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Anonymous at Sat, 26 Oct 2024 21:52:35 UTC No. 999992
Anyone have a 3d image of her I seen it here before?
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Anonymous at Sat, 26 Oct 2024 21:51:39 UTC No. 999986
Thoughts on this 3D animation I made?
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Anonymous at Sat, 26 Oct 2024 21:48:34 UTC No. 999976
How can I make Mymy in 3d?
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Anonymous at Sat, 26 Oct 2024 21:36:13 UTC No. 999949
alright, just modeled this
what do i do?
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Anonymous at Sat, 26 Oct 2024 21:06:51 UTC No. 999908
hello /3/ i made this last month but im posting it here today, how do you feel about it? i think im quite good at this hahaha
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Anonymous at Sat, 26 Oct 2024 16:13:40 UTC No. 999862
How hard is to make models lime these?
🧵 Some math.
Anonymous at Sat, 26 Oct 2024 15:43:50 UTC No. 999855
Let's do math.
This model takes 4-5 hours to be finished and have 1 animation.
At 2 usd (my country wages) this means it cost basically 10 usd to make.
A 32x32 pixel art takes me 10 minutes to make.
So it boils down to 40 cents more or less to me.
After 25 sprites, the price is the same.
Making a new character would usually require a new texture, which would be 1 hour of work.
If we assume 8 directions walk cycle and idle cycle, at 4 frames each one.
Then is 8 * 4 frames being 32 sprites.
Therefore my styles is even cheaper than 32x32 pixel art.
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Anonymous at Sat, 26 Oct 2024 14:56:46 UTC No. 999849
>that feeling when you are animating directly in unity's animation editor
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Anonymous at Fri, 25 Oct 2024 17:01:22 UTC No. 999712
How to learn to animate like ZZZ?
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Anonymous at Thu, 24 Oct 2024 23:27:12 UTC No. 999617
Why did snoys always think that highly praised games fail because of poor marketing, muh ubiluncher or "its GOTY BUT...$$$" ?
As much as i scorn ubishit for killing HoMM franchise, they sometimes are ok with small titles like Anno or Rayman. PoP must have been in HoMM7 abyssmal numbers that it got canned so hard.
Im aslo pretty sure i saw Pop everywhere online before it even came out and influenzers are droolin all over it (take that ya'll Triple A!!!) and the price is actually pretty decent for a "revived game" that warrants Ubisoft the effort to bring it back from the dead
Imo They are just no diff from the grifters out there, talk the talk but doesn't walk the walk
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Anonymous at Thu, 24 Oct 2024 15:56:21 UTC No. 999565
>that feeling when I try to create a new shader that I can do consistently in traditional media (pencil, pen, ink, paint) but is actually too complicated to create with traditional Blender 4.2
🧵 Fab
Anonymous at Wed, 23 Oct 2024 17:28:53 UTC No. 999486
Epic's new marketplace just launched, combining the Unreal Marketplace, Sketchfab, ArtStation Marketplace and Quixel all into one.
How are you finding it so far? Any good? Worth publishing on?
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Anonymous at Wed, 23 Oct 2024 13:29:51 UTC No. 999473
>blender artists bans all political imagery and discussions
>this includes:
>AI
>human vs machine
>any war scenes / imagery
>elections
>global warming / environment
>etc
what a complete shitshow. Hope no one visits that place.
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Blender Paint with Stencils at Wed, 23 Oct 2024 06:06:16 UTC No. 999421
Painting with stencils allows you to use textures generated by an algorithm to quickly photobash your models.
Here, a tutorial will be shown on how to do this from the basics.
🧵 cris general 2
Anonymous at Tue, 22 Oct 2024 22:44:44 UTC No. 999387
I honestly think I was able to reach the level I admired in pixel art when I was 20.
but with 3D.
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Anonymous at Tue, 22 Oct 2024 20:31:55 UTC No. 999382
my shitty cpu wont allow me to good sculpts
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Anonymous at Tue, 22 Oct 2024 10:26:52 UTC No. 999337
I need help with making a katana base please.
I would like to sculpt the diamond shape into the katana base but I don't know how.
🧵 Feeling demoralised with topology
Anonymous at Tue, 22 Oct 2024 07:51:36 UTC No. 999332
My background is in graphic design and I went to art school so I thought this would be easy. The sculpting/modelling side of the hobby I love but getting "good topology" seems impossible for me. I just dont have a mathematical mind and I'll fuck up the topology half way through and then the edge flow is fucked up and I have to start again. It ruins the spontaneity and creativity of it for me. I dont really even care about animating at this point so does it even matter?
Honeslty Ive seen people with great models and insane creativity but theres always some snide fucking asshole talking about "check the n-gons, git gud at topology kiddo". Reminds me of being into music in college and how radio stations would reject demos because the mix was slightly off. It fucking pisses me off. I'm not getting paid for this, I just wanna make 3D stuff that I like. Should I just ignore it all and do it my own way?
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Anonymous at Mon, 21 Oct 2024 19:14:08 UTC No. 999269
I have never seen a "moving painting" that is not either obvious 2D or 3D but AI seems to be able to do it. How could this be leveraged to create an entire virtual environment that looks like a painting? Can you do gif related with just the right texture on a 3D model?
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Anonymous at Mon, 21 Oct 2024 15:40:29 UTC No. 999260
what do you guys think of my newest creation?
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Anonymous at Sun, 20 Oct 2024 21:01:44 UTC No. 999196
i just 3d modeled using my 3d modeling software. opinions?