๐งต /cris/ general.
Anonymous at Tue, 10 Oct 2023 04:11:01 UTC No. 960932
Because /3/ needs to admire this beauty.
Anonymous at Tue, 10 Oct 2023 04:17:42 UTC No. 960933
for the king was incredibly successful and i'm not sure the models are better than that
Anonymous at Tue, 10 Oct 2023 15:50:23 UTC No. 960954
>>960952
Cris, how many engines have you gone through now?
I think you should stick to one you enjoy that's capable of running the game you want to make, instead of hopping between a bunch of random different ones. You're not gaining any useful skills by learning how to print("hello world") 20 distinct ways over and over.
Last thread you said Godot was trash and you wouldn't use it, then you posted a demo you were making in RPG Maker 2003 (???), then you were back to Godot, then you bought some other random engine...
Basically any of these engines can make a good game if you master them, but you seem to keep jumping ship after making another little demo to walk around in.
It's like you keep buying puzzles to solve, but all you do is place the corner pieces and connect some of the edges you can find before giving up and buying a new puzzle.
Anonymous at Tue, 10 Oct 2023 15:52:20 UTC No. 960955
>>960954
I have the most experience with godot.
What I don't like of godot usually is that is too low level.
Which is good and bad.
You have full freedom, but you basically have to do everything from scratch in godot.
Sometimes that is very tiring.
Anonymous at Tue, 10 Oct 2023 18:21:17 UTC No. 960963
>>960954
Software is just frustrating like that. All programs do some things well and other things poorly, but you rarely have the option of using the good parts of one program and the good parts of another program. And more so the more your overall task is about software, like making... Programs.
Anonymous at Wed, 11 Oct 2023 10:26:44 UTC No. 961029
you fucking retard you even havent reached bump limit and image limit in your general
you're a fucking blight. Go kill yourself
Anonymous at Wed, 11 Oct 2023 11:21:06 UTC No. 961030
>>961029
there's already a bump limit order.
Anonymous at Thu, 12 Oct 2023 04:15:57 UTC No. 961089
>>961031
we all were the real cris all along.
just make the mixel equiv of psx meshes, set to point filtering and call it "retro"
Anonymous at Thu, 12 Oct 2023 04:34:30 UTC No. 961093
>>961089
zoomers can't tell the diference with a psx model in a CRT.
Anonymous at Thu, 12 Oct 2023 07:25:01 UTC No. 961098
>>961094
Are you playing with random animation speeds?
The idle animation looks nice and adds some life to her, but the random slowing/speeding up makes her seem insane.
Unless the slow part is a framerate issue, in which case you should try tying the animation to delta time (real time).
Anonymous at Thu, 12 Oct 2023 14:28:30 UTC No. 961116
>>961094
lol this nigga think all ps1 games ran at 8 fps llike modern slop when most hit 60 and some 30
youtube really does fuck up the mind
Anonymous at Thu, 12 Oct 2023 14:49:47 UTC No. 961119
>>961098
Nah, It's an easy fix.
I just need to make it double slower.
A timing issue, not a big deal.
>>961116
I have a 200 usd laptop, so It makes sense It would struggle with recording.
Anonymous at Thu, 12 Oct 2023 14:58:22 UTC No. 961121
>>961116
>most hit 60
It's going to depend on the game and how much is going on, just like games today.
>https://youtu.be/AXgTkSIXYBI?t=90
>https://youtu.be/cis2Bt2qbus?t=221
Max Hz isn't framerate.
Anonymous at Thu, 12 Oct 2023 15:01:34 UTC No. 961123
>>961121
well, I don't think most people like have a perfect memory of how psx games were, or were born after the PS2 or just don't care.
Most zoomers would related my style more to minecraft than psx.
My style is not psx, psx models were the most HD textures they could.
Pixel art textures is a modern indie thing, not a psx retro thing.
Anonymous at Sat, 14 Oct 2023 02:20:47 UTC No. 961207
>>961116
Hardly any 3D PS1 games ran at 60fps. 30fps was much more common. 15fps wasn't unheard of.
>>961121
If your PS1-tier low poly game can't run at 1000fps minimum on modern hardware you're doing something very wrong.
Anonymous at Sat, 14 Oct 2023 22:16:08 UTC No. 961251
Don't use this one, Cris.
Use that: >>960968 much cooler name and it was created by me (your bruv).
Anonymous at Sat, 14 Oct 2023 22:17:29 UTC No. 961252
>>961251
kill yourself (cris's best bruv)
Anonymous at Sat, 14 Oct 2023 23:31:12 UTC No. 961255
>>961209
How did you assign animations to her?
Anonymous at Sun, 15 Oct 2023 00:09:27 UTC No. 961258
>>961251
Why not both? More cris the better
>>961209
Looks good Cris, I can't wait until you change the grass for a descent terrain so we can see the character better
Anonymous at Sun, 15 Oct 2023 17:31:13 UTC No. 961294
>>961255
Look up an animation tree tutorial.
>>961258
I honestly like the idea of taking a PBR material and use pixel over to make it pixel art pbr.
Anonymous at Sun, 15 Oct 2023 21:24:50 UTC No. 961304
>>961294
Yea I have seen really cool stuff with pbr and pixel art/ low poly mesh
I personally like more the baked shadow on textures but if you can pull it off it will look good
Anonymous at Sun, 15 Oct 2023 21:48:09 UTC No. 961308
>>961305
An onager, yes that is going to be really good. If you do this try to make the normal map pixel art too, I made something like that for a game and it works really good, but is time consuming as hell
Anonymous at Mon, 16 Oct 2023 17:14:56 UTC No. 961398
>>961316
I cant wait to see the full project, i just hope i dont die in the process
Anonymous at Mon, 16 Oct 2023 20:32:49 UTC No. 961418
>>961412
>just 1k vertices on screen
>10fps
so this... is the power... of open source.... sasuga cris-sama
Anonymous at Mon, 16 Oct 2023 20:37:27 UTC No. 961419
>>961418
no, a 200 usd laptop.
Anonymous at Mon, 16 Oct 2023 20:37:35 UTC No. 961420
>>961412
Are we going to be able to play a Cris game in our life time?
I feel like I am in a parallel universe or in a dream and tomorrow I am going to wake up and Cris would be Cris again with a new project and a new game engine.
