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🧵 3d plugin?

Anonymous No. 846181

can you predict walk cycle properly within a set of frame?
like the position of one part in one frame to next by using the weight and force...

also "balance". what can i use to make balance between left and right part of the animation?


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🧵 Untitled Thread

Anonymous No. 846173

Please help guys

again I've pressed some obscure key combination and unknowingly activated some useless garbage trash setting in Blender that I cannot seem to undo and it's fucking up my workflow please help

pic related


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🧵 realistic color

Anonymous No. 846170

how to produce realistic atmosphere like pic? given objects each has their own color already what do you do to make it more realistic


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Anonymous No. 846132

The most tragic/misunderstood character in anime history.
He just wanted to save his brother.


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Anonymous No. 846125

my cum is the holy spirit


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Anonymous No. 846124

My fellow animators..,how big of an upgrade is it going from 'nilla Maya to animbot eco?


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🧵 /DAZ/ 3D General - Look at go! edition

Anonymous No. 846099

Previous bread >>841822

Daz youtuber's and general guides
wpguru
parmy
travis davids (Marvelous designer)
thundornd
CgBytes (Dead, but was the best of his time)
Kelvin Jin
https://www.daz3d.com/help/help-daz-3d-video-tutorials

Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/

Similar programs:
https://forum.reallusion.com/Character-Creator/General
Vroid Anime Tool: https://vroid.com/en/studio
Xnalara: https://www.deviantart.com/xnalara
https://archive.org/details/NSidedQUIDAM3Studio3.52011Multilenguaje(QUIDAM)
MB-Lab for blender: https://github.com/animate1978/MB-Lab
Makehuman: http://www.makehumancommunity.org/
Metahuman creator: https://www.unrealengine.com/en-US/digital-humans

Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOGcRhiEr8Ve5hwsfQ

News:
https://www.daz3d.com/forums/discussion/506346/daz-studio-5-development-update

https://www.prnewswire.com/news-releases/tafi-joins-vibrant-vancouver-tech-hub-with-new-canadian-entity-301356200.html


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🧵 /DAZ/ 3D General - Dance for me! Frog edition

Anonymous No. 846098

Previous bread >>838175

Daz youtuber's and general guides
wpguru
parmy
travis davids (Marvelous designer)
thundornd
CgBytes (Dead, but was the best of his time)
Kelvin Jin
https://www.daz3d.com/help/help-daz-3d-video-tutorials

Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/

Similar programs:
https://forum.reallusion.com/Character-Creator/General
Vroid Anime Tool: https://vroid.com/en/studio
Xnalara: https://www.deviantart.com/xnalara
https://archive.org/details/NSidedQUIDAM3Studio3.52011Multilenguaje(QUIDAM)
MB-Lab for blender: https://github.com/animate1978/MB-Lab
Makehuman: http://www.makehumancommunity.org/
Metahuman creator: https://www.unrealengine.com/en-US/digital-humans

Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOGcRhiEr8Ve5hwsfQ

News:
https://www.daz3d.com/forums/discussion/506346/daz-studio-5-development-update

https://www.prnewswire.com/news-releases/tafi-joins-vibrant-vancouver-tech-hub-with-new-canadian-entity-301356200.html


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🧵 Untitled Thread

Anonymous No. 846091

Does anyone know if there's a blender rig for Stoff's zelda and links's models? The default rig doesn't work in blender, presumably because it's for fucking maya.


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🧵 /blg/ - Blender General

Anonymous No. 846083

i have no links and i must slide edition

Previous thread
>>840299


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🧵 Departure Advice

Anonymous No. 846063

I've done what I wanted, now it's time to say goodbye, /3/. The future is unknown but I have a good feeling about it, and I hope that each of you have good futures as well. I would like to offer an apology to anyone who I inflicted hurt or made upset, the time I've spent with you guys was worth it for me but I understand it was detrimental to others. So with that said I will leave you some important advice for 3D and hope it helps you succeed in your field of choice. Whether or not this thread goes byebye soon after is irrelevant, the imparting information is crucial to drill into your brain before you forget. I hope you seriously take it to heart because the conscious is not the same as the subconscious.

