🧵 Untitled Thread
Anonymous at Tue, 21 Mar 2023 17:31:20 UTC No. 940630
>blender still doesnt have an API yet
>expects to be taken seriously
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Anonymous at Tue, 21 Mar 2023 16:44:49 UTC No. 940627
I hope this isn't too /g/ or too meta, but how is your render hardware setup?
Just going for your own super workstation with the beefiest CPU and GPU? Making your own little renderfarm with whatever you can find? Rendering on raspis or smartphones for the lulz?
Any good guides on setting up clusters or farms?
🧵 /wip/ - Works in Progress
Anonymous at Tue, 21 Mar 2023 14:08:25 UTC No. 940620
/wip/ - Works in Progress - Pixel edition
Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.
Previous thread: >>936902
List of free resources: https://pastebin.com/cZLVnNtB
/3/ Discord for those interested: https://discord.gg/ujt5vtr4DE
🗑️ 🧵 /wip/ - Works in Progress
Anonymous at Tue, 21 Mar 2023 13:18:22 UTC No. 940614
/wip/ - Works in Progress - Pixel edition
Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.
Previous thread: javascript:quote('932540');
List of free resources: https://pastebin.com/cZLVnNtB
/3/ Discord for those interested: https://discord.gg/ujt5vtr4DE
🧵 Untitled Thread
Anonymous at Tue, 21 Mar 2023 06:43:21 UTC No. 940603
Has anyone else tried using the blender grease pencil to try to replicate hard-pixel pencil tool aesthetics in 3D? I've been fucking around with it but it seems like square peg in a round hole type problems keep propping up.
gifrel is what i have managed to make work
🧵 Untitled Thread
Anonymous at Tue, 21 Mar 2023 00:37:24 UTC No. 940576
recommend me a 3d modeling program (free (as in foot-fungus freedom)) that isnt too terrible for CAD work, doesnt require years to learn, and runs with opengl 2.1
i need to 3d print more swastikas.
oh yeah and it should run on a 15+ year old potato computer without too much lag, thank you i vill not buy ze modern backdoored hardware.
🧵 What's good about 3d Modeling ?
Anonymous at Mon, 20 Mar 2023 15:28:56 UTC No. 940543
I've been struggling with a simple assignment using blender for an elective class for almost 2 weeks and I can't seem to care about it or bring myself to learn how to use the tools efficiently, i've let myself do things inefficient and stumble over every small hurdle (e.g. cycles render makes everything black, not starting from a cube for everything, just quitting when it crashes and like 3 mins of progress is lost).
What's a single redeemable thing about 3D modelling or even 3D production in general?? What excites you about this field???
pic unrelated
🧵 3D point cloud animation
Anonymous at Mon, 20 Mar 2023 12:45:00 UTC No. 940532
I have a 3D point cloud for each point in time of a simulation of a tidal disruption event, in which a black hole shreds up a star. I'm a beginner in Blender and have never really done animations before. How difficult would it be to create a pretty animation of this event like in this video? And how would I go about doing it?
https://youtu.be/yXIRhYBRtRE?t=35
I see that blender has point cloud support but all the tutorials that I found are about 3D scans and scene reconstructions.
🧵 Untitled Thread
Topology General - /tg/ at Sun, 19 Mar 2023 15:59:34 UTC No. 940470
Hi /3/, would you consider this decent topology for a 3d prop? And if not, how can I fix it? I am trying to model a soap holder in my shower for practice, wanted to get your thoughts on how this is turning out. I am a beginner so I'm just trying to practice good fundamentals, please give your best advice thanks.
🧵 help me
Anonymous at Sun, 19 Mar 2023 07:44:27 UTC No. 940454
how can I fix this face???? I'm trying to make a semi-realistic sculpt of Chuck from the comic series Weapon Brown but it keeps looking nothing like the character. Any tips or feedback to make this look more like the character I'm going for? I'm new to realistic organic sculpting.
I don't know anything about anatomy btw ive just been dicking around until it starts to look sort of okay
🧵 Untitled Thread
Anonymous at Sun, 19 Mar 2023 05:20:05 UTC No. 940445
Give me one good reason why I shouldnt return to boomer3d
🗑️ 🧵 Untitled Thread
NakedSnail !Z2z9bhNfrk at Sun, 19 Mar 2023 02:29:34 UTC No. 940431
Can you post this to reddit's SLC subreddit this week? I keep getting banned from there and I dont know how to get upvotes. My messege is heavily aimed toward the kinds of white people you find on that particular subreddit.
(1/3)
--
🧵 Untitled Thread
Anonymous at Sat, 18 Mar 2023 18:25:18 UTC No. 940390
This goes here, right?
(This is early and the mesh generation is fucked up please don't kill me)
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Anonymous at Sat, 18 Mar 2023 04:54:52 UTC No. 940343
what are /3/ thoughts on the kiriko cinematic
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Anonymous at Sat, 18 Mar 2023 01:12:28 UTC No. 940315
how can I make a model and 3d print it so it fits? I made an airsoft mag (non functional) but the first print didnt fit bcs it was too large, so I tweaked my design and printed it again. now it is too small and falls out on its own. every attempt takes a few hours so I'm fucking mad at that retarded technology and at myself bcs I can't apprehend it
picrandom
🗑️ 🧵 Very impressive for 20 year old tech
Anonymous at Fri, 17 Mar 2023 09:36:40 UTC No. 940242
I'm talking about her individually animated ass cheeks. Most games even today treats the ass as one solid lump. And this was done 20 years ago using manual animation. Admit it's impressive.
🧵 Got one of my first 3D jobs, how much should I charge?
Anonymous at Thu, 16 Mar 2023 19:58:14 UTC No. 940182
I'm converting a 2D logo for a hair product into a 3D logo, animating it so that the guy strokes his hair twice and so that the logo spins, and making nice lighting/etc. How much should I charge for something like that?
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Anonymous at Thu, 16 Mar 2023 18:54:14 UTC No. 940179
Unironically, can you render this on AMD?
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Anonymous at Thu, 16 Mar 2023 13:16:58 UTC No. 940139
Will AI make modeling/rendering jobs obsolete?
🧵 simple 3d modeling program
Anonymous at Thu, 16 Mar 2023 05:36:50 UTC No. 940113
Blender is way too complex for me. Does /3/ know of any simpler programs?
I've been using an android app called prisma 3d up to this point. Its almost exactly what I need and I'd stick to using it if it wasn't practically incapable of texturing.
I've also worked with milkshape 3d and its ui is comprehensible. So anything similar to that which has tutorials available online would also work.
🧵 Untitled Thread
Anonymous at Thu, 16 Mar 2023 00:17:44 UTC No. 940090
ayo you telling me these sculpt nibbas just end up tracing fat quads over their fancy clay-brained "mesh"? lmao
🧵 Dreamwork's Moonray is now Open Source
Anonymous at Wed, 15 Mar 2023 22:22:57 UTC No. 940084
https://openmoonray.org/MoonRay_Ope
https://github.com/dreamworksanimat
🧵 these models look like shit
Anonymous at Wed, 15 Mar 2023 06:39:21 UTC No. 940026
Anyone else think this game has really mediocre looking assets?