🧵 Untitled Thread
Anonymous at Sat, 28 Oct 2023 02:06:34 UTC No. 962400
Does anyone know the name of this old 3d animation of a crow flying around foggy mountains that might have had music by either Alan Parsons Project or Jean Michel Jarre? As far as I can tell it's not from any o the minds eye editions.
🧵 What happened to CGpeers?
Anonymous at Sat, 28 Oct 2023 01:25:35 UTC No. 962399
It used to be one of the most popular websites for 3d artists. Now it looks dead.
The highest amount of seeders is like 15.
🧵 Blender General
Anonymous at Fri, 27 Oct 2023 05:06:56 UTC No. 962290
BLENDER CONFERENCE IS HAPPENING RIGHT NOW EDITION
Previous: >>957081
🧵 Untitled Thread
Anonymous at Wed, 25 Oct 2023 23:20:19 UTC No. 962160
What a hack.
is that fixing? completely changing the shot, putting things that weren't supposed to be in the shot in frame, change the intent.
might as well put a different house and make it more colorful.
🧵 Topo
Anonymous at Wed, 25 Oct 2023 15:43:51 UTC No. 962125
Which tutorial is the best at teaching you topology?
🧵 Xentax is Shutting down
Anonymous at Tue, 24 Oct 2023 23:01:48 UTC No. 962071
Its over
F
https://forum.xentax.com/viewtopic.
🗑️ 🧵 looking for a level designer
Anonymous at Tue, 24 Oct 2023 11:21:36 UTC No. 962034
sup! we are looking for a level designer in a team on the terms of revshare to create an atmospheric walking simulator on unreal engine 5
the main task is to create environments from ready-made models according to the pre-prepared game world scheme
knowledge of creating and editing 3d-models is welcome, but not required
planned development time ~5 months
contact for more details please
discord: wde
https://wetdreamsexciter.com/
🧵 THE AMAZING DIGITAL CIRCUS
Anonymous at Sun, 22 Oct 2023 21:29:25 UTC No. 961913
What are /3/'s thoughts on this new GLITCH animation?
Personally, this is some of the most creative modeling and animation I've seen in years
https://www.youtube.com/watch?v=HwA
🧵 Untitled Thread
Anonymous at Sun, 22 Oct 2023 20:51:17 UTC No. 961911
What is something in 3DCG you wished you learned about sooner in your experience?
🧵 Untitled Thread
Anonymous at Sun, 22 Oct 2023 13:05:53 UTC No. 961886
At what point should you start posting art on X and try to get a following? X is the secret to success, isn't it?
🧵 Untitled Thread
Anonymous at Sat, 21 Oct 2023 13:55:15 UTC No. 961794
Why are Blendlets always like "Now that X has been implemented, we can all eliminate software Y from our pipelines!!" And yet, their software neither scales well or is ever good enough to be used on anything of value.
🧵 Is the rigging here realistic or unrealistic?
Anonymous at Sat, 21 Oct 2023 06:04:52 UTC No. 961773
Her ass and thighs.
🧵 Untitled Thread
Anonymous at Sat, 21 Oct 2023 04:17:33 UTC No. 961769
someone posted an old ass tutorial that went over making proxy geometry for a rig. does anyone remember the name of it? pic related was from it.
🗑️ 🧵 Why are Blendlets so delusional?
Anonymous at Fri, 20 Oct 2023 04:47:45 UTC No. 961714
🧵 Untitled Thread
Anonymous at Thu, 19 Oct 2023 16:52:43 UTC No. 961681
how do I into animation? I'm especially shit at timing/spacing
🧵 Untitled Thread
Anonymous at Thu, 19 Oct 2023 15:52:32 UTC No. 961674
Had a good experience with bifrost today after reading a post with instructions by a bifrost dev. Anyone use Bifrost? This is like a new chapter...
🧵 Untitled Thread
Anonymous at Mon, 16 Oct 2023 01:36:53 UTC No. 961320
I need this part to bend upwards by about 5 degrees in the middle. How do I do it topology chads? Whats the easiest way
🧵 I want to start modeling anime characters but I don't know which method to pick
Anonymous at Sun, 15 Oct 2023 17:09:39 UTC No. 961289
https://youtu.be/GlSfQuGSiCE?t=51
Should I do this method right here where I plant the vertices along the reference
https://youtu.be/pCKYEVoESbM?t=14
Or should I do this one where I shape the sphere
I have an easier time doing the first one, but I feel like the second one would look better. The second one is so much harder though, I can't shape the mouth right because I always end up making them detailed and I always end up messing up the lines on the eyes and nose.
🧵 Untitled Thread
Anonymous at Sun, 15 Oct 2023 04:39:24 UTC No. 961265
Designed a go kart myself on Blender.
https://www.youtube.com/watch?v=F5X
🧵 Untitled Thread
Anonymous at Fri, 13 Oct 2023 05:20:48 UTC No. 961163
I'm making this character for my 3D animation class. I'm a total beginner. I need to make a rig for this dude but I'm having some trouble.
I want the arms and legs to have a floating and detached look like what you see here. I haven't figured out how to make a rig though without attaching it with arms. I tried making little rectangular arms and thought I could somehow make them transparent but I'm having a hard time doing that as well. I just want it to have floating arms and feet like this. Very nice and simple. I know asking questions like this is bad and I shouldn't be spoon fed but I'm having a difficult time trying to find information on how to achieve this online. Could I get some advice?
🧵 FUCK MAYA FUCK AUTODESK
Anonymous at Fri, 13 Oct 2023 00:03:36 UTC No. 961151
I'm so fucking infuriated right now this fucking overpriced piece of shit unreliable software just lose my save file data after i'm done for no fucking reason, no it have to redo all that shit again. fuck Autodesk and also fuck Blender
🗑️ 🧵 Untitled Thread
Anonymous at Thu, 12 Oct 2023 20:49:13 UTC No. 961144
What is the zbrush of animation?