🧵 Geometry nodes are terrible and blender devs were on crack when they made it
Anonymous at Wed, 23 Aug 2023 21:23:04 UTC No. 956072
>Other program: Code something, turn it into a loop, repeat
>Blender: wEll ayckshually nodes are MaTh bAsEd
Why is there no fucking for loop
Why is the flow of operations so convoluted
Their shit is fucking retarded, why was it so hard to design a regular stack like every other node-based program on earth?
🧵 Untitled Thread
Anonymous at Wed, 23 Aug 2023 19:50:43 UTC No. 956058
how do i accomplish something like this:
>https://sketchfab.com/3d-models/wo
kinda new to 3D modeling, using blender.
what kind of methods should i use? i don't know where to start
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Anonymous at Wed, 23 Aug 2023 17:22:43 UTC No. 956043
AI literally wont replace 3D artists, it will literally save hours and months of work, lmao.
🗑️ 🧵 Could we have .t3d file format support?
Anonymous at Wed, 23 Aug 2023 01:12:50 UTC No. 955986
Please?
So … could you join our project and help us with more model formats? We just want .t3d for now. A “simple obj like” text format. We allready have an .obj parser (and bsp parser and all that too)
So maybe it wouldn’t be too impossible with help? We took a crack at it allready today and got some vertex info in the game from it…
https://sourceforge.net/p/chaosesqu
https://blenderartists.org/t/this-i
🧵 Mods please update your thread.
Anonymous at Wed, 23 Aug 2023 00:32:46 UTC No. 955982
https://web.archive.org/web/2019*/h
🧵 anyone know of a working crack for maya 2024?
Anonymous at Tue, 22 Aug 2023 22:37:34 UTC No. 955974
anyone know of a working crack for maya 2024?
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Anonymous at Tue, 22 Aug 2023 13:24:07 UTC No. 955918
ok here's the plan... I'm gonna pick up Koikatsu STUDIO and download characters and like... I don't know.. make them wear funny costumes and do poses and tell a story by using screenshots (like some porn guys do on pixiv) because I can;'t animate and stuff like that.
I don't know how to do any of that though, but is it possible? can I like, put other assets into koikatsu like for example guns, a tank or some shit. I just want to make funny stuff for fun
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Anonymous at Mon, 21 Aug 2023 13:35:14 UTC No. 955833
>the year is 2025
>launch 3DS
>have to provide Autodesk an entire plan of my house, including which room my children sleep in
>open material map
>crashes
>boot again
>crashes at boot screen
>start working
>realize I'm missing the "use right mouse button" plugin
>purchase a $700 subscription for it (it's cheaper if I buy a 25 year plan)
>finish project, save it to the cloud
>go to presentation
>try to access the file
>cannot access servers, as I remodeled my house and I need to provide Autodesk with an up to date floor plan
>next day
>get access to file again
>it's corrupted
>at least it's not Blender
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Anonymous at Mon, 21 Aug 2023 12:46:55 UTC No. 955816
Blendlets, I fucking kneel. I have never been treated as badly as a consumer as I have by paid 3D software.
>Zbrush phones home and does license checks while the program is active
>If you lose internet it almost instantly kicks you out
Fuck Zbrush and FUCK MAXON
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Anonymous at Mon, 21 Aug 2023 02:13:34 UTC No. 955792
perfect specular photogrammetry is now SOLVED.
its literally over for 3d modellers.
next: transparent surface photogrammetry.
3d modellers worldwide will be put on suicide watch.
🧵 Programming
Anonymous at Sun, 20 Aug 2023 20:51:07 UTC No. 955766
Would there be any possibility of using this ( sourceforge.net/projects/ushock/ ) to somehow get unreal levels to load on our opensource engine (It's in C, but it's very C++ like)? ( sourceforge.net/projects/chaosesque
I looked at the code and it looks insane daunting (your viewer), how did you make it?
In our engine one just goes to model_brush.c adds a file handler, and then model_shared and points to that handler. But this one is so involved.
It's like wheels within wheels and we'd never beable to ever adapt it. :(
Since we don't have it in our head.