Anonymous at Mon, 16 Oct 2023 20:39:04 UTC No. 961421
>>961418
His laptop is Venezuela tier bro,
Keep going Cris!!! /3/ needs you
Anonymous at Mon, 16 Oct 2023 20:40:48 UTC No. 961422
>>961421
>Cris has a venezuelan laptop
>Still outperform 99.9% of first worlders on /3/
Anonymous at Mon, 16 Oct 2023 20:51:38 UTC No. 961423
>>961422
I know! That's why I keep looking at this thread
Cris is /3/ outsider art
Anonymous at Tue, 17 Oct 2023 07:43:48 UTC No. 961468
>>961457
Yes it's happening!
Anonymous at Tue, 17 Oct 2023 17:28:38 UTC No. 961519
rosa model is done.
Anonymous at Thu, 19 Oct 2023 00:08:10 UTC No. 961636
Basic gameplay loop is pretty much done.
Pretty much prototype is done.
I need to maybe add a newer button element to have 4 buttons.
Need to add more mechanics to make it deeper the combat.
Maybe add some hadouken type of attack, add some stun bar to the bugs, make their attacks to have gravity.
After that, some story mode has to be made, with some in between dungeon stages, where there will be a VN dialog.
And then a bunch of dungeons to have variations.
And then a basic roguelike type of dungeon.
And add some elemental blocks like Battle City.
And then some types of onagers and some types of bugs.
But the core foundation is pretty much done by now.
I need to now give meat to this skeleton.
Anonymous at Thu, 19 Oct 2023 01:38:20 UTC No. 961642
>>961636
How are you liking Godot?
Anonymous at Thu, 19 Oct 2023 01:50:17 UTC No. 961644
>>961642
godot is great.
Maybe not as polished as unreal or unity, but is fine for indie games.
Anonymous at Fri, 20 Oct 2023 01:27:29 UTC No. 961699
>>961693
Is that a tapir?
Anonymous at Fri, 20 Oct 2023 01:28:57 UTC No. 961700
>>961699
more like my 2020 skill.
Anonymous at Sun, 22 Oct 2023 08:35:22 UTC No. 961863
>>960932
Looks like shit
Anonymous at Sun, 22 Oct 2023 12:26:07 UTC No. 961881
>>961807
Amazing, spectacular, AAA, superb, incredible, 10/10 would bang, perfect.
That's how I would describe this videogame
Cris is the soul of /3/
>>961863
You are mentally ill, have no taste, or is just jealousy?
Remember my words, if you work hard, in the future you can do something as good as this.
Anonymous at Sun, 22 Oct 2023 22:24:47 UTC No. 961916
>>961693
Is flor a companion? Or something like a mule to carry your stuff?
Anonymous at Mon, 23 Oct 2023 16:46:02 UTC No. 961985
>>961807
I am going to make hyper Coomer hentai waifu game using the things that I learned from Cris
It's going to be about a male protagonist isekaing into this world full of open legged girls that want to fuck to destroy the eternal evil that is terrorising the world
The name of the game will be" I isekai into Coomer world, "
Will our hero destroy the evils of the world or his dick Will go limp in the proces?
Anonymous at Mon, 23 Oct 2023 17:47:09 UTC No. 961986
>>960987
that's pretty good for someone who's never seen a house
Anonymous at Mon, 23 Oct 2023 22:15:44 UTC No. 961998
>>961986
That's a perfect looking house
>>961693
Her tits needs to be bigger
Anonymous at Tue, 24 Oct 2023 01:14:15 UTC No. 962008
>>961421
>>961422
>>961418
>>961419
I literally have the same laptop and it runs Warthunder on medium at 720p60fps
Do NOT let cris incompetence fool you
Anonymous at Wed, 25 Oct 2023 01:30:51 UTC No. 962075
>>962008
Maybe, but still I am not convinced that is low frames and it's more that the animation has that choppy style
Cris! Can you show framerate?
Anonymous at Wed, 25 Oct 2023 14:07:14 UTC No. 962109
>>962108
Have you considered suicide?
Anonymous at Wed, 25 Oct 2023 14:19:15 UTC No. 962112
>>962108
Yes you can, I have made 4 games alone, even sound and music, just keep going, the most important thing of all is to streamline your game, what is not necessary just cut it.
Anonymous at Wed, 25 Oct 2023 14:20:36 UTC No. 962113
>>962109
Suicide does not finish a game, trust me I have tried
Anonymous at Wed, 25 Oct 2023 14:23:20 UTC No. 962115
>>962112
>>962113
I spent 20 days working on godot to have simply a 3D character walking, another 3D character following it, and some object that throw a stone to enemies that follow a path and have 0 animations, and a placeholder level.
That's basically a month of work I've spend on godot.
Anonymous at Wed, 25 Oct 2023 16:25:18 UTC No. 962132
>>962115
And that's good, you just spent a month learning a program, that's nothing, just keep going dude. Stop crying like a faggot and keep working.
Being sad never accomplished anything
Anonymous at Wed, 25 Oct 2023 16:26:52 UTC No. 962134
>>962132
I actually found a lecture on the specific topic I lack.
https://www.youtube.com/watch?v=m8I
Anonymous at Wed, 25 Oct 2023 17:10:58 UTC No. 962137
how can someone's work look so disgusting
Anonymous at Wed, 25 Oct 2023 19:57:45 UTC No. 962148
>>962115
Yeah, man.
That's why programmers get paid monthly. They can't name what they've done in shorter periods of time.
Anonymous at Thu, 26 Oct 2023 00:57:54 UTC No. 962164
>>962113
try again
Anonymous at Thu, 26 Oct 2023 02:12:59 UTC No. 962166
>>962134
Learning these corporate "design patterns" from indians on youtube has the potential to be a huge waste of time.
