๐งต /DAZ/ 3D General - Focusing On What's Important Edition
Anonymous at Sat, 4 Feb 2023 22:53:28 UTC No. 935985
Previous: >>932704
Daz youtuber's and general guides:
https://www.daz3d.com/help/help-daz
Wpguru
Parmy
Travis Davids (Marvelous designer)
Thundornd
CgBytes
https://www.laylo3d.com/
https://thinkdrawart.com/
Kelvin Jin
https://www.youtube.com/playlist?li
Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/
Similar programs:
Makehuman: http://www.makehumancommunity.org/
Vroid Anime Tool: https://vroid.com/en/studio
Xnalara: https://www.deviantart.com/xnalara
https://archive.org/details/NSidedQ
Metahuman creator: https://www.unrealengine.com/en-US/
Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOG
News:
MORE nft shit. But with chimp watches. https://timex.daz3d.com/
https://www.daz3d.com/fisio-physics
Anonymous at Sat, 4 Feb 2023 23:45:31 UTC No. 935990
How do I work with Daz models inside of Blender and Zbrush? I'm a pretty good sculptor, when importing with diffeomorphic sometimes I need to fix some shapes, but Blender sculpting is actual dogshit. I thought exporting the model without modifiers into zbrush, sculpting without changing topology and bringing back to Blender replacing the original mesh would work but I got texture errors everywhere. I don't have much knowledge in the 3d pipeline, can someone shed me some light? Is there a way to sculpt over the model and import into blender as a morph or something?
Anonymous at Sun, 5 Feb 2023 01:41:50 UTC No. 935996
>>935985
This bitch look retarded fr fr
Anonymous at Sun, 5 Feb 2023 02:02:19 UTC No. 935998
>>935990
instead of replacing the mesh when you bring it back to blender you should probably turn it into a shapekey for the original diffeo imported one using join as shapes in the shapekey menu
Anonymous at Sun, 5 Feb 2023 02:43:32 UTC No. 935999
does dforce simulate hidden clothes?
Anonymous at Sun, 5 Feb 2023 03:01:22 UTC No. 936001
>>936000
Your OC vs Freja 9 in oil wrestling match when???
>>935796
Anonymous at Sun, 5 Feb 2023 05:09:20 UTC No. 936006
Seriously you fags should try out advanced pussy and HD physic breast, they are good shit
Anonymous at Sun, 5 Feb 2023 10:31:58 UTC No. 936018
>>936011
>>936013
hmm personally I like her more with less jucier arms
Anonymous at Sun, 5 Feb 2023 12:10:15 UTC No. 936028
>>935985
where do you get pirated models?
Anonymous at Sun, 5 Feb 2023 13:05:21 UTC No. 936031
>>936028
We don't pirate. It's immoral and illegal.
Go to some shady site like reddit and ask them.
Anonymous at Sun, 5 Feb 2023 13:13:47 UTC No. 936032
How do I make clothes look like my model is taking them off?
>>936028
https://render-state.to/
https://3d-load.net/
Anonymous at Sun, 5 Feb 2023 14:20:20 UTC No. 936033
VRAM size matters more for DAZ/Iray than the actual speed of the GPU, right?
So an older card with a lot of VRAM would be better than a newer card with less, right?
Anonymous at Sun, 5 Feb 2023 14:26:13 UTC No. 936034
>>936033
Just like regular RAM, VRAM is also of varying speeds. More older/slower VRAM might not be inherently better than less/faster modern VRAM. It is why 4090 moggs some of the larger VRAM dedicated professional cards.
But generally speaking you are correct. Just make sure if the difference is really worth it.
Anonymous at Sun, 5 Feb 2023 14:30:47 UTC No. 936037
>>936034
Speaking of which, why is the professional A-series so shitty?
Anonymous at Sun, 5 Feb 2023 14:33:59 UTC No. 936038
>>936037
It's old, simple as. And it was also always made for companies that buy shitload of them to use them in dedicated machines, not much for a single card use.
Anonymous at Sun, 5 Feb 2023 15:17:03 UTC No. 936039
>>936034
>>936033
>Just like regular RAM, VRAM is also of varying speeds
yes but also like regular RAM: If you do not have enough to store the entire scene in the VRAM then IT WILL NOT USE THE GPU AT ALL.
That is why VRAM is so important and amount will 90% of the time be better than faster. Faster VRAM = faster render speeds. But if lack VRAM amount then it will be snails pace anyways.
Anonymous at Sun, 5 Feb 2023 17:46:32 UTC No. 936042
>>936033
Just get over 12gb of Vram. That's what you'll need to render a single Genesis 9 with 8k maps.
If you can afford twice that, then do it.
Anonymous at Sun, 5 Feb 2023 18:03:57 UTC No. 936044
>>936032
You edit the mesh's geometry in zb/blender and create individual morphs usable in Daz.
Anonymous at Sun, 5 Feb 2023 19:57:46 UTC No. 936046
>>936042
A single G9 is 12gb??
That's nuts. Not switching from G8 any time soon then.
Anonymous at Sun, 5 Feb 2023 20:03:45 UTC No. 936047
Is there a way to make a metahuman character and then import it into Daz, or do you have to use Unreal to do anything with the character?
Anonymous at Sun, 5 Feb 2023 20:22:06 UTC No. 936048
>>936042
have you considered simply not using 8k maps?
Anonymous at Sun, 5 Feb 2023 20:33:32 UTC No. 936050
>>936047
you could do a zwrap of the meta human onto Genesis 8 / 9 and then just take that result and import it as a morph.
Anonymous at Sun, 5 Feb 2023 20:49:27 UTC No. 936051
>>936041
GOZ is dogshit, doesn't support geografts
Anonymous at Sun, 5 Feb 2023 22:15:30 UTC No. 936062
hair creation link dead
Anonymous at Sun, 5 Feb 2023 23:06:32 UTC No. 936074
>>936051
do any of the bridges support geografts? I tried the blender bridge two years ago and it didn't handle them well. Has that changed?
Anonymous at Mon, 6 Feb 2023 06:12:48 UTC No. 936113
Anyone know a work around for exporting a figure as a .obj file and the eyes going white?
Anonymous at Mon, 6 Feb 2023 06:30:18 UTC No. 936115
>>936113
it's probably the transparent eye lens material not working in whatever you imported the obj to
Anonymous at Mon, 6 Feb 2023 18:00:38 UTC No. 936143
>>936041
finally we have the technology to render realistic old, moist hags
Anonymous at Mon, 6 Feb 2023 18:44:06 UTC No. 936146
>>936145
Based Bridget enjoyer
Anonymous at Mon, 6 Feb 2023 19:07:58 UTC No. 936149
>>936131
we don't post selfies here.
Anonymous at Mon, 6 Feb 2023 19:19:54 UTC No. 936150
>>935985
Will DAZ be dead soon because AI scribblers?
Anonymous at Mon, 6 Feb 2023 19:21:45 UTC No. 936151
>>936150
No.
Anonymous at Mon, 6 Feb 2023 19:23:35 UTC No. 936153
>>936152
She needs to be thicker.
A LOT thicker.
Anonymous at Mon, 6 Feb 2023 19:29:04 UTC No. 936154
>>936153
Minerva G9.
Show me.
Anonymous at Mon, 6 Feb 2023 19:38:40 UTC No. 936155
>render with denoiser
>it comes out blurry
>render without denoiser
>it comes out noisy
What do?
Anonymous at Mon, 6 Feb 2023 19:39:32 UTC No. 936156
>>936155
render without denoiser
use external denoiser (intlel is pretty good)
???
profit
Anonymous at Mon, 6 Feb 2023 20:07:50 UTC No. 936157
>>936156
I use Topaz DeNoise AI
Anonymous at Mon, 6 Feb 2023 20:12:52 UTC No. 936159
>>936157
Topaz is trash. So much it is not even worth a pirate. Intlel's is free, not to mention LOT better.
Anonymous at Mon, 6 Feb 2023 22:37:53 UTC No. 936165
>>936145
Bridget 8 looks like acute dyke that needs to learn to love the D.
Anonymous at Mon, 6 Feb 2023 23:56:15 UTC No. 936170
>>936164
i use my hug attack to close the distance then tummy tickle to make her drop her weapons
Anonymous at Tue, 7 Feb 2023 00:01:27 UTC No. 936171
>>936165
Bridget a best
Anonymous at Tue, 7 Feb 2023 00:06:10 UTC No. 936172
>Necdaz release foot morph 2
>It's $50
Man why is this guy a jew? He's making good money on Patreon and no idea how much he's making on Fanbox
https://necdaz91.gumroad.com/
Anonymous at Tue, 7 Feb 2023 00:10:33 UTC No. 936173
>>936172
footfags get the rope
Anonymous at Tue, 7 Feb 2023 01:32:19 UTC No. 936178
>>936164
Are you retarded/autistic? Legit curious.
