Image not available

531x609

Screenshot 2024-0....png

🗑️ 🧵 you and the white men

Anonymous No. 990151

in real life, they can say,
"lol whats a palestinian? I don care about dirty bronw people because we are doing the master race project right now."
"dont you get it? we were the nazis all along :) WE ARE THE AMERICANS." "If you question me I will throw you out of the world like a dog. Make you disapear like we make brown people disapear. Pack of white men kidnap them like its a game for them at night. We will make you disapear later but you are not a palestinian right now. We will work toward removing people outside of the master race and we will work our way up to you in time, do not worry :)


Image not available

1080x1920

Nessa test 38.png

🧵 Untitled Thread

Anonymous No. 990133

Would a rich guy be willing to pay me to make models of anime girls of this quality? I hate waging in retail and would rather do anything else, even if its for nfts or crypto or whatever. I havent made anything in months because my job is so draining, someone help please


Image not available

2560x1440

WIP17.png

🧵 Untitled Thread

Anonymous No. 990085

How much time do you think this should take? I'm working on this for 12-14 hours total at this point and honestly I expected it to go faster, but there are many minor issues along the way and they sometimes take unexpected amount of time to fix. For example, when I choose a face for custom transform orientation and start moving something, snapping to vertex/edge stops working as expected and instead snaps things to some weird locations, which makes some things really hard to model or cleanup. I wonder are there any plugins or workflows which make it easier/faster to model stuff like this?


Image not available

628x444

axis.png

🧵 Y is up.

Anonymous No. 989976

End of discussion.


Image not available

1000x615

3D.png

🗑️ 🧵 Untitled Thread

Anonymous No. 989921

New AI 3D character generation paper.

https://huggingface.co/spaces/VAST-AI/CharacterGen


Image not available

544x416

Cylyx3.png

🧵 Y2K CGI

Anonymous No. 989918

Just started making some Y2K styled CGI in Blender. Anyone else interested who can give me tips?


Image not available

1000x667

1000_F_310702609_....jpg

🗑️ 🧵 Untitled Thread

Anonymous No. 989908

this board is


Image not available

400x400

1dbRCWDq_400x400.jpg

🧵 Untitled Thread

Anonymous No. 989904

blender vs maya


Image not available

750x650

t.png

🧵 Games with good asset reuse and modularity for NPCs?

Anonymous No. 989842

Ideally quite simple in terms of design, I'm looking for inspiration.


Image not available

500x1190

IMG_20240710_203135.jpg

🧵 How to convert DBO files to normal format?

Anonymous No. 989797

So I got my hands on old Polish game and wanted to use some of it's assets, but all 3D models are in .DBO format. How to convert it to something usable like obj, fbx, ... ?


Image not available

6000x4000

Textures & Ba....jpg

🧵 Texture pack thread

Anonymous No. 989722

Does anyone here use 90s texture packs?


Image not available

1920x1080

54df1cb61c824c78b....jpg

🗑️ 🧵 Untitled Thread

Anonymous No. 989609

How would you go about making a wheat field that
>will be seen up close
>is in-engine
>needs to be optimized
>has destructibility
>is dense
So that the 3 main concerns are that it can't consist of a ton of individual strands that are laggy and easily seen through, it can't look dogshit if approached in first person, and will look right if a chunk is removed via programming. Stylized is fine and encouraged as the intent, but shouldn't explicitly come off as fake (e.g. a big rectangle with a solid texture). It doesn't need to be fancily animated, or sway, though the capability to have subtle animation would improve its value. It would benefit if there was some transparency between strands, or the illusion of transparency to a degree that is aesthetically desirable. Bonus if this technique can apply to other such thick, continuous foliage like a field of grass


Image not available

735x950

20240708_232534.jpg

🧵 PLEASE SHOW ME HOW TO MAKE A PS1 MODEL

Anonymous No. 989583

PLEASE I'M BEGGING YOU GUYS I HAVE ADHD AND I'M AUTISTIC I CAN'T LEARN CONCEPTE UNLESS IT'S SHOWED TO ME OUTRIGHT. I END UP HAVING AN AUTISM FIT WHEN I HIT A ROADBLOCK AND GIVE UP.
PLEASE PLEASE. YOU'LL BE HELPING ME AND TONS OF OTHERS IF YOU GUYS COULD MAKE A WEBM OF A CHARACTER.