The real key is to ask yourself what data you need to represent your problem(s), and then what transformations need to occur on that data. You don't need to waste time listening to courses about how to design IEnumerableFactoryComponentDependen
Anonymous at Thu, 26 Oct 2023 12:31:50 UTC No. 962189
>>962164
Try it for me, then if it works you can give me the good news via my ouija board
Anonymous at Fri, 27 Oct 2023 00:26:07 UTC No. 962276
>>962134
>I actually found a lecture on the specific topic I lack
no, Cris, that s just 1 hour video of indians speaking shit, i can tell you what you need in seconds
you need focus and to get rid of non esencial things
Example I am making a shooter, now I need to make a list of the essential parts I need weapons, enemies, locations, and a basic systems.
do I need to put day night cycles and weapons that are less effective in the rain?
that sounds cool but not essential so put it in the maybe later.
you are going to see how many shit you can cut so at the beginning you are not overwhelmed
you have a run walk system, enemy behaviours, A working catapult, you can make a fun game with those systems alone. try to not complicate shit
Anonymous at Fri, 27 Oct 2023 21:58:43 UTC No. 962384
>>962137
I don't know, you tell me, I keep telling you to never compare your work to Cris, he is light years away from you
Anonymous at Sat, 28 Oct 2023 12:51:30 UTC No. 962423
>>960932
We want more Cris
We need more Cris
We deserve more Cris
Give us the Cris fix that we need
Anonymous at Sun, 29 Oct 2023 21:48:02 UTC No. 962537
What happened? Is Cris really gone?
We are going to miss you you autistic cunt, it didn't had to be this way.
Anonymous at Mon, 30 Oct 2023 00:00:53 UTC No. 962549
>>962540
Anons were saying that you were with the gods of 3d, glad that you are back
Anonymous at Mon, 30 Oct 2023 01:41:18 UTC No. 962564
>>962108
I wanna see your characters animating 24 fps, 30 fps and 60 fps respectively. Thanks
Anonymous at Tue, 31 Oct 2023 23:40:16 UTC No. 962775
>>962540
Are you the real one? So you didn't die in the fire accident caused by a broken laptop?
Anonymous at Wed, 1 Nov 2023 12:37:49 UTC No. 962834
>>962778
So you are not the real Cris?
Anonymous at Wed, 1 Nov 2023 16:36:34 UTC No. 962854
>>962834
That fire was real?
My thoughts and prayers
Anonymous at Wed, 1 Nov 2023 16:39:33 UTC No. 962855
>>962834
I can be whoever I want, nigga.
Anonymous at Wed, 1 Nov 2023 23:43:47 UTC No. 962893
https://www.youtube.com/watch?v=-7o
more work.
Anonymous at Thu, 2 Nov 2023 03:22:20 UTC No. 962909
https://www.youtube.com/watch?v=kc9
Almost finished my newer game.
Only need a few tweaks.
I basically finished it on like 10-15 hours.
My haters utterly BTFO by my final gamedev workflow.
lmao.
3 days and a game is pretty much finished and can be uploaded to steam, kek.
๐๏ธ Anonymous at Fri, 3 Nov 2023 07:59:29 UTC No. 963018
>>961636
what's the goal of the game? to annoy as many people as possible? or is it one of those "clickers" where you get points for spamming useless threads on an anonymous image board?
Anonymous at Fri, 3 Nov 2023 08:00:28 UTC No. 963019
>>963018
It was an idea of twins fighting bugs.
But I will remake it.
the initial idea doesnt work.
Anonymous at Mon, 6 Nov 2023 22:28:36 UTC No. 963437
>>963059
When we are going to get the game about the Aztec girl having Intercourse with the giant bugs?
Anonymous at Wed, 8 Nov 2023 03:01:44 UTC No. 963580
Never, i'm burned out.
Anonymous at Wed, 8 Nov 2023 06:45:32 UTC No. 963589
>>963059
i made more competent shit when i was 14
Anonymous at Wed, 8 Nov 2023 21:43:01 UTC No. 963653
>>963580
Brown girls having intercourse with giant bugs now!
the chair nerd at Wed, 8 Nov 2023 22:06:13 UTC No. 963658
>>963059
eSTร CHEVERONI.
Anonymous at Thu, 9 Nov 2023 18:41:41 UTC No. 963750
>>963699
Is this a game about brown girls having Sex with giant cockroaches?
Anonymous at Thu, 9 Nov 2023 18:43:50 UTC No. 963752
>>963750
I can't make sexy art, so not porn.
Anonymous at Thu, 9 Nov 2023 19:08:25 UTC No. 963756
>>963752
I thought that it was an adult game about brown girls and bugs having a good time.
So, what exactly is this game ?
Anonymous at Thu, 9 Nov 2023 19:09:19 UTC No. 963758
>>963756
Not sure.
Basically I'm improvising.
Anonymous at Thu, 9 Nov 2023 22:17:20 UTC No. 963777
>>963758
You should try to make a simple game and start refining it from there, without a plan you are going to get burn out, because you don't have any goals to reach.
I was like you when I started, now I just make goals to reach monthly so I don't spend time doing shit that is not necessary
Anonymous at Thu, 9 Nov 2023 22:19:30 UTC No. 963778
>>963777
my initial idea was a top down arcade jrpg about pacifica and rosa using catapults to kill bugs.
It just doesnt work.
Anonymous at Thu, 9 Nov 2023 22:23:35 UTC No. 963781
>>963778
That sounds good
I can see that idea working if the mechanics of the game are refined
Maybe a co-op with 2different mechanics
Anonymous at Fri, 10 Nov 2023 17:00:30 UTC No. 963840
>>963801
Why is she covering her chest?
Anonymous at Fri, 10 Nov 2023 18:06:09 UTC No. 963845
>>963840
she's a girl.
Anonymous at Fri, 10 Nov 2023 20:00:18 UTC No. 963858
which NPC are you supposed to rape? the insects?
Anonymous at Sat, 11 Nov 2023 19:48:08 UTC No. 963921
>>963845
That means that she is naked or has a broken outfit? I have never seen a girl covering her breasts while she walks
Anonymous at Sat, 11 Nov 2023 19:49:29 UTC No. 963922
>>963858
Yes, the game is about insects fucking Aztec girls
Anonymous at Sat, 11 Nov 2023 20:04:35 UTC No. 963931
>>963699
Can you please give us a tutorial on how you make the characters? So we all can use your knowledge on AAA character creation
Anonymous at Sat, 11 Nov 2023 20:11:33 UTC No. 963937
Anonymous at Sun, 12 Nov 2023 20:16:18 UTC No. 963997
>>963801
>Hentai game with insects
Noise
What other types of insects are going to be added?
Anonymous at Mon, 13 Nov 2023 01:00:28 UTC No. 964009
>>963921
Cris has never seen how girls act IRL and it shows.
