🧵 Untitled Thread
Anonymous at Sun, 27 Nov 2022 13:57:00 UTC No. 927534
She's convinced me sculpting in Blender is actually really good and ever since then I've completely dropped Zbrush. My question is how will Zbrush respond to this once more of their subscribers begin to drop them for Blender?
🧵 Untitled Thread
Anonymous at Sun, 27 Nov 2022 06:08:59 UTC No. 927498
I'm tired of nostalgic faggotry. I'm only looking forward now into the future and downloaded Blender 3.3 and even installed Windows 11. Anyone else gave up trying to regain the "soul" of previous methods and programs and are now just utilizing what the present has to offer?
🧵 Untitled Thread
Anonymous at Sun, 27 Nov 2022 05:54:58 UTC No. 927497
How do you make early 2000's looking animation in blender?
🗑️ 🧵 Untitled Thread
Anonymous at Sat, 26 Nov 2022 23:17:30 UTC No. 927463
new to blender, tried making these little divots in the face of a shape with the boolean modifier. wtf did i do, why is it doing this
🧵 SDFs in Blender
Anonymous at Sat, 26 Nov 2022 20:22:08 UTC No. 927435
I've watched this:
https://www.youtube.com/watch?v=8--
And I've attempted to transfer some of the formulas into the Metaball system.
This is very early work (as in I did it yesterday) but I can see a lot of potential.
🧵 3dsMax files rollback
Anonymous at Sat, 26 Nov 2022 16:48:21 UTC No. 927408
I have a favor to ask; I dabble in 3D from time to time, for own satisfaction only. Previously I had an access to 3dsMax 2018 and saved some scene files there. Now the version I have access to is 2013. Since each version saves scenes in slightly newer format, I cant open my 2018 scenes in Max 2013. Can someone help by resaving them in 2018 as 2016, then 2014>2013? (Max scenes can be saved as up-to-2-years-older format as Ive read)
https://gofile.io/d/2JRapY
I will post some of my dubious quality pictures to try to appease to some.
Many thanks
🗑️ 🧵 Current state of 3D AI generators
Anonymous at Sat, 26 Nov 2022 01:43:12 UTC No. 927361
Testing 3D difussion models.
Is not there yet.
Maybe in a couple months a model will appear.
🧵 Untitled Thread
Anonymous at Fri, 25 Nov 2022 19:34:33 UTC No. 927333
Does drawing improve your ability to model/sculpt/texture?
🧵 Untitled Thread
Anonymous at Fri, 25 Nov 2022 13:32:20 UTC No. 927297
Hi, im new to cg, learning by myself some blender and Ae, im facing this problem when importing to elements 3d this model ive done on blender. Tried to fix normals but didnt work… any ideas? Thx in advance
🧵 Untitled Thread
Anonymous at Thu, 24 Nov 2022 16:23:19 UTC No. 927218
Are mocap suits worth it ? Is retargeting hard? Whats better - hand keying with Animbot or mocapping with a suit and retargeting and adjusting?
🗑️ 🧵 2D to 3D model NVIDIA Magic3D
Anonymous at Thu, 24 Nov 2022 12:34:56 UTC No. 927205
New research paper on NVIDIA AI Magic3D. Made a video on it.
2D Image to 3D textured model. Or text prompt to 3D model
https://youtu.be/aw2MdZfmays
🧵 Stable 2.0
Anonymous at Thu, 24 Nov 2022 12:29:13 UTC No. 927204
bros....
we're fucked.
Or better yet, YOU'RE FUCKED.
I get autismbucks.
lmao.
get fucked wagie.
🗑️ 🧵 Untitled Thread
Anonymous at Thu, 24 Nov 2022 09:38:31 UTC No. 927194
It's fucking over boys.
https://www.youtube.com/watch?v=rVk
https://github.com/GuyTevet/motion-
https://guytevet.github.io/mdm-page
🗑️ 🧵 Magic3D is here
Anonymous at Thu, 24 Nov 2022 02:39:54 UTC No. 927171
>Text to 3D is finally real
Looks like it's unironically over. It's been an honor modeling with you assholes.
🧵 Untitled Thread
Anonymous at Wed, 23 Nov 2022 20:54:56 UTC No. 927133
I will never forgive Autojew for this.
🧵 Once a ngmi, forever a ngmi
Anonymous at Wed, 23 Nov 2022 20:54:39 UTC No. 927132
>been on this board for almost a decade
>zero progress on getting a full-time job doing 3dcg
>no freelancing, contract work, or part-time jobs either
Who /eternalprocrastinator/ here?
🧵 Untitled Thread
Anonymous at Wed, 23 Nov 2022 06:02:23 UTC No. 927053
Is there a way to delete vertices you can't select in Blender, I looked everywhere on Youtube and can't find anything on the topic. I'll ask /3/ later on. I post the same thread on /v/ because faster, still not getting want I need.
🧵 Unreal Engine
Anonymous at Tue, 22 Nov 2022 23:22:11 UTC No. 927025
>Not sure how to use 3D
>just trying to get cool screenshots of this location I purchased
>no idea how to turn off the green lines
someone else
🧵 Untitled Thread
Anonymous at Tue, 22 Nov 2022 22:32:54 UTC No. 927018
Is this the /3/ equivalent of SOVL?
🗑️ 🧵 Crazy new workflow idea.
Anonymous at Tue, 22 Nov 2022 18:09:58 UTC No. 926952
I got a final realization lads.
What happens if I take the eyes from the cinematic style the hair and head of the main character, the clothes and hands and feet of the secondary character and the limbs and and props of the character using the npc style?
Serious question.
I may make later this idea and provide with something, measuring the total cost of development.
🗑️ 🧵 Untitled Thread
Anonymous at Tue, 22 Nov 2022 17:26:30 UTC No. 926934
>NYT
>Animated movies, the heartbeat of Disney, have started to struggle, with Pixar’s “Lightyear” bombing in June and “Strange World” expected to disappoint at the Thanksgiving box office.
What does this mean for us, /3/? Even lower wages? Zoomers and Generation Next just dont care about our work anymore, do they?
🧵 Untitled Thread
Anonymous at Tue, 22 Nov 2022 17:26:07 UTC No. 926933
Can Japan even make good, by western standarts graphics?
Sure, capcom can make good shit.
But I am pretty sure the good capcom artists are somehow from the west.
Or dunno, maybe there's some few japanese clique of great 3D artists.
But all I see outside maybe Capcom, Square Enix.
All the rest of games are like PS2 anime shit or Wii era realistic anime shit.
Not complaining though, just something I've noticed.
Every japanese games outside maybe capcom and Square enix.
Looks like ps2 shit.
Again, not complaining.
Just curious why.
🧵 Untitled Thread
Anonymous at Tue, 22 Nov 2022 14:46:20 UTC No. 926908
Should I learn xgen and will it make my renders more realistic than fibermesh?