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Anonymous No. 899827

Since Blender upgraded its NURBs tools, is it now just as good as Rhinoceros and Catia for CAD?


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Anonymous No. 899802

So I'm making my 3d assets tor my game. Do I have to include working joints or locks when I model it? Most games I've played dont focus on this but my autism keeps hurting me.


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Anonymous No. 899726

Look at my coomer masterpiece chuds.

:)


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Anonymous No. 899686

When will the frogposting end?

Yes I killed a Cris thread for this.


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Anonymous No. 899676

Why is Houdini still the only 3D software where every action you do is nodified? Why don't other softwares adopt the ultimate non-destructive workflow?


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Anonymous No. 899668

I’m taking a digital animation class and a Maya introduction class for my fine arts credits in August.

I don’t want to be a complete noob, what can I do to look prepared and Chad like? I asked /ic/ and they told me to draw a box but I don’t feel like that’ll help


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🧵 >mogged by a vroid

Anonymous No. 899577

i fucking give up


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🧵 Selling stock footage

Anonymous No. 899530

Does anybody have any experience trying to sell cg stock footage for passive income?


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Anonymous No. 899497

Do you have any example of Junior 3D environment portfolio


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Anonymous No. 899483

Rate my render.


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Anonymous No. 899462

CADMAN


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Anonymous No. 899426

What's the best renderfarm service?

I've got some relatively simple blender scenes (40-50k verts + armatures, textures & compositioning). I need to iterate quickly & check what stuff looks like, but my toaster renders too slow.

Someone will say to invest ina stronger machine, but these animations are so light it should really be like a few pennies per iteration.


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Anonymous No. 899401

...........talk to me about Cozy Blanket. Is the 3.4/5 rating deserved?


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Anonymous No. 899398

What did /3/ think of love, death, robots season 3?
Why were night of the mini dead and jibaro the only good shorts.


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Anonymous No. 899321

ok fags, post something better than this render.

Talk shit, walk the talk.

Can't do shit?
Just cope and seethe.

Seriously, tired of "Huh duh you suck"
Simply back up your shit.

Post something better.


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Anonymous No. 899299

Can Star Wars be saved?


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Anonymous No. 899297

https://www.nvidia.com/download/driverResults.aspx/189617/en-us

Nvidia Studio Driver 512.96


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🧵 aww.tokyo

Anonymous No. 899293

What kind of program do they use to create this? Is that a program specifically created for their company or something? Their name is aww.tokyo and they are a very well known company.


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🧵 Random terrain

Anonymous No. 899280

Is it possible to make random terrain in UE5? Obviously landscapes cannot be edited during runtime and thus I imagined that it'd be possible to create a set of a piece of terrain as an blueprint actor and make the engine spawn them around the player? Then it wouldn't be really random though.
Maybe one polygon and have them spread across the world in random heights and directions?

How do you pull this off /3/?


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🧵 starting a youtube channel

Anonymous No. 899270

Yo, I'm a fairly experienced 3d artist specializing in sculpting, who makes a living off of teaching 3d to advanced-intermediates. I've been thinking of starting a youtube tutorial/speedsculpt channel to pay the bills. I speak without an accent so that already would make my videos on niche topics miles above the rest.

So, does anyone have ideas for niche tutorials they'd personally like to see? primarily with a focus on zbrush sculpting, but i'm pretty well rounded otherwise. I'd like to build my following making high production value videos on subjects that don't have anyone covering them, so if there's something in particular that you've been pulling your hair out over trying to learn, let me know


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🧵 Selling your models online

Anonymous No. 899239

I have a quite a few old models I've made sitting on my hard drive of basic household shit that people probably often look to buy models for, and figure I could probably list them on a 3d model site like turbosquid, CGtrader, sketchfab, etc.
1. What site is the best for this?(if not multiple)
2. How should I price them compared to other listings of similar models?
3. What are best practices for uploading models to these sites?(What formats, how to package textures, optimizing models for other uses, modularity, etc.)
4. What kind of models sell well?


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Anonymous No. 899200

It took me a year to develop a workflow of 3D to pixel art to make something like pic related.

Now my issue is, how do I make money with this style.
And yes, multiple people on discord and twitter even requested tutorials for it, so It's not total garbage.
It's not meant to be realism or any AAA shit, so not sure what do you mean by anatomy and other mistakes, when is meant to be low poly pixel art.

The issue now that is a reliable almost trademarked result of mine, how do I monetize it?

Not sure if I just can google "How to make money with low poly to pixel art" and not sure if my style is on the target list of gaming companies.
So clearly some indie studio is more likely to buy my results than an AAA bigger one.

But the question is where to look for these clients?


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Anonymous No. 899118

Why their work always looks so similar? And it's always Asians


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Anonymous No. 899065

you always see stories like this, you never see the stories of people who didn't make it, which leads to aspiring people to waste a huge amount of time before they know they should've given up earlier, and should've invested their time in something more productive, or even more enjoyable