Anonymous at Tue, 7 Feb 2023 01:49:56 UTC No. 936182
>>936178
Aren't we all. Why?
Anonymous at Tue, 7 Feb 2023 02:03:50 UTC No. 936184
>>936170
adorable, I'd watch an animation like this
Anonymous at Tue, 7 Feb 2023 02:47:59 UTC No. 936193
>>936178
what's wrong with be special?
Anonymous at Tue, 7 Feb 2023 04:15:55 UTC No. 936208
Where's the /aco/ thread?
Anonymous at Tue, 7 Feb 2023 05:02:54 UTC No. 936210
what's the best eyebrow asset?
Anonymous at Tue, 7 Feb 2023 05:49:54 UTC No. 936213
>>936178
>he comes on this board
>to this thread
>to aks a question like this
lol
lmao even
Anonymous at Tue, 7 Feb 2023 07:22:15 UTC No. 936217
>>936165
Bridget acute
Anonymous at Tue, 7 Feb 2023 07:39:46 UTC No. 936220
>>936218
Always
Anonymous at Tue, 7 Feb 2023 09:51:42 UTC No. 936232
>>936231
>oh noooo a monke hand, I am going insane
Stop being a faggot.
Anonymous at Tue, 7 Feb 2023 10:16:23 UTC No. 936233
>>936232
>Stop being a faggot.
>stop noticing absolutely everything being black on white every single time
Anonymous at Tue, 7 Feb 2023 10:47:04 UTC No. 936235
i cannot believe decals don't work on multiple objects. i CANNOT believe decals don't work on multiple objects.
Anonymous at Tue, 7 Feb 2023 10:53:25 UTC No. 936236
>>936233
Like I said, stop being an annoying faggot. No one fucking cares about you "noticing" things, especially not "noticing" something that has been around for decades. Which is also something no one cares about at all, apart from mentally stunted /pol/darkie subhumans and their blackcel counterparts.
Anonymous at Tue, 7 Feb 2023 10:54:55 UTC No. 936237
>>936236
i don't remember asking.
Anonymous at Tue, 7 Feb 2023 10:56:02 UTC No. 936239
>>936237
Exactly.
Anonymous at Tue, 7 Feb 2023 13:15:26 UTC No. 936244
>>936231
Good to see a little equity around here
Anonymous at Tue, 7 Feb 2023 14:49:32 UTC No. 936247
>>936236
You seem to care a lot.
๐๏ธ Anonymous at Tue, 7 Feb 2023 14:59:57 UTC No. 936248
>>936247
Yes, I suffer from /pol/nigger fatigue.
Anonymous at Tue, 7 Feb 2023 21:47:25 UTC No. 936288
>>936287
reduce bump maps.
Anonymous at Tue, 7 Feb 2023 21:52:13 UTC No. 936289
>>936235
>decals don't work on multiple surfaces
>4 layer shader doesn't support tiling or opacity
i'm going to do a mass shooting in the daz office.
Anonymous at Tue, 7 Feb 2023 22:23:48 UTC No. 936300
>>936298
>>936299
look for bumps, normal or displacements. You dont need to remove the maps completely but can change the strength.
Anonymous at Tue, 7 Feb 2023 22:36:19 UTC No. 936301
>>936298
the "grit" you see on the left side is from the roughness map. roughness is what determines how shiny the skin is. you can play with that, but removing it would make your character turn into plastic.
Anonymous at Tue, 7 Feb 2023 22:39:37 UTC No. 936302
>>936300
>>936301
yeah I've been playing around with all sorts of settings and I think it boils down to the skin textures being too low res most of all
turning down bump and roughness helps but the actual problem is that the gritty texture itself is not fine enough
guess I'll either ai upscale all the skin textures to 8k or curb my autism and leave it be
Anonymous at Wed, 8 Feb 2023 00:41:39 UTC No. 936309
>>936307
probably really veiny, and barbed.
Anonymous at Wed, 8 Feb 2023 01:16:44 UTC No. 936310
>>936307
Are there any DAZ creators who will take commissions for character-creatures like this?
Anonymous at Wed, 8 Feb 2023 01:30:34 UTC No. 936312
>>936310
I dont imagine you'll see much for the modern figures since only daz approved vendors have access to the hd morph kit.
Anonymous at Wed, 8 Feb 2023 02:32:32 UTC No. 936316
>>936307
This guy ended up being pretty low detail for the "close up" shots. Materials around the crotch and ab area are fairly low res.
Are there any LIE or other options to add skin details? Open to product recommendations.
Anonymous at Wed, 8 Feb 2023 08:27:57 UTC No. 936331
>>936330
You haven't shown us how she dealt with those big side effects of that faulty potion, anon.
Anonymous at Wed, 8 Feb 2023 08:39:09 UTC No. 936333
>>936332
>48 hours
Poor bussy
Anonymous at Wed, 8 Feb 2023 08:42:10 UTC No. 936334
>>936333
i'm sure after that experience he'd never make a mistake like that again.
Anonymous at Wed, 8 Feb 2023 15:15:30 UTC No. 936343
>>936337
Uncommonly decent lookalike.
Anonymous at Wed, 8 Feb 2023 15:15:49 UTC No. 936344
Anonymous at Wed, 8 Feb 2023 15:17:38 UTC No. 936345
>>936337
is this supposed to looks like female bogdanoff?
Anonymous at Wed, 8 Feb 2023 16:51:00 UTC No. 936365
>>936155
What i often do is render without denoiser and then use the Intel denoiser to create a second image. In Photoshop i put the denoised image above the original and then reduce the opacity until i start seeing noise appear.
For areas with really high noise i use a layer mask to use more of the denoised image in those places.
Anonymous at Wed, 8 Feb 2023 17:18:25 UTC No. 936367
>>936337
they seem very hit or miss. His taylor, nicki minaj, gal gadot and some others look fantastic, then others are completely off and I can barely tell who they are supposed to be
Anonymous at Wed, 8 Feb 2023 17:46:13 UTC No. 936368
>>936332
Fuck yourself you mongoloid, no one gives a shit about your garbage role play.
Seriously? What is wrong with you?
FUCK OFF TO /aco/
Anonymous at Wed, 8 Feb 2023 17:53:51 UTC No. 936369
>>936287
Sometimes the normal map is pitifully bad.
I recommand roaming through your Runtime/texture/ folders and pick what's decent. Edit, mix in photoshop save in your own resource folder.
Try all the preset material of all you installed characters and pick the best maps and shaders combination. Learn how the do it. Learn about PBR, Uber and RSL shaders.
Anonymous at Wed, 8 Feb 2023 18:07:03 UTC No. 936371
>>936369
I ended up upscaling the roughness and bump maps to 8k and toning down the bump and detail map weight by half
I'm okay with the result, also added metallic flakes out of curiosity and I kinda like it
Anonymous at Wed, 8 Feb 2023 18:14:32 UTC No. 936372
>>936368
you seem troubled.
Anonymous at Wed, 8 Feb 2023 18:22:08 UTC No. 936374
>>936368
Shut the fuck up.
Anonymous at Wed, 8 Feb 2023 19:11:18 UTC No. 936376
>>936375
monstrously based
Anonymous at Wed, 8 Feb 2023 19:39:05 UTC No. 936379
>>936375
First decent use of this software.
Anonymous at Wed, 8 Feb 2023 21:25:02 UTC No. 936384
>>936375
is that a jewish prayer ribbon
Anonymous at Wed, 8 Feb 2023 21:39:23 UTC No. 936385
>>936384
why would it be?
Anonymous at Thu, 9 Feb 2023 00:31:49 UTC No. 936392
>>936375
criminally based
Anonymous at Thu, 9 Feb 2023 03:51:45 UTC No. 936403
>>936400
I want to say Mila Yovovich but I'm probably wrong. It is a Daz character, after all, so who know but the sculptor himself.
Anonymous at Thu, 9 Feb 2023 03:56:00 UTC No. 936404
>>936403
The author did a few models and such, I do get the Mila vibe but bogged
Anonymous at Thu, 9 Feb 2023 07:14:19 UTC No. 936412
Character creator 4 is sadly still is meme. Seems truebones was right again.
>>936383
Wpguru?
