š§µ 3D Models and Rigs
Anonymous at Thu, 7 Apr 2022 13:06:37 UTC No. 890616
Where can I pirate lots of great 3D models and Rigs to use for smut ?
2000x1413
1648180217319.jpg
š§µ Small urban creation for games
Anonymous at Thu, 7 Apr 2022 12:42:12 UTC No. 890614
I never see these kind of gamedev thread here but there might be some experienced environment artist lurking around here.
I would like some advises on how to make an urban area for a 3D slice of life/action game but on an 1ma scale?
So I'm going to use procedural tools and trim sheets for most of the models but that's not what's bothering me.
Obviously I'm not gonna make a huge city and try to keep it as small as possible. But I still need the environment to be divided in a number of very different places for the story's sake (Some place will be heavily linked to a character for example (one hangs out at the nightclub/bar area, another one hangs out in a parking lot, etc.)
But the bigger the area, the harder it is to keep it alive and the smaller, the faster it gets boring to explore. So here are my main issue in a list:
- What type of urban areas should I avoid to put in this game ? (and vice versa)
- How should I layout/manage the roads to keep each areas connected without having a ton of them
- I'm going to put a beach and forest mountains to block the player and the map but what can I use make unreachable places in the middle of the map (if there are not many roads, the playe should only be able to travel between places trough the ones I specifically put in there)
- Same kind of question, how to avoid empty terrain space
Every information is welcome really but these, I can't make a decision about these issues.
640x443
xoembxvf0kf71.jpg
š§µ 1 year gap in employment as 3d artist.
Anonymous at Thu, 7 Apr 2022 07:57:35 UTC No. 890596
How fucked am I?
After my last job contract expired I decided to take a few months to work on portfolio and a few personal projects with a group of college buddies. A bunch of personal stuff happened, went through a huge breakup, and I ended up just saying fuck it took the rest of the year off to focus on figuring out where I want to head in life and questioning if I want to do 3d art anymore.
I'm coming up on 10 months and now I'm scrambling to get a portfolio together to start applying for jobs.
How fucked am I for getting hired somewhere? What can I do to explain it?
1628x911
jamzview classic ....jpg
š§µ Untitled Thread
Anonymous at Thu, 7 Apr 2022 04:35:03 UTC No. 890586
https://www.youtube.com/watch?v=ZQt
Fellow archvischads
Thoughts on twinmotion?
Do you like it?
Do you use lumen instead? Why?
Proper water and decals in raytraced mode WHEN???
320x180
1391896572301.gif
š§µ Untitled Thread
Anonymous at Thu, 7 Apr 2022 00:19:26 UTC No. 890562
Why the fuck is not there a zbrush but for rigging?
1179x660
890552.png
334x320
cerveau.png
š§µ Small hard surface exercices
Anonymous at Wed, 6 Apr 2022 15:33:18 UTC No. 890454
Do you guys know if there's a book or whatever that gives you a lot of small practical modeling exercices ? The ones I found are very specific to their respective softwares and when I model something.
873x293
file.png
š§µ Untitled Thread
Anonymous at Wed, 6 Apr 2022 13:50:06 UTC No. 890434
Fellow Unity enjoyers, help. I'm trying to export my model to VRM using the VRM plugin for Unity, but it gives me this.
I literally cannot find anything on google about this error, it seems nobody else has ever had it.
My materials seem okay, they're all using the vrm shader and they all have textures.
wat do
539x569
images - 2022-03-....jpg
š§µ Untitled Thread
Anonymous at Wed, 6 Apr 2022 10:08:10 UTC No. 890405
>make a driver in blender to animate my doors opening and closing.
>export it all as FBX and import it in unity
>doesn't work.
I'm livid. Do shape keys and drivers not work in Unity? How do I make them work? I tried googling but no luck either
1170x1002
1649218628483.jpg
š§µ Untitled Thread
crash bandicoot at Wed, 6 Apr 2022 04:20:41 UTC No. 890371
chain swangin on my dick
1280x720
fucked up.webm
š§µ Untitled Thread
Anonymous at Wed, 6 Apr 2022 00:15:50 UTC No. 890343
Explain this shit to me, I'm at a loss.
