1600x1535

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๐Ÿงต /DAZ/ 3D General - Cheerleader edition

Anonymous No. 896690

Previous: >>891300

Daz youtuber's and general guides:
https://www.daz3d.com/help/help-daz-3d-video-tutorials
wpguru
parmy
travis davids (Marvelous designer)
thundornd
CgBytes (Dead, but was the best of his time)
Kelvin Jin
https://www.laylo3d.com/

Looking to monetize your renders?
See how the pros do it!
DAZ renders used for indie games on Steam:
https://pastebin.com/S5zc3kwx
Official NFT blogpost:
https://blog.daz3d.com/create-your-first-nft-with-daz-studio/

Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/

Similar programs:
https://forum.reallusion.com/Character-Creator/General
Vroid Anime Tool: https://vroid.com/en/studio
Xnalara: https://www.deviantart.com/xnalara
https://archive.org/details/NSidedQUIDAM3Studio3.52011Multilenguaje(QUIDAM)
Makehuman: http://www.makehumancommunity.org/
Metahuman creator: https://www.unrealengine.com/en-US/digital-humans

Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOGcRhiEr8Ve5hwsfQ

No news but nft shit.

1920x1080

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Anonymous No. 896699

oh, you stole my image !!!!!!

Anonymous No. 896702

>>896699
Looks like your typical 4chan user.

1080x1080

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Anonymous No. 896739

Walpurga, the Rose Witch, is searching the multiverse for your seed!

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Anonymous No. 896765

>a video game recreation (not wrap) which doesn't look like trash for once
actually impressive
but also it's 25 bux so fuck that

1920x1080

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Anonymous No. 896863

KNEEL DAZLETS
THE FUTURE IS NOW

1600x1600

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Anonymous No. 896885

repostan

Anonymous No. 896902

>>896863
did these dumb shits mean the future "of"?

Anonymous No. 896927

>>896765
Idk how he did it, but the model is official riot model, from one of their cinematic. Riot released 4 girls and two males model in their website few years back.
The models are simple, but the textures pack that come with it are in 20 gb range and are a mess.
Surprising only this guy managed to pull it together.

Anonymous No. 896928

Any dazchuds that excel in making custom contents here? I need help!

Anonymous No. 896933

>>896927
ah that's why it looks good. he's not the only one who used them, i've seen the lux model from that batch on smutbase

Anonymous No. 896935

>>896933
Yeah I'm waiting for kaisa. Really like that bio bodysuit.

830x830

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Anonymous No. 896946

CC4 just dropped. Daz3D and MetaHuman on suicide watch

Anonymous No. 896947

>>896946
>every single thing has to be marketed to blacks
>blacks make up near zero percent of any creative industry
why is it like this?

Anonymous No. 896948

>>896946
Look like shit.
Dont care still using daz

Anonymous No. 896949

>>896927
I bought the Caitlyn, the files's size is 800 mb. Pretty big for daz contents.
She and her clothes look real good tho, so this is the works of big name in the industry? Impressive.

Anonymous No. 896950

>>896946
What's new?

>>896947
They use daz, wings3d and sometimes zbrush. (Only with tablets)

Anonymous No. 896951

>>896947
I'm black from the waist down so this is clearly marketed towards me, sucks to be you

Anonymous No. 896965

>>896947
the thing in the post you quoted seems to be marketed to whites tho

Anonymous No. 896976

>>896946
>are you tried of making ugly goblins in Daz?
>try our new tool that makes hyper ugly orcs

1080x609

Screenshot_202205....png

Anonymous No. 896979

Looks cute

Anonymous No. 896994

>>896976
I think this daz goblina meme is outdated. Nowadays its easy as fk to make a cute girl with golden ratio facials features. Unless you specifically go for the goblin look and use the decades old figures, like most of the /weg/ talentless hacks.

Anonymous No. 897016

>>896946
>>not cracked
doesn't count then does it

Anonymous No. 897018

>>897016
just pay $800 BEFORE you spend thousands on a library, bro.

1143x1600

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Anonymous No. 897020

>>896994
Yeah. Tots agree. Also, can you help a homie, what's that figure that was modeled extensively on that other Russian whore cosplayer, pic related? I'm pretty sure the base is Aiko 8, but hard as I look in both Daz, renderosity, and renderhub, I can't find the face. Unless I'm wrong entirely on the base.

It's very frustrating.

3840x2160

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Anonymous No. 897026

>>896739

Anonymous No. 897030

>>897020
Look like he mixed in some mousso figures. Which one, idk, and it doesn't matter, cause mousso characters all look the same. Scout mousso's daz store, bro.

Anonymous No. 897037

>>897020
is this not just hermione?

Anonymous No. 897054

>>896927
>Riot released 4 girls and two males model in their website few years back
What? They just gave away the models? Weird.

>>896949
Are you sharing that or not?

>>897026
More like captain retarded

1273x963

08_11_2019_pofdmk....jpg

Anonymous No. 897056

>>896946
the problem is the tiny library, there is not environnements, no camera option etc...

Anonymous No. 897062

>>896927
a sped that steals assets and resells them under the guise of a port will always find a way.

and having one person buy it and then uploading it and having others pirating them is doing ones duty. cockblocking stolen IP profiteering is the only thing y'all should be considering.

Anonymous No. 897063

>>897062
>cockblocking stolen IP profiteering is the only thing y'all should be considering.
do you prefer licking corporate boots sitting down, or on your hands and knees?

1280x720

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Anonymous No. 897071

>>897054
Yeah, pretty based, those assets must cost them a lot.
leagueoflegends d0t com/en-us/news/community/warriors-cinematic-season-2020-asset-pack/

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hmmm.jpg

Anonymous No. 897096

Interested in these morphs:
https://www.renderhub.com/razzledazzle3d/oh-she-thicc

Will Gen 8 morphs work with 8.1 characters?

Anonymous No. 897098

>>897096
Yeah, unless they're face morphs. Then that's iffy and you'll need maybe potentially to hack it. Face was changed for 8.1. 8.1 is quite literally 8.0 but with a new face posing system, because, for some reasons, we needed a new face posing system.

Anonymous No. 897101

>>897096
Damn, that is pretty thicc.

Anonymous No. 897103

>>897096
shitload of reposts on zgfx
but not this...

Anonymous No. 897104

>>897103
Why would you want a literal human female fat morph.

Anonymous No. 897106

>>897054
Was going to, but the file was too big.

Anonymous No. 897142

I'm noticing that the joints of the DAZ 3D models are terrible, especially when bent. I found some morphs to make the joints more realistic in extreme poses but it still seems completely unrealistic to me... Am I doing something wrong (forgetting to correct the joints with some option or something)?

Anonymous No. 897146

>>897142
Wait, you don't use something like bend control? You should.

Anonymous No. 897190

Why are these DAZ to X bridges are not updated anymore?

Anonymous No. 897192

>>897190
>introduce a feature
>tout it as the next big thing
>it doesn't work that well
>don't elaborate further
>leaves

Anonymous No. 897203

ever save a scene, reload it, and there's a whole new object in place of what you used to have?

1637x650

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Anonymous No. 897228

they're taking the piss right?

Anonymous No. 897270

>>897190
The good devs left the company and the Mormons moved the remaining ones to NFT projects.

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Anonymous No. 897318

>>897228

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Anonymous No. 897319

>>897228
>man made horrors beyond your comprehension

Anonymous No. 897320

I'm using an environment that has its own lighting, the sun is already there and the most I can do is change its position in the sky to avoid inconvenience.
Is this a correct way to work or should I remove ambient lighting altogether and always do my own lighting as if I were in a studio or something?
Thanks.

Anonymous No. 897323

>>896885
Why? Is it special?

Anonymous No. 897325

>>896946
Holly shit is black people the only demographic marketer think about when they sell shit? No offense but waht about arabs? asian or fucking Inuits?

1920x1080

OOO.png

Anonymous No. 897332

>>897020
Emmeline right?

Anonymous No. 897341

>>897332
please remove the headlamp

Anonymous No. 897345

>>897332
please remove the tiny white asses

Anonymous No. 897366

>>897056
Source?

Anonymous No. 897372

>>897323
yeah, i like it.

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Anonymous No. 897373

>>897228

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Anonymous No. 897386

>>897332
risky!

Anonymous No. 897387

>>897386
Gorgeous, I love the progress you're making with her.

Anonymous No. 897389

>>897387
thanks anon. What do you think of the office outfit? I feel like it is missing something.

Anonymous No. 897391

>>897389
Perhaps a pocket over one of her breasts or sleeves rolled at her elbow.

Anonymous No. 897394

>>897391
no a bad idea. Just to break it up a bit

Anonymous No. 897397

What's the most amount of samples you have ever used for a scene?

Anonymous No. 897398

>>897397
5000. But normally I never go above 3000. The lower the resolution the more samples really.

Anonymous No. 897404

>>897398
What res do you usually render at?

Anonymous No. 897405

>>897404
if I want to do 1080p image I just add 200 pixels to width and height (2120x1280) and then just downscale in Photoshop to 1920x1080.
If I do 2160p then just add 400 pixels (4240x2560) and then downscale again.

Anonymous No. 897406

>>897405
>and then just downscale in Photoshop
Is there a significance to this? Does it make the renders look better?

Anonymous No. 897407

>>897406
there is a couple of advantages to this.
1. Removes micro noise
2. Lessen fireflies
3. Old school super sampling (The oldest and best looking but most graphically expensive AA)
But since I dont have the best hardware I cant really push the resolution that hard.

