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🧵 Untitled Thread

Anonymous No. 847816

How hard is it to get a job in environment art in Canada?


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Anonymous No. 847786

Cool images to model thread

Post/save images that are begging you to do a 3d model of it


I lost my folder today and i need to refill itonly managed to recover this ones


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🧵 Untitled Thread

Anonymous No. 847770

It's over. Im too stupid.


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🧵 banan

Anonymous No. 847741

i made banan


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🧵 Substance designer Help

Anonymous No. 847740

I'm learning substance designer as you can see. How do I "View in 3D" properly. I have my output node set up. It updates just fine in 2d view but on my 3d cube/plane object, when I click view in 3d view it gives me a list of options to choose from.
How do I choose more than just Base color from there?

tl'dr can't figure out 3D view output


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🧵 Untitled Thread

Anonymous No. 847732

>Left click while holding alt+shift+dragging on empty area+alt+ctrl+x+alt two times+D+S+arrow key while holding shift in the dynamesh mode+space bar to open dialog+S+A+ctrl+shift+c. Pretty Easy to understand bro
Fucking Mortal Combat combinations in this UI lmao
My 9th year in the zbrush ladies and gents


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🧵 Sources for architecture

Anonymous No. 847723

I'm making educational games(low poly) and I need sources for hist in historical architecture ranging from Egypt to 18th century western Europe. Do you Anons know any sources I can learn from and please link them. I need stuff about
>buildings their shape and characteristics
>urban planning
>statues
>roads
>important government buildings (police, parliament, hospitals, universities etc etc)
Please if anyone has anything on this reply


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🧵 Untitled Thread

Anonymous No. 847710

2 years and you WILL give me a job


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🧵 How many years for one to reach this caliber?

Anonymous No. 847704

Just found Blender yesterday, barely knows how to move around and make basic shapes. Half the words on here sounds like moonrunes and i speak nip, can any anon here understand the crafts and breaks down pic related? (I think this one really stands out but idk why, lightings? textures? Which engine do you think this was rendered from?)


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🧵 hi

hazukashii mono desu ne; sou dessssu kaaa??? No. 847685

looking for good general walk cycle tutorial/books for many things from biped to multipedal things... maybe something involving vector and the science of balance? and alot more other things like personality?


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🧵 Untitled Thread

teni ireru nooo bashoo ni nara ebanasu no wa ai boku dasho ga daremo kizudsukanai sekai No. 847682

what do you call the animated characters that can,change from one cycle to another, like personality, from stealthy to drunk to crawling... all sorts of motions?

modular? simulated?


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🧵 Untitled Thread

Anonymous No. 847680

how to animate limping


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🧵 How do i do 3D models for Aerodynamics simulations?

Anonymous No. 847668


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🧵 help me understand my 3d program

Anonymous No. 847658

eh,....so i only know shit like
camera controls usually involving Ctrl and mouse, so when i need to understand the other things i usually get overwhelmed by my sheer unknowledge...
what can i uh... prepare for?


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🧵 Untitled Thread

Anonymous No. 847598

>blender can't sculpt anime girls
No, you guys just suck.

:)


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🧵 Redshift is now officially subscription-only

Anonymous No. 847569

https://www.maxon.net/en/article/redshift-now-available-as-subscription

>Friedrichsdorf, Germany – August 30, 2021 – Maxon, developers of professional software solutions for motion designers and visual effects artists, today announced that Redshift, the company’s blazingly fast GPU rendering product, is now available as a subscription product. Designers using Redshift with Maxon’s Cinema 4D, Autodesk Maya, Autodesk 3ds Max, SideFX Houdini, Foundry Katana and Blender can now get started with Redshift or add additional render power for half the price.

>Offering Redshift via Subscription powers ongoing development and work to maintain compatibility with multiple DCC applications and hardware platforms, including Nvidia’s CUDA, Apple Metal and Apple Silicon. Redshift’s functionality and performance is fully dependent upon third-party hardware and software solutions. In order to maintain compatibility with the latest hardware, drivers and host application updates our Redshift development team is constantly updating, optimizing and ensuring stability. In order to provide the best customer experience, Maxon believes all customers should be running on the latest version.

>Subscription pricing is comparable to the former Annual Maintenance cost. New customers and existing customers who want to expand their license counts will enjoy the new initial subscription pricing. Sale of perpetual licenses has been discontinued, but existing Annual Maintenance Agreements will of course be serviced and are renewable up to August 31, 2023.


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🧵 Untitled Thread

Anonymous No. 847566

What programs are you using?
Is it worth learning?
How hard is it?
How is the money making on the field?
Do I need school?

I have a good computer to render on. I saw my friends building assets for games and he copy pasted a picture (motorbike) and just filled up the picture with actual material...


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🧵 Untitled Thread

Anonymous No. 847553

I dont see any thread for general retard blender/substance painter questions

As you can see theres these weird lines on certain details of this grip, I have autosmooth on with every face set to shade smooth, with the edges for the circle dimple and the cutout bit on the left marked sharp, as are many other edges that act fine, so I don't see any reason it should be causing these weird lines?


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🧵 I made this in Zbrush with mouse only

Anonymous No. 847543

Am I masochist? I pretty broke rn to buy tablet


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🧵 Untitled Thread

Anonymous No. 847539

How do i quicken the blender video rendering?


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Anonymous No. 847531

Tell me how do I learn to create anime girls.


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Anonymous No. 847519

Tell me why I can't use Vroid and export to zbrush.


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🧵 Untitled Thread

Anonymous No. 847492

Why the fuck can softimage do physics sims in realtime within the viewport where you can jiggle around hair strands, while maya can't and it's 20 years older than it? i want to get deeper into softbobdy simulations, but if i can do this i feel like using softimage is the way to go.

I can't find any scenario where maya allows for interactive softbody lookdev within the viewport itself, and even with houdini you have to use vellum which is a recent thing in of itself. this apparently can be done with ICE in softimage. What the fuck is going on? i thought computer graphics were drastically advanced with the same pace as moors law, but from what i understand maya's ncloth or bifrost sims are not remotely interactive nor is houdini barring vellum setups which still run at barely 2fps.

How is this possible with ice? is it just approximating the behavior using point constraints in the ice actions? This is blowing my mind, it can do flames and bubble simulations fast as hell too. i figure the accuracy is low but even so, having the option do something interactive is great in of itself.


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🧵 Made in Blender

Anonymous No. 847467

https://www.youtube.com/watch?v=mN0zPOpADL4