🧵 CLO 3D / Marvelous Designer
Anonymous at Sun, 28 Apr 2024 17:57:54 UTC No. 981880
Creating garment assets for game environments.
Seems it's a bit niche?
Pivoting from a Rhino + SolidWorks / Blender (to render) background.
What should I know?
Do you have tutorial/ resource recommendations?
**yes i have checked the intro guide**
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Anonymous at Sat, 27 Apr 2024 12:11:43 UTC No. 981764
I bought a 4090 to do 3D but apparently physics simulations use processor exclusively. What the hell man...
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Anonymous at Sat, 27 Apr 2024 02:24:19 UTC No. 981736
hey guys. just made my first 3d model. let me know what you guys think of it :)
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Anonymous at Thu, 25 Apr 2024 20:51:35 UTC No. 981610
I made product renderings for a client and it went great but now the client is asking for an animation like vid related.
I tried the (newly updated) particle simulation in C4D to try to create a body of liquid and also tried xParticles but both runs like shit on my M1 MacBook. I tried my best to optimize the simulations following multiple tutorials online but I cant get semirealistic results.
Now that I am thinking about it I might be vastly overcomplicating things since I basically just need to raise the product from a plane that somewhat sticks to the object.
Does anyone have an idea for a method I could use to achieve the effect in a much simpler way? I must be missing something.
🧵 Self Promotion Thread
Anonymous at Thu, 25 Apr 2024 20:20:17 UTC No. 981605
We have this over in /ic. I'd like to see anons portfolios and works. Post your socials.
🧵 I'm buying a desktop PC, and these are the specifications it has. How well would Daz3D run?
Anonymous at Thu, 25 Apr 2024 01:37:27 UTC No. 981542
Desktop PC Core i7, 16GB RAM, 1TB HDD + 240GB SSD, 24" monitor.
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Anonymous at Wed, 24 Apr 2024 12:41:00 UTC No. 981476
blender idiot here
I'm making a model for a vrchat avatar and for some reason some bones are moving around on their own after I export as an FBX then reimport. I've searched all over the internet for a solution and a lot of the threads on various websites talk about animations and making sure that the armature is set to the correct frame of the animation, but I've never touched any of that. I may have fatfingered some hotkey during the whole process, but I have no idea if this is a bug or if I'm just retarded. I've applied all the scales and rotations etc too, so I don't think it's that.
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Anonymous at Tue, 23 Apr 2024 20:06:02 UTC No. 981433
How do I improve sculpting bros? Does this look like I need to know more Zbrush to improve? I feel like I can’t draw the planes and I fuck up on the mouth a lot
I want to improve and I’m really stuck. I’ve been following a head anatomy course and while I have improved a bit-it’s only a little bit, I think I’m not understanding a lot. I know I sound extremely naive in this whole thing, I just don’t know where to start. I can’t keep up in this course and make turd after turd without knowing I’m knowing how to improve after each turd
I bought anatomy for sculptors book too
🧵 Blender geometry nodes
Anonymous at Tue, 23 Apr 2024 09:05:42 UTC No. 981381
I hate geometry nodes.
So I wanted to get an array that has a offset for example every repeated part is -5 of the original distance.
This is impossible to get in the array modifier (despite the devs being retarded for not including it)
So lets see how I can do this in geometry nodes.
Repeat something node yes???
WTF? What is this shit.
Youtube search.
LOOOK AT THIS GARBAGE!!!!!!!!!!!!!!!
https://www.youtube.com/watch?v=MqX
Why the FUCK! Are there 2 extra nodes?!
WHY THE FUCK!!!! Can this crap not simple repeat an object?!!!!
Why the fuck do they keep changing this crap all the time!?
When will they finally come up with a non retarded geometry nodes solution.
🗑️ 🧵 Free business idea 4u
Anonymous at Mon, 22 Apr 2024 20:36:51 UTC No. 981336
As a sad bastard who got a hair transplant, I needed a business that would do realistic photo-rendering of the expected outcome given the number of grafts, site placement, etc.
Nobody seems to do this but there is money in it.
🧵 RODIN AI. 3D mesh generation with text and 2D images.