Anonymous at Mon, 13 Nov 2023 05:49:20 UTC No. 964022
>>963937
>>963931
https://www.youtube.com/playlist?li
here
Anonymous at Mon, 13 Nov 2023 11:24:40 UTC No. 964037
this is awesome mate, keepup the good work
Anonymous at Tue, 14 Nov 2023 00:20:53 UTC No. 964084
>>964021
Nice, I can't wait until the fun brown girl/bug hentai part, remember that this is a blue board.
Anonymous at Tue, 14 Nov 2023 00:28:15 UTC No. 964087
>>964009
With his skills on 3d I am sure that girls get wet
>>963997
So this game ends up being an eroge game?
Anonymous at Tue, 14 Nov 2023 15:16:19 UTC No. 964145
>>964021
You should do your character more attractive if she is going to be the main character of an adult game, the design is good, she just needs to be more curvy
Anonymous at Tue, 14 Nov 2023 15:17:45 UTC No. 964147
>>964009
Cris is an alpha male dude
Anonymous at Tue, 14 Nov 2023 19:40:00 UTC No. 964195
>>960932
kek. Go for it, Cris. I want to keep seeing the seething retards
Anonymous at Tue, 14 Nov 2023 19:43:44 UTC No. 964197
>>964195
What are you talking about?
Everybody here loves Cris
Anonymous at Wed, 15 Nov 2023 23:46:29 UTC No. 964329
>>964021
Cris making a hentai game? Fascinating
Anonymous at Thu, 16 Nov 2023 23:57:09 UTC No. 964505
>>960955
cris did you play on the /vt/ yubicraft server? I remember there was a spic there who said they were into game dev
Anonymous at Thu, 16 Nov 2023 23:59:13 UTC No. 964506
>>964505
Yes he was, now he is making a hentai game about Aztec girls having fun time with giant bugs
Anonymous at Fri, 17 Nov 2023 23:48:31 UTC No. 964610
>>964604
YouTube let you upload hardcore hentai?
That was nasty Cris
Anonymous at Sat, 18 Nov 2023 01:39:24 UTC No. 964616
>>964604
What is the music source? It's pretty cool
Anonymous at Sat, 18 Nov 2023 01:59:04 UTC No. 964620
>>964616
FFV ocremix remixes.
Anonymous at Sun, 19 Nov 2023 06:26:14 UTC No. 964727
I now have a combat system.
I now have a cutscene system.
I now have a world map system.
I now have a town system.
I now have a level and dungeon system.
And honestly, every one of these subsystems now is like a really cheap subsystem to make.
Like holy shit, each one now would take me basically like a week to make from scratch now.
/agdg/ told me I was like the biggest nigger retard to claim I will design an AAA game that I could make in 2 months.
And they kept laughing and call me a deluded subhuman schizo spic retard.
But I won.
After 3 fucking months of just doing failed prototypes.
I did it.
I now have all these nigger subsystems properly designed in some small experiment I made.
I now can finish a complete massive jrpg in 2 months.
lmao.
I won.
Anonymous at Sun, 19 Nov 2023 07:02:55 UTC No. 964728
https://www.youtube.com/watch?v=Qjw
My dungeon system.
https://www.youtube.com/watch?v=ohX
My combat system.
https://www.youtube.com/watch?v=kC7
My story and custcenes progression system.
https://www.youtube.com/watch?v=TY-
My HQ town system.
Literally like 4-5 months of experiments, just to develop all these sub systems.
Lmao.
But I did it.
I fucking have my really cheap to make totally original game.
An extremelly cheap as fuck complete AAA movie type of game or JRPG that happens to be like retarded in how cheap is to make each system.
I fucking solved videogames.
I am so fucking happy.
Fucking finally.
I did it.
Anonymous at Sun, 19 Nov 2023 11:24:57 UTC No. 964739
>>964727
>I now have a combat system.
you don't
>I now have a cutscene system.
you don't
>I now have a world map system.
you don't
>I now have a town system.
you don't
>I now have a level and dungeon system.
you don't
>/agdg/ told me I was like the biggest nigger retard to claim I will design an AAA game that I could make in 2 months.
That is a correct assertion.
>And they kept laughing and call me a deluded subhuman schizo spic retard.
Also correct.
>After 3 fucking months
3 decades*
>I now can finish a complete massive jrpg in 2 months.
You can't.
>My dungeon system.
Nothing about it has anything specific to a dungeon, it's just a mechanically shallow top down shooter
>My combat system.
That's just functionally a shooter but you've made it much more shallower by making the projectiles travel at infinite speed, are invisible, can only be shot up, and you only have 3 possible positions along one axis. And you've abstracted away critical shooter components like spacing and movement to make them just clunkier. (yeah I know it's not actual projecting but you've made logic like "if attack and ennemy in correct position slot, then deal damage", my point is you've just discretized a shooter)
>My story and custcenes progression system.
That's not what a cutscene system does. It's supposed to handle transitions between the playing state and the "scene" state, either abruptly by playing a video, or in an integrated manner by using the engine to animate actors seamlessly. You just have cards shuffling around incoherently from the rest of your systems, so it adds about as much depth as a pre-rendered video and fade out to black.
>My HQ town system.
That's not a town, nor a system, that's a camera orbitting around a blowjob doll. A "town" system would handle entrances, transitions to other maps, actor managements, and layered actor setup (for example, if you have day and night cycles with different sets of actors)
Anonymous at Sun, 19 Nov 2023 15:36:23 UTC No. 964756
>>964739
Do the anal prolapse hurts anon?
Cris won, go cry to another thread, he is the future of Vidya.
>>964728
Congrats Cris, we knew that you could do it!
Now finish that hentai RPG with bugs and Aztec girls.
Anonymous at Sun, 19 Nov 2023 15:40:42 UTC No. 964757
For other Anons making a videogame Learn the difference:
>>964728
Winner Chad mentality
>>964739
Loser femboy mentality
Don't be a loser, be more like Cris
Anonymous at Sun, 19 Nov 2023 23:49:00 UTC No. 964782
>You have already reported this post
This has nothing to do with /3/. Did nobody apply for janny on this board? What are the nigger mods doing?
Anonymous at Mon, 20 Nov 2023 05:36:17 UTC No. 964805
>>964782
He is making a 3d game
>nothing to do with /3/
Are you feeling ok anon, did you took your meds today?
