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🧵 Untitled Thread
Anonymous at Sat, 9 Oct 2021 22:07:50 UTC No. 855908
Will 3D ever fully take over 2D's soulful keyframe animation or is it better used as a tool instead for 2D animation?
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🧵 Untitled Thread
Anonymous at Sat, 9 Oct 2021 16:05:01 UTC No. 855831
>25$ !!!!!!!!!!!!!!!!!!!!!
WHY?
I can make that in like 5 mins
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🧵 Untitled Thread
Anonymous at Sat, 9 Oct 2021 04:21:30 UTC No. 855753
What's the new tool to pirate Sketchfab models bros? Please help I just wanna have fun modding some games.
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🧵 is this bitch hard to learn?
Anonymous at Fri, 8 Oct 2021 21:05:00 UTC No. 855701
be real with me. What's the pipeline
Also, I wanna use it solely to render out cinematics
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🧵 Need some resources for 3D Anatomy
Anonymous at Fri, 8 Oct 2021 15:14:41 UTC No. 855667
Can any of you here recommend or link me to free resources and courses for 3D anatomy (including proper topology and quad flow) and base character mesh creation?
It can be based either on realistic or stylized (anime) anatomy, but I mostly prefer the realistic ones.
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🧵 Debloating adobe
Anonymous at Fri, 8 Oct 2021 12:45:02 UTC No. 855641
How much shit I can delete before Substance Painter/Designer stop working? Shit uses resources even when I'm not using Adobe products
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🧵 Keyshot is better than cycles
Anonymous at Fri, 8 Oct 2021 12:40:54 UTC No. 855640
Am I wrong? Just tried this shit, and glass renders looks 100 time better and more vibrant and realistic than Cycles's plastic glass.
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🧵 Untitled Thread
Anonymous at Fri, 8 Oct 2021 03:48:40 UTC No. 855593
would you be interested in some sort of community project?
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🧵 Untitled Thread
Anonymous at Fri, 8 Oct 2021 00:27:49 UTC No. 855584
other than "quality" whats my best option to get alot of jobs? what should my portofolio lean to? what shoud i choose my theke
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🧵 Rate my topology
Anonymous at Thu, 7 Oct 2021 22:03:51 UTC No. 855573
i have 10 years of industry experience in modeling, they really dont care. keeping your topoligy clean is stupid
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🧵 Post any weapons youve made in the thread
Anonymous at Thu, 7 Oct 2021 17:24:19 UTC No. 855540
Looking to see what other people are making, maybe get inspired, maybe learn some tricks/tips for weapon design
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🧵 Untitled Thread
Anonymous at Thu, 7 Oct 2021 05:09:08 UTC No. 855444
has anyone had success ripping animoji 3d models? I'm trying to see how the hair is structured
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🧵 Untitled Thread
Anonymous at Wed, 6 Oct 2021 23:30:21 UTC No. 855402
bros, i didn't know it was this easy to 3d, i can do it sitting down at the starbucks drinking a pumkpin spice latte just before i get my nails done.
https://www.shapr3d.com/
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🧵 Untitled Thread
Anonymous at Wed, 6 Oct 2021 22:28:37 UTC No. 855386
How long should each step in character 3D animation take on average to a professional in the industry.
I'm worried I'm kind of slow.
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🧵 New Cinema 4D R25 looks exactly like Blender
Anonymous at Wed, 6 Oct 2021 18:20:23 UTC No. 855342
Blender chads just can't stop winning and bending whole industry to it's will
https://youtu.be/f_kRuIxVxR0
autodesk next
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🧵 Untitled Thread
Anonymous at Wed, 6 Oct 2021 14:58:01 UTC No. 855303
>learn art fundamentals
>can now BTFO 99% of /3/
;)
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🧵 Untitled Thread
Anonymous at Wed, 6 Oct 2021 14:57:37 UTC No. 855302
whats amazing character design/environment design/genera art direction/portofolio for /3/?
other than pepe, meat garbage, gay nsfw shit you dont even touch yourself
pls share your favs tx
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🧵 Untitled Thread
Anonymous at Wed, 6 Oct 2021 14:55:04 UTC No. 855300
so i have this body,
and now i want to make a skintight metal like surfave on it with riles, indents? that goes like stripes around the body in the patern of the lines that suround the torso.
i tried sculpting it, but it lookd like shit.
so now i figure i can do it in shading!
is there a wat to get the distance between the lines and the body and make a heightmap indentation relative to the distance to a close point?
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🧵 What’s the market of 3d printed waifus?
Anonymous at Wed, 6 Oct 2021 13:49:56 UTC No. 855281
Is there a lot of people ready to pay you for that stuff?
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🧵 Flying Eminem from I'm not afraid ladies and gents
Anonymous at Wed, 6 Oct 2021 13:16:27 UTC No. 855269
Made in 2010. Is this literally the shittiest 3d model and animation ever made?
Even college students with home PCs are better
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🧵 Untitled Thread
Anonymous at Wed, 6 Oct 2021 10:58:24 UTC No. 855245
>want to make a game with similar graphics
>don't know how to program, code or make graphics
Where do I start to make something like this with 0 drawing skill and 0 technical knowhow?
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🧵 Can anyone pill me on DAZ?
Anonymous at Wed, 6 Oct 2021 01:37:37 UTC No. 855175
What the fuck it used for? Just posing, and that's it? Can you morph the face? Or you only get a specific set of unchangeable assets and locked set of actions?
Can you use the models commercially in the games? Can you export rigs?
I know it uses Octane to render, which is pretty good engine, but why tho? Just to pose premade model, and render it? Ho flexible or limited the software itself?
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🧵 Untitled Thread
Anonymous at Tue, 5 Oct 2021 21:04:00 UTC No. 855136
Ok, fags I attempted to recreate my dad in 3d through photogrammetry, and picreal is what i got. i used meshroom and 88 pictures of him from cell phone.
Should I have used a less busy background or fed it more pics?