Intelligence leads, stupidity follows.
Discipline gains, motivation loses.
Time is finite, your window is closing.

Never give up doing what you love.


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🧵 Which Distro of Linux should I use for Blender? [Performance]

Anonymous No. 846027

After seeing multiple videos online where rendering time is increased by at least 30% on Linux I want to install Linux.

However, which distro is the fastest for Blender?
I don't give a damn about cosmetic and how pretty it is, I want the lightest and fastest one to squeeze all the precious render time.

For now my list is:
> Arch [ Vanilla]
> Manjaro>XFC [ARCH LINUX]
> Linux Mint>Mate (very easy software manager)

(Sorry for the coomer meme, but unfortunately I know by experience it works)


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🧵 Rendered in Cycles

Anonymous No. 845998

waiting for the seethe


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🧵 Untitled Thread

Anonymous No. 845971

Post kino renders and animations and shit that make heavy use of foreshortening and forced perspective. I'll start.


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🧵 Untitled Thread

Anonymous No. 845967

>blender is free!
>have to fork over 23 dollars for a castrated, laggy fracture tool
>1.3k upvotes
the ride never ends


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Anonymous No. 845940

Shills and blendlets bow before this.


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Anonymous No. 845939

Anyone has a link to dobarro waifu models?


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Anonymous No. 845924

Several types of software for Mac and Windows for example:

Arturia Labs and 46
Autodesk Inventor
Autodesk CAD
Sketch up

Without having to do much trouble for key generators and licenses.

How do you use professional software these days like in the 00's when you used trackers etc for your software and more?.

Is it still like it was back then when using software (especially for the creative business) is able on the web to download without having to discover the package you downloaded is full of Malware etc (probably created by the developers themselfs, sounds psychotic but you know what I mean).

Haven't used the internet for pirating etc for ages, didn't need to cause colleges got entire software catalogues on their computers but droped out years ago.

Now I'm wondering if the old pirating still works or do you need invites to trackers and websites to be able to see the real hardcore software (which normally costs thousands of Euros per subscription).

Remember what one of the most important reasons was for pirating back in the days: anarchy, freedom. Being able to educate yourself to enter any type of industry and paying those software developers later when you finally achieved having work in the field.

What's left of this idea?

Is even a site like 4chan afraid of the consequences? Are there even consequences? I don't care about those two questions desu.

Help a brother, thanks


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Anonymous No. 845855

I am learning cloth animation in industry standard programs. What is the recommended workflow?
>You simulate t-pose in Marvelous for 3 seconds to get it to settle and then you send it through vellum or nCloth?

If you do this, don't you lose the advanced cloth simulation features of Marvelous but gain the ability to react to regular Houdini objects / forces? Isnt vellum a lot worse?


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Anonymous No. 845838

What the...? Donutman is... b-... based?

https://www.youtube.com/channel/UCOKHwx1VCdgnxwbjyb9Iu1g


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🧵 Blender 3D USD

Anonymous No. 845832

This is perfect if some company (say, Autodesk) wants to make their own version of Blender 3D and sell it as a service.
anyone could easily move their models thought 3DSmax, Maya, Blender 3D, Unreal engine and many other software

companies can profit more while the nerds work for basically free


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Anonymous No. 845829

Imagine sculpting or polymodelling sexy 3d anime waifus one for the sfw faggots in artstation who are sexually frustrated and multiple nsfw versions of said sculpt for the coomers. Imagine selling the latter at 10x the price to the twitterfags.

Is it really that easy /3/bros?


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Anonymous No. 845770

why would you ever use blender for modelling, when you can use solid works?
seems like its infinitely superior to dragging vertitices around and applying bool modifiers. even to get blender half as good, you'd need to find the right addons like boxcutter/hardops


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Anonymous No. 845734

Is better to make a low poly basemesh to sculpt or sculpt directly?
which method you use?