Image not available

680x969

ee2.png

🧵 can never decide what to use for personal projects

Anonymous No. 951467

I want to start making personal art projects again but I have no idea what to use. Every single DCC out there has stuff I like about it, but also stuff that pisses me the fuck off.


3DS Max:

Pros: Modifier stack is amazing, some neat plugins, the option of using forest pack is a godsend for making environments, last few updates are actually pretty promising by Autojew standards

Cons: 2002 looking ass UI, grouping is fucking retarded, slate material editor is AWFUL even compared to Hypershade, absolutely ABYSMAL UV tools, needing to use scripts for several extremely basic functions that somehow aren't included out of the box
Maya:

Pros: Great UV tools, cleaner UI than Max (imo), pie menus are very handy, access to Wizix's plugins (they are v cool), MASH is decent enough for scattering, ships with Arnold, still the leader in animation tools

Cons: Lacking tools in general - no way of making terrains etc simply, awful sculpting 'tools', hypershade is still dogshit and slow, BUGGED AF VIEWPORT PREVIEWS (WHY can the viewport not show textures anymore if they are plugged into color correct nodes WHY??), lack of modifier stack, Booleans are still a joke, basically on life support since Autodesk just forgot it existed apparently


Blender:

Pros: Free, much more modern looking UI, huge community, actually actively worked on, very cool plugins / addons, access to both Cycles and Eevee, Mod stack (sort of), sculpting, can basically do everything, loads more nodes for procedural shading

Cons: extremely counter-intuitive to anyone familiar with the industry standard. Relies on you learning extremely autistic combinations of hotkeys to do anything, can do a lot of things but isnt the best at any of them, fanbase so obnoxious to the point where its actually a legitimate reason for me not wanting to use it, awful spline tools compared to max, terrible at handling large scenes, shit UV tools compared to Maya, what the fuck is it doing with its pivot system


Image not available

360x266

cat--Zoom-filter_....jpg

🧵 Untitled Thread

Anonymous No. 951455

Am I a retard for finding hard surface modelling significantly easier in Blender than 3ds Max?

I've been using Blender for years and find it all a lot easier than 3ds Max, I've only been using 3ds Max for a few weeks but I can't ever imaging hard surface modelling being as easy as it is in Blender, especially with the Hard Ops and Box Cutter addons that Blender has.


Image not available

1365x786

Wire fish with bo....png

🧵 maya parent bones with offset

Anonymous No. 951439

is there a way in maya to parent bones while keeping the offset the way it works in blender?
when i try it always creates an in between bone and thats gonna be bad for the skinning.


Image not available

250x188

1464812331862.gif

🧵 /sqtddtot/ Stupid Questions

Anonymous No. 951419

That don't deserver their own threads

Rules for this thread:
>ask questions
>try to answer questions
>Do not Troll.
>Do NOT Schizo post.

Previous thread: >>937323
>>942804


Image not available

460x266

aDYXPRG_460svvp91.webm

🧵 Untitled Thread

Anonymous No. 951407

OH MY GOD!! Unreal is craazy!!

Realistically speaking, how long would it take me to recreate this in Blender?


Image not available

1280x720

0001-0045.webm

🧵 Butt Deformation

Anonymous No. 951384

Is this good enough? I used a simple rig with automatic weights, no shape keys.


Image not available

646x330

1668177957648300.png

🗑️ 🧵 Untitled Thread

Anonymous No. 951373

>writers on strike
>actors on strike
>they cant reach agreement on streaming and AI

cant get a job because of this crap. Why is no one on this board talking about this?! It affects you and has just begun


Image not available

474x266

1680965141606193.gif

🧵 Untitled Thread

Anonymous No. 951329

I am still baffled by how Blender got this far with basically a completely unusable texture mode from 2005.
The funniest thing is that the module is actually abandoned. No work being done.
BUT HEY, at least we get all those esoteric eye candy features to make fancy mandalas!


Image not available

1024x963

1573671811037.jpg

🗑️ 🧵 BEST 3D ANIMATION COURSE??????

Anonymous No. 951246

TELL ME RIGHT NOW GIVE ME A GOOD COURSE ON THIS RETARDED HACKFRAUD NIGGER SHIT RIGHT. FUCKIN. NOW OR I WILL FUCKIN KILL YOU!!!!!!!!


Image not available

1071x836

uv glitch.png

🧵 Untitled Thread

Anonymous No. 951154

Hey /3/ i've been trying the workflow between Substance Painter and Blender, i exported my textures from substance and when i used them in blender they seemed to have this border ''glitch'', it looked like the UV's had an outline.

Any ideas why this could be happening?


Image not available

512x512

1680692304018102.png

🧵 Untitled Thread

Anonymous No. 951098

What's wrong with tracing over your reference image when you model? This puts you 100% on model from one view and then you connect the rest with relative measurements if you don't have additional aligned orthographic references.


Image not available

990x595

1684223955877741.png

🧵 Untitled Thread

Anonymous No. 951050

Why doesn't he use CGI? Why has the king of the box office abandoned everything this board stands for? NO CGI.


Image not available

800x950

1688324412361905.jpg

🗑️ 🧵 Untitled Thread

Anonymous No. 951034

how do I get popular on instagram? I post my work every day with all the related tags I can find and I only have 20-40 likes per post max and >500 followers. how do I gain momentum?


Image not available

328x438

2023-07-10-168899....png

🧵 lol

Anonymous No. 950992


Image not available

600x457

ryxb5ztiLeonora C....jpg

🗑️ 🧵 Untitled Thread

Anonymous No. 950975

Lease is up


Image not available

729x347

ZBrush-vs-Mudbox.jpg

🧵 Mudbox vs z brush

Anonymous No. 950910

What is best program for sculpting,uv, retopology and textureing ?


Image not available

686x725

1667529613730058.png

🧵 Untitled Thread

Anonymous No. 950890

Poly modelled this head. How do I smooth out the lumps? Slide relax and the smooth vertices function aren't doing much. Smooth sculpt brush removes too much geometry and ruins the shape even if I mess around with the strength. This is driving me insane.


Image not available

1280x720

1669434607183307.jpg

🗑️ 🧵 Untitled Thread

Anonymous No. 950858

Cyberpunk for $30 or GTA IV for $6? Both? Is GTA IV horribly dated? I own 5, but that game is awful


Image not available

470x280

tumblr_oz341jrbsj....gif

🧵 Untitled Thread

Anonymous No. 950847

How do I get the effects like the scythe twirl in Poser. I'm trying to replicate this style.


Image not available

512x512

1687284951715765.jpg

🗑️ 🧵 Untitled Thread

Anonymous No. 950842

subsurface scattering?
based.


Image not available

480x307

1685727844621026.png

🧵 Untitled Thread

Anonymous No. 950798

What's your goal with using 3D software? What are you using it for? Are you making money?


Image not available

960x904

id6dpxfp74ab1.png

🗑️ 🧵 gatesface.png

Anonymous No. 950790

does anyone know the origin of this image?


Image not available

557x645

1673704528547.png

🧵 Untitled Thread

Anonymous No. 950789

I hate PBR and how it makes everything look plastic and shit. I miss when most/all of the details were in the texture itself.


Image not available

212x184

Screenshot_2023_0....png

🧵 Lost media

F1 No. 950775

There's a youtuber i used to watch he used to make videos on 3d printers and cnc milling and stuff he has won somthing from instructables his name was nikacado or something can someone please find him