>>936229
Ever since daz joined tafi, they've done nothing but promote stupid nft and vr nonsense. I remember talks about daz wanting to do a major overhall for studio before tafi, but it seems the only thing that came from that was the new render engine.
Anonymous at Thu, 9 Feb 2023 07:29:01 UTC No. 936414
>>936412
>Character creator 4
Who
>Tafi
Double who?
Anonymous at Thu, 9 Feb 2023 08:02:00 UTC No. 936415
>>936345
unfortunate but we all know Taytay is joining the bogs after she took that call
Anonymous at Thu, 9 Feb 2023 12:59:40 UTC No. 936434
>>935985
CAN SOMEBODY TELL THESE DAZ CREATORS TO STOP MAKING STUFF ONLY FOR GENESIS 9 !?!?!
FUCK GENESIS 9! FUCKING STOP UPDATING THE CHARACTER!!
I SPEND SO MUCH TIME ON GENESIS 8 TO PERFECT IT, I DONT WANT TO MOVE TO A NEW FIGURE!!!!
Anonymous at Thu, 9 Feb 2023 17:33:50 UTC No. 936461
>>936436
You dirty thief!
Anonymous at Thu, 9 Feb 2023 18:04:12 UTC No. 936464
>>936436
jesus how long does your daz take to add figures?
Anonymous at Thu, 9 Feb 2023 18:18:35 UTC No. 936467
>>936464
depends on the figure, more morphs = more time. I'm at over 3k installed but have got rid of most legacy V4 and prior things
Anonymous at Thu, 9 Feb 2023 21:28:16 UTC No. 936492
how do i send a daz model to blender, remove and replace the eyes with ones that aren't distorted, and send that back as a morph? doing absolutely nothing different, sometimes it fails, sometimes it works.
Anonymous at Thu, 9 Feb 2023 22:40:48 UTC No. 936512
>>936492
>ones that aren't distorted
wat
Anonymous at Fri, 10 Feb 2023 00:45:45 UTC No. 936519
>>936518
>Kristina Grikaite
nice, thanks
Anonymous at Fri, 10 Feb 2023 00:57:18 UTC No. 936520
Trying a bhv animation would be fun right? Well my person ends up upside down. I would need to invert the values on a group of keyframes and it would be fine. I'll just select them and make a script that will flip the selected keys! No, it will just crash daz!
var oSkeleton;
var start = 0;
var endFrame;
var range;
var ticks = Scene.getTimeStep();
function invertSelectedKeyValues (node) {
var props = bone.getPropertyList();
var keys;
for(var p = 0; p < props.length; p++) {
var prop = props[p];
if((prop.canAnimate() && prop.hasKeys() && prop.isNumeric()) === false){
continue
}
range = prop.DzTimeRange();
start = range.start / ticks;
endFrame = range.end / ticks;
for(var k = start; k < endFrame + 1; k++) {
prop.setValue(prop.getKeyTime(k * ticks), prop.getValue() * -1);
}
}
}
var bones, bone;
oSkeleton = Scene.getPrimarySelection().getSkel
bones = oSkeleton.getAllBones();
bones.push(oSkeleton);
for(var b = 0; b < bones.length; b++) {
bone = bones[b];
invertSelectedKeyValues(bone);
}
Anonymous at Fri, 10 Feb 2023 01:00:06 UTC No. 936522
>>936520
I was putting the same value in for every frame, I wasn't getting it at the selected frame, but that's a bug not a crasher...
Anonymous at Fri, 10 Feb 2023 01:05:39 UTC No. 936524
>>936434
I'm with you. I can't see any reason to use it. There's an autofit for 9 clothes to g8 that works pretty well. So at least those aren't a total waste.
Anonymous at Fri, 10 Feb 2023 01:14:30 UTC No. 936527
>>936520
Oh also I didn't save this I guess before it crashed I accidently pasted DzTimeRange where I should have pasted getSelectedKeyRange or something like that.
Anonymous at Fri, 10 Feb 2023 03:06:21 UTC No. 936539
>>936492
export as obj with no subdivision levels, import to blender, fix eyes, export as obj (keeping vertex order), load with morph loader?
Anonymous at Fri, 10 Feb 2023 03:42:21 UTC No. 936542
>>936541
oh yeah true
Anonymous at Fri, 10 Feb 2023 03:53:04 UTC No. 936546
>>936543
waifu2x or another upscaler might help
Anonymous at Fri, 10 Feb 2023 04:20:59 UTC No. 936548
>>936546
didn't work unfortunately. I'll do it the old-fashioned way and just stamp out those pixelated edges in photoshop.
Anonymous at Fri, 10 Feb 2023 05:02:10 UTC No. 936549
>>936548
really? it works wonders for me even when things look like trash
post normal map
Anonymous at Fri, 10 Feb 2023 05:33:13 UTC No. 936551
>>936539
the eyes are too fugged. i want to delete them entirely, and replace them with a non-fugged set from the same base model.
Anonymous at Fri, 10 Feb 2023 05:53:06 UTC No. 936552
>>936551
>fugged
show example
Anonymous at Fri, 10 Feb 2023 05:58:58 UTC No. 936553
>>936528
there's an UV set
just switch the UVs and apply the materials I think
Anonymous at Fri, 10 Feb 2023 06:00:23 UTC No. 936554
>>936550
that shitty pixelated look is coming from the bump map, make sure to also upscale the bump or normal map
Anonymous at Fri, 10 Feb 2023 06:02:17 UTC No. 936555
>>936539
>>936551
try following this tutorial
https://www.youtube.com/watch?v=gvh
Anonymous at Fri, 10 Feb 2023 06:40:38 UTC No. 936557
>>936551
i don't think you can but you could remove the morph(s) from the eye geometry then move the eyes into position with bones and bake ERC onto the morph again?
Anonymous at Fri, 10 Feb 2023 06:42:10 UTC No. 936558
>>936550
the light color on the chest is denoising resistant so you'll probably have to paint with luminosity/saturation in photoshop to even it out then denoise it maybe
but >>936554 is right, most of the fucked appearance is from the normal/bump which should denoise ok
Anonymous at Fri, 10 Feb 2023 18:21:59 UTC No. 936610
Im looking for a Model of the Mass Effect 2 version of Jack
I've found a Mass Effect 3 version model, but I'd much prefer a model with her ME2 design
Does anyone know if one exists/can link it?
Anonymous at Fri, 10 Feb 2023 23:43:39 UTC No. 936630
>>936627
inb4 janny paddle'n
Anonymous at Fri, 10 Feb 2023 23:44:45 UTC No. 936631
>>936627
I did think that staff was a bit comically thick at first but now I think its just right.
Anonymous at Fri, 10 Feb 2023 23:50:12 UTC No. 936632
>>936630
but its censored and you cant see much. Maybe its a bit too far now that I think about it. Oh well time for a vacation it seems...
Anonymous at Sat, 11 Feb 2023 05:57:43 UTC No. 936647
>>936627
Is that... Is that a n-word? A n-nipple? Only barely censored?
AHHHHHH I AM GOING INSANE, JANNYGGER SAVE ME
Anonymous at Sat, 11 Feb 2023 07:44:00 UTC No. 936648
>>936610
link?the tattoos look pretty nicely applied and that's like 90% of the difficulty of any jack model
Anonymous at Sat, 11 Feb 2023 07:54:03 UTC No. 936649
Anonymous at Sat, 11 Feb 2023 11:43:23 UTC No. 936656
I've noticed that the skin in some renders have this distinct shine to them. An example comparison:
>>936330
Not shiny
>>936337
Shiny
How do people get this effect?
Anonymous at Sat, 11 Feb 2023 11:53:02 UTC No. 936657
>>936656
Skin material itself and how harsh the light is.
Anonymous at Sat, 11 Feb 2023 12:00:41 UTC No. 936660
>>936656
>How do people get this effect?
go to surface tab and set the shader. Roughness is your key. When I am home later I can show it but its pretty basic
๐๏ธ Anonymous at Sat, 11 Feb 2023 12:35:58 UTC No. 936664
>>936232
>>936244
the only place a white person feels safe to touch a nigger is in 3D. at least you dont have to deal with the nigger smell
๐๏ธ Anonymous at Sat, 11 Feb 2023 12:44:03 UTC No. 936665
>>936664
This is /3/. You are a nigger of the anon, /pol/troon. No one wants your smell around. Keep on the fucking topic of piss off back to your retardpen of a board.
๐๏ธ Anonymous at Sat, 11 Feb 2023 12:50:11 UTC No. 936666
>>936665
gaslighting wont work, pajeet. your opinion sucks like your moms nigger boyfriend
Anonymous at Sat, 11 Feb 2023 12:53:26 UTC No. 936667
>>936666
>g-gaslighting
>ur opinion s-sucks!!