Anonymous No. 897413

>>897389

sexy = sleeveless or unbuttton the top

Anonymous No. 897414

>>897407
Thank you very much I will keep this in my notes

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Anonymous No. 897445

>>896739
Two of them?

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Anonymous No. 897446

>>897445
Oh no...

Anonymous No. 897461

>>896690
Wow, Noel Fielding really let himself go...

Anonymous No. 897463

>>897386
I can't help bu to notice the fuckery going on on top of the head. I always end up setting the hairline morph beyond the minimum then reshape in ZB. Something is definitively wrong with hairs default adjustment in daz.

Anonymous No. 897468

>>897463
Follow up
The volume on the top of the head is just strange, i'd undertand a fringe but this is just odd.

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Anonymous No. 897471

any way to fix this(iwave nylon stockings)? if i load it close up, it shows up normally, but if i pan out, it'll look like this until i zoom in on it again and reload iray

Anonymous No. 897494

>>897471
Check the "Glossiness Layer G8F" node's parameters, and set the Mesh Offset to 0.0020

Anonymous No. 897495

>>897494
i can't find it, sorry. are you, by any chance, talking about blender nodes? i render some stuff there, but usually don't bother

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Anonymous No. 897500

>>897446

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Anonymous No. 897503

>>897495
Daz nodes - hope this helpPAY80s bro

Anonymous No. 897504

>>897503
lol put the capcha in the wrong box

Anonymous No. 897505

>>897503
thanks. it works now

Anonymous No. 897507

>>897345
I agree, it needs more curves. However i only like vanilla.

Anonymous No. 897508

>>897503
Wait, is this "Easy Stocking" which is geoshell dependent?

Anonymous No. 897513

>>897508
Nah, its just nylon stocking with another layer of glossiness above, using geoshell.

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Anonymous No. 897519

roast me

Anonymous No. 897525

>>897463
>>897468
the hair is a premade asset I just used and not something I set up. I only changed some dforce settings and the shaders.
Could you show me how you setup hair or a render that shows the before and after your fix? Because ill admit that I HATE hair cards but I am still new to making strandbased from scratch.

Anonymous No. 897526

>>897525
I don't use dforce. For hairs i use zbrush. You can move the meshe around. They're just textured layers of flat pastas. I'll show you once at home.
In your case i still would tune the dforce shape in zb.

Anonymous No. 897528

>>897526
yeah I used to do the same but I stopped using hair cards (because I unironically hate that crap). So maybe its my fault for trying to actually simulate hair and not just do the thick pasta way with opacity.
>I'll show you once at home
awesome anon!
>In your case i still would tune the dforce shape in zb
Strand based is poly tubes and it does get very very heavy. One of the major drawbacks.

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Anonymous No. 897533

anyone with a powerful card could test this out for me please?
>found pic related
>quite good looking chocolate
>ask the author and he said it was jada 8.1
>download jada 8.1
>look like ogre in my render
wtf man

Anonymous No. 897534

>>897519
ugly westoid
wtf is wrong with you guys taste, no wonder /weg/ is full of goblins, no wonder western 3d art are dog shit

Anonymous No. 897535

>>897062
turn out the guy who is making lol cinematic characters port is Russian. He teased some elden ring 1 months ago and havent posted anything since.
I think he is dead, big chance.
Probably on some ukraine field.

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Anonymous No. 897537

uuuhhh, Emma bros?

https://www.renderotica.com/store/sku/65478_Herminia-For-G8F-And-G8-1F

Anonymous No. 897538

>>897537
Sangrila guy on renderosity port is still the best one. This one look too plastic and washed out.

Anonymous No. 897539

>>897508
It's iWave Nylon Stockings

Anonymous No. 897544

>>897537
Still too stylized. Someone needs to make a ready to render completely realistic Hermione that you would mistake for a photograph. We have the technology

Anonymous No. 897545

>>897537
Wow, this is the best Virt-a-Mate model I've ever seen.

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Anonymous No. 897546

>>897537
oh nice find. I have to get this one

Anonymous No. 897548

>>897546
I really overdid the fuzz. Damn working with hair is a nightmare

Anonymous No. 897568

How many renders do you guys have? Iam trying to render at least one every day, yet my favorite OC doesn't have more than 20 pics.

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Anonymous No. 897569

>>897568
a couple of hundreds I think

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Anonymous No. 897572

>>897546
This is the workflow for hairs:
The daz fucked up auto adjust.

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Anonymous No. 897573

>>897572
Stuff in ZB.

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Anonymous No. 897574

>>897573
A few morphs later.
I made that on the go, didn't pay too much attention to details.

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Anonymous No. 897575

>>897574
I forgot to add, i crank the hairline morph to absurd level before sending to zb.

Anonymous No. 897576

>>897572
>>897573
>>897574
>>897575
yeah its much better. Hair line in general is just very high on genesis 8

1920x1080

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Anonymous No. 897577

>>897575
Crank which has consequences.

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Anonymous No. 897579

>>897577
Naturally you solve this before working on the hairs.
>>897576
They sell product which can't be used as they are.

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Anonymous No. 897580

>>897577
>>897579
nice info anon. Yeah I should really start doing that early on if I intend to use premade hairs and such

Anonymous No. 897583

>>897580
You know what you're doing.
Do you edit your own textures/bump/normal/gloss/ect ?

Anonymous No. 897584

>>897580
Are you a PA? Or work in the field?

Anonymous No. 897586

>>897584
My god i have so many question...
>>897580
I would kill for this level of details.

Anonymous No. 897587

>>897583
>Do you edit your own textures/bump/normal/gloss/ect ?
oh yes I create my own textures but I am very old fashioned about it as I learned 3D back in the old days of DOOM3. So these last 6 months I have been trying to learn all the new and better ways to do stuff and hair just still fucks with me.
>>897584
nope just another random coomer
>>897586
well textures and shaders does carry it a long way. I would say that learning how to do your own shaders from the start will get you very far. In the end you realize you can make decent looking stuff with relative few textures and simple shaders.

Anonymous No. 897589

>>897587
Could you point me to an entry "how to" point regarding shaders?
The nine post above? All sperg me.

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Anonymous No. 897590

>>897545
I don't think you've been in touch with Vam for a while. When Meshed is done sucking dick and delivers the product he has promised to his patreon cash cows 3 years ago, with HDRP support and Hd morph, it's going to be something.

Anonymous No. 897591

>>897589
well its really just all about using silly imagery to fake materials. Every 5 years or so they call the method something new like "physically based materials" and so on.
A good way to learn about shaders is to mod games and older ones at that (Unreal 3 and such). Because back then you had to use all the ticks in the books to make something work and look decent and you couldnt be lazy like 99% of devs today (sorry but its the truth).
Well you are in luck though because today its so much easier than 10-15 years ago due to youtube. I would just watch something like this: https://www.youtube.com/watch?v=a4dURVZEi3E
downloading UE4 and playing around with their editor will also give you are much better understanding of how shaders are build in general: https://www.youtube.com/watch?v=cWOlIvq0Etg
great thing is that you dont need to be a programmer to setup your own unique shaders due to the awesome features of UE4 (it will also visualize much better the connections and effects).
A general understanding will help you to use create and use shaders in nearly any modern graphical engine and not just IRAY.

Anonymous No. 897596

anybody got male nightclub outfits? I'm having a hard time finding party dress shirts for males

Anonymous No. 897600

>>897589
Lol just learn photoshop and learn texturing there. You can make anything from photoshop.

Anonymous No. 897601

>>897600
you can make anything in MS paint and by extension Notepad.
But its not really that helpful. Before you can really use photoshop or other programs like that you need to understand whats important in a say a roughness map. How to utilize the colour and alpha channel and so on.

Anonymous No. 897602

>>897601
The other anon had good advice regarding guides and tutorials for older games. They're really broken down and easy to digest. Specially the doom 3 generation.
>In older games, a single image qualified as a texture and all that was required was that you simply drop the corresponding image into a specific folder. The general concept in the id Tech 4 family is to use material shaders which in turn use multiple images , each representing a different property of a surface.

Anonymous No. 897613

>>897587
>I learned 3D back in the old days of DOOM3
based boomer coomer

Anonymous No. 897615

>>897613
just turned 30 last year. I am a certified boomer

Anonymous No. 897617

>>897613
so I started real young in 3D (had a big brother to help me out who is an actual IT genius on our dads old shitty work PC).
ahh man early 2000s was the shit.

Anonymous No. 897618

>>897617
based possible fellow rhino3d, milkshape, maya or max user

Anonymous No. 897620

>>897618
Max into Maya (thank you piratebay you Swedish crazies). Just started to use Blender because everyone seem to be using that but damn its hard to use when you are used to Max/Maya.

1357x1920

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Anonymous No. 897624

Anonymous No. 897626

>>897624
with those milkers she wont need a bulletproof vest!

1357x1920

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Anonymous No. 897627

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Anonymous No. 897630

outfit progress

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Anonymous No. 897632

>>897537
I love the fact that, for some reasons, the entire Daz community is looking to make Hermiones. Custom Hermiones. Hermiones that are mass-produced. Hermiones that were customized by some anons. Hermiones that are sold on the market. Renderosity's Hermiones. Renderotica's Hermiones. Renderhub (fucking inferior) Hermiones, too.

What, exactly, is the link between Daz and Hermiones? We'll never know.

