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🧵 Untitled Thread

Anonymous No. 901649

>wonder why Yan sculpts anime characters into these Disney nightmare designs
>it's the Blender cult sculpting style anon they say if only he were a Zbrush chad
>look further into this
>find out he's French
>no further explanation is needed


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🧵 Untitled Thread

Anonymous No. 901641

And now, my supreme AAA indie workflow has now invented the ps2 coomer perfect girl model.

:D

Another victory to me, KNEEL CHUDS!!!!!


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🧵 Untitled Thread

Anonymous No. 901615

Why i cant be good at animating. Why my animation feels robotic and soulless. I tried this for years and nothing has improved. In fact my animations has slowly getting worse and i feel envious to other people who good at animating ( ex: SMSdrills, in fact he use a shit software yet his animation is better than blender/maya/etc) How to be good at animating, bros...... . . . .. . .. .. . . . .


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🧵 getting started

Anonymous No. 901613

what software should i use to get started with 3d modeling?


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🧵 Untitled Thread

Anonymous No. 901564

Still dont know how Dystopo and remesh works.
Get your heads in here


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🧵 Untitled Thread

Anonymous No. 901560

Can u pls provide this for free 4 me?
https://cults3d.com/en/3d-model/game/alfa-romeo-gt-2004-printable-body-car


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🧵 Test i made

Anonymous No. 901548

Had and idea this morning and tried it
the top part doesn't look that good
but the result was great for such a low poly model


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🧵 /blend/ - Blender General

Anonymous No. 901540

A general dedicated to the best free & open source 3D modeling suite.

Download it here:
https://www.blender.org/

Learn it here:
https://cgcookie.com/
https://studio.blender.org/
https://academy.cgboost.com/
https://www.cgpeers.to/

Create your boob jiggle with this:
https://github.com/artellblender/springbones

Previous thread: >>896009


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🧵 Untitled Thread

Anonymous No. 901538

Have you ever 3D printed any of your models?
Found this gem on /diy/


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🧵 Untitled Thread

Anonymous No. 901524

https://www.youtube.com/watch?v=5j8I7V6blqM

Are you a 3D modeller? Your services are no longer required, better learn to code.


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🧵 Good fortune comes to those who enjoy their hobby

Anonymous No. 901509

/3/ isn't full of artists so you get a low quality of bucket crabs here. You're stuck between wage cucks who aspire to be flagship human printers for someone else's vision and wannabe coders who settled for rigging. They're like mutts. They can't identify with either blacks or white, as much as they want to with the former but are rejected by both. Don't expect much from a handful of uncreative people who start acting out because the cabin fever from being stuck on a dead board is getting to them. The rest were groomed onto Discord and spend more time involved in ERPing and drama than they are with modeling (another dysfunctional online community defined by perpetual server balkanization and art gains goblins)

Simply put /ic/'s motto is "draw don't stop nigger leave for awhile this board and just draw even if call you shit and start trying define what is objective truth I'm a literal who on an asian genes boat ride weaving tour so just draw... nigger."

Like American, /3/ just a soulless space with some chimps that only want to demoralize you. The de facto /beg/ colony here called WIP should just make their way home over to the comfier board.

>>>/ic/catalog


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🧵 3D Vertical Renders for phones?

Anonymous No. 901484

I just animated & rendered this cause I can't find jack shit for animated lock screens for mobile, Anyone have anything they use / like?

I'm using this now, but It's gotten me in the mood to ask here.


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🧵 Untitled Thread

Anonymous No. 901475

What are the best modeling tutorials?


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🧵 Untitled Thread

Anonymous No. 901470

Why are some people on this board so stupid? Personally, I think it's all of the hobbyists running around on here. What I want to know is: How many people here are industrychads, and how many people here are hobbycucks?


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🧵 Study 3d = Homeless?

Anonymous No. 901406

Hello, I really wanted to ask you what you think about the demand and salaries currently in the 3d industry, everyone in practically any profession says that their career is oversaturated as well as anyone in the 3d industry, as far as I know, really saturated jobs maybe would be Web Development, Data Entry or Digital Marketing, do you really consider that the 3d industry is as saturated as the ones mentioned above?


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🧵 Untitled Thread

Anonymous No. 901318

>Import image into blender
>UV unwrap or whatever with the surface I want to project it onto
>Turn up the number of frames in the image texture node
>Still won't play past the 100th frame
>Dimensions look all fucked up even though the surface is the right size
And when I make it an image sequence, then it doesn't play all the frames and I get fucking pink error frames. This is so gay. Even Natron is better at reading video and it's absolutely broken software. Pic unrelated.


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🧵 Review of crocotyle 3D

Anonymous No. 901283

Today I spend 25 usd on more gamedev tools.

And just bought crocotyle 3D, is pretty good for what it is, is basically the rpg maker tile map editor but in 3D.

And yes, crocotyle is much much better than sprityle, which I also bought.
And also is much much better than blender at being a 3D Tile map editor.

So yes, I'm very happy with it, and clearly see it as now part of my mandatory indiedev tools and clearly already part of my AAA next gen indie retro objectively superior indiedev workflow.

Yes, I'm rich enough to not need to pirate like a dirty povertyfag.


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🧵 PCs for Procedural Workflows

Anonymous No. 901263

I'm building a new PC geared towards 3D proceduralism in geometry and shading (Im blendlet though I figure it won't make a huge difference)

My current plan is
>GPU: RTX 3080
>CPU: i5 12600K
I'm contemplating what CPU I should get for smoothest, fastest procedural control. The i5 12600K does well in benchmarks and is reasonably cost effective. But I know i5 doesn't support multithreading. Will multithreading really help me all that much?

The other options seemed like
>AMD Ryzen 7 5800X
>Intel Core i7-12700K.
which are vaguely in similar price range and do have multi-threading capability


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🧵 Untitled Thread

Anonymous No. 901198

>study low poly for 7 days
>4 days working on models
>cant get past torso and early stages of blocking shape
Is it over? Others can do it in 2 hours


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🧵 Untitled Thread

Anonymous No. 901184

How come this is impossible?


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🧵 Untitled Thread

Anonymous No. 901183

What is it about 3D modeling that makes people like this?


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🧵 Blender

Anonymous No. 901164

Where to pirate this
https://studio.blender.org/training/geometry-nodes-from-scratch/
?


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🧵 Untitled Thread

Anonymous No. 901149

>udemy
anons, post here truly great tutorials, tutorials from the master artists few of us have ever heard of, but can truly provide excellent learning material for us plebs.

any topic is welcome, but special upvotes for mari and nuke related tuts.

Also, don't care for the price, i am willing to pay but i trullye don't know where to find truly great tuts.


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🧵 Untitled Thread

Anonymous No. 901146

Started thinking about making low poly models on last Friday
Watched tutorials and started working on Monday
Today on Friday, it's been 7 days ever since I had to make a low poly model for my videogame

This is today, my best attempt
The result of one hour, yes, this is it, watching a tutorial at the same time but this is it.
This and the head I fucked up and abandoned it once I realized I should have started modeling with a cylinder instead of a cube since I couldn't add extra soaces anymore, too blocky.