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🧵 Untitled Thread

Anonymous No. 967238

the eternal debate...

spoiler: only Z-Up is based. Z-Up came first in history, so it must be right. CAD enginners and cartographers used 3D graphics long before any of you animators dicking around in Maya.


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🧵 Untitled Thread

Anonymous No. 967210

Hi guys. I finished making my first donut in blender.
After this I'm planning on making some other simple foods.


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🧵 project is too big for blender

Anonymous No. 967198

I got a request from a friend that does 3d printing and he wanted to print a small tiny replica of the church he goes at, he got permission from his church to do this and they even got him an STL and OBJ file of the entire building that they had because they were planning on renovating. He takes a look at it on his slicer and it comes with errors out of the wazoo, the model needs to be cleaned. We're talking few holes in the parking lot, bottom side not being fully closed so the splicer won't properly set a base, and lots of geometry on the inside because it is apparently an exact replica of the building inside and out. He didn't know how to tackle this so he sent the files to clean them up. On the surface this should be an easy fix, I already have thought several ways to get rid of the inside geometry and the holes in the model will boil down to just patch them up, problem lies in that the OBJ file for this project is 3 GB and blender just freezes up after like a few minutes of working on the project. inb4 "just get a better PC" my PC isnt the issue because I have a 4060 ti, a ryzen 9 5900X, and 32 GB of RAM. I can keep using my PC just fine, it's just blender that just stops working whenever I try to work on this model. And I know that given the size of this thing and how many faces and vertices it has (pic related) is probably overwhelming the software, is there a way to tackle this? I'm open to at least try on other modeling software to at least hollow out the inside and least chop down the size of the file to a more workable state for blender, any ideas?


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🧵 Where is Houdini general thread?

Anonymous No. 967162

Just my luck ffs finally have a week of free time to try to learn something and it's gone.
Not saying I'm lost without it but it would help.


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🧵 Untitled Thread

Anonymous No. 967142

>dark silhouette of person.jpg in the background of a vaguely futuristic/fantasy landscape
>generic 2D anime girl... but it's actually a generic 3D anime girl!
Please for the love of God get some originality.


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🧵 Untitled Thread

Anonymous No. 967104

>paid plugin purchased legally
>included examples work but trying to make your own setup from scratch fails completely
>no documentation
>many such cases


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🗑️ 🧵 gamer girl asset

Anonymous No. 967064

hello,
I try to find a way to have acces to Gamer Girl - Game Ready Low-poly 3D model unreal engine asset for free, do you have a way ?


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🧵 Untitled Thread

Anonymous No. 967055

Is there a libgen equivalent for 3d models? Like a place I can download some high quality base meshes for free?
Are there trackers that have them for download?


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🧵 Untitled Thread

Anonymous No. 967025

How do I make a sort of scaly normal map in Blender that wraps seamlessly, like a procedural texture? Nothing fancy, basically like Voroni bumps. Can such a thing have the size be controlled by vertex painting? Like feet smaller than the back?


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🧵 Half /po/-half /3/ question

Anonymous No. 967008

How hard is it to model an anime character in a low poly style as a beginner? I want to try making a papercraft of Maho Hiyajo from Steins;Gate 0, and I could not find any decent low poly models for that purpose so I thought I'd give it a hand of making my own. Are there any tutorials you would recommend for this purpose?


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🧵 So I deconstructed a normal map

Altevice No. 966997

I deconstructed a normal map into its R, G and B components. Red seems to represent horizontal info, Green seems to represent vertical info, and Blue seems to represent depth/height info. With this I can essentially paint normal maps. Obviously not saying that this hasn’t been done before, but I don’t think it’s common today.


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🧵 Untitled Thread

Anonymous No. 966985

Why didn't we get free, non subscription, open source non pozzed 3d ai model reconstruction from photo? What about ai texturing and uving? What killed it? Let me guess - the EU?

You ai cultists are looking worse and worse every day - first it was 2more weeks but now its been years and still nothing.


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🧵 LESLYzerosix general

Anonymous No. 966945

The best anime sculptor started streaming again.

Any based annons willing to start recording his streams again?

Link to the shared folder made to store previously recorded streams :
https://drive.google.com/drive/folders/1UdkwS53pqmhrOWb8SeQf1IZ3X2w4vLPp?usp=drive_link


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🧵 Blender General /BG/

Anonymous No. 966941

old >>962290

Blender general for generally discussing generation of degenerate blender art

Also blender 4.0.2 is now out. I hope you still aren't using that archaic 3.6, are you anon? ARE YOU?!

https://www.blender.org/download/
give moni to blender here https://fund.blender.org/ so they can add even more geometry nodes you will never use


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🧵 WTF is this?

Anonymous No. 966926


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🧵 Untitled Thread

Anonymous No. 966907

why doesn't blender get rid of its game engine? no one uses it and just creates a more bulky download


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🧵 What did I do wrong?

Anonymous No. 966891

Hi sorry newfag here
not a 3d artist so should ask
so i am a player of this game and i used an avatar a lot, this avatar was seemingly corrupted and removed from the game
but my friend brought it back using a ripper store
well i managed to find the original creator of this avatar and mentioned my friend, he got upset and accused him of stealing assets (keep in mind it was always free in the game) even mentioned it was upsetting to a lot of people it was deleted but still my friend did a bad thing
idk anything about 3d modeling stuff so is he justified or just overreacting?


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🧵 Untitled Thread

Anonymous No. 966880

When working on personal projects, do you use a base mesh or do you start from scratch every time?


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🗑️ 🧵 Untitled Thread

Anonymous No. 966830

Why did he do this?


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🧵 Untitled Thread

Anonymous No. 966821

is closedgl still irrelevant


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🧵 /Questions bread/

Anonymous No. 966806

/Questions Bread/. Post your 3dcg questions here and hope for good answers. Lets'a go


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🗑️ 🧵 Untitled Thread

Anonymous No. 966800

I accidentally moutwheel clicked off on my blender animation frame now it's fucked and my animation doesn't render. How the fuck do I get it back to normal. Ctrl+Z did nothing. I've looked everywhere and can't find an answer on how to put it back to normal. This is a dumb stupid question for retards I know but please help me. How do I get the camera back?


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🧵 Untitled Thread

Anonymous No. 966771

is opengl still relevant


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🧵 Untitled Thread

Anonymous No. 966686

SOVL KINO

https://www.youtube.com/watch?v=y8azQEceSJo