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🧵 Untitled Thread
Anonymous at Fri, 7 Jan 2022 18:52:29 UTC No. 874443
My fellow anons, which programs do you think did they use it to draw and animate the show?
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🧵 Houdini General
Anonymous at Fri, 7 Jan 2022 16:43:31 UTC No. 874422
I wonder why these are never that popular.
Anyone got some resources on more advanced procedural modeling especially when it comes to urban and environment modeling.
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🧵 Untitled Thread
Anonymous at Fri, 7 Jan 2022 12:10:46 UTC No. 874391
>finally find work from my home
>they want me to communicate through a mic and not by texting
>leave without saying anything
dodged a bullet right there
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🧵 Untitled Thread
Anonymous at Fri, 7 Jan 2022 05:50:17 UTC No. 874347
How's my donut coming along, boys?
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🧵 Untitled Thread
Anonymous at Fri, 7 Jan 2022 04:46:40 UTC No. 874335
Finally found a way to make low res SNES era sprites with blender.
:D
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🧵 Houdini bros????
Anonymous at Fri, 7 Jan 2022 00:17:27 UTC No. 874306
https://twitter.com/ferotanman/stat
houdini bros???
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🧵 Torso Toilet 2.0
Anonymous at Thu, 6 Jan 2022 21:59:13 UTC No. 874279
I'm working on a new model, for now calling it the "Torso Toilet 2.0". Thoughts?
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🧵 I can't find anyone to hire...
Anonymous at Thu, 6 Jan 2022 20:34:45 UTC No. 874256
Okay, serious question. Where do I go to find freelance modelers?
I'm working on a project and I need to replace my programmer art and I want to hire someone.
I am aware of fiverr but have had bad results communicating with the people there. Seems like most of them have English as a second language and I can only effectively communicate very basic feedback(move this to the left, remove this/that, make this larger, etc..).
If I try to express that I want a character to be appear slender, or have a particular hair style 100% of them just shit the bed and do what they want regardless of input even with abundant references.
I've also had bad luck with artstation, half the people don't respond or aren't looking/available for work and it's tedious going through hundreds of profiles looking at their galleries trying to determine if they are even capable, especially if they don't show topology or vertex count, it's like oh yeah that looks great but oh wait, its 50 quadrillion tris and even still I run into issues with them following references.
Pic related: A guy I hired on artstation. I said:
Wing references - Some kind of circular thruster area on or under each wing. Used for vertical/downward thrust.
I gave some references and what I thought was simple direction without being too imposing on their creative freedom, and the right is the result of what they did with that feedback? This is just one example of probably over 30.
There has to be people out there capable of this stuff, right? Where do I find you?
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🧵 Idle Animations for 3D video game characters
Anonymous at Thu, 6 Jan 2022 19:18:01 UTC No. 874244
https://youtu.be/ev6kyyqLAps
I wish I had more to tell you about my game. It's still in the concept and planning phase. It was inspired by Webkinz and Super Auto Pets. You purchase and battle with these little stuffed sock animals.
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🧵 Text on backplate
Anonymous at Thu, 6 Jan 2022 19:12:22 UTC No. 874242
Any idea how to get text put on a backplate like this in blender? I am new to blender and trying to learn, any help is appreciated!
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🧵 Topogun 3
Anonymous at Thu, 6 Jan 2022 17:06:58 UTC No. 874230
>Last update to the beta 13.03.2021
Will it ever be released? Did i get scammed for 100$?
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🧵 Hammer editor discussion
Anonymous at Thu, 6 Jan 2022 16:48:22 UTC No. 874222
A thread about the most beautiful game engine editor in history.
What are you working on anon?
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🧵 Untitled Thread
Anonymous at Thu, 6 Jan 2022 16:08:10 UTC No. 874209
>go to find freelance job
>every post is asking for NFT
>meet old friend
>asks what i work with
>i do 3d
>ohhh those NFT things yeah yeah pretty cool
this makes me hate 3d and cringe
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🧵 Fill me in on 3Dcoat
Anonymous at Thu, 6 Jan 2022 13:12:53 UTC No. 874192
I recently pirated Marc Brunet's 'Complete Guide to a 3D Artist Career' video tutorial set and in the second chapter he gives this list of the acceptable programs for specific parts of the 3D process based off his experience at Blizzard/other random studios and 3Dcoat is listed as acceptable for everything except modeling.
Do /3/fags in the industry actually use 3Dcoat for all this or is he just trying to sell me something.
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🧵 How do I git gud at shader programming
Anonymous at Thu, 6 Jan 2022 10:45:31 UTC No. 874176
I want to become a shader wizard and make cool shaders in Unity either through shader graph or code. For now, I have a good understanding over blender's node editor.
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🧵 /wip/ - Works in Progress
Anonymous at Thu, 6 Jan 2022 05:56:52 UTC No. 874161
/wip/ - Works in Progress
- Collage Edition: Series 2 -
2022, Baby.
Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.
Previous thread: >>871586
List of free resources: https://pastebin.com/cZLVnNtB
Check out the /3/ Discord: https://discord.gg/ujt5vtr4DE
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🧵 Untitled Thread
Anonymous at Wed, 5 Jan 2022 23:36:13 UTC No. 874105
Why is hard surface modeling so rare in mainstream 3D nowadays?
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🧵 Pursuing 3D or a degree in Architecture?
Anonymous at Wed, 5 Jan 2022 21:09:28 UTC No. 874086
Hello Anons, a year ago I took a gap year and in that spare time I picked up Blender. Over the summer I found I was able to make stylized work relatively quickly that began to take some traction on social media. Also I just enjoy making 3D art. Then in the fall I returned to school and started my first year at Architecture school. I wanted to keep maintaining my social media presence so I kept making my 3D art on the weekends or in spare time throughout the school week (even made some commissions for people). I haven't been completely enjoying myself at school and the thought has come up many times to stop school and develop my skills in 3D full time. Would really value some advice from anyone on wether or not I should continue with school and get a degree in Architecture or dedicate all my time into 3D.
I can clarify certain things if you have questions.
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🧵 Untitled Thread
Anonymous at Wed, 5 Jan 2022 19:50:42 UTC No. 874079
I could use some advice...
Do you think it's worth it to sink months/years into learning Blender in order to become somewhat competent with the aim of getting some freelance work on the side to make extra money?
I have a dream job that's completely unrelated to 3DCG, but the pay is bullshit so I'm trying to learn to do something on the side.
What freelance opportunities exist for someone with Blender skills? Have in mind that I live in a poor yuropean country and not in the US.
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🧵 Untitled Thread
Anonymous at Wed, 5 Jan 2022 19:30:31 UTC No. 874073
I have been painting my models from zbrush on substance painter for a while now, i decided to create a rotating video / turntable of one of my models on painter but i can only take photos of it. Can i make a turntable on any of the other 3 substance programs i haven't even touched (like stager) or do i need another program?
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🧵 Friendly MuJoCo Thread
Anonymous at Wed, 5 Jan 2022 15:03:55 UTC No. 874041
What are your experiences with MuJoCo?
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🧵 /sqtddtot/
Anonymous at Wed, 5 Jan 2022 09:18:43 UTC No. 874000
Stupid questions that don't deserve their own thread.
Prev. >>870126
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🧵 /sqtddtot/
Anonymous at Wed, 5 Jan 2022 09:15:07 UTC No. 873999
Stupid questions that don't deserve their own threads.
Prev. >>870126
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🧵 Untitled Thread
Anonymous at Wed, 5 Jan 2022 08:35:34 UTC No. 873991
from substance to marmoset, what the fuck happened to the colors?