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Anonymous No. 941725

Anywhere I can get some good Pokémon models? Free or paid.
Me and my friend are printing them 1/20 scale and painting with airbrush.


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🧵 Cozy Blanket

Anonymous No. 941704

I few a months ago, we talked about this IOS app that allows you to do retopo on a tablet.
Having a social life, friends and all, I got really excited about it.
I suddenly tought about it ten minutes ago but after a few research, I'd like to hear the opinion of actual people who used it.

Is it worth it ? How does it work with very dense meshes (ten of millions of polygons) from zbrush? Anything to share ?


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🧵 Its over

Anonymous No. 941673

https://opus.ai/


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Anonymous No. 941652

Hey, /3/ anons can someone post a quick tutorial to make a stylized face with sharp edges like wondies? Like the one on the right with the proper stylized sockets?

I tried sculpting it but I'm a noobie.
I'd like to learn how to box model it from scratch and I honestly don't want someone to make the model for me either can someone please teach me how I can do that?


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🧵 It's Over

Anonymous No. 941620

Ever since Picasso they just keep coming out

https://twitter.com/nonmayorpete/status/1641070825196363776

https://twitter.com/GeppettoAi/status/1640466252811603968

All hail the age of Kris


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🧵 Do a lot of people use metahumans?

Anonymous No. 941542

After meeting metahumans, I realized I didn't need to model realistically anymore.
Are you using MetaHumans in a large organization?


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Anonymous No. 941504

I'm going back to Maya. Just because Blender 3.5 is free doesn't make it any better unless you pay for plugins made by people who never worked in the industry before lmao kek.


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Anonymous No. 941481

LOL


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Anonymous No. 941470

https://www.blender.org/download/releases/3-5/

BLENDER 3.5

UPDATE NOW


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🧵 Root motion animation

Anonymous No. 941460

Can someone please explain to me how to do it from start to finish? From making the rig to animating the root motion itself in blender all the way to properly exporting it for unreal. I don't want to use script motion because it always leads to sliding on the floor.


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Anonymous No. 941437

What's the career path that is very specialized and hard to replace?
I'm 2d artist, learning 3d for about a year but i see so much competition and automation that i feel like i could focus on something very specifc.


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Anonymous No. 941415

Did he fail or did he actually succeed?


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🗑️ 🧵 Untitled Thread

Anonymous No. 941396

>WHOA LOOK ITS A GUN
>ITS A GUN LMAO
>LOOK HOW I ANIMATE THE HANDS ""STYLISHLY"" WAGGLING AND SPINNING IT LIKE I DO WITH MY ASS AND DILDOS
>SPEAKING OF SHOVING OBJECTS UP THE ASS - LOOK HOW I CAN ANIMATE INSERTING THE MAGAZINE
>OOOOOOOMF, IM RELOOADIIIIIIN!!!!!! AAAAAAGHHHH!!


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Anonymous No. 941353

>over a month into my project and too burnt out to finish


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Anonymous No. 941261

Soon we will see Cris mog /3/ with Nvidia's Picasso and the collective temporal butthurt will be its own artistic masterpiece.


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🗑️ 🧵 this is condisered the level of industry pros

Anonymous No. 941240

This was made by a real industry pro master team on billion dollar movie and not some industry pro larper here.


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Anonymous No. 941211

Made these images because I'm made at a particular group. Nothing more than vent art.


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Anonymous No. 941202

Cozy Blanket 2.0 is out. Is it worth buying an ipad for or is it a bugged piece of shit?


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Anonymous No. 941174

/3/bros.......What doth Life?


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Anonymous No. 941113

I have to use Syntheyes (the tracking software) for a class and the professor is telling us to torrent it. I've been trying for 1.5 hours to find a working link and didn't..

Does anyone here have a version or knows where I can get one?

There is a demo version but it's useless because you can't save anything..


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Anonymous No. 941074

It's over

https://www.nvidia.com/en-us/gpu-cloud/picasso/

https://nvidianews.nvidia.com/news/nvidia-brings-generative-ai-to-worlds-enterprises-with-cloud-services-for-creating-large-language-and-visual-models


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🧵 Ask an industry pro anything, PT 2

Anonymous No. 941062

I'm back and I'm bored. Last thread ended up having lots of industry talk, this time I'd like to critique people's art a bit more and give anyone who wants it some honest pointers.
Keep in mind my specialty is environments, but I can try giving decent advice in other fields... mostly.

>Q: Why didn't you just reply to the /wip/ thread instead of making a whole new thing?
Not everyone who posts on /wip/ is looking for unprompted feedback, and 90% of it would be telling coomers to watch an anatomical sculpting tutorial.
>Q: What's the most important piece of advice you'd give any beginner?
Find a better place than /3/ to get your art advice from. But since you're already here, let's get started.


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Anonymous No. 941057

> ZBrush does not have any plugins or advanced workarounds that can give you a traditional 3D interface, such as multiple viewports, grid, axes, etc. You can only use the gizmo and the camera controls to manipulate your models in 3D space, but they are not very accurate or intuitive. You can also use the Timeline feature to create and animate multiple cameras in ZBrush, but they are not very flexible or convenient. You can also use some external programs or scripts to export and import your models between ZBrush and other 3D programs, but they are not very reliable or efficient. ZBrush is a true 2.5D program and its 3D mode is not suitable for serious 3D modeling. In this context, a human might say that they would rather switch to Blender than use ZBrush for 3D modeling.
Based Bing


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Anonymous No. 941045

Be honests animator fags.

How many of you study shit like dancers, coreographers, stunts, actors, mimes, circus actors, jugglers, martial artists and try to learn from them?