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🧵 Feather

Anonymous No. 893341

Made in houdini


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🧵 How did Elden Ring achieve this level of graphical detail?

Anonymous No. 893322

It's all just heavily heightmapped and normal-mapped 4K textures, no?


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🧵 This post on potential Mario movie details got DMCA’D

Y0shi No. 893300

This post on Reddit listing plot details for the Mario movie was DMCA’D. The image is what was posted before it was DMCA’D and this link is what it looks like now:

https://www.reddit.com/r/Mario/comments/u372s1/spoilers_potential_plot_for_the_mario_movie/

I’ll admit, I actually did manage to speak to someone who saw a test screening for the film. So some of these details are familiar to me.

These ringing a bell to anyone else?


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🧵 Untitled Thread

Anonymous No. 893271

Owl sculpt I made in blender. zbrush can't even compete.


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🧵 Easy texturing/shading

Anonymous No. 893243

I have been 3d modeling stuff for a while now. Mostly just practicing the skill of modeling stuff, handpainting stuff as I see fit.

Nothing that I did ever looked good because I don't quite get texturing /shading. So I spent some time following this 43 part guide learning the nodes and stuff and I just feel overwhelmed. I don't even know how blender shading settings get exported into a game engine for starters.

I just want a simple node setup for stylized charcters in blender than isn't made out of 50 pieces. I understand normal map baking but I don't know how these shaders are baked on to a texture and if they are even baked?. Anyways I just finished the 38 th part.

https://www.youtube.com/watch?v=AnYRda60_uo&ab_channel=DanielKreuter


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🧵 Untitled Thread

Anonymous No. 893227

Beyondmeat


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🧵 Environmental

Anonymous No. 893226

Mad respect to the environment artist making good work. One eyeball electron microscope on the tiny detail while the other eyeball is rounding home plate bringing it all together. This field of art can make a man go mad. So I tip my 10 bucket to you, environment artist


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🧵 How do you become an expert in Unity?

Anonymous No. 893222

I've had great difficulty learning anything in Unity, especially when tutorials are giving me a hard time. I wonder how other people learn it, and how they do it efficiently and not waste years of their time doing stupid shit or getting stuck on dumb stuff. I want to know where the source of knowledge for Unity comes from, but I can't see it. Can anyone help out?

What about you, unity users? How did you become really good?


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🧵 Untitled Thread

Anonymous No. 893207

What's a good small, fast image browser for someone who works in 3D? I usually want to separate alpha channel, look at it individually and have some basic tools like in irfanview


1536x2048

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🧵 Untitled Thread

Anonymous No. 893198

should I learn to make my humans in zbrush or just use metahumans? technology advances so quickly these days that everything is becoming automated


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🧵 Untitled Thread

Anonymous No. 893186

I asked this in wsr, ( >>>/wsr/1194475 ) but it seems I'm not getting any response so I'll ask here as a non-request;
What's the easiest way I can make a really simple hat to use as prop on Animaze? Have in mind that I have no 3d editing experience outside of vroid making collars and necklaces using the hair tools, so if there's a method I can get a hat like that as simple as that, Is like to give it a go.
(and if somebody here can make the request, that would be Eggscellent)


3464x3464

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🧵 Untitled Thread

Anonymous No. 893155

3D bros fucking help me

In Blender, trying to bake lighting to a blank texture, but the bake doesn't seem to be catching all the light sources. I have a blue and a white, but the bake seems to only get most of the blue and nothing else. So when I apply the baked texture and disable the lights, it's totally fucked. I've baked other textures before and have never encountered this pls


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🧵 Untitled Thread

Anonymous No. 893108

i hear a lot about 3ds max, maya & houdini, but Cinema 4d doesn't get mentioned as much lately. What is it known for? What does it do better than other software?


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🧵 ue of Her Excellency raiden doll 3d model

Anonymous No. 893084

does anyone have the model file ripped yet? I really want it.


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🧵 I'm trying to make my own Souls game in Unity, but tutorials have left me down

Anonymous No. 893050

First I tried looking at this guy's tutorials:
https://www.youtube.com/watch?v=LOC5GJ5rFFw
But he doesn't explain what the FUCK is going on. I did follow up the first 4 vids, but the 5th video explains how to add animations for rolling and backstepping.

And it worked. Problem? Since it's root motion, the character animation (which i got from mixamo) doesn't roll accurately straight as in dark souls, but fucking rolls a bit to the left and rolls at a very small distance, as if he just crawled a few centimeters and got back on feet or something.

What do i do? Does anyone know any good tutorials on learning to animate in unity, so that i can make a Souls-like game where he can both backstep and roll without root motion? And i don't just mean faggots who say "well just turn off root motion", because i don't actually know the best way to animate backstepping and rolling like in dark souls.

Please help anons, you are my last resort, my project is falling apart already... (yes, i dont know what the fuck to do because learning is so fucking hard when autists like these create tutorials)


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🧵 High resolution transparent PNGs

Anonymous No. 893036

Anybody know where to find them? For stuff like smoke and fog. It's easier to put it than to render out, but I can't find a decend quality.


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🧵 Untitled Thread

Anonymous No. 893034

Hi, I tried to recreate a model but it didnt end up looking as good and I dont know why.

I know its mainly a texture a problem but i dont know whats missing, can anyone give me some tips?
(gonna post links as a reply as 4chan isnt allowing me to make the thread)


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🧵 Moi 3d

Anonymous No. 893029

How do I fillet this? I think the reason it is failing might be those inner curves, but I don't know how to deal with this.


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🧵 Can you guys post more like pic related?

Anonymous No. 892978

How do I make something like this? Are there any tutorials for rigging models like pic related ?


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🧵 Untitled Thread

Anonymous No. 892937

>instead of simply clicking the buttons on the mouse, his modelling software requires a modifier key along with the mouse controls to zoom, pan, and orbit


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🧵 Untitled Thread

Anonymous No. 892935

>GPU prices are coming back down to MSRP just in time for the next generation

Feels good, man. What a relief.


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🧵 Untitled Thread

Anonymous No. 892917

Blender is better than Maya and 3djew.
If you don't agree it's just cope.
Deal with it.


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🧵 Untitled Thread

Anonymous No. 892891

Would it be practical to 3d scan physical sculptures to make models for animation? Does anyone have experience doing this? Ideally I'd like to minimize the time I spend staring at a screen, it's also much less frustrating.


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🧵 Who's going to Camp Mograph?!

Anonymous No. 892795

Anyone here going this year?

https://twitter.com/i/status/1516474797722636288