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🧡 BEST CHEAP PC FOR 3D

Anonymous No. 994605

Anons give your recommendations for cheap PCs for creating 3D content.

As a broke anon with a few bucks, I want to buy a cheap but capable PC.


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🧡 Untitled Thread

Anonymous No. 994536

It's impressive that an indie studio has such good piracy protection


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🧡 BLENDER WINS (AGAIN)

Anonymous No. 994530

blender just won another competition, now there's no reason for you to not use it, if you're still using blender congrats you're a Chad, you have independent thought and not influenced by Maya bot opinion that forced you to give up on blender, and maya... only losers use maya


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🧡 Untitled Thread

Anonymous No. 994470

Serious question, how would you achieve this shape with this UV mapping without doing everything manually? I started by extruding from cube, formed this perimeter from extrusions, then added bevel and subdivision surface and eventually hit dead end when tried to generate UV map I wanted for that. Played around just with plain cubes and reached the conclusion that the main issue is that topologically I basically ask the top and bottom face to wrap in circle (and have a hole in it). Then I started from plane and grinded all the way by gradually subdiving and folding and wrapping it in rounded shape, while carefully checking UVs on each step and making adjustments when needed. This looks like a very basic shape and UV though, I have this feeling there really might be a way to do all this in like 10 seconds... Is there?


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πŸ—‘οΈ 🧡 Untitled Thread

Anonymous No. 994430

Porn animator bros...

AI is gonna take our jobs....


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🧡 Ninja

Anonymous No. 994365

https://youtu.be/mwzMkvQLjmg


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🧡 Where to start to make character models?

Anonymous No. 994325

Hello /3/!
I'm trying to start 3D modelling characters, either male or female, and I've been wondering if any anons here have any good resources that teach this the best?

Also what software to use? I'm mostly experienced with Blender, so unless there's any specific or narrowed down reason to change (such as a software that'll take you one step closer to mastery), I'm willing to hear it.

Oh, and my style is really just regular human model, just realistic, though I'm assuming this won't matter once I master a normal human, then I can just explore different styles eventually.


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🧡 Untitled Thread

Anonymous No. 994251

I want to get into something 3D related but I can't tell exactly what

The tools I'm aware of
>Blender
>Unity
>MMD

I've tried doing basic Blender tutorials but I think I don't like modelling much, I don't know, I think it's kind of a drag.

I grew up playing The Sims where you just placed assets around I don't want to make them I think

Is that normal or Should I be wanting to make them? Can I actually be like more interested in idk, animation or building scenes with things other people make??

I watch Iwara videos sometimes and play VRchat so I was kinda interested into MMD, can I do like animations without caring about modeling things? Idk I just feel like I want to put things together without complicating much.

What about Unity. I know some programming


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🧡 Character using one shared mesh?

Anonymous No. 994246

Would it be feasible for a customizable character to use one shared mesh and just interpolate between male/female with shape keys?
My reasoning for this is to avoid having to make two versions of every piece of apparel, body texture, etc.
I think I might run into issues with animations but that's probably doable via IK and adjusting skeletal proportions additively.
Are there any base meshes that do this already so i can start prototyping clothes/customization?


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🧡 Untitled Thread

Anonymous No. 994231

why does eevee realtime raytracing works fine on my Radeon R7 M370 but real time ray tracing works (obviously) terribly bad on


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🧡 Untitled Thread

Anonymous No. 994202

Which photogrammetry software do you use and why is it the best one for photogrammatizing your own vehicle?


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🧡 a visitor

Anonymous No. 994175

Monthly reminder that you are doing amazing job and for the people that matter (me, being just a consoomer of 3DCG), all these things I see in this board are really good.


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🧡 Untitled Thread

Anonymous No. 994172

>called "quick smoke"
>just makes a gray cube of smoke
>4 hours of troubleshooting
>find out that "frame start" means "time until the entire fucking domain isn't constantly filled with smoke" and I was under the presumption that you can have the smoke emitter start at a frame other than 1
I love wasting more time on this program.


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🧡 Which particular library/skill should I look into to secure a job in the future?

Anonymous No. 994152

I have about 3 years of experience with Unity, very proficient with the engine and C#.
Also did some networking with the Photon libraries.
What are people looking for these days?


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🧡 Untitled Thread

Anonymous No. 994139

Like the image says. Im stressing and new to all this. I also want to know how to import it to Sims4Studio.


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🧡 almost there

Anonymous No. 994131

look at my donut. i sold my old car and invested in a gayming computer with shitty RGB lights i can't turn off (tech illiterate)

So... how much longer until i'm making looped WEBMs of furry porn and charging a thousand dollars per character commission?

it gets better... right? i feel like a baby just learning to crawl.


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🧡 /Dailyanimationthread/

Anonymous No. 994115

Beeple did it so I am gonna give it a go, in fact I think I'll up the difficulty and make em animation loops.


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πŸ—‘οΈ 🧡 custom character from scratch, psychedelic edit :3

k4i No. 994098

https://youtu.be/4TzVOj7sTI4


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🧡 /GG/ - Gunt General [Cockroach Edition]

Fan of Gunt No. 994071

No nuke can't stop the Gunt.

Post anything Gunt related or of a Guntish nature

>I want to use the Gunt model

Gunt's model should be here:

https://drive.google.com/file/d/1r0MbQRcUnbRGwzS4wRSYEfjrLFUoP3b6/view?usp=sharing

Old nuked thread:
https://warosu.org/3/thread/918176#p963992


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🧡 Untitled Thread

Anonymous No. 994027

Let's make midwit the new /3dcg/ meme.
MIDWIT


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🧡 Stupid Questions That Don't Deserve Their Own Thread

Anonymous No. 994000

When starting out in 3D, is it better to finish as many models as you can (or projects if you'd like to call them that way) and keep adding more sophisticated technologies and techniques as you learn them or is it better to just polish one model and keep adding stuff to it as you learn? I come from a 2D background and when it comes to drawing quantity is king, you should be drawing every day as much as you can. Is it the same for 3D? I would've posted this in a SQTDDTOT but there's no such thread at the moment (you can use this thread for that, if you'd like)


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🧡 Making money with 3D general.

Anonymous No. 993995

How to make money with blender?


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🧡 Untitled Thread

Anonymous No. 993958

Anyone here like to make landscapes?


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🧡 Asset

Anonymous No. 993933

Don't mind me. Doing assets this month