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🧵 Financial advice

Anonymous No. 957061

Im not a 3d artist, learning 3d is not in my plans rigth now, but i really want to produce a short of about 10 minutes that looks like pic rel, really early cgi type of thing
How much money should i realistically be charged with?
Should i commission an individual artist or studio?
I really dont know shit about 3d


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🗑️ 🧵 Untitled Thread

Anonymous No. 956995

Are bottoms born or made?


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🧵 Untitled Thread

Anonymous No. 956987

what's your workflow for non-game large scale worlds in DCCs?


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🗑️ 🧵 Untitled Thread

Anonymous No. 956982

Why is this a blue board?


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🗑️ 🧵 Untitled Thread

Anonymous No. 956954

Is Cris the Leonardo da Vinci equivalent of computer graphics?


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🗑️ 🧵 Untitled Thread

Anonymous No. 956928

>5600g cpu/igpu
>16gb ram
>cant load a couch from poliigon

yall niggas have lost your way


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🧵 the state of american AAA games

Anonymous No. 956922

You need people with 15 years of 3D experience and 2 degrees in art and 250 million usd to make this render.


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🧵 Untitled Thread

Anonymous No. 956912

Do you need ChatGPT to be a success in VFX ? Scripting and general help. Everybody is like - "ohhh 90% are using ChatGPT even if they are hiding it".

Is it fraudulent?


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🧵 how do i use bryce skyboxes on blender

Anonymous No. 956910

can i use cubemaps on blender, using them as environment textures make them look weird and lowres


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🧵 Armored Core 6 models?

Anonymous No. 956863

I need to figure out how to get the Armored Core 6 boss models so I can port them into VR. Especially Balteus, give people PTSD of the filter.


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🧵 origin of this model?

Anonymous No. 956856

is there an origin of this ashbie model? looks like it was created by that game software thats on the tip of my tongue. also fuck that ugly frog


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🧵 I need to get gud at 3d Modeling quickly.

Anonymous No. 956852

Okay here's my situation. I'm taking a 3D animation class at college right now, however there was an error in the syllabus where the 3D modeling course was listed as one of three optional prerequisites instead of being a required course. I shouldn't have even been able to sign up for the course but somehow I feel through the system because the art shit is my minor. I know basically fuck all about 3D modeling, I just thought this would be a fun little animation course aside from messing around a little bit in blender.

I talked with my professor about this and he recommended that I witch to the modeling course but I can't because it would literally fuck up my entire schedule with other classes. He said that if I chose to stay in the course he'd work with me and be real lenient and shit but that I would still have a lot of difficulties trying to teach myself 3D modeling while learning all of this shit because I'd still need to know some no matter what but essentially I'd get some special treatment as the designated "dipshit retard" of the class.

I just need to learn how to make some basic rigs, props, and environments. I'm going to stick to a very cartoony artstyle consisting of basic shapes and shit.

Is this doable? I just need to be able to make some basic enough 3d models to tell a story and make a 3 minute long animation. He said it doesn't need to look great. Can I get some material that would help me?

If this doesn't sound doable I'll probably just drop it. Again, I just need to learn something really basic so I can make an animation.


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🧵 Untitled Thread

Anonymous No. 956841

it's literally so fucking over. i thought id be able to make money doing this. ai is coming for us

https://mv-dream.github.io/index.html


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🧵 Untitled Thread

Anonymous No. 956813

I've recently took up 3D modelling. How do these guys look? Any advice for a beginner? :)


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🧵 Blender CAD transform issue

Anonymous No. 956780

I've set up Blender's Scene Properties to work in metric/millimeters, scale 0.001 and yet whenever I use CAD transform to move or scale something it still shows any length over 10mm in centimeters. Once it passes 1000mm it will show meters.

How do I get it to always show lengths in millimeters?


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🧵 back in 2014 design

Anonymous No. 956779

Anyone know more about this design? The only thing I know it's he can be controlled with a cellphone and Qualcomm stop sharing the design long time ago I check on archive.com and in that year was available to download if you know something a about it will be great thanks


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🧵 Starting Blender Sculpting

Anonymous No. 956770

Well boys, what am I in for?


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🧵 Untitled Thread

Anonymous No. 956743

Why do all Blender folk seem to think that an all Blender, industry standard Blender is inevitable? That all other industry soft will just roll over?


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🧵 Untitled Thread

Anonymous No. 956721

Hi I seem to struggle with this every time I'm looking to print. I've got an obj I imported and am trying to get it 3d printable. Whenever I tried to apply Solidify, it just creates a second layer, but doesn't fill the space between. What am I doing wrong?


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🧵 AI anime is now possible

Anonymous No. 956712

This deserves It's own thread, since it's a major news.

Today anime video is basically a solved issue similar to the stage where Stable Difussion was when It released 1.5 model, back in October last year.


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🧵 Why pirate AAA shit?

Anonymous No. 956686

I'm not a full FOSS retard or only free poorfag.

But I've found that blender plus
>Retopoflow (retopo)
>Voxel heat mapper (weight painting)
>Armor paint (PBR texture painting)
>Unionbytes (pixel art pbr texturing)
>Xnormal (xnormal textures)
>Material maker (PBR and material generation)
>Asset forge (for quick layout and experimentation)
>Quadremesher (auto retopo)
>VRM addon (for export as VRM)
>Text tools (Normal and ID map baking)
>UV Zen master (UV)
>Luxcore render (Render engine)
>AutoRig pro (rigging)
>VRoid studio (anime basemeshes)
>Makehuman (realistic basemeshes)

They tend to work just fine, even for AAA PBR workflows.

Sure, if you're like le elite AAA hollywood employee in le super big production, maybe you need an AAA team.

But for indie games and smaller productions that aren't le epic billion dollar movie, I've seen they tend to produce good quality shit on youtube.

Most of that shit is free or would be like 100 usd total cost of legally acquiring the entire suite.

My point is that for the vast majority of guys here, like they don't need to pirate 5k tools, when you can get hired with cheaper tools.

Unless your goal is to work for le goyim masters in le goyim movie, I guess.

Since my goal is le epic anime pornography, I don't think I need le autismo of hyperrealism.


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🧵 lmao

Anonymous No. 956646

aha yes blender the web browser


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🧵 Untitled Thread

Anonymous No. 956639

Hi broth/3/rs i come to you in a time of great need.

I'm using the Bsurface and F2 addons on Blender to retopologize, all was going well until i started getting transparent faces that were still conected to the whole mesh here and there, they dissapear as soon as i turn off backface culling, but as soon as i try to shade smooth they appear again.

What is this /3/? How can i fix it?


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🧵 People that use blender

Anonymous No. 956634

yes, people that use blender, not people that have better ideas for programs, blender only. If you have any better programs, go to threads that specifically ASK for advice on better programs, thanks in advance and piss off :)

For those that USE BLENDER. I'm trying to render an image with multiple textures and did the whole uv map process too. It should have rendered to one image on the original uv map but instead baked onto seperate material images and did not bake to the original uv map. What am I doing wrong? I have done it before but this time doesnt seem to work.