partition ur hdd for drives, keep them under 200gb you will have an easier time.

Anonymous No. 874631

>>874626
Also, simple storage on hdd should never require defragging, u do that only for ease of access for other programs. For 3d that's not required.