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šŸ§µ Untitled Thread

Anonymous No. 904964

Do most NSFW model makers and animators use Rigify for their model interface?

Is it really good enough to get the job done vs. making your own rig with bone drivers and constraints? It seems a little too good to be true.


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šŸ§µ How can I make this cube with lines in blender

Anonymous No. 904959

Hey guys how can I make this cube in blender transparent with the lines Iā€™m having difficulty https://sketchfab.com/3d-models/cube-3aca94e07662430ab9215aa3fbdf5475


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Anonymous No. 904949

Hello, how long would it take me to do models like pic related? Not exactly but definitely a bit downgraded, I require them so that I can use shaders on them?
Buying these would be too expensive since I need like 10


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Anonymous No. 904885

>unity : your compiles actually get faster the more you do them, rebuilding is literally no problem
>unreal engine : you may die of old age before you have completed 10 builds

what the fuck were they thinking. /3/? I have a 12900k and geforce 3080. This is just so so so sad.


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šŸ§µ Y'all suck

Anonymous No. 904817

Why the fuck not a single 3D and 2D course on every fucking shit DVD and youtubue video is teaching me all the shit I'm learning from a really crappy IRL professional photography course on the pirate bay.

Eat shit.


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šŸ§µ Untitled Thread

Anonymous No. 904808

How do people achieve high quality animations? Like vibrant colours, mimicking of sweat and just overall aesthetically strong visuals?

All my models + texturing end up being flat.

Is it lighting?


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šŸ§µ Human model based on real person quickly

Anonymous No. 904801

So I've been playing with 3D for a week now as I have always wanted to gain insight in 3D modeling (By profession I am IT sysadmin). I thought it would be cool to convert my IRL friends or myself to 3D Model, fully rigged so I could use it to pose with Shrek or in Gmod or something.

How can I achieve it quickly without manually sculpting? I don't wanna be an artist so I would like to take shortcuts.

I've seen some Blender addons for human creation. Will they help me achieve what I want?


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šŸ§µ Untitled Thread

Anonymous No. 904797

>be me
>want to learn blender/3d modeling to make cool semi-animated scenes

what do


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šŸ§µ Untitled Thread

Anonymous No. 904792

Exactly how does Daz 3D work? I've seen some very good professionally made renders. Does the program generate custom characters or it something else?


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šŸ§µ One man studio?

Anonymous No. 904766

>have day job
>want to make short films
>Too impatient to git gud at character modeling
>wrangling actors sounds like a PITA
>Plan: buy or commission assets (environments, props, rigged characters) and only make the animations
Any downsides to this?
How expensive would this get?
Recommended resources/software?


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šŸ§µ 3dcg car game colab

Anonymous No. 904765

just dug out the source code from aeons ago. this shit actually still compiles to webGL.

https://siri.itch.io/car-thingy

Source is still here

https://github.com/Divinux/3dcgCar


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šŸ—‘ļø šŸ§µ Untitled Thread

Anonymous No. 904764

>have day job
>want to make short films
>Too impatient to git gud at character modeling
>wrangling actors sounds like a PITA
>Plan: buy or commission assets (environments, props, rigged characters) and only make the animations
Any downsides to this?
How expensive would this get?
Recommended resources/software?


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šŸ§µ Backrooms CGI Recreation

MiniM No. 904758


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Anonymous No. 904751

Slime :)


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šŸ§µ Untitled Thread

Anonymous No. 904750

Is this good topology? I thought n-gons were a huge no-no?


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šŸ§µ Untitled Thread

Anonymous No. 904686

why is there zero Disney mirrorverse porn?

should I make one?


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šŸ§µ Zero-effort 3d

Anonymous No. 904646

ITT: 3d animation software designed for minimal effort
Picrel is Xtranormal.


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šŸ§µ Untitled Thread

Anonymous No. 904622

Would you say /3/ is somewhat like this too?
Do any of these describe you?
(I did not make this image, and it appears to be biased)


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šŸ§µ Untitled Thread

Anonymous No. 904619

hey /3/anons ive been trying to get into anime style characters for like a year now so I can put them in my environment art and probably smut too and im getting close to actually finishing a character now

the rig is only like half existing right now and ill put some work into some details still but I could make some use of some first glance feedback now


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šŸ§µ Untitled Thread

Anonymous No. 904597

I seriously think blender has a bigger developer team than maya.

feel free to prove me wrong.


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Anonymous No. 904572

Hello, new to 3D and want to work on getting some low poly models for gamedev.
I did download some but they have lots of faces and I want to aim for the Killer7 style.
So any help please? I was making this yesterday based on a reference sketch I made but I am unable to continue and I fucked up the hand and basically everything.


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šŸ—‘ļø šŸ§µ Untitled Thread

DeamonZing No. 904571

I create commissions for people where I make models
of people you know.. teachers, friends.. highschool crushes perhaps?


All I ask for is a couple of pictures, some time and 100 dollars.. and your dreams will come true
You can either get the model to use in Virt-A-Mate on your own, or I can create videos for you, it's up to you.
Any interest?


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šŸ§µ Untitled Thread

Anonymous No. 904457

What is the licensing implications of retoplogising assets.

I'm wanting to create an open source game with open source assets and to make assets easier I'm wondering if I can just download assets from sketchfab, retopo them and license them as GPL.


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šŸ§µ Untitled Thread

Anonymous No. 904432

Is curved monitors a bad idea when working with 3d/2d design? I'm thinking of getting one, but I imagine it'll fucking shit up when working with straight lines and such. Thoughts?