🧵 Impostor Syndrome and Advice
Anonymous at Thu, 29 Feb 2024 15:02:46 UTC No. 976003
I work at a well-known game company. I'm 20 years old. I can't post any works I've created due to NDAs. I don't create much outside of work. I've been with the company for about six months. Recently, I've been experiencing a dangerous amount of imposter syndrome. My models are pretty mid-level. Macro details exist, and they look great. But micro details and hard surface details are missing. Also, I'm terrible at game optimization. I feel like I have to learn as fast as possible, otherwise I'm just making the products I'm working on worse. Thankfully, none of my assets were rejected. I've noticed that a lot of other artists get high praise for the work they submit, and most of the time I get thank yous. I think I know why. It's not that I feel I'm entitled to praise. I wouldn't want to get it if my work wasn't as good as theirs. Does anyone have any advice or tips for me on how to improve my assets creation, macro / micro detail workflows, and optimization? Additionally, do any anons have any free therapy advice I could take advantage of to not feel so shitty about my work?
🧵 I love this shit so damn much
Anonymous at Thu, 29 Feb 2024 07:22:07 UTC No. 975975
🧵 Quicker way of rigging models
Anonymous at Thu, 29 Feb 2024 04:55:53 UTC No. 975968
>Set parent to armature deform
>Create vertex group in object
>Rename vertex group to name of bone
>Assign object to group
>Repeat
The model is low-poly so I don't need any weight-painting but there has to be a quicker method right?
🧵 Tulpamancy in Blender
Anonymous at Thu, 29 Feb 2024 01:29:30 UTC No. 975950
This thread is for the discussion of tulpamancy using 3d as a form of Concentration. My theory is that concentrating on the shape using 3d modelling software can help in the creation, I'm new in this and I want to experiment with Blender and the creation of tulpas in Blender
🧵 Untitled Thread
Anonymous at Wed, 28 Feb 2024 13:04:53 UTC No. 975901
is there any ACTUALLY Physically-based renderer that can simulate the wave-particle duality properties of light to recreate the double slut experiment?
🗑️ 🧵 Untitled Thread
Anonymous at Tue, 27 Feb 2024 21:32:12 UTC No. 975851
How much is Sora going to cost per month, boys?
Every prompt is going to be extremely scrutinized for wrongthink and you'll always be one wrong prompt from being perma b&, right?
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[email protected] at Mon, 26 Feb 2024 17:22:40 UTC No. 975737
>Tfw didn't train my 3d skill for years to update portfolio
Can I buy off anyone's 3D portfolio models/images that you guys don't use anymore?
I lost my job and now I wanna move back into 3D modelling. Some small enviroment stuff would be nice while I make my own portfolio on the side.
🧵 Revit question
Anonymous at Sun, 25 Feb 2024 16:54:17 UTC No. 975628
redditors are niggers and removed my post without explanation so here I am
how do I do it, bros?
🧵 blender question
Anonymous at Sun, 25 Feb 2024 15:02:37 UTC No. 975623
I bought an animation pack (GunFu Pistol Attacks) and I only got weird point cloud fbx files and not an actual skeleton.
How can I apply the animation on a skeleton in blender?
(I do not use unity or unreal as a game engine)
🧵 Untitled Thread
Anonymous at Sat, 24 Feb 2024 20:35:30 UTC No. 975515
Anyone else feel like the effort to make 3d is a greater payoff than the result itself, meaning sidestepping the work with AI, just like putting codes into your game genie, is pointless?
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Anonymous at Sat, 24 Feb 2024 07:53:47 UTC No. 975409
am i gonna make it?
ITT: post animations you did with blender, anything is welcome
🧵 I'm so fucking sick of all these archviz """gods""" doing nothing but this style of house
Anonymous at Fri, 23 Feb 2024 21:16:35 UTC No. 975331
This style is the biggest, laziest meme ever. It's even worse than McMansion. Everyone goes ooo and aaahh over a fucking boolean'd rectangular with glass inside.
🧵 Untitled Thread
Anonymous at Thu, 22 Feb 2024 21:40:01 UTC No. 975196
Why haven't you embraced SOVL as your art goal instead of graphical realism autismo for AAAA companies?
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Anonymous at Thu, 22 Feb 2024 16:47:49 UTC No. 975167
3D inspo thread - what gets your poly goning?
