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Anonymous No. 938038

3090 or 4070ti?


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🧵 Untitled Thread

Anonymous No. 937949

sculptors, you are making faces wrong. post for advice.


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Are there any good free retopo tools for Ipad or am I fucked No. 937943

i dont want to spend money on stuff


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Anonymous No. 937895

What are you doing to incorporate the future (AI) into your workflow so you don't get left behind?


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Anonymous No. 937868

how good is this for someone who's been learning Maya for 3 months?


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Anonymous No. 937819

Can anyone identify the program this artist uses?

https://www.instagram.com/rina_cho_/?hl=en


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🧵 Untitled Thread

Anonymous No. 937818

>It's worthless. Ten dollars from a vendor in the street. But I take it, I bury it in the sand for a thousand years, it becomes priceless... like the Ark. Men will kill for it. Men like you and me.


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🧵 WHAT THE FUCK?!??!

Anonymous No. 937791

No.
No.
Just no.
I refuse to believe it.
Are you seriously telling me that *THIS* is how you paint 2 textures on one object in Blender?!?
Are you literally, seriously telling me I need THREE textures to make TWO textures?!?
Are you literally, seriously, unironically motherfucking telling me if I want more than 2 textures I need to motherfucking nest them into a tree of mixer shaders, each one with its own specific mask texture?!?
And I can't even have different UV maps for different textures?????
WHAT
THE
ACTUAL
FUCK
Were they thinking?!?
What mentally disturbed person conceived something like this?!?
And no, I'm not (or rather, I wasn't) a Blender hater. I swear to God, I actually LOVED Blender until some days ago.
For the love of everything that's sacred in this world, please give me some free tool that allows me to make textures in a mentally sane way.


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🧵 Node editor for controlling Difussion models

Anonymous No. 937780

https://comfyanonymous.github.io/ComfyUI_examples/area_composition/

Visual node bros, It's time to shine.
We can't stop winning.


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🗑️ 🧵 Untitled Thread

Anonymous No. 937747

Why is /ic/ so much nicer than this board? You're both equally talentless coomers but at least they have a sense of humor about it. No wonder they mog /3/.


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🧵 Untitled Thread

Anonymous No. 937712

Katana vs Solaris for the 1MA.

>pros
>cons


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🧵 shiny grift time

Anonymous No. 937708

hi, how would you go about replicating pic related in substance painter? any quality sp learning resources highly appreciated


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🧵 Texturing is now an obsolete skill.

Anonymous No. 937682

https://github.com/Mikubill/sd-webui-controlnet/discussions/204

Texturing artists are now obsolete because control net segmentation can now be used to map Stable difussion using the UV map into properly perfect textures.

It's over as of today for texture artists.
It's now an obsolete skill.


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🗑️ 🧵 How to make stylized fire in maya 3d

Anonymous No. 937643

I was thinking about making a stylized fire for an animation that im working on.
Can't I do something like
https://www.youtube.com/watch?v=glSsaRpHKos
But in maya 3d? Never used particles on maya before


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🧵 Untitled Thread

Anonymous No. 937630

Prove you're a competent modeler and make a Bender


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🧵 It's over...

Anonymous No. 937620

>animating a character at 12 fps (every other frame)
>hair physics break and get all janky because they're meant to play at 24 fps
>animate the character at 24 fps, bake out the hair physics at 24 fps, then re-animate the character at 12 fps
>...hair physics still play at 12 fps
FUCK FUCK FUCK FUCK FUUUUUUUUUUUUUUUUUUUUUUUUCK


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🧵 Untitled Thread

Anonymous No. 937539

How does the quantity of assets for HF patch of Honeyselect 2 compare to HF for Koikatsu? I have KK with HF and am considering trying out HS2 but don't want to drop 80 shekels without knowing


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🧵 Blender Bone Envelopes

Anonymous No. 937495

On the right is what you get by default in Blender 3.6 It's unuseable because of the pinching on the interior side.
On the left is what I've got after a day of hacking at the code. If anybody's interested, I've got more examples and code to share.


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🧵 Untitled Thread

Anonymous No. 937492

>NOOOO You can't just pirate my course on Wingfox!
Imagine being a thirdie pirating courses starting out then get upset when you're own courses get pirated LMAO KEK.


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🧵 Is it really hard to make PS3 level graphics?

Anonymous No. 937464

I saw on YouTube a video telling me that an 10,000+ polygon model is really hard to make. No it isn't. But to make a good one it's hard. Is this true?


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🧵 Untitled Thread

Anonymous No. 937451

Is it possible to sculpt in zbrush easily by blocking out the overall shape of the head with primitives?

I want to just throw down some squares, some spheres, mash it all together, and then sculpt it as if I was working with real clay, but every video I've seen of people working with zbrush and every tutorial is mostly people blocking out with the clay brush or using the move brush


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🧵 Untitled Thread

Anonymous No. 937432

What's the best workflow for using AI as reference for 3D?


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🧵 Untitled Thread

Anonymous No. 937350

Is there a guide on translating 2d concepts into 3d designs? I'm specifically looking one for figurines.

I want to know how much a sculpture should follow the 2d illustration, and what can be "glossed over" (aka the 3d will "dominate" the picture, because it must follow the physics of 3d). It sucks because I found courses, but they're all in japanese or chinese.

I'm wondering if there's an english one out there, or if there's an english translation available.


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🧵 /Questions/

Anonymous No. 937323

Rules for this thread:
>ask questions
>try to answer questions
>Do not Troll.
>Do NOT Schizo post.

Previous thread: >>931469