𧡠Untitled Thread
Anonymous at Tue, 2 May 2023 07:56:41 UTC No. 944788
little fantasy character sculpt
𧡠Maya script editor
Anonymous at Tue, 2 May 2023 04:16:19 UTC No. 944780
Interested in the script editor for Maya. found it hard finding good scripts. wanted to see what community might have instead of Chatgpt
𧡠Godot 4 vs ue5
Anonymous at Mon, 1 May 2023 15:43:14 UTC No. 944706
What would you recommend for a rts toy example?
Godot seems the way to go for everything 2D, but breaks making anything look good in 3D.
Unreal on the other hand is designed for fps and what I read so far has catastrophic orthographic rendering.
Haven't used either.
What does anon suggest and why?
𧡠what is a good place to start/Great resources
Anonymous at Mon, 1 May 2023 13:11:16 UTC No. 944698
Hi, I'm interested in learning 3D modeling with hopes of making mini's and maybe animation down the road. I have blender and a decent laptop, what are some good videos to watch/ good resources to get started.
𧡠Untitled Thread
Anonymous at Sun, 30 Apr 2023 18:00:04 UTC No. 944620
Any advice on working with others during a project?
𧡠Untitled Thread
Anonymous at Sat, 29 Apr 2023 22:58:09 UTC No. 944545
Why isn't this a red board?
𧡠Mattepainting in videogames
Anonymous at Sat, 29 Apr 2023 22:56:05 UTC No. 944544
How do? Oculus Home has an amazing form of matte painting in the Quest 2. The desert environment is a perfect example. How the hell do I do this?
𧡠Untitled Thread
Anonymous at Sat, 29 Apr 2023 20:57:22 UTC No. 944529
Can any professionals here throw out some examples of completion times and pricing? I need some interesting objects for my website. If anyone would could give a reference of how long it would take to make these 3D models and what a median rate would be, I would appreciate it! Just so I have some idea before I go to hire an artist. Can also leave an email if you're available.
Please keep in mind that though some of these are very detailed, I'll need simpler versions. Thanks <3
𧡠How to make money
Anonymous at Sat, 29 Apr 2023 20:26:33 UTC No. 944521
Blender 3D is the best skill i have
but i have no idea how to make money with that
ποΈ π§΅ Untitled Thread
Anonymous at Sat, 29 Apr 2023 06:06:56 UTC No. 944486
Have you had a think about it?
ποΈ π§΅ Krater
princess_cacash at Fri, 28 Apr 2023 10:07:10 UTC No. 944401
Krater the smoking caterpillar
𧡠Untitled Thread
Anonymous at Thu, 27 Apr 2023 19:05:41 UTC No. 944359
Has anyone here experienced repeated nvidia driver crashing on any of the drivers in the 531.xx line on win11, making 3d production impossible on said drivers?
Had to roll back to the 528 drivers which are stable, but I am concerned about not being able to upgrade nor test 3d applications across a range of drivers due to the driver completely crashing. This is the first time I've ever had any issues with drivers and I've been using nvidia for 17 years.
ποΈ π§΅ Untitled Thread
Anonymous at Thu, 27 Apr 2023 02:41:52 UTC No. 944311
Can someone give me a visual example of how this is possible
𧡠Untitled Thread
Anonymous at Thu, 27 Apr 2023 02:33:12 UTC No. 944307
So, whatβs /3/'s opinion on my models based on obscure characters?
𧡠Untitled Thread
Anonymous at Thu, 27 Apr 2023 01:06:27 UTC No. 944295
Answer me just this one thing : is it better to keep cg as a hobby and do any other job? Ive worked real cg gigs before in games and it was horrible
ποΈ π§΅ Getting better is pointless
Anonymous at Thu, 27 Apr 2023 00:16:22 UTC No. 944291
Why the fuck should I put effort into my art if you're gonna call it shit anyway?
It's pretty stupid to put effort into my art when I get the same feedback anyway.
Imagine spending a month on a model and then get the same feedback I get when I make a 3 hours finished model.
It doesn't matter if I put 30 hours or 3 hours, I get the same feedback.
𧡠Untitled Thread
Anonymous at Wed, 26 Apr 2023 23:33:58 UTC No. 944283
post a game character creator that can make mario 64 or sully or synty type of models.
I need a character creator like Vroid, makehuman and character creator, but for low poly trashy indie models like synty.
𧡠Mudbox vs Zbrush
Anonymous at Tue, 25 Apr 2023 18:34:49 UTC No. 944183
Is Mudbox still worth getting to pair with Zbrush together? It is said Mudbox has a true 3D camera and the better ability to sculpt finer details due to a more comfortable sculpting feel than Zbrushs as the tools feel comfy to use.
𧡠/wip/ - Works in Progress
Anonymous at Tue, 25 Apr 2023 04:50:36 UTC No. 944133
/wip/ - Works in Progress - ENHANCED VISUALS edition
Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.
Previous thread: >>940620
List of free resources: https://pastebin.com/cZLVnNtB
/3/ Discord for those interested: https://discord.gg/gbYCEBPuK2
𧡠Untitled Thread
Anonymous at Tue, 25 Apr 2023 03:19:00 UTC No. 944126
Why do blendlets assume everything they see on social media is made in blender???
>Wow nice sculpt anon! did you do it all in blender?
>Zbrush
>Wow, nice animation anon! Did you rig and animate it in blender?
>Softimage
𧡠Untitled Thread
Anonymous at Tue, 25 Apr 2023 00:18:19 UTC No. 944119
I'm following a guide on how to make a modular rig in Maya but the end result is the rig for "animators" which is different from and doesn't include a connected joint chain that is bound to a single polygonal skin mesh. Instead, he has a spline IK for the torso as well as squash and stretch and fk controls, too. The arms and legs are attached via parent constraints. He explicitly says there is a distinction in studios between the rigs given to animators and the rigs that are rendered and is not going to teach how to turn this into a skin rig. This is what I need though as the skin rig is unacceptable in render. I've been trying for over a week and failing. I get "unexpected cycle" warnings and limbs just going crazy whenever I try to use skincluster and his series of constraints at the same time.
What should I do? I'm really really far in to scripting and learning from this guy's lessons, but if I can't get a skinned rig, it is all for nothing. I've been thinking of jumping ship to mGear - thoughts?
This an older mel version of setting up this same animator rig from the same lessons ive been talking about but again, i need a skin rig and not an animator rig. My version is python and much more organized.
https://www.highend3d.com/maya/scri