I am making a 3d anime, I should not be able to post on /3/because is an anime then?
Make it make sense.
Anonymous at Mon, 20 Nov 2023 11:16:18 UTC No. 964817
>>964805
No. Same reason you shouldn't post a game on /ic/ just because it's 2d. Kill yourself latinx tranny.
Anonymous at Tue, 21 Nov 2023 01:26:28 UTC No. 964861
>>964817
Then what you can post here you mentally ill bugchaser?
This is a 3dcg board, he is posting 3d game related wips.
Are you angry because the girl in the game is not a trap anon?
Anonymous at Tue, 21 Nov 2023 11:11:31 UTC No. 964902
>>964867
>cris switches to windows
>instantly makes game
Anonymous at Tue, 21 Nov 2023 18:13:00 UTC No. 964936
>>962549
He's the autistic jester of /3/
Anonymous at Tue, 21 Nov 2023 18:14:09 UTC No. 964937
>>962789
Cris is a spic. Shoulda known from the poor im English.
Anonymous at Wed, 22 Nov 2023 00:27:44 UTC No. 964973
>>964867
That looks pretty decent.
Now go make a game with it. And this time finish it.
Anonymous at Wed, 22 Nov 2023 16:38:33 UTC No. 965044
>>964985
Can you share more of your 3d work with us Cris?
Anonymous at Sat, 25 Nov 2023 06:47:09 UTC No. 965306
>>965295
Nice, are the red balls going to be naked brown girls in the final h-game?
Anonymous at Sat, 25 Nov 2023 16:04:07 UTC No. 965332
>>965306
I have plans for H games, but not this one.
Anonymous at Sun, 26 Nov 2023 00:48:37 UTC No. 965369
I turned a fucking bug now into a feature, where the player has to have the charged button, a stock and then do a hadouken input, then wait 0.1 second and then release the shoot button.
This is amazing, chuds.
Anonymous at Sun, 26 Nov 2023 03:46:55 UTC No. 965377
you can do this cris!
I used to hate you, but really I think you can improve buddy!
Just please Stick with one engine
Anonymous at Sun, 26 Nov 2023 16:48:24 UTC No. 965407
God, the magical source creator.
In his infinite wisdom.
Has arranged a sequence of events, so dearly, in my heart and soul.
To properly craft the syphil conjunct event lineage.
To cause in me, a situation, a resolve of motivation in my conception of my soul.
A medical emergency, of my dearest friend, who was loyal to me since he was a cub.
A surgery, who suddenly I lack the monetary gains to solve this joke of the destiny.
But.
At the same time.
The deadline, ironically, and by magical forces.
Of the nowhere to be seen land, has prompted, into the malkut and yasodian realms, of the platonic square.
The concomitant need, to require me, to suceed.
To succeed, to win, to BTFO the industry.
I can't wait anymore.
I have to basically set th deadline to January.
I need to begin my life journey and craft a masterpiece.
An eternal masterpiece of ludo art.
January.
My own self put deadline, has caused a magical situation in the malkut realm, to force me to bring from the magical realm of his eternal beauty, an eternal KINO.
To BTFO the satanic state of this industry.
๐๏ธ Anonymous at Mon, 27 Nov 2023 04:08:06 UTC No. 965431
My haters BTFO again.
My new game It's finally at the point where it reaches the old grandma secret family sauce point, chuds.
BTFO again.
by old school vidya arcade secret sauce, straight from 1980 nagoya japanese secret sauce, chuds.
Time to BTFO the industry.
Anonymous at Thu, 30 Nov 2023 16:37:56 UTC No. 965723
>>965717
The only one working and not sperging about maya or blender.
We all need to be more like Cris
Cris is the soul of/3/
Anonymous at Thu, 30 Nov 2023 23:18:36 UTC No. 965759
>>965754
This is a mock up you'll make better later right?
Anonymous at Mon, 4 Dec 2023 21:50:51 UTC No. 966153
>>966150
Is it Godot? If it's Godot you may become the first (or second or something like that) person in the world who was able to make a playable game in it.
Anonymous at Wed, 6 Dec 2023 02:24:04 UTC No. 966258
didnt dev today, but I learned to do this.
So, I still improved in my gamedev skills.
:D
>>966253
I don't want to make an H game.
Doesn't really add nothing to my game, except being a pain in the ass to try to release in stores and consoles if I make it H.
Anonymous at Fri, 8 Dec 2023 01:49:52 UTC No. 966467
>>966460
Try breaking the tile of the grass a little bit, with patches of mud or flowers
Anonymous at Fri, 8 Dec 2023 02:07:54 UTC No. 966473
Petition to change the name of /3/ for /cris/
Who is with me?
Anonymous at Fri, 8 Dec 2023 03:14:00 UTC No. 966479
>>966473
But there already is a Cris board.
>>>/trash/
Anonymous at Fri, 8 Dec 2023 12:51:46 UTC No. 966506
>>966467
You're saying this to a man who doesn't even make his grass textures tile. Pretty sure he knows something you don't, so trust the plan
Anonymous at Fri, 8 Dec 2023 13:41:01 UTC No. 966511
>>966258
the model looks ok, the toon shader is shitty
https://www.youtube.com/watch?v=1pu
Anonymous at Fri, 8 Dec 2023 17:06:19 UTC No. 966519
>>966479
So you are not with me then?
Change /3/ to /Cris/, it's the only way to save this dying board
Anonymous at Fri, 8 Dec 2023 17:12:10 UTC No. 966521
>>966506
It's a placeholder anon.
>>966511
Honestly, I think the issue is that I need to basically keyframe a 2D animation using something like flash symbol libraries, but with grease pencil.
I need to find a grease pencil symbol library addon to properly keyframe a 2D head.
Anonymous at Fri, 8 Dec 2023 23:44:56 UTC No. 966556
Man, I need to restart again my project.
All my code so far is worthless.
Is garbage.
And not modular.
And I didn't knew the most basic CS gamedev shit like a command signal queue, and my code is spaggetti.
And I didn't made modular plugins for diferent elements of my game.
And my input is not properly an input buffer in a separate module.
Nor my singletons managers are properly made.
Not I have basic shit like singal API between my modules.
It's garbage.
And so It has to be totally scrapped.
But I need to basically spent now a month reading CS books.
I need to scrap my fucking project now.
