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🧵 Untitled Thread

Anonymous No. 917675

Look, Blender just refuses to work for me. I've reinstalled this many times and updated drivers but it's not working. What's happening? I try to open it and nothing, just a white screen and not responding. I have to try to open it many times, opening and closing, for say 5 MINUTES!

Before I get a grey screen and now that this time it will let me open. It's impossible to work like this, there's no workflow unless you were to keep it open forever, which you can't do in case it crashes.

So either a solution or another free alternative to blender because this is insufferable.


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🧵 Making a bootleg version of Arc System works workflow.

Anonymous No. 917615

I remember being inspired by Arc System works GGXrd conference like 10 years ago.

So, today I can confirm I've used my blender and 2D and 3D skillset I've gained since them, to produce a much much cheaper style, that seems to be like 80% of Arcsys quality, but I think produces better imitation of 2D, in some details.

Taking into account pic related took around 6 hours of work from scratch, I'm pretty happy It gives a similar result to Arc sys (in the sense It imiates properly 2D look) but clearly without months of hard work.

As such, is a cheaper imitation, but one suited to indie game developers budget, who clearly lacks million in terms of skill and money.

So far, I'm extremelly happy with this workflow, but I clearly need to fix some issues, like finding a cheap way to create the hair details of anime hair strands by maybe drawing some hair strands as SVG in Inkscape then importing as SVG and converting as mesh.

Tomorrow will test that idea.
Also, grease pencil could help me with making inner lines, but I think a simpler HD texture with lines and alpha set to mix shaders could do the trick.

Made with Krita and Blender and aseprite and a sprite sheet addon.
pls rate.


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🧵 Untitled Thread

Anonymous No. 917609

>Proportions? Lmao, just go study anatomy and you'll see how useless proportions are.


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🗑️ 🧵 Untitled Thread

Anonymous No. 917604

Thank me later.


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🧵 Untitled Thread

Anonymous No. 917582

Is it even feasible to model dynamic cables/tubing in Fusion360 (trying to model a PAM)
I'd be willing to switch software to Inventor or Autocad if it's possible in one of those programs. I just refuse to use something such as blender.


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🧵 it is mine

ar27 No. 917570


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🗑️ 🧵 Untitled Thread

Anonymous No. 917567

Are there any good YouTube series that will give me an idea of how most of the modern, widely used real time rendering techniques work?


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🧵 Untitled Thread

Anonymous No. 917510

where can one get (((free))) 3d models, particularly landscapes?
already know about sketchfab, turbosquid, cgtrader, rutracker, megascan


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🧵 blender model help

Anonymous No. 917488

how can i detatch the selected into a new mdl file to transfer the gloves onto a separate project?


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🧵 Can someone fix my model?

Anonymous No. 917453

I made a model but the hair either keeps going through the clothes, or the hair flies up which looks very stupid too, I tested everything I could with the colliders in unity and the bones/hit radius etc in vroid studio but nothing looks decent..


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🗑️ 🧵 shemitah

2022 No. 917394

https://pastefree.net/VkvgjP792Ed


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🧵 Untitled Thread

Anonymous No. 917389

I think we must return to NURBS


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🧵 Learning 3D

Anonymous No. 917376

Day 1. Started learning the overall navigation in Blender.


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🧵 Untitled Thread

Anonymous No. 917328

How the fuck do you use this with windowsink? Despite being configured correctly, laggy sliders and unregistered taps killed this software for me.

What was the last version to support wintab?


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🧵 Thoughts on this?

Anonymous No. 917293

I've been working on 2d aesthetic in Blender and am pretty happy with this render. Any thoughts on how to improve/ make it look more 2d?


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🧵 Stylization levels

Anonymous No. 917250

What is you guy's advice on stylization and finding your style? Sometimes I like to sculpt more realistic faces, sometimes I tend to shift to the more stylized look. I dont like to go super stylized, since it begins to feel too simplistic.

Are there more examples of levels of stylization? When starting on a character I am unsure on 'how stylized' to make it and what that entails.

Do more professional sculpters focus on one level of stylization and stay there?


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🧵 Untitled Thread

Anonymous No. 917237

Zoomer here to ask for help from the professionals. Does anyone know how to remap Fortnite animations to the rig of a Roblox character? I know none of the terminologies, but my Fortnite dance .fbx has 96 bones, meanwhile the Roblox rig has 15 bones.


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🗑️ 🧵 Trannies get the rope.

Anonymous No. 917203

Do it Now!


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🧵 Untitled Thread

Anonymous No. 917179

Does anyone have any experience with Character Creator 4? Is it good for making 3D models?


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🧵 Is this board worth lurking as a beg?

Anonymous No. 917165

From what I've seen it's been spammed to death by some shitskin schizo, maybe the generals are useful?


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🧵 Using unity for making my godot custcenes

Anonymous No. 917146

What happens if I use assets from unity to create some gaming animation in unity with extensive asset flip shit, which I then simply render as my indie game cutscene in godot?


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🧵 Untitled Thread

Anonymous No. 917145

>tfw realized BlenderArtists is way more toxic than this place.

It may have a top row, but its a moderated hellhole if you know what I mean.


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🧵 How the fuck was astartes made?

Anonymous No. 917124

https://www.youtube.com/watch?v=O7hgjuFfn3A

How the fuck a single person made astartes.
How???

This is not killer bean levels of masterpiece.
This technically shits on most if not any 3D movie from hollywood.


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🧵 Piracy/Private Tracker General

Anonymous No. 917092

Post your requests for models/tutorials/software and hope than an Anon will help you out.

Before asking, check these sites:
>rutracker.org - software
>bilibili.com - courses (without project files)

>how2cgp
Either pass a test on IRC (dunno if they still offer it) or visit a tracker marketplace of your choice and buy an invite for 15$.

Last thread: >>882804