Anonymous No. 897633

>>897630
jaw drops
eyes pop out of head
tongue rolls out
HUMINA HUMINA HUMINA!
AWOOGA AWOOGA!
EE-AW EE-AW!
BOIOIOING!
picks up jaw
fixes eyes
rolls up tongue
buries face in ass
BLBLBLBLBL LBLBLBLBLBLBLLB
WHOA MAMA

Anonymous No. 897635

>>897633
was thinking about adding glasses to her and ofc buttons to the shirt.

Anonymous No. 897636

>>897630
looks exactly like her, which is a bit unfortunate

Anonymous No. 897637

>>897636
due to the wall or just in general?

Anonymous No. 897638

>>897637
wall, she used to be pretty cute

Anonymous No. 897640

>>897638
well I have a thing for mature women but even I will admit; the wall spares no one.

Anonymous No. 897641

>>897630
Please stop, her skin looks like wax and is way too brownish.

Anonymous No. 897642

>>897641
>way too brownish.
that is just the light. Golden / brown light on white skin colours it.
>her skin looks like wax
yeah its hard to find a good middle ground when using IRAY I feel. Either its too dry or its a goddamn wax figurine

1920x1080

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Anonymous No. 897651

Making some gobbos for the first time and I'm getting weird texture/collision thing when the hair is turned on. Is this a common issue, or should I just go through each hair slider and see what's going on?

Anonymous No. 897653

>>897651
Try different "instance optimization" options. Otherwise, adjust the hair cap of the hair item to raise or push the forehead forward.

Anonymous No. 897654

>>897651
its Z fighting. Most hairs come with a scalp that is off set a bit from the head. Problem doing render is that you subdiv your model higher doing render so you end up with intersecting planes.
How to fix? Well scale the scalp or use something like meshgrapper to create a little bit of "air" between the hair scalp and the head.

Anonymous No. 897655

>>897651
push the hair up 0.5% you won't notice it but it will fix it or just photoshop it out

1920x1080

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Anonymous No. 897657

>>897653
>>897654
>>897655
Thanks, anons.

Anonymous No. 897659

>>897642
her skin looks like absolute ass

Anonymous No. 897661

what to choose, zbrush or blender?

Anonymous No. 897662

>>896865
We want more!

Anonymous No. 897667

>>897661
Both

Anonymous No. 897668

>>897667
what for what?

Anonymous No. 897670

>>897668
ZBrush for creating assets.
Daz for assembling assets.
Blender for posing and rendering, probably.

Anonymous No. 897671

>>897630
How come your renders are always so dark? Are you just a broody sorta fella?

Anonymous No. 897681

>>897670
>Zbrush
>Creating anything
What
>>897668
Blender for general use and vertex modelling. Trust me learn this first.
Zbrush for sculpting, usually to smooth/fix something small. Not really that useful cause you could sculpt in blender too, and if you make thing from scratch to use in daz then sculpt worth shit all. You need tradition modelling to get the jobs done.

Anonymous No. 897684

>>897681
>>897668
The only thing I think of, for zbrush to has any use for daz, is making some hair. But then you are stuck with shitty Fortnite blocky style hair. It's year 2022 and card hairs are still the best price/performance hairs really, easy to use, easy to make, and look good too if you know what you are doing.
Other than that, maybe make some new head morphs or body morphs.
Real assets like clothes, accessories? Not so much.
So yeah, you should focus on blender. Zbrush is like the ice cream you get after a day's work. It's nice to have but not essential.

625x675

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Anonymous No. 897708

>>897681
>creating anything
You have no fucking clue don't you?

Anonymous No. 897709

>>897708
Oh yeah, try import that shit into daz, lmao?
At best you could make a morph out of it, but then you still need to do the textures and the textures are like 8/10 of a character.

Anonymous No. 897712

>>897709
>that shit
Have a little respect you drooling mongoloid.

Anonymous No. 897718

>>897661
Nomad sculpt and marvelous designer. Look up how to import correctly though.

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Anonymous No. 897727

>>897671
nah they are bright on my shitty old screen. But many write that they are very dark on their screens. I have a 10 year old office LCD shitty screen and many people run IPS very dark screens now. My screen can even do black only a soft shade of grey.
I have bought a new display but havent received it yet.
>>897659
how about you show me a render of how you do skin? Then I could actually learn something.

Anonymous No. 897729

>>897670
>>897681
>>897661
i try blender
this is pretty retarded shit

Anonymous No. 897732

>>897712
>Make something in zbrush with millions of vertex
>Wank himself over it
Lmao a monkey also could have done that, with millions of vertex.
Sculpting is only good for some adjustments and baking, vertex modelling is the CORNERSTONE of the 3d world.

Anonymous No. 897733

>>897684
Yes hair. And cum too.
I make a lot of cums in zbrush. Such delicate liquid, easier to make with the performance of zbrush.
Zbrush is ten time better than blender in term of performance.
Trust me, I know my cooms.

Anonymous No. 897758

>>897733
Look like blendlet reputation about being delusional and retarded isn't completely overblown.

1920x1080

w v g 3c.png

Anonymous No. 897787

>>897500
Risky post.

Anonymous No. 897788

>>897580
>>897579
Do you guys use blender? How to sculpt in blender without changing vertex order.
Is there an option where I could tick and make sure my sculpting wont change the vertex order?
I know dynamic topology sculpting destroy the order. I know you shouldnt sub divide. What else should i know, guys, like what tools are a-ok, what's not?

Anonymous No. 897789

>>897787
Nice magic captain retatd

Anonymous No. 897810

>>897787
Does she have a magic dick?

Anonymous No. 897830

i'm completely new here and just spent 10 minutes doing this as an experiment with a $6 model and a $8 facial expression pack. i plan to work through some proper tutorials but decided to have some fun with it beforehand
(NSFW) https://files.catbox.moe/muwok1.png
...is this it? i'm a bottom-of-the-barrel beginner with under an hour of experience but i feel like i've seen much worse on rule34

Anonymous No. 897831

>>897727
I'd need to go deeper with shaders than the basics. Are you using DAZ shader mixer? Is it necessary?

Anonymous No. 897836

>>897788
>vertex order
its a checkbox during import/export

356x317

1628541931037.png

Anonymous No. 897839

whats the best way to deal with render static caused by lighting? is it just something I have to deal with in photoshop?

Anonymous No. 897840

>>897839
I feel like this is a very common problem with iray. I used to deal with it by changing the translucency of the object to 0.99 and it works for the most part but with multiple objects i just don't know.

Anonymous No. 897846

>>897839
Enhance! Show a larger res example please.

Anonymous No. 897856

any of you actually sell your shit somewhere?

Anonymous No. 897862

>>897856
I make shitty convert and some stupid shit and sell it on zonegfx

Anonymous No. 897866

>>897831
>Are you using DAZ shader mixer?
not much to be honest. You can check Nvidia documentation and see how you can do 90% of all your stuff with basic shaders. Only when you need advanced stuff like two-sided materials or introduce random zones or such.
>>897856
no

220x220

1652830412940.gif

Anonymous No. 897888

>>897461
Hahahaha, wow you're so funny. What are you doing wasting your time here when you could be out doing top rate stand-up?

Anonymous No. 897900

>>897839
superimposed it by rendering in 4k and then using Photoshop to reduce noise and Smart Sharpen, then put it to 1080p or whatever size. Because you rendered at a higher pixel count, the pixel density will create a sharper image once you reduce the size.

1399x1300

Renee_Popup_11a.jpg

Anonymous No. 897905

I'm thinking of buying this model because I think it's an attractive woman for a dating sim, however... how can I be sure if the model is really attractive or if the guy who rendered it is good? Does anyone have experience with this? Can I go by the store renders or do the guys use some trick with lighting+photoshop to make them look better than they really are?

3200x4000

main.jpg

Anonymous No. 897919

>>897905
Here are two gallery entries using that character.

3600x4320

main (1).jpg

Anonymous No. 897920

>>897919

Anonymous No. 897924

>>897905
>>897919
>>897920
Heavily photoshopped.
Look ugly. Don't buy

Anonymous No. 897925

>>897905
>buying
just download it first and if it suits your needs buy it to legitimize the usage in your game

Anonymous No. 897931

>>897846
It happens both in FHD and this low resolution. I've tried both

>>897900
that is smart thanks anon.

Anonymous No. 897932

>>897727
you should try and have a critical eye when looking at your renders. and then after that, do some research on ways to improve the things you identify as weak.

help yourself anon, instead of relying on others

Anonymous No. 897933

>>897905
daz shit will never be attractive

300x366

proxy-image.png

Anonymous No. 897941

>>897905
Her teen face.
And no hd morphing.
You're paying for the skin. Cross your fingers it's original.

Anonymous No. 897942

>>897941
What with daz and watermelon shapped skulls anyway?

Anonymous No. 897943

>>897933
>daz shit will never be attractive
unfortunately for your beliefs contained entirely in a bubble, people make millions off of daz bullshit.

Anonymous No. 897950

>>897932
>you should try and have a critical eye when looking at your renders
oh I do and I think I am improving compared to my earlier stuff for sure.
>do some research on ways to improve the things you identify as weak.
always
>help yourself anon, instead of relying on others
sure but if someone says: "A is looking like shit" in a thread about DAZ 3D ill always ask why and how to improve.

Anonymous No. 897951

>>897905
I'd date her

Anonymous No. 897968

best render for C4D R23?

Anonymous No. 897978

Anyone have trouble rendering breast ultilities 2? The render took a long ass time and the end results are full of fireflies in the breast area.

