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🧵 Untitled Thread

Anonymous No. 1008701

how the fuck do i model something like this? im doing tests but they arent coming out right


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🧵 Untitled Thread

Anonymous No. 1008698

how make static object blurry? in my case I'm using that object (a fly) as physics to give the swarm impression


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🧵 Blender usage in Japan

Anonymous No. 1008603

>Flow is making waves even (or especially? They like cute shit so I guess it's expected) in japan where 3DCG is more dominated by Maya and the like
Will this mean Blender will gain more notoriety over there?
I know it's already used quite a lot in Japan as is, but mostly by amateurs and for vtubers afaik


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🧵 Is the 3D job market just fucked now?

Anonymous No. 1008590

Everything I read on reddit is complete doom and gloom about the 3D industry right now. In fact the entire job market just seems completely up the shitter. I was really banking on being able to find work doing this but that seems like it's not an option. Now even being a prodigy doesn't cut it anymore. How do you land a job?


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🧵 "Thank you, Blender"

Anonymous No. 1008528

Great, that's all that the big-headed Blender Foundation needed, even more praise and ego stroking (the animated Oscar winner thanked them).

So now they can keep investing their precious open-source funding that so many other FOSS projects thirst for, into useless stuff like the VSE (video sequence editor) that will never compete with proprietary or even specialized solutions, while somehow ignoring the many quality-of-life and useful ideas available in rightclickselect or in the ACTUAL CODE from pull-requests that people send them with useful additions, stuff that they refuse to add / ignore and let rot because they don't have to create a competitive product that sells, as it's already funded.

Blender gets to become this bloaty sluggish package that only "looks good" because there's no competition. There is no other 3D DCC package, and even if someone tried to create one they'd be discouraged from evangelist comments like "but Blender already exists".
But hey look, we changed the version number to 4. Hooray, that's progress, right?
Thank you, Blender?
More like get your shit together, Blender.


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🗑️ 🧵 Untitled Thread

Anonymous No. 1008514

>Japanese guy discovers and learns blender
>He makes videos of himself making lolis
Never change japan


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🧵 Untitled Thread

Anonymous No. 1008508

Blender now has an Academy Award


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🧵 Untitled Thread

Anonymous No. 1008502

>extruding face by face starting from scratch

Is it me or is this a mental way of doing this? Am I to believe this is the industry standard

https://www.youtube.com/watch?v=1Npof3WuxYM


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🧵 Hair Physics in Blender?

Anonymous No. 1008498

I am not sure where to ask this question, as I have not seen anyone else asking this, so I will ask here (and if this isn't the right place, any assistance on where to correctly ask would be appreciated):

I would like to make an animation using the models Redmoa used, but I am just confused on the hair physics, as in this SFW video, there are hair physics: https://youtu.be/SkqhXkJiIg0?si=x9GFun8nYU1Xf2Tv

But when you load up the model in Blender, there are no physics to be found I believe, so my question is this: Is there a technique to get hair physics working, or is it done manually, frame by frame?


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🧵 Untitled Thread

Anonymous No. 1008493

how much of a good looking model (specifically character) would you say is dependant on the actual model itself vs shaders, textures, compositing etc? i cant tell if im overthinking and focusing too much on trying to get my models perfect without any other factors or not


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🧵 Obsidian-like 3D Book implementation

Anonymous No. 1008479

How Can I Implement a Markdown-Supported 3D Book for Players to Write In? (Unreal Engine 5.5)

I'm developing a game that allow players to write in a 3D book, and I want the writing system to support Markdown, mostly for the ability to embed and render images within the game.

example: ![name](Image Link)

However, after extensive searching, I haven't found a suitable solution.
Most available plugins are designed for documentation rather than allowing players to write and edit text dynamically. I also experimented with a web-based approach using an HTML widget and the Marked.js library, but having an HTML widget for every page feels inefficient (as far i know, if there is a more efficient way to use web widget then that would be awesome).

A bit more context:

>Many of my game collectibles are HTML-based IE making a system that allows you to use some links as objects for certain areas.
>The game relies on both internet data (about 30%) and local storage, using reference links like the file:/// protocol.
>Ideally, I want a solution that doesn't require downloading additional in-game data.
>My background is in web development, and I'm aiming for something similar to Obsidian for the book in term of functionality.

Idk what to do. Would love suggestions on how to implement this customizable diary system efficiently. Any advice or alternative approaches?


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🗑️ 🧵 Winxxx

[email protected] No. 1008478

If you wanna have the leaked Winx models fully working on Blender, e-mail me ;)

50$ each, 300$ bundle


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🧵 Untitled Thread

Anonymous No. 1008463

What do we think of the new shrek?

https://www.youtube.com/watch?v=KbiwL74KyJQ


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🧵 Untitled Thread

Anonymous No. 1008443

Why is there not a 3d modeling program with the exact same controls as forge mode in halo?
Forge mode is unironically the one of the most intuitive control schemes for manipulating objects in a 3d space. It would make 3d modeling much more accessible, at least to casual users.
Tell me why this wouldn’t work.

https://youtu.be/c0Y5_MNYiPs?feature=shared


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🗑️ 🧵 Untitled Thread

Anonymous No. 1008398

Can someone explain why the new Shrek movie looks so wrong? There's something very off about it but I cant quite put my finger on what it is.


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🧵 Curvy 3D

Anonymous No. 1008348

https://www.youtube.com/watch?v=TGBuviLNxIk

Is this a good to replace blender modelling tools?


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🧵 pov ray

kedrezdemeraszmileel No. 1008332

i made a pfp for discord user in 1991 3d rendering program that uses scripting, im getting good at it! ( ͡° ͜ʖ ͡°)


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🧵 Why hasn’t anyone cracked this shit yet?

Anonymous No. 1008280

Alright, you absolute bunch of fucking idiots, it’s time to talk about AnimBot. This goddamn plugin STILL hasn’t been cracked, Maya itself is already a total ripoff, but now they want us to fork out even more cash for essential tools that should’ve been in the software years ago, And the fact that nobody has cracked it yet? What the hell is going on? Why are we all just sitting here letting them take our money for something we should already have?


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🗑️ 🧵 Untitled Thread

Anonymous No. 1008269

can someone give me an invite to the /3/ discord?


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🧵 working on my animu series between kms attempts

Anonymous No. 1008165

I'm working on tranime slop series before the AI leaves me under a bridge eating garbage or something, pic related is my OC, her name is kiru, kiru is a 22 year old girl or around that range, she's just another loser with no boyfriend and virgin like you and me anon.

it has more story than that but in general it will be comedy shorts where she lives somewhat traumatic and funny experiences, it's like a lolcow or something, it sounds kind of boring but I think it will work, anyway this thread will be to show my progress and receive criticism or death threats or maybe everything will ignore me I don't know.


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🧵 Untitled Thread

Anonymous No. 1008038

Been prettying up the DNF 08 sculpt to look more like the DN3D cover art. Any tips? Advice? General feedback? I plan on rigging after I'm satisfied with the final look.


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🧵 Old 3D modelling workflows/tools

Anonymous No. 1007978

Post old shit


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🗑️ 🧵 Can i rip an anime girl model from vr chat and paint/draw over it and sell it as my own?

Anonymous No. 1007969


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🧵 Untitled Thread

Anonymous No. 1007964

Industrybros how do you find motivation to work on your personal projects after you come home from your 10+ hour soul-crushing vertex-pushing keyframe-shifting job? I'm seriously thinking about leaving the industry just so I can enjoy working on my personal stuff again.