Anonymous at Mon, 22 Apr 2024 20:22:27 UTC No. 981331
All RODIN needs is a brief description, a 2D image and within seconds it will generate a 3D mesh asset with the desired amount of polygons that can be exported in formats compatible with Maya/3DSMAX/Blender/etc.
It's currently in a semi-public beta where people can apply, releasing next month.
This is just generation 1 but it's already this good.
https://hyperhuman.deemos.com/rodin
How will this affect the 3D artists?
Mass layoffs in the 3D industry expected?
🧵 Lies about 3D gamedev
Anonymous at Mon, 22 Apr 2024 18:28:31 UTC No. 981323
>Godot
Missing features and lacks artistic improvement to match with Unreal and Unity
>Blender
All marketing PR talk, no real experience in using Blender. Knows nothing about the real reason.
>Open source
Open source projects doing dumb things like glTF animation implementation, dead software, not documenting important stuff, heavy relaying on Blender instead of other 3D software
>Unity and Unreal
They have a monopoly in 3D games, not a single open source can export to console. Open source projects limits artists like you and me with dumb ideas like TIFF format. Heavy restrictions to Windows only. Dumb downloads for developers like Microsoft Visual Studio. None of that matters with Unity or Unreal.
Never trust YouTubers
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Anonymous at Mon, 22 Apr 2024 17:44:50 UTC No. 981320
So I wanted to specialize in Maya but I see a lot of tutorials in blender and 3ds max too, I would like to learn blender and 3ds max too is it coherent using three modeling package?
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Anonymous at Mon, 22 Apr 2024 17:04:00 UTC No. 981316
Well, i want the models from this link but the web has fallen, so put link to the web in case lf using Wayback Machine:
https://blendswap.com/blends/view/8
So, i wanna get the models.
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Anonymous at Mon, 22 Apr 2024 15:13:05 UTC No. 981309
Can someone help me with this ?
Which AI software is used for this and what are prompts ?
https://www.instagram.com/deadtempo
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Anonymous at Mon, 22 Apr 2024 12:13:36 UTC No. 981299
I'm trying to make an animation in Lego style based on the work of Dagon by writer H. P. Lovecraft.
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Anonymous at Sat, 20 Apr 2024 18:20:43 UTC No. 981148
Hello, any Rhino users can help? I want to turn the rombus into a pyramid in pic rel but when I do Sweep 1 rail it gets all messy.(gonna post another pic)
🧵 Animation Mentor
Anonymous at Sat, 20 Apr 2024 17:54:18 UTC No. 981147
Redpill me on AM and other similar programs. Do you get anything out of it that you wouldn't be able to learn on your own? Are you actually just buying connections? Have you done it? what did you think? I can already guess that the general opinion here will be pretty negative but I'm interested to hear your insights.
🧵 After Effects plugins
Anonymous at Sat, 20 Apr 2024 16:54:34 UTC No. 981143
Where do I get cracked ae plugins now?
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Anonymous at Fri, 19 Apr 2024 20:28:03 UTC No. 981077
Do you have any "weird" tricks that you've discovered that help you sculpt better?
>If I need to closely copy a reference I listen to power metal and pretend I'm a fighter plane in WW2 that's flying around the 3d model and tearing it apart with my guns with the goal being to sculpt it into the shape that I'm trying to make.
Helps get you immersed in what you're doing if you see it as a game
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Anonymous at Fri, 19 Apr 2024 15:30:56 UTC No. 981051
Plasticity surprisely hasn't been cracked neither has Fusion 360, Says alot about their product.
🗑️ 🧵 Post a solid render you've made.
Anonymous at Fri, 19 Apr 2024 12:56:18 UTC No. 981044
You guys love to talk big shit like you're hot shit.
But can you walk the talk?
Big chungus.
Prove it, if you can, that you know your shit.
Post a solid render you have made so far.
Chud.
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Anonymous at Thu, 18 Apr 2024 23:08:04 UTC No. 981001
You guys have like a difficulty progression of modeling tasks for a beginner?
Like, cube, doughnut, teapot, fully modeled anime tits...