Anonymous No. 897979

>>897978
>breast ultilities 2
it's because it has 30 billion 8k textures.

730x730

7xTxNbl.jpg

Anonymous No. 897980

Damn this girl look cute.
Come get your free pussy, it's up on zonegfx

Anonymous No. 897983

>>897980
Toon/10.
But i've seen worse.

Anonymous No. 897985

>>897983
and i've seen worse consistently pull 4 digits on patreon

Anonymous No. 897988

>>897985
I don't really care. If money is all you care about then just suck dick for money.

Anonymous No. 897991

>>897988
doing the digital equivalent of posing lego figures around in sexual positions isn't nearly the same as getting down on your knees and tasting a man's member

Anonymous No. 897992

>>897991
I don't use /3/ to talk about money.
However 8 dick a day over 20 days amout around 4k$
Think about it.

Anonymous No. 897993

>>897950
The problem with your images is that they really are dark when viewed on a calibrated monitor. When your new monitor is available try to check calibration information, that website "rtings.com" is usually a good source of information about this, they usually try to calibrate the monitors better and make the settings available.

Anonymous No. 897995

>>897985
It is not a good idea to use Patreon as a parameter because of the "survivorship bias". Also, what determines the success of games, besides luck, is also the writing. A guy who can write high quality erotica will probably get away with it despite the quality of the models he uses.

1280x720

Untitled 1.jpg

Anonymous No. 897997

test 1 2 3

Anonymous No. 897999

>>897997
i read you loud and clear
over

Anonymous No. 898002

>>897999
Affirmative, desert eagle .
Cunny fox, out.

Anonymous No. 898005

advise render for cinema 4d r21 which i can normally pirate on rutracker

Anonymous No. 898015

>>897980
>pussy

lmao

Anonymous No. 898016

>>897980
It's just the morphs dude. But if you can figure out the textures used for that sample, let me know

Anonymous No. 898020

>>897980
does anyone know the hair in this pic?

Anonymous No. 898023

>>897950
Helping a daz user is like buying a fat child McDonald's. It's just feeding into their problem. Have fun with your barbie doll simulator.

Anonymous No. 898024

>>898023
based bumping tourist

Anonymous No. 898025

also a tourist here. why do so many of you guys shit on daz? i'm having so much fun with it after watching some youtube videos and buying a model, some other resources etc on sale :(

3840x2160

BankClerk005.jpg

Anonymous No. 898029

updated version of my office outfit

490x554

1650948820585[1].jpg

Anonymous No. 898030

>>898023

Anonymous No. 898032

>>898025
because they are sad that we dont give a shit about their "muh sculpt in blender". For some reason this annoys them.
>>897993
yeah hence why I am finally getting a new monitor. But that shit is expensive here and will cost me around 700-800$ something better than your shitty LCD office monitor.

Anonymous No. 898035

>>898029
Oh man! What do you have planned for her?
>bankclerk
haha, jew-goblins?

Anonymous No. 898037

>>898035
>bankclerk
Damn the filename gave it away!
>Oh man! What do you have planned for her?
well her and another office lady is going to have some fun.
>jew-goblins?
well at some point I dont think ill can keep the gobbos at bay.

Anonymous No. 898038

>>898029
She looks like a troon

Anonymous No. 898039

>>898038
well if you removed the skirt you would see a third arm hanging down.

Anonymous No. 898040

>>898038
>troon
>daz thread
>majority of lewd art is futa
OH NO HOW WILL US DAZLETS EVER RECOVER???

Anonymous No. 898041

>>898040
Maybe they can buy something from Daz dazman to help them recover

Anonymous No. 898042

>>898025
There are several things in DAZ that were really bad. For example the facial expressions, until Genesis 8 they were all terrible and artificial. Genesis 8.1 made facial expressions tolerable for me for the first time.

Anonymous No. 898045

>>898029
Did you make the outfit in MD? No way to smooth the mesh of the shirt?

Anonymous No. 898047

so where do you guys get free resources haha

Anonymous No. 898048

>>898025
>buying
Stop already.
Just type the name of the product you just bought in the google field and crawl until you find the free repositories.
There is two BIG one.
Download then drop in "My Daz 3d Library" folder. (respect the directory nomenclature)
Restart Daz.
JEEEZ.

Anonymous No. 898050

>>898045
>Did you make the outfit in MD?
yes and then moved it to maya.
>No way to smooth the mesh of the shirt?
its already smoothed out. Its the shader where I wanted to add some surface detail. Its a bit overdone now that you mentioned it.

Anonymous No. 898052

>>898048
whoa thanks so much for the advices, i've found a few that don't look like i'll get a virus just from browsing haha
there are good guys here

941x643

Smoothed.png

Anonymous No. 898059

>>898045
better like this?

Anonymous No. 898061

>>898059
I want to TOUCH her back!

927x518

G8-F-tangue.png

Anonymous No. 898062

This, is a Genesis 8.1 Female tongue.
The odd deformation happens when i increase SubD.
I first checked for high map or displacement map. nop.
Reajusted the skeleton to the shape. nop
Looked at hidden property, hidden morphs. Nothing active.
I also cleared all deltas from all actives morphs. Nop.

can a JCM do that (didn't edit any).

I am short on ideas...
You?

Anonymous No. 898063

>>898059
Yes, better.

800x334

proxy-image.jpg

Anonymous No. 898066

>>898052
I am not good, just cheap.

Plus i refuse to give the company behind daz a fucking cents due to their HD morph, gay, cock gobbling, semen gargling, anus dripping policy.
Seriously fuck them, pirate EVERYTING.
They want to be dick? Two can play that game.

Anonymous No. 898070

https://www.campaignlive.com/article/worlds-first-virtual-influencer-down-syndrome-created/1756433

I know. Slow news day. But thereโ€™s been nothing new with daz aside from nft shit since tafi got them

3840x2160

BankClerkUnder001.jpg

Anonymous No. 898079

>>898063
yeah I also think so.
>>898061
I think the shirt enhances the look

Anonymous No. 898081

>>898079
I'd drop the heavy makeup, less is more.

Anonymous No. 898082

>>898079
is that how severe her naso-labial folds are nowadays? maybe im just remembering her from harry potter but she's looking extra mature here

1037x1355

EmmaWall.jpg

Anonymous No. 898083

>>898082

Anonymous No. 898084

>>898081
follow up

You should try to go back to >>897580 it has more soul. The shirt transparence is overkill, not fond of these glass, but that's me.
I'd try just one stage necklace instead of 3.
Outfit is stunning, hair colors very nice, tho watch out the shape of right side, seems to flay away for no reason, defying gravity. Either both sides blowed out or none.

Anonymous No. 898087

>>898081
panda eyes is too much without the glasses for sure. You are right anon.
>>898082
this is a mature 25+ version and yes. I have a young version as well 18 and then ofc its much much less.

Anonymous No. 898099

Anyone know some good india/Egypt female head morphs?

Anonymous No. 898104

>>898087
I'm sure they all look like shit

Anonymous No. 898109

>>898070
based daz3d truly pioneers of inclusivity

Anonymous No. 898116

>>897980
>>898020
Preview assets:
Skin = SASE Alex For Genesis 8
Eyes = SASE Alex For Genesis 8
Hair = Seo Hyun Character With Hair For Genesis 8 And 8.1 Female
Outfit = AJC Pro Skate Outfit for Genesis 8 Females , IG Snuggles Outfit For Genesis 8 Female

Anonymous No. 898128

Where's that fitness anon? We need more of those steel buns.

Anonymous No. 898160

>>898116
Legend, ty :)

Anonymous No. 898209

>>898079
If I was using my valuable creative time, and I created this. I'd seriously evaluate what I was doing.this is worse than dog shit

Anonymous No. 898213

>>898087
I suggest you make a detour on ATF and show us your young Emma.
I'll show you mine. Try "pic of the day"

Anonymous No. 898216

>>898213
What the fuck are you talking about.

1769x2142

GreatValueSteelBuns.jpg

Anonymous No. 898224

>>896885
>I want more fitnessfu
>we have fitnessfu at home
Fitnessfu at home

Anonymous No. 898225

With bridges to unreal and what's possible with UE5, why not move to realtime rendering with unreal? Or even Blender has Eevee and asset libraries now.

https://www.youtube.com/watch?v=Vfrw7ygeWfk

Anonymous No. 898226

>>898213
If you ask, you don't need to know. If you know, you don't need to ask.

Anonymous No. 898230

best version of maya?

800x800

1506359587366.jpg

Anonymous No. 898241

I'm trying to make a toon morph in zbrush, and looking at the archives, how did this anon sculpt around/the eyes without screwing up the eyelids?

>>898230
2018

>>898225
I think daz was interested in this, but tafi grabbing them really slowed everything down

800x800

1506436566962.png

Anonymous No. 898242

>>898241

Anonymous No. 898255

>>898213
>ATF
>Bureau of Alcohol, Tobacco, Firearms and Explosives
what?
>show us your young Emma
its a model of her in the last Harry Potter film. So 18-19. Its not some pedo shit. I can post it here when I do a render with it.

1280x720

donut.jpg

Anonymous No. 898256

>>898209
show me your donut and your professional work in blender anon.
I make smut and coom images and I am not some creative or 3D artist.

Anonymous No. 898288

>>898209
This

2560x1440

BankClerk006jpg.jpg

Anonymous No. 898299

>>898288
here I made even more dog shit. You are welcome

Anonymous No. 898300

>>898299
LEEEEGGGGGSSSSSSS

Anonymous No. 898304

>>898299
How are you making these look like Honey Select rips? Is it in the environment options?

