🧵 Untitled Thread
Anonymous at Thu, 30 Nov 2023 05:19:50 UTC No. 965673
Started using Blender because my Maya (student copy) I had used for years suddenly denied me saying that it is no longer valid. My question is pic rel - I simply merged a mirror copy of an object and that vert is acting unusual. There are no hidden faces that I am aware of, any thoughts anons?
🧵 Untitled Thread
Anonymous at Thu, 30 Nov 2023 05:08:06 UTC No. 965670
Anons, I haven't been able to make another sculpt this "nice" in forever. How did you learn to sculpt faces?
🧵 Untitled Thread
Anonymous at Thu, 30 Nov 2023 03:12:44 UTC No. 965662
What are the polycounts on hero characters on native ninth generation titles? (I'm making a game)
🧵 MeshGPT: Its actually over.
Anonymous at Tue, 28 Nov 2023 19:29:16 UTC No. 965564
https://nihalsid.github.io/mesh-gpt
🧵 Untitled Thread
Anonymous at Tue, 28 Nov 2023 15:22:59 UTC No. 965548
>learn and sub to this new multi thousand dollar plugin and all your cg problems will be gone and you will finally be able to enter the industry! Sub to us short term, put the results on your reel and get a job! Quit your mcjob, finally!
G-guys....I'm this close to falling for it. What should I do? I'm in the trial now, but the weird thing is the results of this new plugin are so novel and unhinged that I can't even post webms or give you guys a whiff for fear of being identified on "their" boards and losing access
🧵 Traditional sculpting
Anonymous at Mon, 27 Nov 2023 15:30:34 UTC No. 965460
Anyone know a good anon forum for the discussion of regular clay sculpting? Seems like a dying niche hobby nowadays. I know its off topic here, just like it would be on /ic/, but at least it's a 3d art too.
So, do you guys know any chans that have a board for this stuff? Perhaps some japanese chan custom figurine board, or some euro chan custom warhammer figure board? Anything that would involve sculpting with irl materials
🧵 3DS Max Gurus
Anonymous at Sun, 26 Nov 2023 16:01:40 UTC No. 965406
Who do y’all follow since Arrimus nuked most of his vids last year? I haven’t found a single comprehensive source for Max tutorials since and it sucks a lot.
🧵 Zbrush Dynamesh/Divide
Anonymous at Sun, 26 Nov 2023 14:52:44 UTC No. 965404
What's the fucking workflow of this shit when you're making a character and want to keep subvidivion levels????
I always end up with artefacts or whatever when I'm making something and it always shows up HOURS after the operation meaning I can't even go back anymore.
What I do is the following
> Create Sphere
> Duplicate it for each limbs or whatever
> Do general shapes
> Dynamesh each when needed
> Merge everything
> Dynamesh/Zremesh
> Add details
> Divide
> Repeat adding details
What the fuck am I doing wrong?
🧵 Untitled Thread
Anonymous at Sun, 26 Nov 2023 14:16:32 UTC No. 965402
Let me get this straight -
>I want to get a 1:1 3d model from stable diffusion - not in ortho rotation, but in random rotation
>I import the SDXL image into an orthographic view in maya and then place a flat plane over it.
>I move the verts and make new edges if need be to match the subject.
>I then push the verts back and forward only to add depth
I now have my 3d model.
How do I now go from orthographic camera to perspective without distortion so I can do turntables? Is that just a hard unknown and I'm assuming whatever perspective the SDXL has when I import the image as an ortho and thus I can't change out of ortho?
🧵 Untitled Thread
Anonymous at Sat, 25 Nov 2023 20:14:46 UTC No. 965347
>2023 almost over
>still no 1 click IFC/DWG to obj/fbx converter that doesn't fuck up the geometry or normals
🧵 Donut birthday
Anonymous at Sat, 25 Nov 2023 19:37:17 UTC No. 965344
I made this donut to celebrate me using blender for 8 years, hurah
🧵 Solidify modifier Blender
Anonymous at Sat, 25 Nov 2023 19:20:52 UTC No. 965341
hello.
I`m trying to increase hair width(object on top of a head) but when i do so with solidify modifier or bevel it works but slows to shit my pc.Been doing everything(head) without zero lag until this.Am i doing something wrong here?Seems to happen with every modifier.Whats the alternative way for increasing width
🧵 Untitled Thread
Anonymous at Sat, 25 Nov 2023 17:45:05 UTC No. 965336
You never find people who play vidya that succeed in our industry. Why is that?
🗑️ 🧵 Untitled Thread
Anonymous at Sat, 25 Nov 2023 05:08:05 UTC No. 965299
i find blender to be super fucking annoying and convoluted to use, are there any other decent free modeling softwares that i can use?
(preferably that dont require me to watch 5 hours of tutorial videos to use)
🧵 VW Gol (G3)
Anonymous at Fri, 24 Nov 2023 11:22:50 UTC No. 965235
https://www.youtube.com/watch?v=AYg
(This low poly model is created by me using Blender, and animated in Outerra)
🧵 Why aren't AAA studios doing this?
Anonymous at Fri, 24 Nov 2023 08:55:14 UTC No. 965230
https://www.youtube.com/watch?v=CKp
Do any of you use the roughness truncation technique, talked about in the video, in your renders?
🧵 Untitled Thread
Anonymous at Fri, 24 Nov 2023 01:08:34 UTC No. 965213
Marvelous vs Houdini 20 for clothing. I want to save a buck, but I don't want my result to look terrible.
🧵 Untitled Thread
Anonymous at Fri, 24 Nov 2023 01:00:05 UTC No. 965210
itt we post /3/ stuff that makes you go "huh."
🗑️ 🧵 Stability AI new Video model
Anonymous at Thu, 23 Nov 2023 23:12:44 UTC No. 965199
cris won.
I won.
agdg lost, /3/ lost, industry fag lost.
new Stability Video model, chuds.
🧵 Untitled Thread
Anonymous at Thu, 23 Nov 2023 17:40:51 UTC No. 965169
My next "move" in maya is going to take at least 8+ hours to not do, but start. Not only that, but I have a certain amount of days limited trial going on on a several thousand dollar application that just came out. The maya project enables me to bring that data into the trial for the new app. I can't believe I put all this pressure on myself....all these deadlines is sucking the fun out of the project and turning it into actual work...I feel like a piece of shit, I dont want the trial to end and not have used the new app and still don't know if its good or not but at the same time I'm under so much pressure now. What do I do
🧵 Untitled Thread
Anonymous at Thu, 23 Nov 2023 06:00:05 UTC No. 965130
How would you bros go about modeling pic rel? In this case floating geometry would be a bad choice wouldn’t it? I was thinking about cutting the faces, then deleting faces and shaping it. But it seems much faster to do it separately. What would your approach be?
🗑️ 🧵 How does one go about recreating the Bryce 3D aesthetic in Blender?
Anonymous at Thu, 23 Nov 2023 02:59:31 UTC No. 965115
Yes, I get you could just use Bryce 3D itself. But, I want to make actual animations with its aesthetic. Any tips?
🧵 Untitled Thread
Anonymous at Wed, 22 Nov 2023 17:54:38 UTC No. 965054
Hey /3/ am I retarded for choosing to study 3D Animation in University despite not having any experience apart from making CS:GO maps? Also here's my Church inspired throne room I made in Maya I know it's not finished yet but I like it as a beginner.