Anonymous at Sat, 9 Dec 2023 00:16:12 UTC No. 966558
Just spend the next five years finding the ultimate AAA coding workflow and project structure
Anonymous at Sat, 9 Dec 2023 00:48:40 UTC No. 966560
https://en.wikipedia.org/wiki/Agile
Anonymous at Sat, 9 Dec 2023 01:40:20 UTC No. 966579
>>966556
That shit doesn't matter if you don't need it.
Anonymous at Sat, 9 Dec 2023 03:00:12 UTC No. 966595
https://www.youtube.com/watch?v=VT6
Daily reminder, I've been practicing every day non stop since 20 April 2005.
And I've practiced every gamedev skill.
When I literally say I will destroy the industry.
I'm not joking.
I'm like a nigga that has practice every day since April 2005.
Non stop.
Every day.
And this picture is like 1/4 of all the shit I've thrown away because I run out of space.
I will destroy this industry.
Anonymous at Sun, 10 Dec 2023 12:04:35 UTC No. 966730
>>966595
After the rewrite, right?
Anonymous at Sun, 10 Dec 2023 16:14:40 UTC No. 966744
>>966556
You don't need to restart, you are just trying to find an excuse to never finish the project. Totally understand that you are scared of putting something on the public eye, but you should try to overcome that fear.
Anonymous at Mon, 11 Dec 2023 00:27:49 UTC No. 966795
>>966793
Pacifica?! Isn't that where the best aquafarms are?
Anonymous at Mon, 11 Dec 2023 00:30:42 UTC No. 966796
>>966795
she's a character that I designed on 2005, lmao.
She's born of me watching caska of beserk, but her design comes more from the little girl dragon with amnesia of Scrapped princess.
Her sister called Rosa, is her twin, but she has white hair, lighter skin and Iori yagami and rosalina iconic eye hair bang.
Anonymous at Mon, 11 Dec 2023 00:33:47 UTC No. 966798
>>966796
Can I use them in my own projects?
Anonymous at Mon, 11 Dec 2023 00:39:22 UTC No. 966799
>>966798
well, I mean, It's not like I have the means to give you a lawsuit.
dunno.
What I honestly want next year is to finish my autistic pokemon massive lore VN, so I rather see faggots making porn of that story, more than I would like to see fags making porn fan art of pacifica and Rosa.
But I am not gonna be a retard and autistically have a meltdown, if some retard decides to make porn of my characters.
Just that I rather have porn fan art of my porn story more than from my non porn games.
Anonymous at Mon, 11 Dec 2023 01:15:18 UTC No. 966802
>>966799
>mind immediately jumps to porn
I was thinking of video games
Anonymous at Mon, 11 Dec 2023 04:45:16 UTC No. 966816
>>966802
No, no you weren't
Anonymous at Mon, 11 Dec 2023 05:24:05 UTC No. 966818
>>966802
I mean, I just wanted to be clear upfront.
I dont have an issue with non porn games.
Anonymous at Mon, 11 Dec 2023 13:56:08 UTC No. 966849
>>966793
thisi s garbage
Anonymous at Mon, 11 Dec 2023 16:22:33 UTC No. 966863
can you stop making threads on /g/ as well
thank you
Anonymous at Mon, 11 Dec 2023 16:47:36 UTC No. 966867
>>965431
Based Jamundรญ
Hispa was a shitty place and you are blessing the world in /3/
Anonymous at Thu, 14 Dec 2023 05:20:04 UTC No. 967109
Thread theme https://www.youtube.com/watch?v=Nl7
Anonymous at Thu, 14 Dec 2023 09:18:06 UTC No. 967121
>>967103
Will this game have deep RPG elements and romance mechanics?
Anonymous at Thu, 14 Dec 2023 10:22:33 UTC No. 967123
>>967121
It's a basic arcade game.
Anonymous at Thu, 14 Dec 2023 10:35:34 UTC No. 967124
>>967123
Just make a vampire survivors clone.
Anonymous at Thu, 14 Dec 2023 11:32:59 UTC No. 967126
>>960932
go back to the games development thread.
Most of this thread isn't your shitty attempts at 3d, it's your shitty attempts at using game engines
๐๏ธ Anonymous at Thu, 14 Dec 2023 15:58:27 UTC No. 967138
>>967126
this is a containment thread, retard.
At one point half the threads on this dead board were mine.
lmao.
Anonymous at Thu, 14 Dec 2023 22:07:15 UTC No. 967189
>spam garbage off topic threads
>look! i'm keeping your dead board alive!
Anonymous at Fri, 15 Dec 2023 01:07:40 UTC No. 967203
>>967189
>>967126
Dude stop being an attention whore, Cris is working on a 3d sprite game
Clearly is 3d related.
I am working on a 3d anime style short film about paranormal stuff , but for you I can not make a thread here because is anime, and has paranormal stuff, should I post on /a/ and /x/ then? Or just in /tv/, maybe I need a board specific for anime made in 3d with paranormal stories?
Anonymous at Sat, 16 Dec 2023 00:46:59 UTC No. 967332
It seems my girly, that we're reaching firmly, the point, at that schizo joint.
We're it's not longer a game, but some schizo fame.
Magic will be required, to reach that point where the industry will be fired.
Anonymous at Sat, 16 Dec 2023 23:53:33 UTC No. 967426
>>967332
what the fuck are you saying?
Anonymous at Sun, 17 Dec 2023 04:56:52 UTC No. 967440
>>967426
look.
https://www.youtube.com/watch?v=gH9
Anonymous at Sun, 17 Dec 2023 06:22:05 UTC No. 967443
has cris ever seen a real human bean for him to think either his models or ai gens look anything but repulsive?
Anonymous at Tue, 19 Dec 2023 21:14:06 UTC No. 967640
Started working on the platonic solids that will serve as the indicators of the numeral of the repetition.
Basically a 12 levels of 4 repetions.
Something like 12/4 if It was a music score.
:/
Anonymous at Wed, 20 Dec 2023 01:12:16 UTC No. 967650
>>967443
He is our outsider artists
>>967640
Are you into mushrooms Cris?, you sound just like my friend trying to make sense of something that he read on some science article
Anonymous at Wed, 20 Dec 2023 01:14:33 UTC No. 967651
>>967650
It's basic mystical shit, plus using my levels like a musical bar.
