775x395

images - 2022-03-....jpg

🧵 3D character design

Anonymous No. 887548

What makes a good design for a 3D character?

I know that all 2D concepts (readability, color theory, general knowledge etc) apply, but the thing is: Would it be feasible, or practical in the 3D world? (Etc).

What are some interesting 3D characters, from a techincal or artistic standpoint? Do they translate well into the third dimension? What makes things appealing? Would you mind showing some of your own designs?

This is just more of a general thread, hopefully it might interest some people and i don't really care if a Cris thread died for this.


960x540

captainyajima.jpg

🧵 Untitled Thread

Anonymous No. 887534

How did he make this in blender? How did he get that retro claymation look?

https://www.youtube.com/watch?v=l-TJm7HkzkQ


1680x1050

blender problem.png

🧵 Blender lighting not working

Anonymous No. 887488

I start a new project but the lighting isn't working. I was watching the Blender donut series and his lighting just naturally works in realtime with shadows. Whereas I seem to be stuck.


1280x720

Screenshot 2022-0....png

🧵 *Inhale

Anonymous No. 887487

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
*Inhale
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH


720x718

1647664213791.jpg

🧵 Mini progen level editor for godot

Anonymous No. 887458

Been thinking of making a proc gen tool like material maker to generate roguelike maps, but you control the algorithm using basic settings windows.

Is there anything like this already made for godot?
I can't find shit about a basic houdini shit to generate kind of roguelikey maps that look like 2D rpg maker maps and procedurally generate enough variation like erosion in the walls, populate enemies, items and dors/locks.

Probabely there's a niche market for this shit, who knows.
I may even make some money from this, besides being a great tool for my own 2D games.


1278x895

cannon.jpg

🧵 Untitled Thread

Anonymous No. 887449

Best place to get a 3DSMAX License?


713x945

Screenshot_202203....png

🧵 More facial resemblance

Anonymous No. 887411

I'm working blender now, are there any major facial features that I can adjust to make my model look more like the person in the photo? Something about it is bugging me and I just can't figure out what part of the face looks off..


1200x675

1647505488_261346....jpg

🧵 Untitled Thread

Anonymous No. 887394

bros, after playing tunic, on a unrelated thread, how is the style called?

I just can't google "generic indie low poly videogame style"

I need some anime girls made on this style, can some anons make it?

Or at least know the name of the 3D artist of the game?


1920x1920

cycles 3 demoise ....jpg

🧵 Untitled Thread

AspieCow No. 887348

Checked my progress in 3D art by remaking the same model. 10 months as a 3D artist, I'll put my first attempt to the comment section for comparison.
Based on Sims 1's dragon cart.


1280x720

click.jpg

🧵 left or right select? (blender)

Anonymous No. 887328

pros and con?
which one do you prefer?


1200x1024

72930909.jpg

🧵 Untitled Thread

Anonymous No. 887311

>BLENDER IS NOT INDUSTRY STANDA-


900x623

1644360788886.png

🧵 Untitled Thread

Anonymous No. 887298

so how do you rip 3d models from games?


949x1423

Nobuo_uematsu_001.jpg

🧵 Untitled Thread

Anonymous No. 887289

Can a quality AAA character model make money as a model in asset pack stores?


1200x630

mac-mini_overview....jpg

🧵 M1 mac mini

Anonymous No. 887229

good for 3D?


1455x829

1623458618699.jpg

🧵 ZBrush UI

Anonymous No. 887220

Why do people get so violently angry when people say that ZBrush's UI is bad? "You get used to it eventually" is not an acceptable response in any other field for UI design.


485x485

1643638899473.jpg

🧵 Untitled Thread

Anonymous No. 887210

Who here does metaverse stuff on top of just making 3D assets? VR/AR/XR (UI/UX and interaction design), web3 and NFTs, game design, etc.? Basically, who here also codes?


1280x720

tunic.jpg

🧵 Untitled Thread

Anonymous No. 887146

This game is getting 10/10 reviews in the graphics area.

AAA whores BTFO.


640x192

triangle-quad-ngo....png

🧵 N-gons

Anonymous No. 887127

Do you use n-gons in your modeling? Why or why not?


991x1200

roman-emperor-cal....jpg

🧵 Untitled Thread

Anonymous No. 887048

>Wwwwwhhhiiiiiiiiiirrrrrrrrrrrrrrrrrrreeeeeeeeeeyyyylllll HELLO YOUTUBE!!!!!!!!!!
>Today I will be showing you ALL how to NODEKEK your art project into a Science Project!
>HOPE YOU LIKE SPREADSHEETS AND DIAGRAMS!


470x585

21587123932.png

🧵 Untitled Thread

Anonymous No. 887020

WHY IS "ADD LEAF BONES" AUTOMATICALLY TURNED ON EVERY TIME I EXPORT A MODEL???? WHY CANT IT JUST STAY TURNED OFF???? IT TURNS BACK ON EVERYTIME I OPEN BLENDER AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


588x427

Hanna_Barbera.jpg

🧵 Untitled Thread

Anonymous No. 886994

I will become the hanna barbera of 3D videogame animations.

and you will cope when I'm rich.


720x1280

photo_2022-03-15_....jpg

🧵 Untitled Thread

Anonymous No. 886985

Started crafting stuff with leather and this is the first creation. Next work will be a 3 neck round bottom flask. I want to sell stuff like this but Im a bit unsure how much people would pay for something like this.


800x800

3d-scans.jpg

🧵 3d scans and resources

Anonymous No. 886975

Does anyone know where to download for free models made from 3d scans?
Especially looking from stuff like the models from 3dscanstore for human based models, but a resource for inanimate objects like TVs, consoles, chairs, etc would be appreciated too.
Also, sculpting from scratch or learning from examples, which one is the more productive way to learn?


1000x1482

B2274FF7-300D-402....jpg

🧵 Untitled Thread

Anonymous No. 886966

Why does the shading look so flat in this movie? Everything, the characters and the environments. Moana looks million times better and it released 2 years earlier