Anonymous No. 898305

>>898241
You have to separate the eyes from the face and hide them or mask them.

Anonymous No. 898306

>>898304
lighting mostly I think. Warm more orange than white light.

1060x1014

eff.png

Anonymous No. 898307

my knife ear

Anonymous No. 898309

>>898306
what products did you use for that enviroment?

Anonymous No. 898310

>>898309
4 spot lights and a HDRI made with blurred colors in Photoshop.

Anonymous No. 898311

>>898310
can I see how you put your spotlight pls

Anonymous No. 898313

>>898311
sure let me open up DAZ

Anonymous No. 898315

daz is ruining my life

1459x642

LightSetup001.png

Anonymous No. 898318

>>898311
this is how I did that light setup. Very basic and quick.
3 disc lights (spotlights) and a point light (spotlight) for details. I use the HDRI as a soft overall light while placing the hard "sun" spot at the back.

Anonymous No. 898320

>>898318
Very nice, I thought it would just be a single hdri

Anonymous No. 898321

>>898320
you could do it with a hdri. Just open photoshop and paint in the light sources. If you dont want to use the hdri as a background and only as a light source then its a really fast and cheap way to do lighting with a complex amount of colours and such.

Anonymous No. 898323

>>898299
Scissoring scene when?

Anonymous No. 898324

>>898323
when I add a blonde and redhead to the group. But then I cant post it here ofc

290x174

index.jpg

Anonymous No. 898327

>>898324
>blonde and redhead

Anonymous No. 898331

>>898083
Goddamn she's not aging gracefully...

Anonymous No. 898340

>>898299
Still looks like shit

2560x1440

Kristen006a.jpg

Anonymous No. 898341

>>898340
is that an upgrade from "dog shit" to just plain shit?

Anonymous No. 898350

>>898340
>t. Blendturd who can't even model a shitpile

Anonymous No. 898365

>>898350
Donโ€™t stoop to that level dazzy. Dazdolls can be friends with ANY modeler. (That said, some blender and maya users are SUPER anal about Daz for some reason)

Anonymous No. 898370

>>898340 is right

Anonymous No. 898371

>>898350
lol nice projection, loser

Anonymous No. 898374

Based shitposters getting us to bump limit every single time. Thanks for keeping us on the front page. With your help we've grown.

Anonymous No. 898393

MIRA LA FUTURA https://youtu.be/5J9JI7Qg9ww

Anonymous No. 898416

i don't get it
how to render zbrush?

Anonymous No. 898418

>>898416
have you tried turning it off and on again?

Anonymous No. 898419

>>898416
Watch fliped normal intro course.

Anonymous No. 898422

>>898374
were not laughing with you, were laughing at you. its like feeding retards more retard stuff. they just get more retarded, dumb nigger

Anonymous No. 898423

>>898341
nobody cares but your shit eyeballs and brain

Anonymous No. 898435

>>898393
I think that Epic or Unity should buy DAZ.

Anonymous No. 898454

>>898423
well you care enough to keep bumping the thread and give me nice little comments. Ill keep up the shit work! Thanks for the support anon!

Anonymous No. 898459

>>898435
That would be epic. Imagine the unity.

2560x1440

BankClerk007.jpg

Anonymous No. 898471

>>898327
Ive completed the look of the redhead

Anonymous No. 898495

>>898435
Virt-a-Mate uses Genesis 2 and Unity.

2560x1440

BankClerk008.jpg

Anonymous No. 898512

>>898327
and the blonde

Anonymous No. 898515

>>898471
Cute! Would fondle with consent.

Anonymous No. 898522

>>898471
nice gal, are those custom clothes? did you sim them in DAZ or elsewhere?

Anonymous No. 898526

>>898512
KILL IT WITH FIRE.
Don't you have any shame showing us that crap?

Anonymous No. 898528

>>898526
i always appreciate that there's some buffoon that sits in here all day long insulting everyone, posting absolutely nothing, and just wasting posts. now tell us about your 6 figure 3d job. you're in a hobby thread, moron.

Anonymous No. 898529

>>898471
What do you use to make your normals/bump/gloss ? Do you use Displacement? What do you use to make displacement maps?

Anonymous No. 898530

>>898512
I like her look sir but I think a different hairstyle might be more flattering for her head shape

Anonymous No. 898531

>>898515
Goblin hands typed this post

Anonymous No. 898540

>>898528
So no shame then.
It's shit, just so you know.

Anonymous No. 898589

>>898471
>>898512
>>898454
no problem. still looks like daz feces

Anonymous No. 898608

>>898522
no these are not custom clothes like my previous office outfits. They have custom textures and shaders on but the outfits are just mix and match of content I had lying around.
I might end up making it all custom to get my own style but just wanted my 4 ladies done so I got lazy with the last two outfits.
>did you sim them in DAZ or elsewhere?
well since I am a sucker for sims and hate auto-follow or shitty cloth rigs I changed the geometry and the surface setup of the clothes and made them all 100% dforce.
Its all just sim in DAZ. Takes about 10 mins for a 70 frames animation with all the clothes on (so not super heavy considering my shitty CPU).
>>898515
I like how the redhead turned out. Tried to make her more soft than I normally go for.
>>898526
I am a smut coomer DAZLET do you think I feel any shame?
>>898529
>What do you use to make your normals/bump/gloss ?
normals and bumps are do in photoshop / substance painter.
>gloss
roughness I do manually in photoshop.
>Do you use Displacement?
yes. But not for everything ofc. Mostly for close ups unless its an cloth shader effect. I do those manually in photoshop (simply draw black->grey and white).
>>898530
yes her head appears a tad too alien tall.

Anonymous No. 898609

>>898531
I doubt on a SFW board but you never know...
>>898589
from dog shit to plain shit and now upgraded to feces. Thank you 3D blender master.

Anonymous No. 898619

>>898608
what are some of your personal coomer content essentials? i think i already have most of the more popular stuff from renderotica like the inspiration poses/expressions, the anatomy-related stuff like palace and lickalicious, etc. thanks in advance for any pointers, i'm just a newbie coom dazlet hoping to learn

Anonymous No. 898639

>>898619
>what are some of your personal coomer content essentials?
hmmm not sure. I am not personally happy with the veg stuff out there but I use them for now. I like Cock-O-Rama if you want to make some interesting stuff quickly without having to do much work yourself.
but really I dont have much I consider essentials besides the main morphs for genesis 8 so you can quickly adjust on the fly.

Anonymous No. 898713

>>898609
poop is poop.

Anonymous No. 898715

>>898299
amazing work, could tell who they were at a glance

Anonymous No. 898716

>>898713
>>898715
The duality of anon

Anonymous No. 898717

>>898716
reminded me of this lmao.

https://www.youtube.com/watch?v=IKjxqsYhQAQ

Anonymous No. 898796

Just saw this shit.
Is it just me or the models look kinda like daz's? Especially the girl one, look at her hand, finger, arm and thigh bend, look very daz-like.
https://www.youtube.com/watch?v=Qe_To254K6U&t=55s

Anonymous No. 898843

>>898796
Seems like the usual asian animation sweatshop production

1000x1300

forreddit.jpg

Anonymous No. 898848

Lets see you cretins do any better.
Dont bother @'ing me, I already closed the safari tab

- supercasualpleb

Anonymous No. 898849

>>898848
hey is that the chick from cyberpunk 2077 half way through transitioning? sweet job bro keep us posted with any updates

1392x2000

HGY001.jpg

Anonymous No. 898866

>>898715
Thanks anon. Here is a younger version since I have mostly worked lately on my 30+ version of not Emma

Anonymous No. 898869

>>898866
Beach episode when?

Anonymous No. 898881

>>898848
Dogshit/10.
Look at that shit shadow.
Look at that goblin.
Holyshit

1920x1080

socialdistanceres....jpg

Anonymous No. 898891

>Social Distance Restaurant
Th-thanks, mate. I guess.

People are really going crazy in this day and age, aren't they?

Anonymous No. 898892

>>898866
Younger then waht? My dead and buried grandmother?
I guess?

Anonymous No. 898897

>>898866
I really hate this bitch face.

720x497

56896680.jpg

Anonymous No. 898899

>>898891
nah this is fine.

Anonymous No. 898912

>>898891
>People are really going crazy in this day and age, aren't they?
>1 shot, covid goes away
>2 shots, you still get covid, but it won't be as bad, and you can't spread it
>2 shots and a booster, you get covid, and you spread it
>just keep taking shots, and stop asking questions
yes.

Anonymous No. 898914

>>898866
looks like an autistic version of a troon, cosplaying as emma.

1707x1280

technically sfw.jpg

Anonymous No. 898917

>>898912
I was more talking about anyone that would feel the need to model, publish, and put a social distance restaurant in Daz's Shop. I've experienced a lot of crazy through the ages. I think I'm inhibited to most of it. Hell, toddler porn barely faze me nowadays, and I've been careful in my day-to-day interaction to not show how much I'm jaded to crazy. Or else people look at me weird.

But even me, in my wildest dreams, wouldn't model, publish, and put a social distance restaurant in Daz. That's utterly beyond me. What is happening in this culture?

Don't answer me. That was a mostly rhetorical question. Here's a futa sleeping that is mostly SFW, made by a true master of the art.