Image not available

2093x1099

hand.png

🧵 Untitled Thread

Anonymous No. 989565

i made a vampire's hand today, gonna rig it tomorrow, total noob modeling stuff like this and it took me a few tries, proud of it so i wanted to show you


Image not available

960x540

Sept 6.webm

🗑️ 🧵 Untitled Thread

Anonymous No. 989537

I honestly should embrace this style, and give up gamedev and focus 100% on a minecraft style.


Image not available

346x498

1000001042.png

🗑️ 🧵 Untitled Thread

wall No. 989409

its been almost 3 years since my last job and i don't get why im not getting hired

i know my portfolio is not perfect but god damn, im not able to get even junior jobs anymore, i have even lied on some job application and still not hired

https://www.artstation.com/metterdevice

what do to improve/get hired? giving up not an option


Image not available

1920x1080

1595536286156.jpg

🧵 Untitled Thread

Anonymous No. 989333

Previous : >>986003
Discuss and post anime styles in 3d. From figurines to celshaded models, etc.

Recommend Youtube Channel :
https://www.youtube.com/@user-sy9do4tr4h
https://www.youtube.com/@yuucg5187
https://www.youtube.com/@mmcganimetic
https://www.youtube.com/@fusako3d
https://www.youtube.com/@user-pp2os6zr2d
https://www.youtube.com/@ShionMgr
https://www.youtube.com/@DanielKreuter
https://www.youtube.com/@Shonzo
https://www.youtube.com/@tohawork

Sculpt
https://www.youtube.com/@SHINKAISTUDIO
https://www.youtube.com/@tennenpamanent
https://www.youtube.com/@kizakiaoi


Image not available

503x472

eevee.jpg

🧵 They massacred my girl...

Anonymous No. 989283


Image not available

326x286

1720467885569327.png

🗑️ 🧵 /3/ chuds discord

Anonymous No. 989224

What the fuck is their problem?


Image not available

753x753

GRFxssWaMAA4Vcb.jpg

🧵 MiHoYo Shading Resources

Anonymous No. 989128

Any recommend any courses or other resources for learning to create shaders similar to those in MiHoYo games using Blender, especially for those new to shading?


Image not available

1200x1543

Gauntlet06DL_Rend....png

🧵 Untitled Thread

Anonymous No. 988930

Ok here's the score. i keep seeing users wish there was some board wide project to contribute to and ive figured it out. Pic related is Gauntlet legends(the expanded version ark legscy to be precise). if youre a zoomzoom and never saw it in an arcade ill explain:
it is a mechanically very simple game with characters that run around and beat up big hoards of spawning mobs. use special abilities collect treasure, use special items, fight bosses. its also a major collectathon. the mobs are mostly reskins of each other. the levels are very simple walk throughs with minor switch based back track puzzles.
the point is its a very acheivable game to remake mechanically.
my proposal to /3/ is that i will work on making the game work. /3/ can brainstorm new themes, characters, items, everything. anyone can drop in contribute what they want and drop out at their leisure. ill go into more detail on the structure and figure out a reliable file sharing method too.
its not 2004 anymore so were going to go bigger than midway did but also we can keep poly counts and intricate details very low. animations are also going to be super simple and very easy for a beginner to pull off. im in the midst of making charts to keep track of ideas and assets.
if no one else participates then im alreadybplanning to do it all myself. full disclosure: im a degenerate weirdo so if im left alone thats the direction im likely to go, but if people contribute and we want to make it more wholesome thats great. if theres a conflict we can fork the project and ill share my code and stuff with anyone who can prove they know what theyre doing woth it. eventually id like to make it so you can just drop in models into the right place and it will just work.


Image not available

2788x3612

20230320_211700.jpg

🧵 Untitled Thread

Anonymous No. 988905

Hey anons, I'll be away from my PC for quite awhile and will have just my phone with limited internet. I've been trying to learn sculpting aswell as traditional 3d. I was just wondering if there was anything I could read or educational videos I could download to study while I'm away. I know the best practice is just doing it, but I'd like to keep 3d on my mind if possible. I already plan on practicing my 2D art skills. Pic semi related, a WIP from over a year ago (not many pics saved on my phone)


Image not available

250x745

Tifa_Lockhart_fro....png

🧵 Untitled Thread

Anonymous No. 988778

How can I create the Final Fantasy art style with MetaHumans in Unreal Engine 5?


Image not available

968x960

Capture.png

🧵 Anime-style hair and eye rendering

Anonymous No. 988776

How can you achieve the effect seen in games like Honkai Star Rail where characters' hair is semi-transparent, allowing their eyes to be visible?
Example pic