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Anonymous No. 999992

Anyone have a 3d image of her I seen it here before?


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Anonymous No. 999986

Thoughts on this 3D animation I made?


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Anonymous No. 999976

How can I make Mymy in 3d?


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🗑️ 🧵 Thoughts on this?

Anonymous No. 999963

.


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Anonymous No. 999949

alright, just modeled this
what do i do?


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Anonymous No. 999908

hello /3/ i made this last month but im posting it here today, how do you feel about it? i think im quite good at this hahaha


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Anonymous No. 999892

sharty won


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Anonymous No. 999862

How hard is to make models lime these?


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🧵 Some math.

Anonymous No. 999855

Let's do math.

This model takes 4-5 hours to be finished and have 1 animation.

At 2 usd (my country wages) this means it cost basically 10 usd to make.

A 32x32 pixel art takes me 10 minutes to make.
So it boils down to 40 cents more or less to me.
After 25 sprites, the price is the same.

Making a new character would usually require a new texture, which would be 1 hour of work.

If we assume 8 directions walk cycle and idle cycle, at 4 frames each one.
Then is 8 * 4 frames being 32 sprites.

Therefore my styles is even cheaper than 32x32 pixel art.


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Anonymous No. 999849

>that feeling when you are animating directly in unity's animation editor


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Anonymous No. 999712

How to learn to animate like ZZZ?


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Anonymous No. 999617

Why did snoys always think that highly praised games fail because of poor marketing, muh ubiluncher or "its GOTY BUT...$$$" ?
As much as i scorn ubishit for killing HoMM franchise, they sometimes are ok with small titles like Anno or Rayman. PoP must have been in HoMM7 abyssmal numbers that it got canned so hard.
Im aslo pretty sure i saw Pop everywhere online before it even came out and influenzers are droolin all over it (take that ya'll Triple A!!!) and the price is actually pretty decent for a "revived game" that warrants Ubisoft the effort to bring it back from the dead
Imo They are just no diff from the grifters out there, talk the talk but doesn't walk the walk


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Anonymous No. 999565

>that feeling when I try to create a new shader that I can do consistently in traditional media (pencil, pen, ink, paint) but is actually too complicated to create with traditional Blender 4.2


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🧵 Fab

Anonymous No. 999486

Epic's new marketplace just launched, combining the Unreal Marketplace, Sketchfab, ArtStation Marketplace and Quixel all into one.

How are you finding it so far? Any good? Worth publishing on?


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Anonymous No. 999473

>blender artists bans all political imagery and discussions
>this includes:
>AI
>human vs machine
>any war scenes / imagery
>elections
>global warming / environment
>etc

what a complete shitshow. Hope no one visits that place.


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Blender Paint with Stencils No. 999421

Painting with stencils allows you to use textures generated by an algorithm to quickly photobash your models.

Here, a tutorial will be shown on how to do this from the basics.


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🧵 cris general 2

Anonymous No. 999387

I honestly think I was able to reach the level I admired in pixel art when I was 20.

but with 3D.


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Anonymous No. 999382

my shitty cpu wont allow me to good sculpts


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Anonymous No. 999337

I need help with making a katana base please.
I would like to sculpt the diamond shape into the katana base but I don't know how.


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🧵 Feeling demoralised with topology

Anonymous No. 999332

My background is in graphic design and I went to art school so I thought this would be easy. The sculpting/modelling side of the hobby I love but getting "good topology" seems impossible for me. I just dont have a mathematical mind and I'll fuck up the topology half way through and then the edge flow is fucked up and I have to start again. It ruins the spontaneity and creativity of it for me. I dont really even care about animating at this point so does it even matter?

Honeslty Ive seen people with great models and insane creativity but theres always some snide fucking asshole talking about "check the n-gons, git gud at topology kiddo". Reminds me of being into music in college and how radio stations would reject demos because the mix was slightly off. It fucking pisses me off. I'm not getting paid for this, I just wanna make 3D stuff that I like. Should I just ignore it all and do it my own way?


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Anonymous No. 999269

I have never seen a "moving painting" that is not either obvious 2D or 3D but AI seems to be able to do it. How could this be leveraged to create an entire virtual environment that looks like a painting? Can you do gif related with just the right texture on a 3D model?


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Anonymous No. 999260

what do you guys think of my newest creation?


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Anonymous No. 999259

w


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Anonymous No. 999196

i just 3d modeled using my 3d modeling software. opinions?