Anonymous No. 898918

>>898917
>But even me, in my wildest dreams, wouldn't model, publish, and put a social distance restaurant in Daz
you're not trying to profit off of retards, which is your problem.

Anonymous No. 898933

>>898918
It is a load I cannot bear. Too merciless to bear.

Anonymous No. 898934

How do you guys deal with character look good in one hair, and look completely uhly/different in another hairstyle?
It has gotten to the point where first thing I do, before making new character, is choose a hairstyle and locked in.

Anonymous No. 898935

>>898934
that's how real life works.

Anonymous No. 898936

>>898934
this shouldn't be surprising. our hairstyle is one of the few things besides plastic surgery that influence our face/head shape and how these things are perceived from different angles

Anonymous No. 898940

>>898934
>You choose a hairstyle
>You morph your OC based on how they look in that hairstyle
>Switch to another hairstyle
>The morphs that would have fit perfectly with the previous hair now doesn't fit anymore
>Oc turn ugly
>Surprise pikachu dot jpg
Yeah basically your OC will be locked in one specific hairstyle, if you change the hair chance are you will have to make some changes to your OC's face as well.

1920x1080

28 04 2022 kfkjgjhf.jpg

Anonymous No. 898960

>>898307
I love jewelry and Genesis 3 is still pleasant

1800x584

high elf.png

Anonymous No. 898965

>>898960
I too love accessories, jewelry, elven tiara, elven bracers, elven ear rings, elven toilet papers...

Anonymous No. 898977

>>898965
I'm pretty sure there is no toilet papers on the Daz Shop. I could be wrong though. Last I heard they banned most of their most popular vendors and also accepted >>898891

They're going more or less totally retarded, which I would have expected more from a Mormon company, of all things.

Anonymous No. 898989

>>898977
maybe not stand alone toilet paper but there are various bathroom scenes.

397x301

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Anonymous No. 899031

I saw in a tutorial to set Mesh Resolution to Base before applying morphs. What exactly does that do? Should I set it back to High before rendering?

Anonymous No. 899066

>>899031
Applying hd meshes takes a bit of resources. By goig back to base resolutions you block the lag inducing hd morph refresh each time you move your rig or apply or change a morph.

Anonymous No. 899068

>>899031
Should probably think of it more as an on&off switch to enable SubDivision. The SubDivisions don't work unless you enable High. This will subdivide the polygons on the body and allow the HD Morph details to be seen and for fine detail bumpmaps to look better etc.
The "Base Resolution" is the actual unmodified mesh without anything applied. When rendering you'd usually want to enable High and put the SubD up to 3 or so.

1000x1300

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Anonymous No. 899091

the GOAT

1080x2400

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Anonymous No. 899111

>>898866
This u?

1000x961

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Anonymous No. 899183

How to avoid this?

Anonymous No. 899188

>>899183
avoid what?
>shit writing
learn to literature
>goblina
Lear to morphs

Anonymous No. 899190

>>899111
the accounts? nope anon

Anonymous No. 899192

>>899183
i dont understand how your average /weg/ makers keep managed to product goblinas after goblinas.
Its not even hard to make a somewhat cute and sexy character in daz.
Hell, just download tons of video games girls morphs and mix them together and you are done. Its that easy.

Anonymous No. 899195

>>899192
It's a choice, the west really crave that "realistic" and rugged look.

1920x1080

BEETLEBOMB.jpg

Anonymous No. 899240

Could someone identify the character base for the female here? Judging by the author's other work, I feel its an 8.1 character base

Anonymous No. 899281

>>899240
god damn daz is so shitty

Anonymous No. 899282

>>899240
how can blendlets ever compete?

Anonymous No. 899291

>>899240
The sims are finished.

1920x1080

game.png

Anonymous No. 899320

>>899183
Make use of Genesis 8.1, for the first time facial expressions in DAZ Studio look natural.
I'm one of those who couldn't take wegs seriously because of the creepy as fuck facial expressions, but as soon as I downloaded Genesis 8.1 models I completely changed my mind and even started making my own weg.

Anonymous No. 899323

>>899320
Are you talking about manipulating the face bones individually?

Anonymous No. 899324

>>899320
I have come to accept the fact that, weg goblina style, is what the majority of western audience like. They fucking love that so called "realistic" look. That's why those weg games sell like hot shit. You think pablo from mexico or Nguyen from Vietnam paid for that shit? Fuck no, it's all western.
We truly are the minority, even then you could find peoples who defend that style on /v/, /3/... Etc.

Anonymous No. 899326

>>899323
Not only that, the guys have completely reworked the expression system. Now they are much more natural, whether when you move things around individually or when you use the pre-builds.
Here is an article showing some of the differences:
https://renderguide.com/daz3d-genesis-8-1-overview-features/

Anonymous No. 899332

>>899323
How do you manipulate face bones in daz?

Anonymous No. 899333

>>899332
build your own rig OR
use genesis 8.1 and load the face rig.

Anonymous No. 899338

>>899333
What's the difference between that face rig and manually dial your facial pose in pose control?
I tried it and it achieve the same thing?

Anonymous No. 899339

>>899338
the face rig allows for finer control and have controllers for things not found in the standard pose controls.
But yes its just another way to dial in a pose if you do not want to sculpt your own expression. Its not better.

Anonymous No. 899340

>>899339
Thanks, that explain a lot!

Anonymous No. 899422

>>899240
I want to marry that tittymonster!

Anonymous No. 899448

>one person posts a daz port of a video game character
>a bunch of other people post the same character a short time later
this is just theft right? why do they do this?

Anonymous No. 899452

>>899448
Money? Simple as.
Also one porter could have many different account across multiple sale platform.
For example blopblopfish is bugmadbruh on renderhub.
3duk and romfx is the same faggot.

Anonymous No. 899454

>>899452
so if i port something and post it for free a bunch of cunts are going to take it and put it behind their patreon paywalls pretending they made it?

Anonymous No. 899455

>>899454
Actually most patreon won't do that, cause they will get shit on by their patreons.
Renderhub is another story, it's a very shady sale site with lots of stolen assets. That's why most people dont want their name associates with renderhub and opt for making alternative account.

1170x1893

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Anonymous No. 899467

You guys have any recommend for good elven style clothes?

1524x881

purple esmeralda ....jpg

Anonymous No. 899468

>>899467
like this

2560x2560

81779352_p0.png

Anonymous No. 899469

>>899468
or this

Anonymous No. 899500

Anyone know whats going on with sharecg? Their registration seems closed.

3500x1969

FrontLine001JPG.jpg

Anonymous No. 899561

>>899467
>>899468
>>899469
I actually dont think that there are any shoes made for DAZ that fit that style. So A: rip them from a game or be do some basic remodeling / modeling anon.

Anonymous No. 899569

>>899561
You've unintentionally made a rolling for waifu chart. Let's go #1!

3500x1969

BackLine001JPG.jpg

Anonymous No. 899570

>>899569
you mean I made a daz gobbo chart

Anonymous No. 899572

>>899570
nice buns on the third shortest. Pale pouty lass in the middle looks great too. Hope to see more of her.

Anonymous No. 899586

>flash sale
More like trash sale

3840x2160

elf.jpg

Anonymous No. 899590

>>899467
something like this?
>>899586
these "sales" have been terrible

Anonymous No. 899595

>>899561
are those meant to be celebrities

Anonymous No. 899598

>>899586
Bizarre amount of monster content in this sale.

Anonymous No. 899605

Why do different surfaces have different parameters? One might say Base Color and another Diffuse Color. These may do practically the same thing but if I want one surface to match another it becomes difficult. If I want to copy/paste a surface it only works if they have the same parameter list. How do you change one surface type to match another?

Anonymous No. 899616

>>899605
because they have different shaders. All the parameters are simply the inputs to the shader and how the shaders act is different.
When you copy/paste you simply cope and paste the inputs NOT the shader. So you have to first apply the correct shader to the surface.

Anonymous No. 899617

>>899595
Nope.

Anonymous No. 899633

>>899616
I see now. Thanks. Intuitively it makes sense to unify everything in a scene under one shader. Is that something worth considering?

2560x1440

FrontLine003a.jpg

Anonymous No. 899634

>>899633
well its very common to just use the PBR Nvidia IRAY shader for everything.
But that shader does have a few drawbacks as in performance and what it can do. But 99% of the time I would stick with it.

500x650

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Anonymous No. 899637

>>899590
your pic look way too revealing.
Elven clothes are elegant, show skin but not too revealing, something like pic rel.

Anonymous No. 899638

>>899634
try render BJ amira please I would like to see you render her.

Anonymous No. 899639

>>899586
>sale
you guys bought?

2560x1440

FrontLine002a.jpg

Anonymous No. 899641

>>899638
>BJ amira
who? Is it a model or a person? Never heard the name before sorry.

Anonymous No. 899642

>>899641
>Amira HD & Expressions HD for Genesis 8 Female
In that hairstyle, close up if possible, pls.

Anonymous No. 899644

>>899642
I dont have that model but let me check it out

1920x1080

I dont see it.png

Anonymous No. 899702

>>899642
I'm not that Emmanon but you convinced me to pirate her. I don't get the attraction.

1280x1280

BasedAutism.jpg

Anonymous No. 899704

>>899702
>the special needs girl next door

Anonymous No. 899705

>>899704
someone render this

716x1166

virescence.jpg

Anonymous No. 899707

>>899705
Big fat autism tits with nipples pointing in different directions?

