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🧵 Untitled Thread

Anonymous No. 838944

anyway /3/ usually guesses/generate their spacing for walk loop animation like pict (:trigger) in perspective as seen but in a manner as correct as possible both in proportion and distance between body parts so to say achieving realism and quality?

hoping for a full detail of something that at least moderately feels like this, also a preliminary structure to it because i cant seem to troubleshoot the thing despite rerolling the frames all the time as i dont know what the hell goes wrong with it even though it looks wrong.


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🧵 I did this in 3 weeks, am I retarded?

Anonymous No. 838903

I did this in 3 weeks just with photoshop and blender, I have a crappy computer that slows me down a lot, but I think I'm too slow and I don't know if I open commissions, how much would you pay for this in 3 weeks ?

maybe when i earn money and have a better pc and better tools like substance painter i can reduce my working time but i don't know and what is your average working time ?

https://sketchfab.com/3d-models/stylized-pirate-sawed-off-shotgun-c19f5f3356474efcaddad75ca21d2090


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🧵 not really

Anonymous No. 838877

um, any suggestion of a massive super automatic one click walk cycle generators from just lines idk that creates balance between opposable parts by spacing it properly and also removes limp by addressing one so to produce the logical remedy to it?

since everyone keeps offering me that when i want something more structured and DIY of sorts.

was hoping to basically mirror vectors of side to side and then reflects the spacing of sorts to create the "cycling" maybe relying on physics math and graphing

it supposed to be simple like, simple shapes by simple shapes, but somehow i cant think of the basic logical way not even from pose to pose or stagings or bouncing to generate such model?
like sorry, pls looking for this particular basic but a more streamlined since i cant seem to draw a line of common sense between staging and balance and so on.

especially in the 3d space when subjects have different collapsed perspective
i dunno, what ya think brest-es


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🧵 Untitled Thread

Anonymous No. 838869

can someone explain why is this animation not wobbling and balanced. also why is this walk cycle looking precise;in what way the spacing is placed so that this things looks right within such a short loop?

especially the foots, hands, arms, shoulders, since they both comes in opposable pairs and thus to move a walk requires them position at different places


also is thre any tutorial on how to draw or make a walk cycle like this but in maybe several angles. im sure i have seen some tutorials but i dont think they look v similar so


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🧵 Untitled Thread

Anonymous No. 838826

>Generate basemesh using Vroid
>Retopo using quadremesher
>Mesh needs few manual tweaks but already can compete with hand crafted models from humans

Lmao, can't wait until machines automate 99% of 3D and /3/ starve to death.


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🧵 PS2 Clock

Anonymous No. 838757

What technologies and programs were used to make it and the little cubes?
I consider it an excellent look.
How could it be replicated? Do you have any tips on what programs to use?
I read that the PS2 ROM's size is 4 MB.


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🧵 Untitled Thread

Anonymous No. 838738

Nodev here - I'm looking to make Quake 1 style low poly models, but in an anime style (I'm making a magical girl retro fps).

Does anyone have any tips?


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🧵 Untitled Thread

Anonymous No. 838732

what's in the box??


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🧵 Software for game level modelling?

Anonymous No. 838681

I use Blender for character and prop modelling but I absolutely loathe using it for making game environments. All I need is something similar to Valves Hammer Editor except that I can export it to the engine of my choice


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🧵 NEED HELP

Anonymous No. 838677

Render man for blender its installed but not showing up


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🧵 Untitled Thread

Anonymous No. 838651

Uh oh blendbros, seems like blenderguru has had one too many donuts...


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🧵 controlling balance?

Anonymous No. 838621

what the hell do i adjust to get balance v. not balance in a walk cycle? basically i get wobbling and limping and jittering unwantedly and was hoping there is existing troubleshooting model/tools to make the spacing and timing (and arc) to avoid those. I dont think i found it it richard william's book but i could be wrong. Please help tx

pic related but not mine but i usually do like this

please elaborate especially on the timing and spacing AND positioning AND anatomy and relative distance/position between anatomy


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🧵 If you don't learn to draw, you'll never be an artist

Anonymous No. 838602

the reason you're replaceable is that you only know how to push buttons

learn to draw
learn to write
learn to speak publicly

non negotiable


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🧵 im bored

Anonymous No. 838577

cant /3/ expletively, just, gets out of its own personal bubble and accepts that, not everyone understands what the fuck they are actually talking about?
They are so boring that even if they hang themselves upside down and dies while defying gravity, the best thing the coronary inspector would say is "what the fuck does this mean"

stop wasting everyone s time.


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🧵 Untitled Thread

Anonymous No. 838564

How do I make skin shader look this good in blender?


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🧵 Untitled Thread

Anonymous No. 838470

I've got a 3rd gen iPad, and I sometimes use it for Nomad Sculpt. I heard that the 5th gen ones are going to have Procreate support for texturing directly on 3D models, which would be very nice for the workflow. Is that available yet? If so, have any of you used it, and do you think it's worth working into your process? Wondering if it's worth selling my old tablet and upgrading.


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🧵 Untitled Thread

Anonymous No. 838439

What's up /3/,

Pwnisher here; hope you're ready to create some content for my new challenge. I've got sick prizes for you like this amazing 500gb SSD for third place. What's that? You're from Europe? I'm not paying for those prizes and my sponsors won't ship to Europe, but don't worry you guys get a print of My Art signed by yours truly for the privilege of participating in a contest that will generate significant income and exposure for my channel. Don't worry i'll put your insta in the video along with the 300 other participants.


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🧵 Untitled Thread

Anonymous No. 838438

What's up /3/,

Pwnisher here; hope you're ready to create some content for my new challenge. I've got sick prizes for you like this amazing 500gb SSD for third place. What's that? You're from Europe? I'm not paying for those prizes and my sponsors won't ship to Europe, but don't worry you guys get a print of My Art signed by yours truly for the privilege of participating in a contest that will generate significant income and exposure for my challenge. Don't worry i'll put your insta in the video along with the 300 other people.


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🧵 dunno how to finalize a single design

Anonymous No. 838334

curious like after the silhouettes are done, how are parts built to make the whole thing cohesive what not? like transformer especially

in which the gun seems to be made of the engine and the the body from the car front and so on. where does this decision comes from and what govern this decision
even tho i dont like transformer that much


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🧵 Beach Render WIP (Critique Welcome)

Anonymous No. 838313

Here's a scene I'm making on a beach. Currently experimenting with particle systems like with the sand. The sand itself looks pretty good to me but the image itself still looks rather fake and I can't put my finger on why. The time of day is at sunset with the chair facing the setting sun.

Critiques are very welcome. Fire away.

Using Blender 2.93.


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🧵 missing modelviewer

Anonymous No. 838293

so i don't know how to fix this, no youtube tutorial has a fix for this, I don't even know what to call this problem.
my model viewer when i pick a model to put in a scene has disappeared, and I can't get it to return.
i tried resizing the window, and trying to "pull" it back into the frame, but i just cant get it back to work, the console reads
"Failed to load models/!"
inb4 ">using sfm"


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🧵 Untitled Thread

Anonymous No. 838282

How do you convert osgjs to any format that can be opened in blender?


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🧵 Lost Desktop file containtng blender files

Anonymous No. 838245

After the Windows features update I cannot find the file that stores all my blender projects.
Has anyone had the same issue as me?


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🧵 Modeler 2021, any good?

Anonymous No. 838230

Is this any good?
Does this make Houdini the best Modeler now?
https://alexeyvanzhula.gumroad.com/l/mdNet