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๐Ÿงต Why pirate AAA shit?

Anonymous No. 956686

I'm not a full FOSS retard or only free poorfag.

But I've found that blender plus
>Retopoflow (retopo)
>Voxel heat mapper (weight painting)
>Armor paint (PBR texture painting)
>Unionbytes (pixel art pbr texturing)
>Xnormal (xnormal textures)
>Material maker (PBR and material generation)
>Asset forge (for quick layout and experimentation)
>Quadremesher (auto retopo)
>VRM addon (for export as VRM)
>Text tools (Normal and ID map baking)
>UV Zen master (UV)
>Luxcore render (Render engine)
>AutoRig pro (rigging)
>VRoid studio (anime basemeshes)
>Makehuman (realistic basemeshes)

They tend to work just fine, even for AAA PBR workflows.

Sure, if you're like le elite AAA hollywood employee in le super big production, maybe you need an AAA team.

But for indie games and smaller productions that aren't le epic billion dollar movie, I've seen they tend to produce good quality shit on youtube.

Most of that shit is free or would be like 100 usd total cost of legally acquiring the entire suite.

My point is that for the vast majority of guys here, like they don't need to pirate 5k tools, when you can get hired with cheaper tools.

Unless your goal is to work for le goyim masters in le goyim movie, I guess.

Since my goal is le epic anime pornography, I don't think I need le autismo of hyperrealism.

Anonymous No. 956688

>>956686

aaa = ease, get the job do e

open source = dont want to pirate, likes feeling like they stuck it to corporate, thinks open source means better

Anonymous No. 956693

>>956686
Cool story bro

Anonymous No. 956695

>>956686
>Armor paint
MIxer is a better option
>Quadremesher
JRemesh
>Material maker
Substance Materials
>AutoRig pro
Autorig is a piece of shit, Mixamo gives better results
All this crap is free too.

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Anonymous No. 956700

>>956686
I bought Zbrush 2021 for 1000$ and Painter for 200$. I use Maya over blender simply because I can get an edu license indefinitely using a blank pdf every year. The only thing I pirate is Photoshop. I even have access to the secret club and the 10k hours fb group but alas 3d is all but a hobby to me. I just want to make coom garage kits like those japanese I follow on X. I say the 1200$ I paid for was well spent.

Anonymous No. 956702

>>956700
Post your work

Anonymous No. 956707

Go back >>951967

Anonymous No. 957674

>>956700
> I use Maya over blender simply because I can get an edu license indefinitely using a blank pdf every year.
What kind of PDF is it? My college email doesn't work anymore and I want to see if there's a way to get back into Maya.

Anonymous No. 957682

>>956686
>you can get hired with cheaper tools.
>Since my goal is le epic anime pornography

Oh ok, you do you. Not sure you're trying to convince other people or yourself to stick to Blender. Most coomers don't go through the entire pipeline so all that plug-ins are overkill when they just grab free models from Smutba.se or repurpose MMD/Daz models