Anonymous No. 899708

>>899704
haha that game was a fucking dumpster fire

Anonymous No. 899709

>>899708
Sara Ryder is best sisterwife

Anonymous No. 899733

>>899595
The tall one is the knight from that famous goblin gangbang movie.

733x948

Goofy.jpg

Anonymous No. 899735

>>899705
>>899707
Hitomi tier asymmetry too!
Thoughts on braces? Goofy unkempt hair? Side ponytail maybe?

Anonymous No. 899737

>>899735
>>899702
Not that anon but I don't think shes that bad. She need some work tho. I dialed her at 70% and mixed in goanna aillee to soften her features, and decrease the transculent weight to whiten her skin abit. She looked much better now.

1024x1332

Soi.jpg

Anonymous No. 899738

>>899735
>MFW people DARE to make light of a serious condition AND have the AUDACITY to fetishize it

Anonymous No. 899740

>>899735
Thanks bro, time to coom.
>>899702
I see it.
Anyway amira and the last of us sarah morph by 3duk are two most feminine face morphs I have ever seen. I alway use them for my characters, but only keep their morphs at like 30 or something.
Especially the Sarah morph.
She is a very strong morph, and by strong I mean even if you keep her as low as 19% the character still look very much like her.

Anonymous No. 899750

>>899738
>>899735
Autism _is_ a serious condition. While I can condone you making porn of children, toddlers, and cumflating babies, making fun of autism is _wrong_. It is autismphobia, and that is definitely wrong, you sick fuck. What if you were autistic? Have you thought about all the harm making renders of autistic people do in the real world? Uh? All the autistic people that'll get offended looking at your post?

Anonymous No. 899751

>>899750
BatChest literally shaking right now BatChest oohhh eeeemmmm geeee BatChest how could peoples ve this tone deaf BatChest

Anonymous No. 899753

Next thread:
>/DAZ/ 3D General: Autism Mega Milkers edition

Anonymous No. 899755

>>899751
I don't speak twitch commonly, so I cannot understand what you're telling me, but I appreciate the energy and the overall message. Autismphobia is not appreciated on this board. /3/ does not condone autistmphobia.

Anonymous No. 899756

>>899753
Make it happen, goys.
This stupid bitch amira is growing on me. What a dumb retard autism slut

2000x2600

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Anonymous No. 899757

>>899756
I make this

2000x2600

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Anonymous No. 899758

>>899757

Anonymous No. 899759

>>899757
>>899758
based transwoman maker

Anonymous No. 899760

>>899757
>>899758
>Filename
Eh, no, no you didn't, bucko

Anonymous No. 899765

>>899759
Trans here, wish I have dick sucking lip like that.

Anonymous No. 899767

>>899765
just get injections like she has and you can have lips like hers

Anonymous No. 899779

How come these threads have actually been somewhat decent lately? Who started posting here recently that usually doesn't?

Anonymous No. 899792

>>899779
Mom has been told I have that effect on peoples.

1280x720

ZombieTest002b.png

Anonymous No. 899793

>>899779
I feel its about the same as always?

Anonymous No. 899795

>>899758
>>899757
nice lips but the eyes look a bit bland

Anonymous No. 899797

>>899758
>>899757
Is this the same g8f amira as above?

Anonymous No. 899798

>>899795
What would you do to fix the eyes?
Pic related is stock amira, no changes.
Download amira and show us your render.

Anonymous No. 899799

>>899798
maybe try giving her dicknipples, that should solve the problem

Anonymous No. 899804

>>899799
As a futa lover, dicknipples don't solve most problems. Dicknipples is weird and definitely not my fetish. Why would you put dicks on your nipples? No, really. What is the impetus behind this action?

Point is, don't put dicknipples on your goblina, it's weird.

Anonymous No. 899806

>>899799
Pretty much this. Also add balls if it's a futa.

Anonymous No. 899809

>>899765
Post your Daz avatar.

2000x2600

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Anonymous No. 899826

>>899760
Yes, I make that.

637x731

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Anonymous No. 899829

>>899809

Anonymous No. 899837

>all these semi normal looking Amiras
BRING ON AUTISM TITS

527x1041

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Anonymous No. 899845

>>899756
>>899837
What other characters would make good bases for autism pinups? Amira needs more friends to experiment with. Should they all have big fat retard titties?

Anonymous No. 899846

>>899845
Aloy is big no, it just plain ugly and shitty.
Try noemi also by bluejaunte. But she need some work tho

4000x1300

noemi-hd--smile-h....jpg

Anonymous No. 899847

>>899846
forgot pic.
I think we need to down the sassy and up the autism.

Anonymous No. 899848

>>899845
>>899826
damn make up should be illegal.
Even fake girl abuse make up too, goddamn.

Anonymous No. 899850

>>899846
>>899847
Just throwing things together as ideas now, nothing is near final. I'll see about noemi, she looks like a bubbly ditzy type.

1199x691

sabrina.jpg

Anonymous No. 899856

>>899850
try sabrina, amira ADHD sister.

Anonymous No. 899857

>>899856
Nice, I might enhance the FAS eye distance too.

Anonymous No. 899858

>>899856
Nice, thanks for the free loli.

Anonymous No. 899859

3duk links are dead, where else am I going to get my autistic sleepover gals?

932x435

Untitled.jpg

Anonymous No. 899861

>>899859
ZAMN, this fucker is getting on my nerves.
AAAAAAAAAAAAAAAAAAAA

553x1067

sleepover naomi.png

Anonymous No. 899862

>>899847
Should I go for blonde eyebrows, different hair? Kind of wanted coke bottle glasses but dont have that glass shader.

Anonymous No. 899863

>>899861
>>899859
>hes not download all 3duk/romfx stuffs as soon as it up for safe keeping
ngmi
file.io/UiOC/download/fgNHj3x73Dh2

Anonymous No. 899864

>>899863
>The transfer you requested has been deleted.

Anonymous No. 899865

>>899864
>www72.zippyshare.com/v/y1GGTpAK/file.html
damn this nigga 3DUK worked fast

Anonymous No. 899866

>>899865
Thanks, what about the grills from Detroit: Become Human? Please.

Anonymous No. 899867

>>899866
Dont like her, didnt download mate

2000x2600

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Anonymous No. 899868

>>899837
hehexd

Anonymous No. 899869

>>899866
3duk/romfx didnt make any detroit girls.
You meant kara or what, try guhzcoitus port, its good.

Anonymous No. 899871

>daz mostly look like misshapen fetal alcohol syndrome uncanny valley monsters
>nobody decided to make retard porn with them
Truly an untapped market

2000x2500

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Anonymous No. 899872

Anonymous No. 899873

>>899869
Pretty sure 3duk did the lolibot

1920x1080

vlcsnap-2022-03-2....png

Anonymous No. 899874

>>899873
>lolibot
Did anyone say lolibot?

Anonymous No. 899876

>>899873
if you want that bot I suggest the kid lara croft port by shinteo. Same facial features, but softer and look better.

Anonymous No. 899877

xddownload seems similar to zone, any experience with that?

170x250

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Anonymous No. 899878

>>899872
boob too big

Anonymous No. 899880

>>899877
>chink site
probably use some kind of bullshit points system that forced you to pay one way or another in the end.
Remind me of those bbs site for skyrim mods back in the day.
The upsite is, well, being chink site so they are immune to 3DUK/ROMFX bull shit.
Go and scout ahead for us, brave forerunner.

Anonymous No. 899881

>>899877
>chinese site to chinese file hosts
Enjoy your embedded coin mining software

Anonymous No. 899882

>>899880
>>899881
Chink file host gives a fake error and suggests installing their client to download it.
>Install the latest version of the network disk client

510x469

vNA50AY.jpg

Anonymous No. 899884

>>899882
I checked it out.
It require onions coins (not even joking, their currency is called onions coins) to download stuff like zonegfx, usual stuffs cost you 2 onions coins, daily login give you 3 onions.
You can become VIP, VIP dont have to pay for stuffs.
The download is legit, the host is baidu, chinese biggest hosting site. I used to download from baidu a lot back in the skyrim day.
Honestly the site is only good for when you need some rare stuffs that got taken down from Zonegfx or 3d-load or render-state. Other than that, not so much.

Anonymous No. 899891

>>899792
Thank you for your service, anon.

Anonymous No. 899906

Dont ever you store bought items without checking them out 100% first. Jesus christ they are unoptimized in the extreme.
>8k textures for everything in PNG / Tiff format
>Fibermesh brows with over 600k polys
>Hair models requiring up to 2 gigs of VRAM
>Extreme subdiv of already +100k poly objects
And here I thought I could skip making stuff and just editing for background characters. Got a brow pack and thought I could just edit them so I dont have to spend a lot of time making small stuff like that but no those brows were 8k textures and over 100k polys a piece.
is optimizing your stuff just something people suck at or is it just that sellers dont give a shit?
No wonder people have a hard time rendering in DAZ. You can basically load 2-3 genesis premade store characters with hair and clothes and you already used up to 10-12gigs of VRAM.

2561x1440

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Anonymous No. 899907

1128x1080

sleepover naomi p....jpg

Anonymous No. 899908

Not liking Naomi's hair, suggestions for alternatives?

3840x2160

zara.jpg

Anonymous No. 899909

which are the best looking brown and choco models from daz store

Anonymous No. 899910

>>899908
haha this scene! You freaks really did it. Based.

