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🧵 Untitled Thread

Anonymous No. 947020

I don't know Substance Painter, but I know I've come to hate Adobe products. Is there anything Substance Painter does that I can't achieve with Blender's texture painting?


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🗑️ 🧵 narcissist wifebeater father

Anonymous No. 946938

my father has been a narcissist wifebeater for my whole life. For whatever reason he doest beat my mom physcially anymore, im 30, they are 60. But there were plenty of instamces growing up where i have been cowering in horror as my moms head is bleeding all over the kitchen over some meaningless bullshit. She is a shell of a human.

I have never been able to have a good relationship with him. Anytime we spend more than 10minutes with eachother i cannot handle the way he is and end up exploding. Then i am the "crazy one". How am i supposed to not explode at this fucking asshole when he is constantly exhibiting some of the mlst disgusting interpersonal behavior such as...
> never taking accountability for anything
> constantly abuses my mom (shes just a fucking slave
>"get me this" "do this" "WTF you did it wrong! "WTF you didnt do it exactly the way I wanted!" "NO I wanted the other thing not this, moron!
>while he sits on his ass and barks orders
>constantly disagrees with anyhting anyone tells him
>he is always "right"
>Always acting entitled in public situations, thinks he deserves special treatment from staff in restuarants and stores, making scenes because he is right and they are wrong
>always making sick little jokes about peoples insecurities or weaknesses

I just cant fucking deal with this guy. The only solution i have found that works is cutting him out of my life. Then after a few weeks i try to reconnect and make things better, and it always devolves into shit... i fucking hate this cycle.. I just want to get along with him because "hes my dad" but it just seems impossible....

Wtf am i supposed to do....


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🧵 Untitled Thread

Anonymous No. 946936

do you think a gamedev has to learn 3d modeling and art to the same degree a "real artist" has to?
the difference is that an artist has to work for customers and always focus on doing one task as good as possible, whereas a gamedev just has to make models good enough for their own game and then call it a day. also a gamedev doesn't need to reach a quality level for movies.
that being said, what's the bare minimum an gamedev should learn/master to have a comfortable workflow to make assets? and what should a gamedev ignore to save time and get more stuff done?
if we all had infinite time i wouldn't ask this question, but since i want to get a game done in my lifetime i seriously need a plan how to approach asset creation in a realistic way. i dont want to shortcut my way through everything, but i also dont know what boundaries i should enforce on myself to focus on getting assets done.
also i what's a good way to approach buying or downloading free assets? should i use premade assets whenever possible or does using too many assets mean too much risk regarding sloppy licensing/copyright terms?
also should i learn anatomy and stuff in depth or should i focus on just using other peoples models as references and work around that and not bother too much about understand all the details?

well, tldr: what shortcuts can i take and what shortcuts will bite me in the back?

ofc there's no definite answer to this, but maybe someone has some experience doing lots of art for their own game!?


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🧵 IT KEEPS HAPPENING

Anonymous No. 946898

Need help plz subdivision surface keeps afflicting me, going into sculpt mode doesn't help-
>any effort to put the regular layer down at the pinching points and the hollow layer emerges
>remeshing fixes this but now subdivision surface doesn't help and the leg remains square
>moving the verticies avails nothing as the mesh retains the weird pinch angle even when moved inwards


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🧵 Untitled Thread

Anonymous No. 946843

>you can't search for blender on twitter any more because they're retarded and couldn't stop showing people a video of a cat being blended

i guess it's time to switch to maya


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🧵 Untitled Thread

Anonymous No. 946836

is max or maya better for archviz? I want to learn either soon, I've only used blender and fusion but poly modelling in blender can be fucking annoying sometimes.


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🧵 Where can i find decent Steeampunk inspired 3D models

Anonymous No. 946780

Hey /3/ i need your help.
I have a college assignment for my VG class.
I just have to make a Steampunk inspired Cathedral exterior environment, so not to model the cathedral its self but make a scene around it and all that.
The catch is i have to use free assets off the Epic Games market place or any other source for that matter but they have to be legitimately free, i cant just pirate some random Warhammer 40k sisters of battle assets sadly.
You guys got any nice sources, they just have to be Unreal v4 compatible since that is the version used in class.
Thanks in advance /3/


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🗑️ 🧵 Untitled Thread

Anonymous No. 946725

>Yeah amazing hair now in blender
>sorry sweaty, you cant add thickness and transform into mesh
>baking hai? Sorry sweaty, no
FUCK OPEN SORES
FUCK OPEN SORES
FUCK OPEN SORES


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🧵 Honestly, this is my winning secret asspull winning card

Anonymous No. 946712

Starting to seriously think you can´t make it with art, if you like try to be a follower.