Anonymous at Fri, 22 Dec 2023 03:37:33 UTC No. 967879
You're going to hell for this, cris
Anonymous at Fri, 22 Dec 2023 05:08:00 UTC No. 967883
I don't believe you have made $100 USD from gamedeving this year
Anonymous at Fri, 22 Dec 2023 05:51:33 UTC No. 967887
>>967884
How much is that in human money?
Anonymous at Fri, 22 Dec 2023 05:53:48 UTC No. 967888
>>967887
120 usd.
Anonymous at Fri, 22 Dec 2023 06:02:20 UTC No. 967889
>>967884
if you have it why does it say pending
Anonymous at Fri, 22 Dec 2023 06:04:55 UTC No. 967890
>>967889
Steam have to make sure is not fraud.
I simply have to wait some days more.
Anonymous at Fri, 22 Dec 2023 12:24:01 UTC No. 967907
>>967888
>120 usd
that is poorfag farming cocaine for the cartel, cris...even your mom would prefer that.
Anonymous at Fri, 22 Dec 2023 17:54:28 UTC No. 967924
>>967907
I finally can show as chrissmass gift to my old pop that I finally started to make money with my dream of gamedev.
And that's more important than being rich or making millions or any gay onions award.
Anonymous at Fri, 22 Dec 2023 18:10:11 UTC No. 967929
Anonymous at Sat, 23 Dec 2023 01:12:36 UTC No. 967960
>>967924
>earning just 120 usd is the dream
...actually soul and wholesome
Anonymous at Sat, 23 Dec 2023 16:39:02 UTC No. 967995
>>967960
It's not a money issue.
these 100 are a symbolic thing.
https://www.youtube.com/watch?v=CUv
https://www.youtube.com/watch?v=Z6w
It's about reaching the levels where I used to dream about.
Reaching the skill I wasn't born with.
Defeating the AAA industry.
That's the dream.
Not money.
To prove I can do it, that my hard work paid off.
To prove that talent is not what matters, but hard work.
The dream is to be as strong as rock lee, to prove I will not die as a loser.
Money is not my motivation.
I want to become an anime character one day.
Anonymous at Sat, 23 Dec 2023 17:54:28 UTC No. 967999
what exactly did you do to earn the $120? Don't tell.me someone actually bought one of your games
Anonymous at Sat, 23 Dec 2023 23:29:40 UTC No. 968034
>>968028
You would be better off using RPG maker ngl
Anonymous at Sat, 23 Dec 2023 23:38:10 UTC No. 968035
>>968034
That would make too much sense.
Anonymous at Sun, 24 Dec 2023 09:09:09 UTC No. 968064
>>967995
>at first it was wholesome
>then the megalomania delusion starts again
lmao. classic cris
Anonymous at Sun, 24 Dec 2023 09:18:26 UTC No. 968065
>>968028
what kind of schizo plays their own game?
Anonymous at Sun, 24 Dec 2023 15:46:34 UTC No. 968088
>>968065
What the fuck
Anonymous at Sun, 24 Dec 2023 18:32:18 UTC No. 968098
>>968028
Shouldn't levels... look any different from each other? That looks all the same you're just changing the symbol in the background
Anonymous at Sun, 24 Dec 2023 18:35:46 UTC No. 968099
>>968098
Trying to understand how Cris thinks is a fruitless endeavour. If he were to claim that you can reach space with nothing but two rubberbands and a piece of gum then it is true in his mind.
Anonymous at Sun, 24 Dec 2023 20:13:58 UTC No. 968105
Is Cris Based, Cringe, Bringe, or Crased?
Anonymous at Sun, 24 Dec 2023 23:38:35 UTC No. 968120
>>968101
I think you should stop with a.i of any form unless you use it for reference not to "enhance" you're art.
Anonymous at Mon, 25 Dec 2023 01:19:43 UTC No. 968140
>>968120
I was hoping AI was like this magical revolutionary tool.
Slowly, but surely, unless a new revolutionary model appears.
I see no use of AI for my needs (character animation).
Anonymous at Mon, 25 Dec 2023 02:04:20 UTC No. 968146
>>968140
good
Anonymous at Mon, 25 Dec 2023 02:05:35 UTC No. 968147
>>968101
>They're not finished.
so you "have" 60 levels, but none of them are finished?
Anonymous at Mon, 25 Dec 2023 02:22:03 UTC No. 968150
>>968147
I need to design enemies, breakable objects and shit like eye candy.
I only finished the ground.
Anonymous at Mon, 25 Dec 2023 09:23:37 UTC No. 968173
Hey this is looking very nice. AAA sequels reusing systems from the last game still take 6+ years to make and they are dogshit on release. Keep working and posting progress!
Anonymous at Tue, 26 Dec 2023 01:30:00 UTC No. 968245
>>968243
Why does 2023 look worse
Anonymous at Tue, 26 Dec 2023 11:58:39 UTC No. 968274
>>968257
Now it just looks like the 2021 one
Anonymous at Tue, 26 Dec 2023 20:57:03 UTC No. 968388
>>968382
If that makes you feel better bro
Anonymous at Wed, 27 Dec 2023 04:51:27 UTC No. 968408
>>968407
you're gonna pay people how much to play this?
Anonymous at Thu, 28 Dec 2023 04:37:03 UTC No. 968495
>>968468
>clouds of farts
>shit and vomit splattered everywhere
>brown shit butterflies
you took "shit game" too literally
Anonymous at Fri, 29 Dec 2023 04:22:34 UTC No. 968652
>>968619
it too much shit on screen! but the girls are cute.
Anonymous at Fri, 29 Dec 2023 04:32:42 UTC No. 968655
C-can some tell me w-who is cris? Is he he deverow-developing a game or s-something like that?
>>968619
My w-wife on the le-LEFT!
Anonymous at Fri, 29 Dec 2023 09:44:45 UTC No. 968714
>>968619
crazy how each iteration just gets worse and worse
Anonymous at Fri, 29 Dec 2023 09:50:53 UTC No. 968716
Cris, have you watched the new Unity Engine Keynote?
https://www.youtube.com/watch?v=8ZI
The bottom line is that with the new tight AI integration into the pipeline, they promise that even melaninated people like us are going to be able to make zombies to backflips.
