🧵 Basic Animations
Anonymous at Tue, 25 Jun 2024 21:30:15 UTC No. 988230
First post here ever and I have almost no experience 3D modeling, but I am trying to make content which will require some basic understanding of it. But the type of animations I need are extremely rudimentary, more symbolic representations of what I'm saying. This may seem strange but in short, what I need is some sort of software that will allow me to do basic animations such as a sphere rotating and/or moving around on a black plane. Another animation example I need specifically is a circle with a point that rotates cyclically around the shape of the circle.
So in other words, I don't need super complex animations but more just basic polygons in motion. Is Blender my best bet here? My buddy recommended SFM as well but based on what I've seen from SFM, it doesn't seem like it's the best program suited for my purposes.
I guess my final question is, how long would it take realistically to learn this level of 3D animation?
Pic related.
🧵 Untitled Thread
Anonymous at Tue, 25 Jun 2024 17:12:20 UTC No. 988206
Maybe dumb question, but for character animation is it better to sculpt the character and then retopo or simply model it, and why?
🗑️ 🧵 Untitled Thread
Anonymous at Tue, 25 Jun 2024 08:00:33 UTC No. 988167
https://youtu.be/RWl_FNP6mq8
🧵 Untitled Thread
Anonymous at Tue, 25 Jun 2024 00:38:59 UTC No. 988141
How to make good 3d anime model?
🧵 Is 3D modelling quick to do?
Anonymous at Mon, 24 Jun 2024 10:29:40 UTC No. 988081
I'm a commercial illustrator and one thing I hate about actual illustration is it takes so long just to do one project and everything has to be lit, textured and drawn laboriously and even then you've only got one fixed perspective.
3D has always been an endgame for me because it frees me from all these constraints, but also because it seems people can make stuff really fast with it. Is it true that it's quicker in that respect, I only want to do basic vaporwave type stuff like this, nothing too involved.
🧵 Untitled Thread
Anonymous at Mon, 24 Jun 2024 00:02:57 UTC No. 988037
What's the board obsession with DAZ? I regularly use blender, Zbrush, etc in my pipeline and never even once considered using DAZ. I don't even know what it does, yet you all seem to insist on it.
The only thing I know about DAZ is that every model that comes out of it looks like a single mom with a skin disease and a permanent fluoride stare. Even the stylized characters seem to have a "look" about them that instantly betrays their dazzieness. What's the deal? What's being offered in DAZ that I can't get anywhere else?
🧵 Untitled Thread
Anonymous at Sun, 23 Jun 2024 19:31:57 UTC No. 988022
>the most popular normalmap tutorial for photoshop
>he creates normalmap straight from diffuse, no heightmaps involved
>in the end his bricks are concave
>doesn't even mention that photoshop doesn't have option to generate OpenGL normalmaps and you would have to manually flip green channel if you want OpenGL standard normalmaps
>video gets a lot of praise in the comments and no one points out this tutorial is absolute shit
How do we stop Crises like this from making tutorials?
https://www.youtube.com/watch?v=dKB
🧵 Untitled Thread
Anonymous at Sun, 23 Jun 2024 17:34:56 UTC No. 988015
Where can I pirate Keos Mason's stuff?
I want to see their tutorials and have their resources.
🗑️ 🧵 How is it still alive?
Anonymous at Sun, 23 Jun 2024 06:40:37 UTC No. 987978
🗑️ 🧵 cris won.
Anonymous at Sun, 23 Jun 2024 01:48:44 UTC No. 987946
https://www.youtube.com/watch?v=rnd
Sometimes I wonder, how the fuck am I able to make such levels of KINO.
cris, you basterd bloody beatch.
you made it again.
you got KINO.
AI can't win over this level of uganda KINO.
Humans won.
AI lost.
🧵 Untitled Thread
Anonymous at Sun, 23 Jun 2024 00:25:53 UTC No. 987936
When did you realise this software is for women?
For me it was when I was looking up guides and all the comments were about making clothes for their Sims.
🧵 Untitled Thread
Anonymous at Sat, 22 Jun 2024 22:52:51 UTC No. 987917
This is the best 3D AI model generator right now.
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Anonymous at Fri, 21 Jun 2024 19:09:39 UTC No. 987791
the ai demon can make better donut than me it's over time to uninstall blender and find a real job such as coal mining fuck you donut tutorial guy you made me believe I have a chance you should find a real job too btw
🧵 What's the job market for 3D artist right now?
Anonymous at Fri, 21 Jun 2024 10:10:31 UTC No. 987720
From what I'm hearing it's that the 3D job market has dried up and things are looking bad right now. In the US everything is being downsized and offshored to India, Canada, and Europe. So finding a job in the US at this point seems rather difficult. I'm happy to take anything, but long term I want to work in games and make my own games and animations. Pic related is something I made for school, hope you think it's cool.
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Anonymous at Fri, 21 Jun 2024 08:54:18 UTC No. 987716
how do i put the vertex then the edge around there to move up down
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Anonymous at Thu, 20 Jun 2024 02:02:05 UTC No. 987524
Why cant I do 3D at all?
I cant even pose nor understand poses
🧵 2D Mesh Animation
Anonymous at Wed, 19 Jun 2024 18:35:23 UTC No. 987398
Is there a better software to do stuff like pic-related yet? Surely with all that AI talk, there's at least one software that automatically breaks up the parts, creates the meshes or at least rigs the assets.
🗑️ 🧵 Untitled Thread
Anonymous at Wed, 19 Jun 2024 14:04:29 UTC No. 987324
>People in /3/ threads on /v/ of all places display more skill at this than most of this board
Show the class that you've actually managed to accomplish something or attempt to explain why a board like /v/ is outdoing you
🧵 Untitled Thread
Anonymous at Wed, 19 Jun 2024 06:09:49 UTC No. 987279
Can someone who has worked with blender geometry nodes, give me a QRD on what the limitations and possibilities are.
I've literally never even had to touch 3d modeling software up until recently for game dev stuff.
How schizophrenic can you get with parametric designs? How crazy/precise can you make the logic chains? Can it be used for 3d printing/engineering projects as well?
I have yet to hear someone say it's shit because _____, other than for a seeming lack of problem solving skills. It kinda reminds me of when FM was first starting to get really popular in the sound design space and I know you can go off the deep end with sound design pretty fucking fast. I'm hoping parametric modelling is the same.
🧵 Rate these running animations
Anonymous at Tue, 18 Jun 2024 13:33:50 UTC No. 987157
- Most well made
- Most realistic
- Most sexy
🧵 Is there even any point learning 3d?
Anonymous at Tue, 18 Jun 2024 11:36:42 UTC No. 987145
Learning to 3d model has always been my creative end game as a graphic designer, but like everything other form of visual art, I feel like once I get good it won't matter because it'll all be automated by AI. This has already happened with my 2D illustrations, with people thinking it's AI (pic rel) even though I spent a day meticulously drawing it.
Should I try 3d modelling or have I just missed the boat at this point?
🧵 Blender General:
Anonymous at Mon, 17 Jun 2024 18:46:34 UTC No. 987105
Blender General - Aren't all /3/ threads *really* about Blender tho edition
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