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🧵 Low poly and stylized 3d general

Anonymous No. 973746

I think /3/ could use a general thread similar to the /alt/ stylized art thread on /ic/. It would be a good idea to have a place to discuss "soul" aka retro graphics without creating needless new threads everytime.
Both Eastern and Western stylization are welcome.

Examples of topics to discuss:
>anime models and shaders
>toon shaders in general
>PS1 graphics
>3D pixel art (both low poly models with pixelated textures and 2D sprites in 3D environments)
>voxel art
>3D that looks like paintings (ex: Arcane)

>Rules & Guidelines
(1) Any form of stylization is welcome; so submit and receive feedback from others. (2) Please resize your images before posting. (3) Share your knowledge and (4) Remember to not be afraid of asking for critique. Most importantly, keep discussion at a civil level.


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🧵 Untitled Thread

Anonymous No. 973739

Why is everyone in here talking about animating characters or modeling people for Disney, isn't the 3D field super big or something that you can work for commercials or shit like that as well, idk what else can you do that isn't video game related or animating the frozen movie


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🧵 Untitled Thread

Anonymous No. 973707

Is Zbrush better than Blender?
It's a chore just trying to pose the stupid mesh, or "tool"
Yeah, Zbrush could handle more detail but holy fuck, is it worth it? I tried to make an eye shader as a new user and it doesn't even seem possible. Most seasoned Zbrush sculptors seem to just polypaint the eyes and fake the effect.


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🧵 how to completely fill the inside of the object ?

Anonymous No. 973681

Hi, I recently modeled an object on Blender... As you may have noticed, I modeled from a plane and not a cube, and I end up with a torso that's completely empty on the inside, hollow... Do you know how to fill it completely?


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🗑️ 🧵 shrapnelsoup

Anonymous No. 973631

What happened to shrapnelsoup? He used to post here years ago. Also went by the names: walou, waloumi, matthiasveratoro.


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🧵 Blender General

Anonymous No. 973562

Previous: >>966941


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🧵 Well I'll be damned... Someone actually tried to make it...

Anonymous No. 973542

https://youtu.be/EIfrP365iTQ

I posted a thread about a year ago asking if it was possible. And then I come across this after an intrusive thought.

Barely any views, and some amazing results for a first attempt.

Keep in mind in case you don't know. The actual wallpaper was made in a dark room using a cut-out and a high-power laser.

https://youtu.be/ewmXizBqjl0

So the fact that the attempt was so close is interesting. On a low-spec PC that can't really support volumetric rendering at that.


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🗑️ 🧵 New 3D Style

3D Things No. 973519

Hello everyone, I found this 3D models collection that change depending on the position!
https://cults3d.com/@FAST-AND-COOL


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🧵 Untitled Thread

Anonymous No. 973512

I'm very autistic about this, but I fucking hate the left side of the selection. Is there ways to revert it back to the right side. or at least a plugin/addon that adds a button of [Subdivision Surfaces] or [Favorite Modifier] on it?


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🧵 Untitled Thread

Anonymous No. 973485

Let's be real here, guys. Is anatomy actually important?


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🧵 Untitled Thread

Anonymous No. 973435

>Job
Umm... are you not supposed to work freelance/having clients instead of wageslaving for breadcrumbs in a studio? lol. All the people I know who do Motion Graphics work that way.


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🧵 Untitled Thread

Anonymous No. 973413

Is cgwiki paid discord worth it, my dear lads? Already in Think Procedural discord, but getting the impression that cgwiki discord is for 130 IQ and up people, while TP is only 110, which frightens us smoothbrains


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🧵 Untitled Thread

Anonymous No. 973343

Is he right?


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🗑️ 🧵 Untitled Thread

Anonymous No. 973318

gangrape


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🧵 Tips?

Anonymous No. 973314

gib tips


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🧵 Where do I start

Anonymous No. 973294

I want the best tutorial I can pirate. I want to learn the basics of 3D from modeling to animation, I can use blender or either pirate Maya. I have access to cgpeers because im a super badass


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🧵 Untitled Thread

Anonymous No. 973273

Is it possible/viable to model and sculpt human characters with mouse and keyboard?


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🧵 Untitled Thread

Anonymous No. 973251

Help me, I'd like to add a "row" to my square camera but adding another 1024 px to the render option sort of makes the camera disproportionate horizontally instead of vertically.
I tried messing with the ratio too but I'm not sure how I can solve this without increasing fov which I don't want to.
It's such a brainlet thing to ask but please?


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🧵 I think current screens just don't have the ability to properly represent neon lights

Anonymous No. 973220

Neither the fade to white of film/modern tonemappers nor the raw saturation of old CG images manage to reproduce the characteristic saturated intensity of neon core highlights. Neon signs aren't fucking white irl.


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🧵 lokum brot pof

Anonymous No. 973196

ga boutnik?


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🗑️ 🧵 Untitled Thread

Anonymous No. 973158

I have the opportunity to attend two different schools for a "multimedia design" degree, both take sort of a different approach

First one: This one gives you a very basic understanding of design with two or three design subjects in the curriculum like "Graphic Design I/II" and the rest of the degree is divided in different modules where they teach you certain software and a project along with it, from Photoshop, Illustrator, Blender, Unreal Engine, post production video/audio, even PHP programming with UX/UI stuff, 3D modeling/animation, VFX etc. I expect all of them to be very basic and that you're supposed to dive deep on your own interest, it's more like a "practical" degree in some way.

The other school has a more traditional degree with courses like photography, art history & design, front end webdev, typography, morphology, digital audio, design semiotics, it also has some 3D subjects but it doesn't cover as much.

Idk, do you guys think it's important to have an strong foundation in design for working with 3D? I think I want to do motion graphics or maybe post-production video but I still don't know, the good thing about the first school is that it kinda shows you all the possibilities.


I don't know if I like Graphic Design to be honest, I like using photoshop and doing edits and stuff like that, but I don't like branding or logo/package design


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🧵 Looking for this game

Anonymous No. 973090

I'm looking for this game by a japanese indie developer that's stuck in development hell but has this really cool 3D pixel art ps1 style art direction, I remember it had a girl and a robot in it and at the end of his most recent demo he showed off what the game looks like underwater. Pic related looks similiar in style.

I think the title started with a P, I don't know why japanese always pick the least memorable titles with nonsense words.


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🧵 Untitled Thread

Anonymous No. 973049

what's the easiest way to get a 3d model of an existing house/apartment if I don't have a floor plan? I can spend up to 3k on equipment.


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🧵 Question

Anonymous No. 973045

Hello I'm starting to learn all things related to 3d production/animation and the whole process and now I have a question (pls help)

Say I want to animate my own futa porn of characters from a certain anime show or something like that, specially one show that was recently released , that means I need the MODELS of the characters to make my own animations with them correct?

How do experienced people go about this, do they each model their own "models" for then to animate or they pay another people to do that? Because making your own (somewhat decently accurate) model seems like... really fucking hard right? Or do people know both how to animate well and also model