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🧵 This post on potential Mario movie details got DMCA’D
Y0shi at Fri, 22 Apr 2022 21:45:32 UTC No. 893300
This post on Reddit listing plot details for the Mario movie was DMCA’D. The image is what was posted before it was DMCA’D and this link is what it looks like now:
https://www.reddit.com/r/Mario/comm
I’ll admit, I actually did manage to speak to someone who saw a test screening for the film. So some of these details are familiar to me.
These ringing a bell to anyone else?
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🧵 Untitled Thread
Anonymous at Fri, 22 Apr 2022 19:27:43 UTC No. 893271
Owl sculpt I made in blender. zbrush can't even compete.
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🧵 Easy texturing/shading
Anonymous at Fri, 22 Apr 2022 17:27:44 UTC No. 893243
I have been 3d modeling stuff for a while now. Mostly just practicing the skill of modeling stuff, handpainting stuff as I see fit.
Nothing that I did ever looked good because I don't quite get texturing /shading. So I spent some time following this 43 part guide learning the nodes and stuff and I just feel overwhelmed. I don't even know how blender shading settings get exported into a game engine for starters.
I just want a simple node setup for stylized charcters in blender than isn't made out of 50 pieces. I understand normal map baking but I don't know how these shaders are baked on to a texture and if they are even baked?. Anyways I just finished the 38 th part.
https://www.youtube.com/watch?v=AnY
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🧵 Environmental
Anonymous at Fri, 22 Apr 2022 16:09:47 UTC No. 893226
Mad respect to the environment artist making good work. One eyeball electron microscope on the tiny detail while the other eyeball is rounding home plate bringing it all together. This field of art can make a man go mad. So I tip my 10 bucket to you, environment artist
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🧵 How do you become an expert in Unity?
Anonymous at Fri, 22 Apr 2022 15:41:56 UTC No. 893222
I've had great difficulty learning anything in Unity, especially when tutorials are giving me a hard time. I wonder how other people learn it, and how they do it efficiently and not waste years of their time doing stupid shit or getting stuck on dumb stuff. I want to know where the source of knowledge for Unity comes from, but I can't see it. Can anyone help out?
What about you, unity users? How did you become really good?
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🧵 Untitled Thread
Anonymous at Fri, 22 Apr 2022 14:36:21 UTC No. 893207
What's a good small, fast image browser for someone who works in 3D? I usually want to separate alpha channel, look at it individually and have some basic tools like in irfanview
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🧵 Untitled Thread
Anonymous at Fri, 22 Apr 2022 13:54:16 UTC No. 893198
should I learn to make my humans in zbrush or just use metahumans? technology advances so quickly these days that everything is becoming automated
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🧵 Untitled Thread
Anonymous at Fri, 22 Apr 2022 11:27:54 UTC No. 893186
I asked this in wsr, ( >>>/wsr/1194475 ) but it seems I'm not getting any response so I'll ask here as a non-request;
What's the easiest way I can make a really simple hat to use as prop on Animaze? Have in mind that I have no 3d editing experience outside of vroid making collars and necklaces using the hair tools, so if there's a method I can get a hat like that as simple as that, Is like to give it a go.
(and if somebody here can make the request, that would be Eggscellent)
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🧵 Untitled Thread
Anonymous at Fri, 22 Apr 2022 05:09:39 UTC No. 893155
3D bros fucking help me
In Blender, trying to bake lighting to a blank texture, but the bake doesn't seem to be catching all the light sources. I have a blue and a white, but the bake seems to only get most of the blue and nothing else. So when I apply the baked texture and disable the lights, it's totally fucked. I've baked other textures before and have never encountered this pls
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🧵 Untitled Thread
Anonymous at Thu, 21 Apr 2022 21:10:13 UTC No. 893108
i hear a lot about 3ds max, maya & houdini, but Cinema 4d doesn't get mentioned as much lately. What is it known for? What does it do better than other software?
