🧵 Untitled Thread
Anonymous at Sun, 2 Jul 2023 04:51:12 UTC No. 950107
a simple modern hallway, how'd I do
🧵 MMD, Blender, Koikatsu
Anonymous at Sat, 1 Jul 2023 21:35:10 UTC No. 950052
Total retard here, what if I wanted to make short 3D porn animations, just for hobby to share, how should I go about it? What would be the most friendly way?
I want do FUTANARI animations from ANIME. Make some school settings etc.
Where do I take the characters from, do I have to make them myself? If, for example, there's a new anime out and I want to make 3D porn from its characters, then I have to make the 3D characters myself, right? Isn't that extremely complicated though?
Anyway, considering all that, should I take up MMD (Miku Miku Dance), Blender, or Koikatsu?
🗑️ 🧵 Request
Anonymous at Sat, 1 Jul 2023 16:26:18 UTC No. 949991
Could someone turn this into a .STL ou .OBJ 3D model for me please? Something like 5 milimeters thick. I will have it 3d printed and used as a pendant. Could anon deliver please?
🧵 Untitled Thread
Anonymous at Sat, 1 Jul 2023 15:23:41 UTC No. 949987
is nuke worth learning coming from premiere pro as a substitute for aftereffects? i'm also interested in eventually learning how to model in blender, what's the best pipeline for this
🧵 Untitled Thread
Anonymous at Sat, 1 Jul 2023 14:16:27 UTC No. 949985
So, that settles it.
>your dreams of AI bux : dashed
🧵 Untitled Thread
Anonymous at Sat, 1 Jul 2023 00:54:41 UTC No. 949942
What's the best way to make decent animated clouds in blender?
🧵 Loli creation
Anonymous at Fri, 30 Jun 2023 07:11:19 UTC No. 949852
Are there any guides or tutorials on 3d modelling a base mesh for a loli body? I can only think of using pic related to create as blockout and use it as a base for 3d modelling any loli character i can think of.
🧵 Virtual Museum for Virtual Art
Anonymous at Thu, 29 Jun 2023 21:35:33 UTC No. 949791
Hello /3/ i have made a Virtual Museum for Virtual Art.
It becomes accessible on Steam in a month, and the plan is to have changing exhibitions.
Would anyone of you be interested in making a virtual exhibition of your work? Please write an email to me at:
[email protected]
You can see more on steam here:
https://store.steampowered.com/app/
🧵 Life on Google Earth
Anonymous at Thu, 29 Jun 2023 20:28:52 UTC No. 949757
A thread for the models and textures of Google Earth, specifically the custom buildings, not the terrain.
These screenshots are from Google Earth Pro.
🧵 You have the ability to change 3 aspects of your favorite 3D program's devteam
Anonymous at Thu, 29 Jun 2023 18:01:46 UTC No. 949729
What will you change?
🧵 Untitled Thread
Anonymous at Thu, 29 Jun 2023 15:41:03 UTC No. 949702
My Blender is gathering dust now that I have legit maya and zbrush. What can I do with it?
🧵 I need to make a template
Anonymous at Thu, 29 Jun 2023 09:09:22 UTC No. 949670
So I do stuff on commission BUT sometimes I really can't rely on stuff like MakeHuman or Charmorph for character templates, MH has a lot of options but horrible topologies and base models, Charmorph is a bit more friendly but the sliders suck and of course age sliders are restricted because god forbid someone uses it to make porn.
At first I thought I just had to make some very low poly/LOD character so I could make deforms easily BUT then I would have to also make a new skeleton every time among other things.
So, what is the best way to have a body template which I can deform without much complications when I want to make a wide variety of characters? the other problem is of course having to do some "Frankenstein" kind of work if I decide to use a more cartoony or anime style.
If only MH actually had some documentation but doing retopo as it is documented ALWAYS comes up with glitches and unusable stuff.
🧵 made this on blender
Anonymous at Thu, 29 Jun 2023 06:54:39 UTC No. 949658
my most recent work. which looks better? does it look hand drawn? thanks!
🧵 Calling all my riggers
Anonymous at Wed, 28 Jun 2023 21:30:33 UTC No. 949623
Any riggers here? Anyone else with a job in rigging/animation?
Favorite software for rigging? Maya? Blender?
Do you also program?
🧵 my blender is broken...
Anonymous at Tue, 27 Jun 2023 22:18:17 UTC No. 949543
I tried to download blender many times, but always occurs the same shit
>you need a OpenGL graphic card to open it
>tried to download OpenGL
>didn't work
>tried many times
>didn't work either
I can't waste all my days and months just for this...
yet getting accostumed with that...
🧵 Untitled Thread
Anonymous at Tue, 27 Jun 2023 20:23:11 UTC No. 949533
Let's just say I want to make an anime girl doll with moving parts and patent it.
Where can I find anything that's MIT or some other actually permissive license.
🧵 Untitled Thread
Anonymous at Tue, 27 Jun 2023 15:56:46 UTC No. 949500
What really goes on in the /3/ discord?
🧵 Is it possible to change an object's materials per render layer in Blender's EEVEE?
Anonymous at Mon, 26 Jun 2023 20:23:38 UTC No. 949429
Like, for example, have a cube render red in layer 1 but blue in layer 2?
My current setup is to make a copy of the cube, give it a new material, parent it to the original, and separate them out into different collections which will be rendered solely by their respective layers. This is slow and tedious and basically multiplies the poly count of a scene by two or three. Fine for cubes but less so for characters and buildings.
🧵 Untitled Thread
Anonymous at Mon, 26 Jun 2023 15:58:13 UTC No. 949407
Hey, I'm looking to upgrade from my GTX 1660 super.
I'm not really that into playing video games anymore so I'm honestly looking to go for a Quadro card to focus more on gamedev/ animations/ video rendering/ AI etc etc.
Is it worth going for a Quadro card instead of an RTX 4070Ti?
What specs would you guys recommend me if I'm going to render stuff at 1080p. I've never bought Quadro cards before so help me out.
🗑️ 🧵 Untitled Thread
Anonymous at Mon, 26 Jun 2023 09:14:33 UTC No. 949390
https://wiki.blender.org/wiki/Refer
INTEL WON
BLENDER 3.6 LTS OUT TOMORROW
🧵 Bethesda needs to hire someone to fix their character pipeline
Anonymous at Mon, 26 Jun 2023 03:47:45 UTC No. 949382
Somebody, please
🧵 Please help
Anonymous at Sun, 25 Jun 2023 15:28:25 UTC No. 949343
How to do modular clothing in games while not destroying the performance? Having a seperate material for each piece obviosuly wont work because my character has - head, body, hair, jacket, shirt, vest, pants, shoes, hat - thats 9 materials for 1 character.
Packing everything is fine only if you are making low res game, otherwise each piece only holds fraction of the texture set space which will make it look blurry.
How to approach this?