Just like the usual, /pol/tranny sounds like a woman, moreso than actual troons who TRY on doing that (and fail).
You will never be a man. Now fuck off back to your gay, double-digit IQ containment shithole, you subhuman garbage.
๐๏ธ Anonymous at Sat, 11 Feb 2023 12:54:28 UTC No. 936668
>>936667
you never checked em ya schizo...
that how I know youre a nigger.
๐๏ธ Anonymous at Sat, 11 Feb 2023 14:07:00 UTC No. 936673
>>936668
He's definitively a fucking dirty smelly nigger.
Anonymous at Sat, 11 Feb 2023 14:09:12 UTC No. 936674
>/pol/cel garbage so mad he samefags now
buckbroken, like the rest of the subhumans.
๐๏ธ Anonymous at Sat, 11 Feb 2023 14:13:36 UTC No. 936677
>>936674
you didnt check em, so now you pay the nigger toll like your mom did
Anonymous at Sat, 11 Feb 2023 14:49:36 UTC No. 936679
>>936677
Checked and i kind of feel for him you know? Must be hard to live with a skin with a shad of shit all over.
Anonymous at Sat, 11 Feb 2023 15:09:23 UTC No. 936683
>>936682
Funnily enough, "Poser" means "To shit yourself" in my language. I always found it hilarious.
Anonymous at Sat, 11 Feb 2023 21:56:29 UTC No. 936713
>>936698
http://diffeomorphic.blogspot.com/
That's the main tool to do it, the process is convoluted and takes a serious time investment but it works.
What sucks about it is that you don't just set it up once and use the same process for different models.
Anonymous at Sun, 12 Feb 2023 00:32:23 UTC No. 936729
>>936713
you can technically set up a base model in blender then import head/body morphs onto it and switch the textures to make characters
that's how rigid3d makes his stuff
Anonymous at Sun, 12 Feb 2023 14:38:38 UTC No. 936768
>>936767
Woups! I fucked up the head translucency value.
Anonymous at Sun, 12 Feb 2023 15:42:54 UTC No. 936777
>>936764
bitch, I asked a sandwich not an apple
Anonymous at Sun, 12 Feb 2023 16:04:43 UTC No. 936779
>tfw I'm still garbage at lighting my scenes
How can I fix this? Maybe an photography course?
Anonymous at Sun, 12 Feb 2023 20:15:08 UTC No. 936799
>>936794
I've already played around with three point lighting for a good while, but it is often insufficient. For example, it doesn't address how one is supposed to deal with the shadows that the figures cast onto themselves.
Anonymous at Sun, 12 Feb 2023 20:21:33 UTC No. 936800
>>936799
I liked Donut Man's ted talk on lighting.
https://www.youtube.com/watch?v=Z8A
Anonymous at Sun, 12 Feb 2023 21:00:17 UTC No. 936802
>>936518
>in the tags
where? product page or social media?
Anonymous at Sun, 12 Feb 2023 21:28:32 UTC No. 936803
>>936799
you want there to be shadows
if everything is lit then it makes the image flat
Anonymous at Sun, 12 Feb 2023 22:26:57 UTC No. 936804
>>936802
nevermind, I see the tags on his deviantart
Anonymous at Mon, 13 Feb 2023 03:45:37 UTC No. 936817
Is there a used condom with a knot prop for daz? Found this one for blender but have no idea how to get it working in daz.
https://smutba.se/project/441/
Anonymous at Mon, 13 Feb 2023 12:31:14 UTC No. 936841
>>936779
Read this
https://chrisbrejon.com/cg-cinemato
Anonymous at Mon, 13 Feb 2023 13:56:04 UTC No. 936848
>>936524
send link Please for the autofit for g9 to g8.
I fucking hate Gensis 9 and am not gonna waste time on it.
Anonymous at Mon, 13 Feb 2023 15:29:12 UTC No. 936857
>>936848
but muh gen9
Anonymous at Mon, 13 Feb 2023 18:36:04 UTC No. 936868
I hope you aren't pirating....
Otherwise you hate creators.
Anonymous at Mon, 13 Feb 2023 21:07:06 UTC No. 936878
>>936809
I look forward to demonstrations of its abilities.
Anonymous at Mon, 13 Feb 2023 22:01:54 UTC No. 936881
>>936848
https://www.renderosity.com/freestu
Works pretty good for most items. Just like the G3 to G8 autofit it sometimes has problems with shoes and gloves.
Anonymous at Tue, 14 Feb 2023 03:02:02 UTC No. 936897
>>936868
i do hate creators actually, yes
Anonymous at Tue, 14 Feb 2023 10:46:16 UTC No. 936921
How do you anons prevent pubic hair from poking through the sheer underwear? Is there a geoshell for pubic hair available?
Anonymous at Tue, 14 Feb 2023 11:18:20 UTC No. 936926
>>936921
if it doesn't have any morphs, i manually "shave" it with the geometry editor. alternatively, trace the pubic around the panties, so it only sticks out where you want it to, then add a pubic texture on the skin under the panties. for >>936887 i just traced the armor with the geometry editor.
Anonymous at Tue, 14 Feb 2023 15:57:44 UTC No. 936954
>>936926
Thank you. I was hoping for a geoshell but this is a good workaround
Anonymous at Tue, 14 Feb 2023 16:27:03 UTC No. 936963
>>936887
damn! Love the smug expression and silly conan tier outfit!
Anonymous at Tue, 14 Feb 2023 19:39:46 UTC No. 936974
How short can your characters be before they become sus?
Anonymous at Tue, 14 Feb 2023 22:59:20 UTC No. 936987
>>936974
Sus, how? Pedo?
That's not about size, more about child-like features I would think. Otherwise you could scale up a baby to adult size and do porn with no problems.
But anyway, it's idiotic, since now matter how distasteful it may be, it's just pixels and polygons with no real people.
Anonymous at Tue, 14 Feb 2023 23:27:52 UTC No. 936989
>>936974
>>936987
>But anyway, it's idiotic, since now matter how distasteful it may be, it's just pixels and polygons with no real people
Not according to the fucking law idiots.
And damn right as it should be.
I hate pedos with a burning passion. They ruin everything they can, want to make GTS/shrinkfag/size play content? No that's not possible unfortunately because we got unwanted media attention because pedos were attracted to our software.
Happened with a popular adult game in the 10s and could happen with daz.
Anonymous at Wed, 15 Feb 2023 01:15:09 UTC No. 936998
>>936989
>want to make GTS/shrinkfag/size play content? No
GOOD
Anonymous at Wed, 15 Feb 2023 04:12:22 UTC No. 937014
>>936987
If you wanted to make a Patreon or whatever, there's got to be some minimum sized woman you can make before triggering their censors. Same is true for everything from /aco/ to Steam. So how short is too short?
Anonymous at Wed, 15 Feb 2023 04:49:41 UTC No. 937019
>>937014
How many people have to explain it? It's about child like features.
You can make >>936775 any size you want,
>>936381 and >>936999 will be fine if they are portrayed as adults
and >>937009 will get you b& no matter how you spin it.
If you are asking for "younger" features just kys.
Anonymous at Wed, 15 Feb 2023 05:11:54 UTC No. 937020
>>937000
That's how the anatomy works unfortunately.
"hooves" are equivalent to toes.
Daz armatures do have the "metatarsals" bones which you can use though.
You can move those to the right place with the joint editor. Will take a bit try and error but should work.
Anonymous at Wed, 15 Feb 2023 05:25:24 UTC No. 937023
>>937020
>try and error
Seems just like any other daz thing then
Anonymous at Wed, 15 Feb 2023 08:06:25 UTC No. 937032
>>937019
>will get you b& no matter how you spin it
She's taller than the man behind her and has large breasts, Karen.
Anonymous at Wed, 15 Feb 2023 13:12:12 UTC No. 937054
>>937009
massive head and torso
Anonymous at Wed, 15 Feb 2023 14:21:46 UTC No. 937064
Hey Meipe, thanks for releasing Dicktator for G9. But since all you did was refit the old prop to the new model, why not include the half-dozen expansion packs with it, since they're right there and you're already rehashing old material.
