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Anonymous No. 893207

What's a good small, fast image browser for someone who works in 3D? I usually want to separate alpha channel, look at it individually and have some basic tools like in irfanview


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Anonymous No. 893198

should I learn to make my humans in zbrush or just use metahumans? technology advances so quickly these days that everything is becoming automated


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Anonymous No. 893186

I asked this in wsr, ( >>>/wsr/1194475 ) but it seems I'm not getting any response so I'll ask here as a non-request;
What's the easiest way I can make a really simple hat to use as prop on Animaze? Have in mind that I have no 3d editing experience outside of vroid making collars and necklaces using the hair tools, so if there's a method I can get a hat like that as simple as that, Is like to give it a go.
(and if somebody here can make the request, that would be Eggscellent)


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Anonymous No. 893155

3D bros fucking help me

In Blender, trying to bake lighting to a blank texture, but the bake doesn't seem to be catching all the light sources. I have a blue and a white, but the bake seems to only get most of the blue and nothing else. So when I apply the baked texture and disable the lights, it's totally fucked. I've baked other textures before and have never encountered this pls


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Anonymous No. 893108

i hear a lot about 3ds max, maya & houdini, but Cinema 4d doesn't get mentioned as much lately. What is it known for? What does it do better than other software?


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🧵 ue of Her Excellency raiden doll 3d model

Anonymous No. 893084

does anyone have the model file ripped yet? I really want it.


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🧵 I'm trying to make my own Souls game in Unity, but tutorials have left me down

Anonymous No. 893050

First I tried looking at this guy's tutorials:
https://www.youtube.com/watch?v=LOC5GJ5rFFw
But he doesn't explain what the FUCK is going on. I did follow up the first 4 vids, but the 5th video explains how to add animations for rolling and backstepping.

And it worked. Problem? Since it's root motion, the character animation (which i got from mixamo) doesn't roll accurately straight as in dark souls, but fucking rolls a bit to the left and rolls at a very small distance, as if he just crawled a few centimeters and got back on feet or something.

What do i do? Does anyone know any good tutorials on learning to animate in unity, so that i can make a Souls-like game where he can both backstep and roll without root motion? And i don't just mean faggots who say "well just turn off root motion", because i don't actually know the best way to animate backstepping and rolling like in dark souls.

Please help anons, you are my last resort, my project is falling apart already... (yes, i dont know what the fuck to do because learning is so fucking hard when autists like these create tutorials)


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🧵 High resolution transparent PNGs

Anonymous No. 893036

Anybody know where to find them? For stuff like smoke and fog. It's easier to put it than to render out, but I can't find a decend quality.


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Anonymous No. 893034

Hi, I tried to recreate a model but it didnt end up looking as good and I dont know why.

I know its mainly a texture a problem but i dont know whats missing, can anyone give me some tips?
(gonna post links as a reply as 4chan isnt allowing me to make the thread)


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🧵 Moi 3d

Anonymous No. 893029

How do I fillet this? I think the reason it is failing might be those inner curves, but I don't know how to deal with this.


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🧵 Can you guys post more like pic related?

Anonymous No. 892978

How do I make something like this? Are there any tutorials for rigging models like pic related ?


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🧵 Untitled Thread

Anonymous No. 892937

>instead of simply clicking the buttons on the mouse, his modelling software requires a modifier key along with the mouse controls to zoom, pan, and orbit


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Anonymous No. 892935

>GPU prices are coming back down to MSRP just in time for the next generation

Feels good, man. What a relief.


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Anonymous No. 892917

Blender is better than Maya and 3djew.
If you don't agree it's just cope.
Deal with it.


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Anonymous No. 892891

Would it be practical to 3d scan physical sculptures to make models for animation? Does anyone have experience doing this? Ideally I'd like to minimize the time I spend staring at a screen, it's also much less frustrating.


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🧵 Who's going to Camp Mograph?!

Anonymous No. 892795

Anyone here going this year?

https://twitter.com/i/status/1516474797722636288


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Anonymous No. 892783

I'd like to study more hard surface modeling- My skill is weak.

Any good forums or discussions online? Recommended teachers?


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Anonymous No. 892759

Why do every FBX model I import into Blender have their bones sticking out like this? They look fine inside Unreal Engine


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Anonymous No. 892741

How good is this for a first time sculpt?

I'm a 2D artist with decent anatomy knowledge and I was surprised how intuitive and easy it is to sculpt in 3D.


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🧵 Untitled Thread

Anonymous No. 892718

Is there a tutorial on how to pose ik/fk rigs out there? Preferably also more advanced stuff that goes in more detail on how to fix weird looking limbs. I know the basics like pic rel but there's always a bunch of other bone layers with so much different shit I have no idea what to do with. I tried looking around online but all I'm finding are videos on how to rig characters..


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🧵 I found the answer to anon's question relating to how this pepe was made

Anonymous No. 892701

its from this post. https://www.instagram.com/p/CQjH2X7hlqE/


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🧵 Untitled Thread

Anonymous No. 892700

does the author of this masterpiece still come here? what software and how many decades to make something like him?

https://youtu.be/4GOJgBxMM6Q


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🧵 Daz Cockblocking HD Morphs use but give it to mediocre fucks "PA"s

Romeo Polka Peterson. No. 892695

How do you reconcile with Daz3d's policies about only allowing a handful of people the ability to create HD morphs?
What is the motivation behind such policies?
Is there an alternative workflow outside of Daz itself for morphing/rendering?
How comes no one shot those cunts at Daz3d yet?


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🧵 How do I animate voxels?

Anonymous No. 892668

I want to use rpg in a box, which is a voxel rpg maker clone.

But I can't import low poly models, only can import .vox files from magika voxel.
Magika voxel can import obj, but doesn't load any color information from the model and texture, so the model is white when imported.

Is there any solution at least in blender or some voxel tool to import an obj and load the colors from the texture?

Or at least a voxel animator with a rig system?