The best we were able to do recently is get obj files working as proper maps.
--
https://sourceforge.net/p/ushock/di
(2mb, our source code (GPL))
./make nexuiz
./nexuiz -xonotic
🧵 Does /3/ use any of there?
Anonymous at Sun, 20 Aug 2023 07:32:03 UTC No. 955733
Are they of any use besides sdandard mouse and ekybard?
The only producer I've found is 3DConnection. Anything else on the market?
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Anonymous at Sun, 20 Aug 2023 05:49:39 UTC No. 955725
How long to reach this level?
🧵 Help needed
Anonymous at Sat, 19 Aug 2023 18:57:05 UTC No. 955688
hey guys so for the past few months the idea of sculpting / being a 3D artist is really glamorous for me but I've a few questions as I'm a complete noob
1-can I make a good career of it ?
2-what are the possibilities of landing a remote work? because I'm in a country where any form of being a 3D artist is considered a dead end since there is no market for it here
3-should I even bother learning if I intend to teach myself using tutorials etc..
4-what budget display tablet should I buy ?
5-can my PC(GTX 970/6700K/Ram16G) handle the software I'm going to use like zbrush/blender ?
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Anonymous at Sat, 19 Aug 2023 17:37:07 UTC No. 955677
https://www.youtube.com/watch?v=e_U
I want to create animations like the new aphex twin music video with all the dynamic aspects (lighting, textures, topographies, camera motion, etc). Does anybody know what I can use to achieve this? I am 100% new to 3d stuff and I don't even know if this is the appropriate place to ask. Should I learn blender? Thank you very much in advance.
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Anonymous at Sat, 19 Aug 2023 16:54:40 UTC No. 955667
What is this AgX shit ? I thought everyone was on ACES. Someone explain to me the difference
🧵 Selling 3D models online
Anonymous at Sat, 19 Aug 2023 15:35:54 UTC No. 955657
>3D wagie getting paid pennies worth for creating VR probes
>Want to unwage myself and start being "self-employed"
I'm confident in my modeling/texturing skills(hardsurface stuff) but the question is it worth selling my models on sites such as Sketchfab, CGtrader, Turbosquid...etc?
>inb4 pwy
I don't want to dox myself and get associated with the anonymous hacker known as 4channel.org thanks.
🧵 apply your transforms kids
Anonymous at Sat, 19 Aug 2023 12:32:54 UTC No. 955642
>be me
>using blender
>bevel something
>makes it shatter like some eldritch horror
>remember some shit from blender reddit
>"most unexpected behavior can be fixed by applying transforms, recalculating normals and merging vertices"
>think it's bullshit but give it a try before requesting help or endlessly googling
>recalculate normals and apply transforms
>try to bevel again
>mfw it fucking works
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Anonymous at Sat, 19 Aug 2023 01:28:13 UTC No. 955603
I'm really excited for the future of photogrammetry. Imagine every person having the capacity to take 3D models of every thing and place. Oh man it's so exciting!
🧵 Inspirational pictures to model
Anonymous at Fri, 18 Aug 2023 15:24:01 UTC No. 955572
Post fun exercises. Literally, anything is more fun than a donut and an anvil.
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Anonymous at Thu, 17 Aug 2023 22:46:59 UTC No. 955504
What would you rather render on:
>PrMan 25 on CPU (12900k)
or
>Cycles on 2x 3060 + 12900k
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Anonymous at Thu, 17 Aug 2023 17:38:25 UTC No. 955482
How can I make the mesh look smudged? Ideally if it could not clip through the cheek/skin
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Anonymous at Thu, 17 Aug 2023 13:53:47 UTC No. 955448
Best torrent sources/sites 2023 to obtain 3DCG software for design: AUTOCAD, INVENTOR, REVIT, SKETCHUP, 3DSMAX, SOLIDWORKS etc. etc.
All of the above are easy to download in trail version but you cant learn from Youtube tutorials for example since every trailversion out there is with not even half of the original softwares functionality.
Also: best way to download and eventually crack/keygen/other option the software to make it function like it should work (full) for professionals.
(/t/ told me to post this in /3dcg/)