Anonymous at Wed, 15 Feb 2023 14:24:39 UTC No. 937065
>>937064
>no futalicious
>still the same low res textures
>still the same atrocious cum shader
I sleep
Anonymous at Wed, 15 Feb 2023 14:38:15 UTC No. 937068
>>937065
1. Futalicious is unnecessary because everything is monogendered now.
2. Yeah that sucks. That's why I want the expansions. Pumping Pole is a must. Just as a bare minimum he could ship with HD textures
3. This is an easy fix. I found one cum prop I liked, saved the shaders, and load the shaders on all other cum props. This is useful when using props from multiple sources, because it makes them look uniform.
Anonymous at Wed, 15 Feb 2023 14:47:43 UTC No. 937071
>>937068
>I found one cum prop I liked
Please do share, wise cock-wizard. I have like three but they are all non-ideal.
Anonymous at Wed, 15 Feb 2023 15:52:21 UTC No. 937079
>>937077
Nice. Thank you, based strudelmaker.
Anonymous at Wed, 15 Feb 2023 16:23:32 UTC No. 937081
>>937077
NTA but how do you save the shader/preset from the asset? I have the Bellies, but I have no idea how to use their shader with other assets.
Anonymous at Wed, 15 Feb 2023 17:00:49 UTC No. 937094
you gotta buy a bunch of expensive addons to have fun and do more than just pose the default model?
Anonymous at Wed, 15 Feb 2023 17:23:10 UTC No. 937100
>>937094
>buy
Anonymous at Wed, 15 Feb 2023 18:34:06 UTC No. 937109
>>937094
Unless you plan on working professionally or posting your "art" on some official site you can just pirate most assets.
Anonymous at Wed, 15 Feb 2023 19:05:24 UTC No. 937113
>>937109
ohh.. now i gotta figure out how to import it
Anonymous at Wed, 15 Feb 2023 19:26:25 UTC No. 937114
>>937060
>this is great
No, it really isn't.
Anonymous at Wed, 15 Feb 2023 21:41:10 UTC No. 937124
>>937116
Looks nice
which base and character is that?
Anonymous at Thu, 16 Feb 2023 02:13:57 UTC No. 937139
>>937115
fat, ugly, henna tatted elves just what i've always wanted
Anonymous at Thu, 16 Feb 2023 02:37:02 UTC No. 937141
Anonymous at Thu, 16 Feb 2023 04:25:25 UTC No. 937146
>>937081
Select the object you want to save the shader from, then on the Surfaces tab, make sure to have the surface also selected. Then File, Save As, etc. When loading to your next target, again make sure to have it's surface selected on the Surfaces tab.
Anonymous at Thu, 16 Feb 2023 04:36:39 UTC No. 937147
>>937146
>Now i am becoom
Anonymous at Thu, 16 Feb 2023 08:12:14 UTC No. 937157
>>937146
Thank you, senpai!
Anonymous at Thu, 16 Feb 2023 09:51:46 UTC No. 937162
>>937153
that's a man
Anonymous at Thu, 16 Feb 2023 10:13:08 UTC No. 937163
>>937162
i'll make a man out of her if you know what i mean
Anonymous at Thu, 16 Feb 2023 13:17:49 UTC No. 937168
>>937153
>no buttcrack hair
Anonymous at Thu, 16 Feb 2023 14:45:19 UTC No. 937179
>>937114
You know, with this sort of thing, the end user is always right. It doesn't matter if her technicalities are not right. She looks good to me that I am not a sculptor/animator. That's enough.
Anonymous at Thu, 16 Feb 2023 15:37:12 UTC No. 937185
>>937184
make the strap orange for those Fifth Element vibes
Anonymous at Thu, 16 Feb 2023 15:40:16 UTC No. 937186
>>937185
hah I see what you mean. But that strap will get worked into a belt with buckles and such
Anonymous at Thu, 16 Feb 2023 15:41:03 UTC No. 937187
i downloaded some models but they all spawn in bald
how do i add their own hair
Anonymous at Thu, 16 Feb 2023 16:49:29 UTC No. 937190
>>937184
Great medieval-ish tomb raider feelings
Anonymous at Thu, 16 Feb 2023 20:10:53 UTC No. 937208
>>936520
(I don't this language (Javascript but for models?)
But are you sure you need the bones.push(oSkeleton) in there, since with getAllBones you should have the array of bones at that point?
Anonymous at Thu, 16 Feb 2023 20:12:15 UTC No. 937209
>>936520
also the param of the first function "node" is unused after that . . . you meant 'bone' there I'm sure.
Anonymous at Thu, 16 Feb 2023 20:24:40 UTC No. 937211
>>937187
Hairs are separate assets.
Anonymous at Thu, 16 Feb 2023 23:34:39 UTC No. 937239
>>937192
I could do that in 30 mins
Anonymous at Fri, 17 Feb 2023 00:02:47 UTC No. 937245
>>937243
post butt
Anonymous at Fri, 17 Feb 2023 06:39:32 UTC No. 937268
I'm thinking about getting into Daz. I've played around with Honey Studio before, but have no experience with the real stuff. Is it worth trying?
>>936164
I love this character. How did you make her and can you post more of her?
Anonymous at Fri, 17 Feb 2023 08:01:30 UTC No. 937273
>>937268
>Daz
>the real stuff
lmao
Anonymous at Fri, 17 Feb 2023 21:35:02 UTC No. 937332
What is the right/best way of adding a bit of extra gloss to a character skin?
Anonymous at Fri, 17 Feb 2023 22:01:40 UTC No. 937335
>>937332
Decrease dual lobe spectacular roughness.
Don't mess with reflectivity values ever when using path tracers (physically inaccurate means rendering artifacts)
You can add top coat for a quick fake water layer. (Again only tweak roughness, not reflectivity)
If you want to really go ham with the moist skin look you can add a geoshell with a water material (ior 1.33, 99% transmission) and a displacement and alpha texture for droplets.
Anonymous at Fri, 17 Feb 2023 22:54:35 UTC No. 937340
>>937124
It's 3duk's Sarah Miller (from TLoU).
But I've only dialed the face/body to 35%, so the original character is way younger looking.
Plus I've made a ton of other small changes.
Anonymous at Fri, 17 Feb 2023 23:38:59 UTC No. 937341
>>937340
you're the amazon anon ,right?
I gotta ask, and don't take this the wrong way but...
Why do all your characters look so bored?
You never seem to dial in any expression or "do" anything with the faces.
If it's a personal choice sure why not, but otherwise yeah I see it every time
Anonymous at Sat, 18 Feb 2023 14:52:19 UTC No. 937398
>>937368
>Coom with me if you want to live.
Anonymous at Sat, 18 Feb 2023 14:53:16 UTC No. 937399
>>937398
I don't know why I laughed so much from this.
Anonymous at Sat, 18 Feb 2023 16:57:34 UTC No. 937406
>>937243
what character what textures is that?
Anonymous at Sat, 18 Feb 2023 17:57:45 UTC No. 937412
>>937368
That was some time ago, nowadays he would be labeled trannyanon or some such
Anonymous at Sat, 18 Feb 2023 23:24:14 UTC No. 937437
Am I the only having weird fireflies fucking everywhere when using Raw Saquatch for Genesis 9?
Anonymous at Sun, 19 Feb 2023 09:51:27 UTC No. 937477
How does one make genitals work with the "Ultimate Skin Moisture Shell" asset? Specifically XY and NGV8.
Anonymous at Sun, 19 Feb 2023 16:51:22 UTC No. 937502
>>937501
So you have to manually assign an Iray Uber shader to the new, generated surfaces.
This can be found under :
My DAZ 3D Library\Shader Presets\Iray\DAZ Uber\!Iray Uber Base.
Then, just copy the shader from one of your correctly done surfaces (the torso, for example) , over your freshly assigned Uber Base on your new surface
Anonymous at Tue, 21 Feb 2023 03:34:14 UTC No. 937662
This general is too quiet, even for /3/. I know you're up to something... Post it!
Anonymous at Tue, 21 Feb 2023 14:10:43 UTC No. 937684
Who can I commission to convert a game character? I have the game character ripped already.
Anonymous at Tue, 21 Feb 2023 14:11:29 UTC No. 937685
>>937662
Blue board, holmes.
Anonymous at Tue, 21 Feb 2023 14:14:09 UTC No. 937687
>>937684
Shinteo on Patreon takes commissions.
Anonymous at Tue, 21 Feb 2023 16:48:02 UTC No. 937701
>>935985
>dazed
Where to get good femboy trap model?
Quick search give nothing but gay looking butch dudes or ugly masculine trannies
Anonymous at Tue, 21 Feb 2023 16:52:12 UTC No. 937702
>>937405
What model is that?