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Anonymous at Wed, 21 Feb 2024 19:23:09 UTC No. 975031
>there are currently attempts happening at making LLMs control Blender since direct mesh generation always turns out messy as fuck
This shit is fucking wild
🧵 Fall of Western Civilization as usual
Anonymous at Tue, 20 Feb 2024 20:58:44 UTC No. 974904
What's y'all idea in case of losing any job opportunity in 3D field, due to either lack of demand or just straight up no positions left for 3D artists, I've been learning how to create in 3D on the side for 3 years now in hopes to make it into my job one day, but with that AI shit going on around my thoughts are bleaker than ever. I have some money saved up for curses and studying in 3D field, I've bought myself new PC recently, I'm thinking about finding secondary source of income so that I can enjoy making 3D art despite not making any money out of it. This place is as good as any to ask this question so I guess I can just spam this dead ass board with another AI thread.
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Anonymous at Tue, 20 Feb 2024 19:33:39 UTC No. 974882
I need to sort my shit out in span of 5 days and I can't decide
>I'm torn between getting a career into 3D (this means signing up for a degree that has courses on VFX, Video editing, Motion Graphics, 3D animation & modeling, game development)
vs
>signing up for a "systems information degree" (not CS) which gives a - not so shallow not so deep - knowledge about Java, Php, SQL and just programming in general + management + development cycle/life etc.
Both are 3 years long, the problem is the following, I sort of want to do 3D but I have no idea about it really and I don't even really know what kind of things I want to do with it anyway, I know very little about blender, I just know you can work in games and all that but I don't care much about that desu and most of all I don't know how realistic it is for me to land a job about it, like working maybe as a freelance video editor or freelance motion graphics, or even animator
I mean, I feel like if I was meant to do that as a job I would already be knowledgeable about it in some way or other and I don't really know much about anything I can't do even a basic animation but I DO FEEL I want to do it as well, like at least try to do fun things with 3D like porn etc
HOWEVER, I also don't want to be a full developer because while I sort of like programming I dread the idea of having to look for bugs in code, debug stuff or just being super technical in general. Ideally my plan would be to get that degree and try to land a project manager or some sort of manager position (not tech lead) where I'm managing people while having some technical background but I don't even know how feasible it is as a first job.
I'm 26 by the way
🧵 game
Anonymous at Tue, 20 Feb 2024 19:24:24 UTC No. 974881
Hello, ive been working on game on my free time doing models, animations and levels, problem is im not able to find a programmer for this to work with revenue share. Yes i know its hard to find people to spend time in an unpaid project and yes i know my models aren't AAA but in my opinion they look decent.
I have been looking for programmers on reddit and most of the time the just end up quitting after a while
Basic game loop is similar to Deep rock galactic and Lethal company, pretty easy to work with them and popular Hiring one is impossible for me now.
Should i keep working on it and then try to find someone? is it even worth working on it ??
Some images: https://imgur.com/a/siqaPl6
sorry for bad English
thanks in advance
🗑️ 🧵 Is there a point to 3D animation anymore?
Anonymous at Tue, 20 Feb 2024 04:56:55 UTC No. 974771
It seems the AI reaper has come for 3D as well. I started getting into 3D because I thought it would be safer for a little while but it seems that went up in smoke. I don't want to stop animating and trying to get better by any means but I'm just demotivated by the Sora stuff.
People say this is going to be a tool for real artists but I don't see how I'm going to use any of this stuff beyond being a prompt monkey for making my own stuff.
🧵 Untitled Thread
Anonymous at Tue, 20 Feb 2024 02:55:32 UTC No. 974763
My projects have become so complicated that I'm starting to get anxiety, fr. I come home from work and I can barely make any progress because its just so complicated. Once I started scripting houdini really hard and reading real pro tips on discord my artistic eye just sort of skyrocketed. Now there is no going back. What do I do now?
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Anonymous at Mon, 19 Feb 2024 16:44:22 UTC No. 974690
how much time do pros need to make something like picrel?
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Anonymous at Mon, 19 Feb 2024 16:27:35 UTC No. 974684
The iconic bishoujo figure render, with the pearly background. How do you do it, exactly? It's a scene in blender, right? I saw some korean? streamer using it once but I forgot his name.