Anonymous No. 899911

>>899908
That dolphin has seen some shit

2304x1296

Dolphin.jpg

Anonymous No. 899913

>>899908
>>899911

2304x1296

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Anonymous No. 899915

>>899913

Anonymous No. 899917

>>899908
BIG RETARDED BOOBA
7/10 though, feet are clipping or floating, nipples pointing the same direction and dildo censored

Anonymous No. 899920

>>899862
damn, I like

Anonymous No. 899948

What the fuck are (((they))) putting in that autism medication??

644x1045

ShortNTubby.jpg

Anonymous No. 899964

Another for the special ed class?
Err, slow learners I mean.
At their own pace, progress.

Anonymous No. 899966

>>899871
Lucie Wilde would be perfect in daz studio

Anonymous No. 899967

>>899966
The lesbian mcmanface bro made one ages ago, probably in the archives still.

1600x1310

recreation_by_tul....jpg

Anonymous No. 899970

>>899966
>>899967
Found a version on his abandoned deviantart

Anonymous No. 899972

>>899793
Got anymore zombie stuff?

1200x630

file.png

Anonymous No. 899977

is this for cooming? Just wondering if I should bother downloading it or not

Anonymous No. 899978

>>899977
You can try, there's always one shitposter here going on about it. I've tried a few different versions every few releases and have stuck with Daz. YMMV depending on hardware I suppose.

Anonymous No. 899979

>>899978
but like does it have coomer potential? We all know daz is used for cooming 99% of the time. I was just wondering if it was similar with character creator. Last time i tried downloading it the crack didnt work or something

Anonymous No. 899982

>>899979
CC has its own assets but can also use Daz stuff. It's essentially a different rendering/posing/animation option. Daz tools for that suck but I don't find CCs much better.

Anonymous No. 900020

>>899982
i just tried it and its too hard to use with pirated crap because they are constantly checking for your license while you connect to their stupid online content library. plus getting genesis 8 characters in there is too much work. Fuck that

Anonymous No. 900021

>>899908
But what hair was that?

624x900

StellaHair.jpg

Anonymous No. 900023

>>900021
Blair Hair. Was considering Stella Hair too, picrel

Anonymous No. 900027

>>900023
TELL THAT DUMB BITCH TO PUT A BRA ON WTF

Anonymous No. 900028

>>900027
Bras make her sweaty and itchy, they also irritate her sensitive nipples.

Anonymous No. 900030

>>900023
are you using dforce at all on that shirt? if not you should

Anonymous No. 900034

>>900030
It's not dforce compliant so I did a quick and dirty 100 smoothing levels. Like I said, just trying to template out the characters. When I'm ready to do renders I'll prep special morphs for all the final clothes.
This gal will have some abnormal titties.

Anonymous No. 900058

>>900034
>It's not dforce compliant
add a dforce dynamic surface. everything is dforce compatible unless it was made by a psycho who didn't connect the seams.

Anonymous No. 900072

You guys got any suggestions for character textures with juicy, shiny and wet and pretty lip textures?

Anonymous No. 900075

>>900058
very true. But not everything plays nice with dforce. Thinking about meshes with intersecting vertex, silly fake thickness or other such stuff.

800x800

foreheadshenanigans.png

Anonymous No. 900076

anyone know what these weird outlines are on her forehead? is it something poking through or just a render problem?

Anonymous No. 900078

>>900076
yes its the stupid "haircap" that many people create. They add more render drain and lots of unnecessary polygons to the render (some are in the excess of half a genesis 8 in polys). They normally also always have performance draining smoothing modifiers on and not push modifiers.
So what you see is simple old school Z fighting.
What to do? Delete all hair caps and if the hair is badly made then bake the hair cap texture into the head texture of the genesis 8.
A bad fix would to set the resolution to base and remove ALL modifiers. Then go in with the mesh grabber or push modifier and manual set it so there is a small gap between the fucking nigger tier hair cap and the head.
Hope that helps anon.

Anonymous No. 900079

>>900078
hey, thanks so much for explaining. i'm still very new to daz so actually giving the terms and steps helps a ton even if i don't know what they all mean yet. i'll poke around and report back!

Anonymous No. 900087

>>900078
what a schizo post lmao.

>>900079
hair caps are just a copy of the characters scalp, used to add a short hair texture to make sure there's no bald spots. it also keeps the roughness/metalicity of the hair. if you bake it to the scalp, you'll get a scalp that shiny like skin, poking through hair, and it will look horrible.

Anonymous No. 900088

>>900087
>if you bake it to the scalp, you'll get a scalp that shiny like skin, poking through hair, and it will look horrible.
only if you are really bad at basic stuff and dont know how to setup shaders.
>it also keeps the roughness/metalicity of the hair
nope. If you do hair cards then the surface of the cards will be the shader. If you do strandbased... the why the fuck would you do idiotic stuff like a hair cap...

Anonymous No. 900090

>>900087
huh, so what would you suggest? I've even seen youtube videos suggest tinkering with the forehead depth/width values of the hair itself but that's just fucked up the hairline and created outlines in other places

>>900088
i'm terribad by my own admission so i guess i just need to git gud first. an alternative would be just to give up on this hair, it's the only one that's been giving me problems but i really like it.

Anonymous No. 900093

>>900090
try forehead depth, set it to something like 0.00001 so it doesn't actually do anything, then go into parameters of the hair, and adjust forehead depth from there.

Anonymous No. 900095

>>900090
IF you want to go with a hair cap then you just need to add a push modifier or a smoothing modifier to make sure the hair cap does not overlap with the head.
Keep in mind that subdiv meshes makes this annoying sometimes as the curves will not be 100% the same if the mesh is not 100% the same.
If you got the mesh grabber tool for DAZ then simply move the polys of the hair cap manually. Switch to smooth shader so you can easily see the problems of overlap of the retarded hair cap.
Lastly you can also export the hair cap to a blender, Maya Max or whatever and just fix it there.
>an alternative would be just to give up on this hair, it's the only one that's been giving me problems but i really like it.
no dont do that. Fix the issue so next time you run into this you know how to handle it.

Anonymous No. 900098

>>900093
yeah that video suggested starting with something between 2-5% but that's probably way too indiscriminate and imprecise. i'll try again with much smaller adjustments

>>900095
awesome, like i said before i don't know a lot of these terms/processes like push/smoothing modifiers and moving polys yet but i don't want to be that guy who needs to be spoonfed everything so i'll search around on the daz forums for how to do the things you're describing. thanks again for the advice and explaining so well

Anonymous No. 900099

>>900098
Ignore the guy ranting about hair caps. Just do the forehead adjustment thing.

Anonymous No. 900115

>>900099
ranting about hair caps is justified. They are a scourge and frankly downright disgusting.

Anonymous No. 900133

>>900076
Don't use "memory" as an iray optimization. Use "speed".

This schizoid >>900078 is mostly right, but talking like a schizo, so it is difficult to parse what he is trying to say. Also he's probably both a moron and autistic, and you shouldn't look too deeply into those, they look back. Also he didn't properly get that you had an issue of iray optimization option, which means this schizo wasn't autistic enough. Sorry.

Anonymous No. 900136

>>900133
hi, are you referring to setting "Instancing Optimization" to Speed? thanks for your insights, i'll try these now

1280x720

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Anonymous No. 900137

Fluid sim in DAZ could be pretty useful for some smut. Anyone else have experience with this?

Anonymous No. 900141

>>900137
It works. The name of the plugin is Fluidboss? Fluidoss? Fluid of OS? Something like that.

Anyway, it mostly works. Works quite well, in fact. It plays well with GPU, it is relatively simple to work with, you can simulate cum and water with it, and it isn't that slow. It is slower than the Blender equivalent, but then who cares. It still works.

>Anyone else have experience with this?
Can be used to paint a face with cum, a leg with cum, a bucket with cum, or even fill the bucket entirely with cum, and then when the bucket is reversed into the face of some guy it can also be used to simulate the bucket of cumdripping on his face. From experience.

Anonymous No. 900142

>>900141
yes this is 100% was I was thinking using it for. The anim was just a SFW test

Anonymous No. 900158

>>900133
huh that actually fixed it completely even without any forehead depth adjustment
thank you so much anon!

Anonymous No. 900160

BIG SWEATY RETARD TIDDIES

Anonymous No. 900218

>>900133
Huh what make changing the iray from memory to speed fix the thing?
I thought it was purely mesh colliding?

Anonymous No. 900219

>>900218
iray voodoo magic

Anonymous No. 900229

Anyone feel like daz is ruining their life?
I almost fap exclusively to my OC in daz, like 8 out of 10 times.
The ability to create your dream waifu and covered them in cooms is just too good.
How do I get rid of virtual coom demoness?

Anonymous No. 900231

>>900229
i like to supplement with JAV and doujins for framing, posing, and facial expression inspo
audio porn is also nice
not really a solution to your problem but maybe you can have a more balanced approach

Anonymous No. 900240

>>900229
I think most people go to software like this because they want something very unique that they could never realistically get IRL or in live action porn. Once you can make it for yourself there's not much point in looking at anything else.

Anonymous No. 900276

>>900229
This lasted for like a week then I stopped, then I relapsed for another week, then got back straight and now I have no urges.

Anonymous No. 900286

anyone have any recommendations for heavily freckled skins? I've got Sienna and VYK's Caitlin, but neither quite look how I'd want. Tried out Noemi too and it just looks way off

Anonymous No. 900288

>>900286
LIE.
>Ultimate Freckles for Genesis 8 and 3 Females and Males

Anonymous No. 900344

New thread
>>900204
>>900204
>>900204