Anonymous at Tue, 21 Feb 2023 16:55:42 UTC No. 937704
>>937703
H o t n e s s
Anonymous at Tue, 21 Feb 2023 16:58:46 UTC No. 937705
>>937701
Just start with a chick and flatten the chest.
Anonymous at Tue, 21 Feb 2023 17:49:51 UTC No. 937711
>>937703
>>937705
How do I edit the body shape?
Stupid Daz wont give me sliders to adjust shape of body parts
Anonymous at Wed, 22 Feb 2023 00:18:39 UTC No. 937737
>>937733
What's wrong with it? It's a nice horror model.
Anonymous at Wed, 22 Feb 2023 01:34:02 UTC No. 937743
>>937733
grim
Anonymous at Wed, 22 Feb 2023 12:59:58 UTC No. 937763
>>935985
god damn daz renders are so shitty. Its like giving children a bunch of crayons.
Anonymous at Wed, 22 Feb 2023 13:02:59 UTC No. 937764
>>937763
What do you use for rendering, then?
Anonymous at Wed, 22 Feb 2023 13:18:58 UTC No. 937766
>>937764
Usually I render my cum on your moms face.
Anonymous at Wed, 22 Feb 2023 13:27:51 UTC No. 937768
>>937766
So you know fuckall about the topic and just came to shitpost.
Anonymous at Wed, 22 Feb 2023 13:40:01 UTC No. 937769
>>937768
yeah sure anon, whatever you want to believe. Keep fishing for crumbs...
Anonymous at Wed, 22 Feb 2023 15:11:48 UTC No. 937773
>>937772
>succubus lady
Post more Mammario.
Anonymous at Wed, 22 Feb 2023 15:55:20 UTC No. 937775
>>937773
https://www.forender.com/market/exr
Anonymous at Wed, 22 Feb 2023 22:10:19 UTC No. 937799
>>937759
Have you given her a name yet? Still waiting to see her mudwrestle Freja
Anonymous at Wed, 22 Feb 2023 22:45:46 UTC No. 937803
>>937775
>funding finished for Marie-Claude Bourbonnais for over a year.
>No Marie yet
Anonymous at Wed, 22 Feb 2023 23:42:16 UTC No. 937812
>>937711
You have to get shape morphs separately.
Anonymous at Wed, 22 Feb 2023 23:49:55 UTC No. 937814
>>937812
ok. thank you. i did some googling earlier and i saw something about morphs
how do i get the shape morph options though?
Anonymous at Thu, 23 Feb 2023 01:39:57 UTC No. 937825
How do I get good at animating in daz?
Anonymous at Thu, 23 Feb 2023 01:48:39 UTC No. 937827
>>937825
>animating in daz
stop that futile attempt
Anonymous at Thu, 23 Feb 2023 03:55:25 UTC No. 937840
>>937814
Depends on what you want.
All a "morph" is is a distortion of a base mesh shape (for example, the Genesis 8 base figures). Every "character" is a full body morph. You can get morphs for individual body parts of all sorts.
There are lots of freebies to get started with on Deviant Art and ShareCG. You just install them and then dial up the sliders to taste. The more you have, the more you can mix and match.
Anonymous at Thu, 23 Feb 2023 19:28:40 UTC No. 937930
>>937859
>them child bearing hips
built for impregnating
Anonymous at Thu, 23 Feb 2023 19:49:22 UTC No. 937937
>>937936
Cute!
Anonymous at Fri, 24 Feb 2023 00:08:23 UTC No. 937973
>>936236
>"Which is also something no one cares about at all..." he said during his autistic tirade.
Anonymous at Fri, 24 Feb 2023 21:10:12 UTC No. 938075
>>938070
you can literally shape her face however you want. id start with that.
Anonymous at Fri, 24 Feb 2023 22:15:48 UTC No. 938086
What Assets to recreate Cammy?
Anonymous at Sat, 25 Feb 2023 00:06:04 UTC No. 938111
Emmanon, is that you over there shitposting on /v/'s Mass Effect thread?
Anonymous at Sat, 25 Feb 2023 00:39:00 UTC No. 938115
What's a good fem genitalia for g8f?
I'd like one with the insides like most models on smutbase have
Anonymous at Sat, 25 Feb 2023 00:53:04 UTC No. 938118
>>938115
Advanced pussy has fired every other genital. It's so much better. It does a weird thing with thicc thighs though.
I came to post my about how I thought I was so clever with my wet effects and it made her look like she has jizz in her hair. And I managed to make the most complicated lighting situation possible or something. What the hell is going on here with these render times?!!
Anonymous at Sat, 25 Feb 2023 00:58:02 UTC No. 938119
>>938118
It doesn't have public hair though and does some weird wrinkles on the thighs when it's spread
Anonymous at Sat, 25 Feb 2023 01:17:06 UTC No. 938122
>>938119
I don't know about the spreading thing? But I've just let autofit go for many rando pubes and, I dunno it just works. I have no complaints. Oh, also, transfer the morphs from "street panties" which is available as a free download in various places. These free underpants solve so many fitting issues in general.
Anonymous at Sat, 25 Feb 2023 01:29:57 UTC No. 938123
>>938118
MASSIVE FUCKING YIKES
But I do agree on Advanced Pussy
Anonymous at Sat, 25 Feb 2023 01:40:34 UTC No. 938127
>>938118
just tried it, it does look great but unfortunately yeah, it straight up doesnt play nice with the thighs
Any morph packs for g8f base genitalia?
Anonymous at Sat, 25 Feb 2023 03:30:47 UTC No. 938135
>>938118
ran out of vram, so it defaults to cpu rendering which takes 900 years.
Anonymous at Sat, 25 Feb 2023 12:05:48 UTC No. 938179
>>938118
water caustics?
Anonymous at Sat, 25 Feb 2023 12:31:52 UTC No. 938180
any good marvelous designer tutorials/short courses?
Anonymous at Sat, 25 Feb 2023 22:21:58 UTC No. 938242
Which 3d benchmark tells you the most about how well a card will perform in Iray?
Blender Classroom?
3DMark?
Cinebench?
Anonymous at Sat, 25 Feb 2023 22:27:42 UTC No. 938243
>>938198
You didn't make this in Daz.
Anonymous at Sat, 25 Feb 2023 23:18:13 UTC No. 938249
>>938179
Yeah, that's what it was..
>>938242
Anything that measures cuda performance.
Anonymous at Sun, 26 Feb 2023 02:49:49 UTC No. 938305
After talking about these underpants morphs yesterday I made a script that puts them onto a selected figure. You just have to have the duf file in the normal spot it installs to. They're a dl free on renderocity, other places. Copy this and save it as a .dsa file.
!function(){var e=function(e){if(e.isEmpty())return
rojection(!1),i.doTransfer(),Scene.
Anonymous at Sun, 26 Feb 2023 11:05:51 UTC No. 938342
So glad theres a 3d general
This is my new home now
I'm white so i'm allowed here
Anonymous at Sun, 26 Feb 2023 23:18:40 UTC No. 938403
Where are the cute and funny models
Anonymous at Mon, 27 Feb 2023 00:26:41 UTC No. 938411
>>938242
https://www.daz3d.com/forums/discus
Anonymous at Mon, 27 Feb 2023 17:42:00 UTC No. 938495
>>936006
>>938118
How do you anons even use that asset? Even loading it into my scene makes the texture shaded view unusably laggy.
Anonymous at Tue, 28 Feb 2023 15:10:49 UTC No. 938573
Is 16GB the highest amount of VRAM you can find with a laptop GPU outside of egpu options?
Looking at "mobile workstations" and most of these seem to have thermal throttling problems.
Anonymous at Tue, 28 Feb 2023 17:48:09 UTC No. 938608
>>938573
I think there is a RTX A6000 mobile with 24 GB but laptops with those are crazy expensive and never worth it.
Anonymous at Tue, 28 Feb 2023 20:33:47 UTC No. 938635
>>938573
>>938608
Maybe a Lenovo legion pro 7i or equivalent with a 16 gb mobile 4090 could be an option for you (if you have the dough).
I'm looking into one myself.
Anonymous at Tue, 28 Feb 2023 20:35:17 UTC No. 938636
While we are on this topic, does anyone have any experience with egpus?
How well do they work for DAZ and how clunky are they to use?
Anonymous at Tue, 28 Feb 2023 20:41:51 UTC No. 938638
>>938635
Continued: I'm currently stuck between a Legion Pro 7i with 16Gb 4090 and a Thinkpad P16 with a 12Gb A3000.
The P16 is way shittier but the thing is that I can get it for free from my workplace. I was thinking I could then maybe spend the money I would have spent on the Legion on a proper 24Gb 3090/4090 egpu.