Anonymous at Fri, 29 Dec 2023 12:09:56 UTC No. 968743
>>968652
>>968714
it is called baroque art.
my greenhorn.
>>968655
I am cris.
>>968716
I have used AI and every time I ended up just tracing the AI work, because is useless.
AI animaation is nothing more than mocap from video shit.
And I think mocap looks lifeless and boring and lacks the snapping of 2D quality ones.
Anonymous at Fri, 29 Dec 2023 12:53:37 UTC No. 968747
>>968468
>>968619
Me parce, I think you got a cool style with that. Maybe you should make things "blend" more.
I instantely thought about shoegaze/dream-pop music when I saw this image >>968391
Anonymous at Fri, 29 Dec 2023 15:26:58 UTC No. 968768
>>968747
I think I am just gonna add some chickens and roosters as familiars you start the level, and they fight with the bugs, which you can control with a button to attack nearby bugs.
Will be a separate combat system to the catapult system.
That way, I can use the chickens and roosters as HP tokens I can use as a proxy to the waifu.
Anonymous at Sun, 31 Dec 2023 04:01:10 UTC No. 968919
https://www.youtube.com/watch?v=lW7
Initial overlay tween done.
Anonymous at Sun, 31 Dec 2023 16:31:21 UTC No. 968976
>>968916
He's using ai give him a break or this game will take another decade
Anonymous at Sun, 31 Dec 2023 22:28:13 UTC No. 968987
>>968916
It's funny how he could have a decent game made already if he just learned normally, but nooo, gotta do some dumb triple A workflow.
Anonymous at Sun, 31 Dec 2023 23:58:12 UTC No. 968994
>>968987
Cris is developing a AAA workflow that is going to make us all to be able to transcend as artists. Mark my words, his threads are going to be studied in art school in the future
Anonymous at Mon, 1 Jan 2024 00:21:40 UTC No. 968998
ya boy is doing shit bait threads instead of deving
>>>/int/191953217
Anonymous at Tue, 2 Jan 2024 21:44:39 UTC No. 969163
>>969151
I'm so glad I've subscribed to your youtube channel. Before my subscriptions page was plain boring. Now it looks like it has been vandalized.
Anonymous at Thu, 4 Jan 2024 08:23:53 UTC No. 969337
>>969151
Bruh
Maybe stick to animating anime waifus...
Anonymous at Thu, 4 Jan 2024 18:18:07 UTC No. 969360
>>>/ic/7004170
new 2D style here, chuds.
45 minutes to draw a 2D frame.
the chair nerd at Fri, 5 Jan 2024 01:13:26 UTC No. 969393
>>969392
Bear McCreary doesnt stand a chance.
Anonymous at Fri, 5 Jan 2024 18:11:43 UTC No. 969454
>>969392
You are truly a Renaissance man Cris, the Venezuelan renaissance Ubermensch
Anonymous at Fri, 5 Jan 2024 18:17:36 UTC No. 969457
>>969454
he's copelombian
Anonymous at Sat, 6 Jan 2024 10:11:34 UTC No. 969516
>>968257
>implying he ever finished anything
Anonymous at Sat, 6 Jan 2024 10:12:59 UTC No. 969517
>>968105
i cant decide but i'll take an individual mentally ill colomboan autist over an army of industry pajeets.
Anonymous at Sat, 6 Jan 2024 10:17:56 UTC No. 969520
>>968105
so cringe it wraps back to being based, but then there's so much cringe left it wraps back again to being cringe
Anonymous at Sat, 6 Jan 2024 10:24:46 UTC No. 969522
>>969454
>>969457
>Venezuela
>Columbia
>Colombo
which one is it, retards??
inb4 they're the same spic shit. columbia and colombo are like half way around the other side of the world but of course you'll geography retards dont know that.
Anonymous at Sat, 6 Jan 2024 14:27:38 UTC No. 969538
>>969522
First Colombo is a city capital and not a city you retard, second I said Venezuela because of his laptop, I don't care where he is from, I am just admiring his art that's all.
>>969392
Nice job Cris, I can't wait to play your game. I am becoming a Cris fan
Anonymous at Sat, 6 Jan 2024 14:40:26 UTC No. 969543
>>969538
>is a city capital
>not a city
what? you're the retarded, retard
๐๏ธ Anonymous at Sat, 6 Jan 2024 18:55:08 UTC No. 969574
I started working on the songs.
https://vocaroo.com/186e2WRcWZhV
๐๏ธ Anonymous at Sat, 6 Jan 2024 22:38:22 UTC No. 969591
New Cris song:
https://voca.ro/1kG61a0TZFfp
Anonymous at Sat, 6 Jan 2024 23:15:47 UTC No. 969594
This >>969591 should play in the background on this board on repeat.
Anonymous at Sun, 7 Jan 2024 22:44:16 UTC No. 969712
>>969707
Just tell me you're going to put all of this on Steam at some point because reaction streamers are running out of content and will bring you tens if not dozens of views.
Anonymous at Mon, 8 Jan 2024 09:11:14 UTC No. 969757
>>969618
it sounds like peak schizo, what did you use for the vocals though, the voice is cute and wasted on your skill.
>>969707
all of your songs are terrible, you not only evidently lack even basic music theory knowledge, that you probably never even tried to scratch the surface or even know about it, and you're blind to the dissonance between the artstyle and the music. Overall, it feels like you can't even comprehend what makes something sound so foul and repulsive to an actual human's ears.
I'd say, AI generated music would sound better, but there are people that follow you only out of curiosity to know how decadent, lazy, disturbing, deranged and disgusting human creations can get and would rather listen to your original "creations" instead.
so my advice would be; don't take any advice.
Anonymous at Mon, 8 Jan 2024 12:42:53 UTC No. 969777
>>969618
Cute girls are nice, but there is no need to have them occupy half the window all the time. Remove those portraits, scale down the HUD decorations, and don't shrink the game's viewport like that.
Anonymous at Mon, 8 Jan 2024 13:58:48 UTC No. 969784
>>969757
Synthesizer V
Anonymous at Mon, 8 Jan 2024 23:40:01 UTC No. 969852
Anonymous at Wed, 31 Jan 2024 10:07:45 UTC No. 972458
>>969618
>Kaliina
sounds like a Pajeeta name.
we know you have a huge fetish with niggers fucking with lolis and now Pajeetas too.
what other degeneracy do you have?