It's not just that, I also have eyes that are perfect spheres, bones perfectly centered inside but when I rotate them the spheres get deformed. For the teeth I can somewhat understand, the weight painting may have flaws, but the eyes are 100% red and as I said it's just a fucking sphere.
480x360
hqdefault (2).jpg
š§µ Untitled Thread
Anonymous at Tue, 5 Apr 2022 19:36:03 UTC No. 890281
If you were to make something like this
>basic 3d model characters and background
>Apply layers of deepfaking to face and hard to render details
>Smooth out abberations
Could you make a render indistinguishable from real life?
250x325
1630211711980.jpg
š§µ Untitled Thread
Anonymous at Tue, 5 Apr 2022 19:33:16 UTC No. 890280
Does it seem like /3/d graphics haven't really progressed since like 2013 to anyone else? Why is this?
1386x876
ue5.png
š§µ Unreal Engine 5.0.0 released
Anonymous at Tue, 5 Apr 2022 16:02:12 UTC No. 890258
It's finally here.
https://www.unrealengine.com/en-US/
The city assets from the Matrix Awakens demo are also now freely available for all UE5 users.
https://unrealengine.com/marketplac
850x1223
sample-814713d008....jpg
š§µ Models for an Adult porn game.
Anonymous at Tue, 5 Apr 2022 15:47:56 UTC No. 890256
Guys I am working on a porn game I almost have all the gameplay and shit, but I suck at 3d modelling.
Where do you recommend me to get customizable models with good appearance.
It could be anime, furry or semi-realistic. But they must have a commercial license.
731x1080
robo.png
š§µ Can /3/ do better than Cris?
Anonymous at Tue, 5 Apr 2022 11:46:38 UTC No. 890223
I see a lot of people shitting on Cris (rightfully so) while lurking, but not a whole lot of work from anons to show that they can outdo him. Let's post some, I'll start with a handful of renders and my own guns.
1280x720
2AEB405F-1BF9-4DE....jpg
š§µ Untitled Thread
Anonymous at Tue, 5 Apr 2022 11:04:09 UTC No. 890216
>Maya
>XSI
>Houdini
Why are Leafs so good at 3D software?
1920x1150
6364634364.jpg
š§µ Untitled Thread
Anonymous at Tue, 5 Apr 2022 10:59:08 UTC No. 890215
why is nobody selling pbr textures of all sorts of ores? all i can find is portfolio stuff on artstation. isn't this a highly requested game asset and would sell nice?
900x900
1212bjzh-900.jpg
š§µ 3d models
Anonymous at Tue, 5 Apr 2022 09:30:53 UTC No. 890207
Does anyone reccomend any particular site for torrenting 3d models? I need one of a mannequin
1280x720
1629042058255.jpg
š§µ Untitled Thread
Anonymous at Tue, 5 Apr 2022 01:30:16 UTC No. 890164
Why do you people say that Designer isn't necessary on each and every texture when it clearly contains many nodes that simply aren't present in Painter? Painter can only do 10% of what Designer can.
1280x720
blender.jpg
š§µ Untitled Thread
Anonymous at Tue, 5 Apr 2022 00:42:18 UTC No. 890157
Daily reminder that kemono friends, was literally made by blendlets and BTFO the rest of the industry that year.
640x360
skyrimcharactercr....jpg
š§µ Untitled Thread
Anonymous at Mon, 4 Apr 2022 21:57:18 UTC No. 890145
Just out of curiosity, what method do you think Bethesda used to enable you to morph facial traits to your liking? Shapekeys seems like the most sound answer
1280x591
9CA30F51-B1D4-4E8....jpg
š§µ Untitled Thread
Anonymous at Mon, 4 Apr 2022 15:28:35 UTC No. 890089
Give me something to do for practice. Nothing too complex, Iām relatively new and kinda suck
1106x830
thisishatespeech.png
š§µ I don't wanna watch your youtube tutorial.
Anonymous at Mon, 4 Apr 2022 14:43:20 UTC No. 890086
Watching these video is the worst way to teach anything, give me fucking text and image so I can take my time, and everything is clear, I can skip parts I know, and I don't have to listen to your faggot voice.
Youtube tutorial, what a fucking joke!