Thoughs?
Anonymous at Tue, 28 Feb 2023 20:54:49 UTC No. 938640
>>938635
>>938636
>>938638
Egpu is probably the way to go. I've tried a few different enclosures and have the most consistent success with razer core x. Other egpus had issues detecting in windows despite the 4 gpus I tried. Ended up rma'ing the enclosure. It will just show up as another GPU in daz
Anonymous at Tue, 28 Feb 2023 21:03:15 UTC No. 938643
>>938640
Stupid question, do you have to restart the computer every time you hook up the egpu?
Also, so would you recommend the Razer Core X? And is there a thunderbolt 4 version out yet?
Anonymous at Tue, 28 Feb 2023 21:14:52 UTC No. 938645
>>938643
Some computers I tried with it needed me to cold boot in order to see the GPU, despite bios settings. Tried with a few ThinkPads. Def the core x, you don't use as much bandwidth as gaming would so a few egpus should be an option depending on your machine.
Anonymous at Tue, 28 Feb 2023 21:24:44 UTC No. 938646
>>938645
So, did you ever find a Thinkpad/egpu combination that didn't need to cold boot?
Anonymous at Tue, 28 Feb 2023 21:26:39 UTC No. 938648
>>938646
T15g gen1 after some bios fiddling but this model has a terrible thermal throttling problem with the CPU despite repeating.
Anonymous at Tue, 28 Feb 2023 21:31:37 UTC No. 938650
>>938648
So, in practice you will always need to restart, especially if you don't like messing with the bios?
Anonymous at Tue, 28 Feb 2023 21:39:39 UTC No. 938651
>>938650
There's a specific thunderbolt setting I haven't been able to narrow down but reboots will usually work 100%
Anonymous at Tue, 28 Feb 2023 22:04:47 UTC No. 938656
>>938651
That sounds impractical. Now I'm swaying more towards having a gaming laptop with a somewhat decent internal GPU, honestly
Anonymous at Tue, 28 Feb 2023 22:10:57 UTC No. 938657
>>938656
Basically a sffpc is the least worst option. Specially when you start looking at vram options over 11gb
Anonymous at Tue, 28 Feb 2023 23:26:18 UTC No. 938659
>>938657
Over the last year I ran though a lot of options for mobile rendering. Best option is to have a good render machine at home and then use parsec or similar to remote into it. Though I dont mind the 8GB 2070 on the T15G for quick single character outfit render ideas while on-the-go and questionable internet. I've used a few laptops with the core x as well as a sffpc with thunderbolt, Intel NUCs should work just as well.
Anonymous at Wed, 1 Mar 2023 01:44:14 UTC No. 938671
>>938659
Emmanon, is that you?
Anonymous at Wed, 1 Mar 2023 02:09:59 UTC No. 938675
>>938659
nice kristen
Anonymous at Wed, 1 Mar 2023 09:47:43 UTC No. 938691
>>938659
How much VRAM do you need for comfortable use?
Anonymous at Wed, 1 Mar 2023 13:05:33 UTC No. 938699
>>938671
Not him but a fan, the Parsec advice was from him and is great advice.
>>938691
I dont optimize much so prefer 8-11 for 1-2 characters and minimal backgrounds. Using a 3090 on my main machine and have yet to put a scene together to max that yet.
Anonymous at Wed, 1 Mar 2023 13:06:50 UTC No. 938700
>>938699
Somewhere in the last few years of daz updates, iray got really gpu hungry. Daz has always gone full retard with 4-8k image maps for jewelry and such
Anonymous at Wed, 1 Mar 2023 16:45:42 UTC No. 938719
>>938659
Who made this Kstew? Emma-anon?
Is she available?
Anonymous at Wed, 1 Mar 2023 16:52:46 UTC No. 938720
>>938719
Some BR chad on DA. Forget the name, will check when I get home.
Anonymous at Wed, 1 Mar 2023 16:57:58 UTC No. 938721
>>938720
What's the base, G8.1?
Anonymous at Wed, 1 Mar 2023 17:02:11 UTC No. 938722
>>938721
Yes
Anonymous at Wed, 1 Mar 2023 17:18:38 UTC No. 938724
>>938723
Bratz tier
Anonymous at Wed, 1 Mar 2023 19:53:04 UTC No. 938734
>>938727
what zero vram does to a mf
Anonymous at Wed, 1 Mar 2023 20:40:49 UTC No. 938736
>>938719
its a great Kristen clone in my view. Got the right look even all zoomed in like that. Awesome
Anonymous at Wed, 1 Mar 2023 21:37:07 UTC No. 938739
>>938638
Just don't go for VRAM size.
I do pretty good renders on 4 GB VRAM with multiple people. Scene optimizers + subdiv. Before that I did it in 2 GB VRAM. It's a hassle, but then it's also three clicks away. You don't need a master workstation VRAM to render, I literally do it on a potato PC.
And I've done really crazy stuff. Like a 9 girls 4 boy scene. I spliced the rendering in that case, though.
Anonymous at Wed, 1 Mar 2023 21:38:19 UTC No. 938740
>>938739
Post work?
Anonymous at Wed, 1 Mar 2023 21:39:43 UTC No. 938741
>>938119
After investigating the issue I know what lines you're talking about. The weight map zones for the labia are making "lines" way up the thighs in certain poses. It looks like they did this to make it stretch enough to accommodate a brontosaurus dick with room to spare. If you change the weight maps to remove the lines the vag starts to clip into the thighs when stretched. Maybe making a morph of it with it stretched to the max and then fixing the weight maps might be the best of both worlds.
Anonymous at Wed, 1 Mar 2023 21:44:41 UTC No. 938743
>>938740
Yeah. You can simply render three different scenes with the characters you want, and as long as they don't meaningfully shadow each others, or you can smooth the edge, no-one gives a fuck. Use the perspective.
The post-work isn't even that difficult.
But in any case, VRAM can always be optimized. You can simply say "fuck it" and buy the card with the best VRAM in the market, but you also can in two clicks divides your VRAM usage by 2 or 3 or 4. As one that potato PC render, think about your render times, as long as you're comfortable with your VRAM.
Anonymous at Wed, 1 Mar 2023 22:15:17 UTC No. 938746
>>938743
I meant to request examples of your work, oops
Anonymous at Wed, 1 Mar 2023 22:24:32 UTC No. 938748
New thread: Celeb edition
Off-model not welcome
Anonymous at Thu, 2 Mar 2023 13:26:02 UTC No. 938796
>>938795
based
>>938786
pretty sure there was one for 8.1 around the time they released all the LGBTBBQ+ mustache unisex items a year or two ago.
Anonymous at Thu, 2 Mar 2023 14:27:02 UTC No. 938804
>>938786
>>938796
https://www.daz3d.com/dforce-signat
Not quite what I remembered but catty and the bundle was more cringe than I recalled
Anonymous at Thu, 2 Mar 2023 23:18:17 UTC No. 938836
>>938833
Depends on how butthurt the other posters are. Pretty sure jannies dont bother coming this way unless reports.
>oilchange.jpg
nice! Though I feel the left breast would rest differently, maybe have the arm goblin grab a handful as a workaround to gravity simming it.
Anonymous at Thu, 2 Mar 2023 23:19:49 UTC No. 938837
>>938836
yeah I think ill redo the breasts pose. Seems "off" its true.
Anonymous at Fri, 3 Mar 2023 04:10:58 UTC No. 938854
>>938720
Is this anon around? Mind dropping a link to that KS morph?
Anonymous at Fri, 3 Mar 2023 05:15:30 UTC No. 938861
>>938854
Oops forgot about that, sorry.
>rhenderart
on Deviantart
Anonymous at Sat, 4 Mar 2023 21:39:57 UTC No. 939016
Does anyone have any experience using the same DAZ library located on a portable disk on different computers/different DAZ installs?
I mean like setting up a scene on your laptop at work and then rendering it on your home desktop.
How smooth is it?
Anonymous at Sun, 5 Mar 2023 07:08:03 UTC No. 939043
>>939016
>I mean like setting up a scene on your laptop at work and then rendering it on your home desktop.
just use parsec for that, you can control your home pc remotely from your laptop.
Anonymous at Sun, 5 Mar 2023 11:41:36 UTC No. 939056
>>939014
I don't get why people are still using the same host that gets taken down everytime.
Anonymous at Sun, 5 Mar 2023 17:41:28 UTC No. 939088
>>939043
What if you don't have good internet at home, for instance?