There´s not point on making my style look like genshin impact, Vroid or AAA realism.
Why?

Because there´s like a billion artists that can make that shit in 5 minutes at a level I simply wont be able to compete.

It's also why I will stop using AI.
There´s not point on using a tool that makes eveything look like It was made by the same tool, with the same compositions and poses.
And the flood of AI art, means it will be the new fiver pajeet scam type of art.

People will get tired of it, eventually.

And the fact AAA companies will start to use it.
It´s not a new thing, is not unique.

Your game will be simply another AI art game.

Honestly what I see is that I need to just do a gamble and just push with this style.
It looks bad, yes, not skilled, yes, amateurish, yes.

You can say, oh, that´s a joke, those models are bad, It looks like an asset flip. It´s just hilarious how bad it is.

And yet....
It´s unique.

Like it takes a person less than a second to quickly realize is not generic VN anime waifu pixiv art, or le epic AAA realism or western art.
It´s unique.

And that´s the card I think that will let me to actually make it.
My winning secret card.


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🧵 Minecraft modeling

Anonymous No. 946674

I wanna get into creating and animating models/textures for MC, which programs should I use?
Pic related


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🧵 Untitled Thread

Anonymous No. 946668

https://www.artstation.com/artwork/zPQNgd

what's the expected time to finish an environment like this with all the props and callouts in a studio?


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🧵 Untitled Thread

Anonymous No. 946641

What do you do when you're eager to learn but you're stuck at your day job? I'm an office receptionist so i sit on my thumb all day listening to podcasts and playing runescape on my phone. I'd love to use this time more productively but it's hard when i can't do anything hands on. The best i can think to do is browse this imageboard, but that just makes me envious and a little horny. I can at least come up with ideas, but i'm a novice and i'd rather be at home playing with blender...


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🧵 Untitled Thread

Anonymous No. 946637

Hi, I'm looking for a cracked softwre, in here that I do the request?

It's is a pluguin for AutoCAD Civil 2021, FARO as built, anyone knows?


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🧵 I made a flanged mace

Anonymous No. 946631

pretty cool i think. took me maybe 40 minutes while listening to lightning bolt


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🧵 Untitled Thread

Anonymous No. 946611

What is the correct way to animate skin bulges? Like if a character's skin is being pressed on by another 3D object, how do you make it look like pressure is being realistically applied? As opposed to just clipping through the mesh.


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🧵 BLENDER HELP

Anonymous No. 946609

Is there a way to animate a magazine flipping pages with collision between the pages? I also want to load the pages from images I have on my computer. A book would be nice too.


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🧵 Making CG porn

Anonymous No. 946591

Hi /3/! I remember when we had a thread about CG porn and how to make it, and OP even provided others with a MEGA link for porn resources eg. sounds, models, blender porn tutorials.
I want to ask for your advices regarding making CG Porn, and if someone has a library of assets for example videos, sounds, I would greatly appreciate it!


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🧵 Untitled Thread

Anonymous No. 946588

Daz users, is there any benefit switching to Genesis 9? Ive only really ever used g8.1 but since G9 has much more out there now is it any good?


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🧵 Untitled Thread

Anonymous No. 946559

working on a concept art portfolio for games and I did a very rough blockout for this office space. Does the overall architecture and scale make sense?
I might make the staircase wider and raise the ceiling to make it feel more open.


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🧵 Untitled Thread

Anonymous No. 946536

I need to display video on an object, but the resolution needed for the video is bigger than the max resolution of mp4.
As such I need to make multiple videos and then tile them together on the object. How would that be done?


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🧵 Free Shit. have fun.

Anonymous No. 946514

https://mega.nz/folder/lpY1kbaB#pJS-rF855StnfzXi3F7Tcg


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🧵 Untitled Thread

Anonymous No. 946501

Does Animbot suck?


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🧵 3D reconstruction of a flame

Anonymous No. 946497

I'm trying to make a 3D reconstruction of a flame from images taken with the same RGB camera from different angles. What software do you recommend to do the modeling? For now my only options are OpenCV. matplotbib and mayabi


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🧵 How can I find an entry level job with no professional experience ?

Anonymous No. 946476

Uni is forcing me to get a summer job. I don't care where or how but I have to find one.

I'll take anything, Minecraft Monster school animations, crappy looking Turkish mobile games. Where can I find positions like that? Just easy unremarkable shit that doesn't require 5 years experience on the job listing.

I need a place to get my foot in the door and apply what I'm just starting to learn.