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🧵 3d scanners?

Anonymous No. 888615

any anons have experience working with 3d scanners? I want to start incorporating 3d objects into my graphic design work but I have no desire to learn 3d modeling beyond the very basics, at least for now. What scanners do you recommend?


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🧵 Untitled Thread

Anonymous No. 888610

What went wrong?


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🧵 Untitled Thread

Anonymous No. 888606

ngmi? Don't sweat it. The bar is lower than you think


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🧵 How would you 3D print an 1/24 scale car body with your fdm printer?

Anonymous No. 888546

I keep seeing people simply printing models the way they find them online, printing for a whole day and then spending hours scraping literal pounds of support material out. They spend literally more filament and hours on support than on the actual object.

What would be your approach to print a body like that with the least amount of support? I have no problem with assembling parts and even modeling connection joints on each item to make parts snap together would be fun.


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🧵 Untitled Thread

Anonymous No. 888503

https://www.youtube.com/watch?v=bacIa9dqwSc


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🧵 Untitled Thread

Anonymous No. 888473

So this is the power of Maya.


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🧵 Untitled Thread

Anonymous No. 888449

Do video game devs make the entire model of the character's body, then delete the erogenous zones after putting the clothes on? Because if so, that's kind of hot but also dissapointing


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🧵 Untitled Thread

Anonymous No. 888435

Are any of you fellers using Materialize?

I'm trying to make a normal map from a grayscale bump map I made in Photoshop and saved out as a 16-bit uncompressed TIFF. But Materialize adds a bunch of banding in areas that are supposed to be 100% flat (50% gray in my bump map) and weird little dents along the edges.

wat do


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🧵 Untitled Thread

Anonymous No. 888374

What did we think of this movie?


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🧵 Sculpting hair

Anonymous No. 888359

Hi. I've been a d/ic/k for a while and I just started trying out 3D so far it's mostly intuitive but I've ran into a huge roadblock with the hair.

It seems every method out there relies on curves, paths or particles. Is there a good tutorial to do it with a mesh instead? I know paths can be converted into meshes but when I do it, the converted areas change colorand I cannot turn it back to the old one.

Or maybe I should try z brush instead? I basically would just want to do figurines and similar.


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🧵 Untitled Thread

Anonymous No. 888320

So this is the power of Blender.


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🧵 Open source project recreation of Haruhi Suzumiya's school

Anonymous No. 888300

Currently remaking this entire school, and it is a bigger task than I originally imagined. Any contributions would be greatly appreciated. It is all open source and free, so you can use it for your own purposes as well.


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🧵 Untitled Thread

Anonymous No. 888276

Shit niggas, I'm just gonna do porn with 3D beveled cubes.

I'm 100% sure some mentally ill faggots will give me money in some BLACKED CUBE patreon.

100% sure 10 faggots will give me money for this shit.

Fuck you.


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🧵 Untitled Thread

Anonymous No. 888215

I'm too lazy to learn Blender. Where can I find reliable people who take on commissions? I want to make 3D versions of some anime characters, pic unrelated but just as an example. I imagine I'd have to pay around a hundred or two, which is fine.


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🧵 Untitled Thread

Anonymous No. 888182

YOU STUPID FUCKING WORKAHOLIC NIGGERS STOP TAKING MULTIPLE JOBS THOSE OF US JUST STARTING OUT CAN'T GET EXPERIENCE GET A FUCKING LIFE REMOTE WORK IS SUPPOSED TO MAKE YOUR DAYS MORE CONVENIENT YOU'RE NOT SUPPOSED TO USE IT SURREPTITIOUSLY TO MONOPOLIZE MULTIPLE POSITIONS JUST BECAUSE YOU'RE HIGHLY SKILLED YOU'RE DOING YOUR EMPLOYERS A DISSERVICE BECAUSE YOU CAN'T DEVOTE YOUR FULL ATTENTION TO THEIR ASSIGNMENTS YOU'RE RUINING THE INDUSTRY STOP IT STOP IT STOP IT REEEEEEEEEEEE-


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🧵 Untitled Thread

Anonymous No. 888144

Is there any good tutorial for SFM? I have this urge to become a 3D animator and make awesome videos like Ceen0, MTB, Mirabeau studios and HyperX/Sodaz. Seems so much, would SFM be user friendly to get an idea? Or should I follow the sticky and go from there.


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🧵 Can you guys help me with drivers?

Anonymous No. 888125

So I want the door lock on the right side to disappear when I want it to, which I've made possible with shape keys.

What I want to do is make sure the shape keys reach a value of 1 when Rotation along the Z axis is greater than zero.

I have no idea how to pull this off since I'm only getting into animating stuff.


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🧵 /wip/ - Works in Progress

Anonymous No. 888112

/wip/ - Works in Progress
- AI Takeover -
>Do androids dream of AI-Generated wips?

Post your work-in-progress projects, recently finished projects, or things you'd like critiqued here.

Previous thread: >>885313

List of free resources: https://pastebin.com/cZLVnNtB
Check out the /3/ Discord: https://discord.gg/ujt5vtr4DE


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🧵 God hates me

Anonymous No. 888103

There are anons on 4chan who can make fappable furry/anime girls that aren't making porn games and making just boring ideas and I'm here stuck with good ideas that aren't porn because I can't make anything else but psx low poly pixel art texture garbage models instead of some high quality AAA porn game with GOOD gameplay and HOT harem rape scenes.

I could literally be making the /ss/ of hentai games with monster girl enemies that you can rape and dozens of female warriors of diferent races and furry female npcs and furry /ss/ bosses of diferent ages that you can defeat and rape with elden ring combat as a /ss/ random heroe with a giant shota dick.


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🧵 dump your best 3DPD

Anonymous No. 888084


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🧵 Untitled Thread

Anonymous No. 888067

How would you go about describing the set of 512 binary variables in a 3x3 grid like this? Or of any number of rows and columns?

How would you go about writing this for WolframAplha?

https://www.wolframalpha.com/


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🧵 Untitled Thread

Anonymous No. 888041

What do people diving into 3D modelling do after the donut tutorials?
What comes after the donut?


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🧵 Untitled Thread

Anonymous No. 888026

New graphical update from Unity. There is officially NO reason to use Unreal anymore - our graphics are equal if not better! No more excuses! Our engine is superior!

>A better 4D pipeline
>Skin Attachment system on the GPU to allow for high-density meshes (e.g., peach fuzz)
>More realistic eyes with caustics on the iris
>A new skin shader
>Tension tech for blood flow simulation and wrinkle maps, eliminating the need for a facial rig for fine details

https://unity.com/demos/enemies

https://www.youtube.com/watch?v=eXYUNrgqWUU


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🧵 Modeling

Anonymous No. 887994

Hello, I am new. Can 3DCG tutorial for one software translate to another software?