Anonymous at Sun, 5 Mar 2023 17:54:54 UTC No. 939089
>>939088
parsec needs like 5mbs.
Anonymous at Wed, 8 Mar 2023 11:09:20 UTC No. 939323
>>939317
Your other characters are way hotter than your Emma. I don't know why nobody ever points this out.
Anonymous at Wed, 8 Mar 2023 11:35:23 UTC No. 939325
>>939323
fair enough but since i do this as a hobby I tend to favor my own ideas
>I don't know why nobody ever points this out.
a lot of people point this out so I am aware
Anonymous at Wed, 8 Mar 2023 13:01:39 UTC No. 939328
>>939317
Is that Eva Green?
Anonymous at Wed, 8 Mar 2023 13:22:52 UTC No. 939329
>>939328
nope but I can see some resemblance
Anonymous at Wed, 8 Mar 2023 13:30:44 UTC No. 939331
>>939329
The eyes and the scowl remind me of her, a little.
Is she meant to be someone recognizable, or just a waifu you made?
Anonymous at Wed, 8 Mar 2023 14:08:14 UTC No. 939333
>>937701
so a flat chested tomboy?
basically the same if you ignore genitals and acknowledge the androgyny of both
Anonymous at Wed, 8 Mar 2023 14:37:55 UTC No. 939336
>>939331
>just a waifu you made?
just that but she is clearly based on a few women I find very beautiful like Eva Green
Anonymous at Wed, 8 Mar 2023 15:40:49 UTC No. 939341
>>939340
She looks cute.
I follow your work on Pixiv, too.
I love your work.
Anonymous at Wed, 8 Mar 2023 19:52:58 UTC No. 939363
It's international Woman's day apparently, lets see those renders!
Anonymous at Thu, 9 Mar 2023 00:11:04 UTC No. 939386
>>939384
>the subtly erect nipples fighting against the fabric of her top
Nice.
Anonymous at Thu, 9 Mar 2023 04:35:20 UTC No. 939405
>>939404
BUILT FOR GOBBO
Anonymous at Thu, 9 Mar 2023 07:49:09 UTC No. 939411
Anonymous at Thu, 9 Mar 2023 10:20:12 UTC No. 939414
>>939399
i need to see amazonian women choking and head scissoring kristen stewart
Anonymous at Thu, 9 Mar 2023 10:28:00 UTC No. 939416
>>939346
is that MD? any tips you have on getting started? alternatively what tutorial or course did you use to learn it
Anonymous at Thu, 9 Mar 2023 10:34:07 UTC No. 939417
>>939416
seconding this.
Also is there a way to simulate skin-tight clothing (like leggings) from .obj without it inherently shitting itself?
Anonymous at Thu, 9 Mar 2023 12:18:59 UTC No. 939422
>>939416
>is that MD? any tips you have on getting started? alternatively what tutorial or course did you use to learn it
yes its MD. Tips for getting started? Well the way I started was just opening the program and then making something really simple as a plain shirt. That will force you to figure out how it all works.
Also there are like tons of videos on youtube going through how to X and Y in MD. But before diving into that try and test the waters yourself and then when you hit a brick wall do a google search for info.
>>939417
>Also is there a way to simulate skin-tight clothing (like leggings) from .obj without it inherently shitting itself?
yes but you need to cleanup and keep the obj really clean. MD uses the UVs of the obj to create the cloth planes so keep that in mind (no overlapping, no weird layouts and such). Also keep the mesh density similar and do not get too high res.
But really if you want to create skin-tight clothing like leggins just do it from scratch in MD. Properly faster and not really hard to do.
Anonymous at Thu, 9 Mar 2023 12:48:22 UTC No. 939424
>>939418
poor little gobbo just wanted some love
Anonymous at Thu, 9 Mar 2023 12:49:04 UTC No. 939425
>>939424
it's a training dummy, you can tell because he has no slimy monster cock.
Anonymous at Thu, 9 Mar 2023 14:27:30 UTC No. 939432
>>939422
Thanks anon, have a nice day!
Anonymous at Thu, 9 Mar 2023 14:37:40 UTC No. 939435
>>939431
how do you set those strings up for dforce? just add dforce to everything but the part that touches the shorts?
Anonymous at Thu, 9 Mar 2023 14:48:03 UTC No. 939440
>>939435
>just add dforce to everything but the part that touches the shorts?
that wouldnt work as I want the shorts to dform and sim normally.
You can do this two ways:
Use attachment points and then either use surfaces or a dforce modifier to free the top of the strings.
OR
just build the mesh so its dforce friendly and then attach the strings to the actual mesh and dforce everything.
I prefer the option two as the first options can be buggy and heavy on DAZ. Its still very useful to add hardsurface objects to dforce cloth (like buttons and such that must not deform).
Problem with 99% of DAZ content is that its not optimized for dforce so you kinda have to do it yourself.
>pic related took 1 min to sim from T-pose
Anonymous at Thu, 9 Mar 2023 14:53:41 UTC No. 939441
>>939435
and as you can see from this quick and dirty pose if dforce is use correctly it can even handle multi-layered cloth quite easy. There are some minor bugs still but then again this outfit is still WIP
Anonymous at Thu, 9 Mar 2023 17:50:13 UTC No. 939448
>>939443
>dforce has always been 50/50 for me
that is mainly because things need to be setup and made with simulation in mind. Cant really take a mesh of the shelf and use dforce.... that tends to give bad results. In this quick render I tried to do some lace for the "shorts".
Love the glasses are they your creation? Also the top vest looks great on that body
Anonymous at Thu, 9 Mar 2023 18:44:33 UTC No. 939452
>>939448
>Love the glasses are they your creation? Also the top vest looks great on that body
nah, just a set i used for a quick render.
Anonymous at Thu, 9 Mar 2023 20:47:26 UTC No. 939466
How do you guys pose your figures? I manually set the bend/twist/side-side sliders for pretty much everything. Is my method inefficient?
Anonymous at Thu, 9 Mar 2023 21:15:08 UTC No. 939468
>>939448
Are you going to make this outfit available?
Also, what's the material on the shirt - some commercially available shader or OC?
Anonymous at Thu, 9 Mar 2023 21:22:07 UTC No. 939469
>>939468
when its done I can share the obj files sure.
>Also, what's the material on the shirt - some commercially available shader or OC?
just a single normal map and some noise for roughness and a black white map quickly done in photoshop for opacity. You can easily recreate that look in no time if you want.
Anonymous at Fri, 10 Mar 2023 00:51:35 UTC No. 939481
>>939466
Get a base pose from one of the pose packs and tweak it with the posing tool. If you're manually posing with sliders you're deranged.
Anonymous at Fri, 10 Mar 2023 09:12:48 UTC No. 939504
>>935985
Does anybody know a good horse wang with balls that could be used with a humanoid figure?
Anonymous at Fri, 10 Mar 2023 12:38:04 UTC No. 939510
>>939505
its cute!
Anonymous at Fri, 10 Mar 2023 22:13:41 UTC No. 939551
>>939546
based seething 3D(C)UK
Those unhinged rants on Deviantart were great
Anonymous at Fri, 10 Mar 2023 23:21:24 UTC No. 939560
>>936434
>still using victoria4
Hehe now you understand why some of us still use outdated figures. If you're really intent on not moving to a new figure I'd strongly advise collecting/hoarding/not pirating a shit ton of G8 stuff now while you can...
Anonymous at Fri, 10 Mar 2023 23:49:15 UTC No. 939563
>>939546
https://www.deviantart.com/3duk/art
Anonymous at Sat, 11 Mar 2023 00:15:57 UTC No. 939568
>>939563
> that wall of text
lmao
a fucking assblassted faggot :/
Anonymous at Sat, 11 Mar 2023 00:17:18 UTC No. 939569
>>939568
>my product
Game ripped, poorly rigged
>BUT ITS MINE REEEEEEEEEEEEEEEEEE
Anonymous at Sat, 11 Mar 2023 00:25:10 UTC No. 939570
>>939569
>my product
some of them are taken from shinteo lmao
he left the shinteo5 folder in a few of them
> NOOO YOU SON OF BASTARD, YOU CAN'T STEAL, ONLY I CAN STEAL
Anonymous at Sat, 11 Mar 2023 12:22:22 UTC No. 939610
>>939486
Imo all the materials look too thin. Looks like some cosplay instead of the real thing.
Anonymous at Sat, 11 Mar 2023 17:21:28 UTC No. 939627
>>939610
if the topology is clean, daz has a thickener script that works great.
Anonymous at Sat, 11 Mar 2023 21:36:19 UTC No. 939646