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🧵 ue of Her Excellency raiden doll 3d model
Anonymous at Thu, 21 Apr 2022 19:02:53 UTC No. 893084
does anyone have the model file ripped yet? I really want it.
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🧵 I'm trying to make my own Souls game in Unity, but tutorials have left me down
Anonymous at Thu, 21 Apr 2022 15:50:49 UTC No. 893050
First I tried looking at this guy's tutorials:
https://www.youtube.com/watch?v=LOC
But he doesn't explain what the FUCK is going on. I did follow up the first 4 vids, but the 5th video explains how to add animations for rolling and backstepping.
And it worked. Problem? Since it's root motion, the character animation (which i got from mixamo) doesn't roll accurately straight as in dark souls, but fucking rolls a bit to the left and rolls at a very small distance, as if he just crawled a few centimeters and got back on feet or something.
What do i do? Does anyone know any good tutorials on learning to animate in unity, so that i can make a Souls-like game where he can both backstep and roll without root motion? And i don't just mean faggots who say "well just turn off root motion", because i don't actually know the best way to animate backstepping and rolling like in dark souls.
Please help anons, you are my last resort, my project is falling apart already... (yes, i dont know what the fuck to do because learning is so fucking hard when autists like these create tutorials)
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🧵 High resolution transparent PNGs
Anonymous at Thu, 21 Apr 2022 15:18:34 UTC No. 893036
Anybody know where to find them? For stuff like smoke and fog. It's easier to put it than to render out, but I can't find a decend quality.
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🧵 Untitled Thread
Anonymous at Thu, 21 Apr 2022 15:08:02 UTC No. 893034
Hi, I tried to recreate a model but it didnt end up looking as good and I dont know why.
I know its mainly a texture a problem but i dont know whats missing, can anyone give me some tips?
(gonna post links as a reply as 4chan isnt allowing me to make the thread)
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🧵 Moi 3d
Anonymous at Thu, 21 Apr 2022 14:26:00 UTC No. 893029
How do I fillet this? I think the reason it is failing might be those inner curves, but I don't know how to deal with this.
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🧵 Can you guys post more like pic related?
Anonymous at Thu, 21 Apr 2022 08:08:14 UTC No. 892978
How do I make something like this? Are there any tutorials for rigging models like pic related ?
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🧵 Untitled Thread
Anonymous at Thu, 21 Apr 2022 01:21:49 UTC No. 892937
>instead of simply clicking the buttons on the mouse, his modelling software requires a modifier key along with the mouse controls to zoom, pan, and orbit
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🧵 Untitled Thread
Anonymous at Thu, 21 Apr 2022 01:05:45 UTC No. 892935
>GPU prices are coming back down to MSRP just in time for the next generation
Feels good, man. What a relief.
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🧵 Untitled Thread
Anonymous at Wed, 20 Apr 2022 23:07:16 UTC No. 892917
Blender is better than Maya and 3djew.
If you don't agree it's just cope.
Deal with it.
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🧵 Untitled Thread
Anonymous at Wed, 20 Apr 2022 20:17:49 UTC No. 892891
Would it be practical to 3d scan physical sculptures to make models for animation? Does anyone have experience doing this? Ideally I'd like to minimize the time I spend staring at a screen, it's also much less frustrating.
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🧵 Who's going to Camp Mograph?!
Anonymous at Wed, 20 Apr 2022 05:45:00 UTC No. 892795
Anyone here going this year?
https://twitter.com/i/status/151647
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🧵 Untitled Thread
Anonymous at Wed, 20 Apr 2022 03:27:31 UTC No. 892783
I'd like to study more hard surface modeling- My skill is weak.
Any good forums or discussions online? Recommended teachers?
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🧵 Untitled Thread
Anonymous at Wed, 20 Apr 2022 00:19:12 UTC No. 892759
Why do every FBX model I import into Blender have their bones sticking out like this? They look fine inside Unreal Engine