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š§µ Untitled Thread
Anonymous at Mon, 4 Apr 2022 15:28:35 UTC No. 890089
Give me something to do for practice. Nothing too complex, Iām relatively new and kinda suck
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š§µ I don't wanna watch your youtube tutorial.
Anonymous at Mon, 4 Apr 2022 14:43:20 UTC No. 890086
Watching these video is the worst way to teach anything, give me fucking text and image so I can take my time, and everything is clear, I can skip parts I know, and I don't have to listen to your faggot voice.
Youtube tutorial, what a fucking joke!
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š§µ Untitled Thread
Anonymous at Mon, 4 Apr 2022 10:26:42 UTC No. 890059
Embergen is just too low resolution and not detailed enough, or am I mistaken?
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š§µ Untitled Thread
Anonymous at Sun, 3 Apr 2022 23:31:14 UTC No. 890018
Explain facial topography and rigging to me, /3/.
Explain in very simple terms, as if you were speaking to a child or a golden retriever.
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š§µ Untitled Thread
Anonymous at Sun, 3 Apr 2022 22:29:17 UTC No. 890000
It kinda feels like 3D scanning on the cheap has reached a plateau couple years ago. It still takes hours and the results are still shit.
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š§µ Got any links to good sketchfab rippers?
Anonymous at Sun, 3 Apr 2022 15:45:39 UTC No. 889935
A while ago I downloaded a sketchfab ripper from here and it worked fine, but earlier today when I was trying to download a museum scan it said that the link was invalid. At first I thought that specific model link wasn't compatible but it is doing this for any link I now put in.
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š§µ Untitled Thread
Anonymous at Sun, 3 Apr 2022 15:30:47 UTC No. 889933
Have we reached the point where 3D will stop aging badly?
I remember thinking that Incredibles was really good looking when it first came out, but I look at it now and it looks ugly and dated. To take it even further, things like Toy Story 1 look almost unwatchably dated now. It feels like 3D has such a short shelf-life while you can take pretty much any old 2D cartoon and it stands timelessly on its own merits.
When will 3D reach the same point?
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š§µ trying to understand cloth
Anonymous at Sun, 3 Apr 2022 11:00:51 UTC No. 889904
im trying to create a model of two characters simulating a pose while at the same time simulating the look of them wearing variations of ponchos / baggy coats. the end goal is something i can 3d print and physically paint later.
my workflow is KodonVR volume which i plan to continue fleshing out the shape, then move to modeling to clean up the smoothing and polys a bit (and then assumably) blender to do the finer details, and then finally whatever software is required to create a 3d printer file
i have pretty much no background with 3d modeling, so i have no idea whether what im doing is too convoluted or if theres a better way to build what im envisioning, im basically using this as an excuse to hit multiple basepoints in whats needed to 3d model and end up with something i like
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š§µ Untitled Thread
Anonymous at Sun, 3 Apr 2022 09:16:26 UTC No. 889898
How do I train myself to have good workflow? Keyboard shortcuts and such.
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š§µ Untitled Thread
Anonymous at Sat, 2 Apr 2022 21:55:36 UTC No. 889830
Literally AAA indie retro AAA next gen raytracing pixel art graphics.
0 effort, time and skill needed.
Totally AAA indie graphics.
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š§µ Untitled Thread
Anonymous at Sat, 2 Apr 2022 18:51:03 UTC No. 889815
how long does it take to make money from this? im ok with couple hundred dollars a month.
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š§µ Untitled Thread
Anonymous at Sat, 2 Apr 2022 17:13:36 UTC No. 889803
This is the film that got me interesting in 3D. And you?
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š§µ Untitled Thread
Anonymous at Sat, 2 Apr 2022 13:08:34 UTC No. 889777
Is it legal to pirate paid blender scripts / addons like hops? I thought it was not possible to have paid addons / scripts?
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š§µ Untitled Thread
Anonymous at Sat, 2 Apr 2022 04:39:17 UTC No. 889747
I'm just gonna take the minimalist npr pill lads.
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š§µ Untitled Thread
Anonymous at Sat, 2 Apr 2022 04:30:57 UTC No. 889745
How would one achieve this style in 3d?
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š§µ Untitled Thread
Anonymous at Fri, 1 Apr 2022 13:14:00 UTC No. 889645
Have you experienced burnout? How did you deal with it?
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š§µ Zbrush vs nomad
Anonymous at Fri, 1 Apr 2022 05:58:01 UTC No. 889607
> be me
> 10 years of autistic /ic/ DRAW FROM LIFE
> got pretty gud
> buy ipad pro on a whim cuz I got some money
> whizzing around nomadsculpt like I'm spiderman
Feels so good I'm wondering how much better zbrush is. My main issues are
- annoying to set up reference images
- no way to group/collapse objects
but what does the $885 difference buy me? Cool effect brushes?
What's a standard zbrush hardware setup anyway?
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š§µ Houdini tutorial
Anonymous at Thu, 31 Mar 2022 23:30:45 UTC No. 889579
Any good video/course where I can automate the production of a level and level modular parts in houdini?
Also generating enough variations of props for things like helmets and swords and armors the enemies will use?
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š§µ Marvelous thread
Anonymous at Thu, 31 Mar 2022 18:08:18 UTC No. 889510
Okay fuck it, I'm making my thread since I can't find any solution online and I can't access the Marvelous forums for a reason I can't quite understand yet...
Why the fuck can't I click on any of the circled buttons anymore? I could when I first launched the software but at some point for a reason, the options aren't showing up anymore, if I click, it's like I'm getting their default behaviour but there's no way of getting the other options...
Feel free to use this as a Marvelous general
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š§µ Untitled Thread
Anonymous at Thu, 31 Mar 2022 17:43:37 UTC No. 889503
>Every time Blender is updated the tranny devs change shortcuts and menu locations
>Can't follow a single tutorial because nothing they do matches my UI
Why don't they want people to learn this software?
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š§µ Untitled Thread
Anonymous at Thu, 31 Mar 2022 17:07:41 UTC No. 889498
>you cannot get Substance Automation Toolkit because Adobe is fucking incompetent
Where the fuck do I get SAT without waiting for those lazy fuck in Adobe to move their asses?
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š§µ Untitled Thread
Anonymous at Thu, 31 Mar 2022 16:38:31 UTC No. 889493
How good are you at mapping UVs, /3/?
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š§µ Untitled Thread
Anonymous at Thu, 31 Mar 2022 14:15:18 UTC No. 889475
What are the best tutorials or courses you've come across?
And why are they good?
I'll start:
>Hard Surface ZBrush Tutorial // Modeling A UH-60 Rotor by Henry Chervenka
>clear, concise, and info is high level